Metal Gear Solid V: The Phantom Pain [R]
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Nui
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Location: in a place with fluffy towels
PostPosted: Sun, 6th Sep 2015 13:52    Post subject:
consolitis wrote:
What I've been able to piece together from youtube videos (I don't have the game)..

Thats what I gathered as well Smile

fearwhatknow wrote:
The adaptive AI in this game is the best I've seen in a stealth game. It's impressive how AI soldiers adapt to your approach every time.

They do? Never found evidence for that.


DCB wrote:
JBeckman wrote:
Though to be fair they can also take quite a few hits of the sleeping dart ammo, or at least bears can.

Haha, I ran into a bear on like my second mission. Was right next the extraction LZ. I saw it and figured I'd dart it and fulton it out, lol nope. Must have pumped at least half a dozen tranqs into it while running in circles, but it still kept chasing me. Eventually I sprinted off and escaped in the chopper.

I put all my magazines into him and then waited some time. I say wait, I was actually departing already but thought to look in his direction one more time and there he was finally going down Laughing
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fearwhatnow




Posts: 3451

PostPosted: Sun, 6th Sep 2015 13:58    Post subject:
@Nui, yes they do. Initially I read it in the manual and I was sceptical about it but this is really in the game. It's really strange some find the game very easy. Maybe I'm not so good but the enemies deploy new ways and equipment according to my approach.


Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Sun, 6th Sep 2015 14:14    Post subject:
People don't realize they play on normal for the first run through Laughing Seeing as they wear helmets now after I headshotted like over 100 people everywhere makes it a bit harder, full body armours are also a challenge to take down non-lethally.

I found the vehicle unit side-ops to be very interesting as well, they have good scouts and placements, and require to plan your approach.

I do however agree with special points like:

- can't drop the AR to go Pistol or Pistol and Sniper Rifle only
- can't use the Helicopter to change to a different landing zone like on Motherbase out in the battlefield
- unskippable cutscene opening for getting dropped by the Helicopter, possible spoilers by opening credits (i usually ignore and look away from)
- sometimes annoying voiceovers, Kaz questioning the Boss' decisions, Quiet's humming

It's nothing major at all, just litte things that would make the game a lot better than it already is. I'd like to know something better than this in terms of stealth aspects. And no, there's probably no non-flawed title out there you could mention. And sorry, if you mention Splinter Cell you're also missing the point (I like that series too, especially the old ones, but that's incomparable, MGS could be harder as well seeing how far you've advanced in it).
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Nui
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PostPosted: Sun, 6th Sep 2015 14:16    Post subject:
@ fearwhatnow
I read about this adaptation too, but I didn't any actual evidence for it. I saw that those fuckers use more and more gimmicks (helmets, shields, body armor, flashlights). Except cameras. I never saw cameras... maybe thats a sign. Maybe if you never touch anything, they add cameras? Very Happy

@ harry
there is a non-normal mode?
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Janz




Posts: 14000

PostPosted: Sun, 6th Sep 2015 14:35    Post subject:
think it wasnt posted yet: for eveybody who wants to stare at quiets ass instead of big boss' -> http://www.neogaf.com/forum/showpost.php?p=177673382&postcount=1577
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randir14




Posts: 4950

PostPosted: Sun, 6th Sep 2015 14:45    Post subject:
Surray wrote:
randir14 wrote:
About the "play by your own rules if it's too easy", one thing I wish they let us do in that regard is go into missions without any weapons. It seems you're forced to take both a primary and secondary weapon (obviously you don't have to use them, but they also waste GMP). Also is there any way to turn up the difficulty when it comes to how deadly enemies are? One thing I hate is how much damage Snake can survive.


later on you get 'subsistence' versions of missions which have all gear on site procurement, so you start with nothing, no buddy, no vehicle, no support, no reflex.
there's also other ones which are just extra hard, or instant failure on getting spotted (no reflex)

not sure how many of these are there or if you can at some point decide this yourself, but there's something at least.


Ah, good to know it will show up eventually.

And for you guys talking about enemy adaptability, you can send your guys on combat ops to sabotage the enemy upgrades. For instance if they blow up a box of flashlights most of the enemies are stuck using some crappy dim yellow light instead of the bright one.
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Yuri




Posts: 11000

PostPosted: Sun, 6th Sep 2015 14:52    Post subject:
I don't like what I'm hearing about Big Boss being a Gordon Freeman. A few audio tapes here and there are good but to entirely shift BB's dialogue there seems like a foolish move Sad



1 and 2 are still amazing.
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randir14




Posts: 4950

PostPosted: Sun, 6th Sep 2015 14:56    Post subject:
Yuri wrote:
I don't like what I'm hearing about Big Boss being a Gordon Freeman. A few audio tapes here and there are good but to entirely shift BB's dialogue there seems like a foolish move Sad


He talks in some cutscenes but usually only 1 or 2 sentences
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Neon
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PostPosted: Sun, 6th Sep 2015 14:59    Post subject:
The reason why he's not talking much is somehow explained in the first couple of tapes. Razz
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harry_theone




Posts: 11232
Location: The Land of Thread Reports
PostPosted: Sun, 6th Sep 2015 15:07    Post subject:
@Janz NICE! Hopefully people here keep us updated if they find other Mods as well, been searching but didn't find much yet!

Nui wrote:

@ harry
there is a non-normal mode?


Yes, harder versions of previous missions, but I'm not THAT far so I haven't done anything in that direction yet, although I didn't know about the "Subsistence?" mode (mentioned a page ago) going all in without any gear.
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Yuri




Posts: 11000

PostPosted: Sun, 6th Sep 2015 15:09    Post subject:
randir14 wrote:
He talks in some cutscenes but usually only 1 or 2 sentences

Neon wrote:
The reason why he's not talking much is somehow explained in the first couple of tapes. Razz

Words that kill Sad



1 and 2 are still amazing.
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cyclonefr




Posts: 7017

PostPosted: Sun, 6th Sep 2015 15:12    Post subject:
I'm having a hard time getting into this game after being a fan of MGS1,2,3,4.

I know that endless codec conversations were hated by some people, specially in MGS2 but I liked to hear what they had to say, it was always philosophical and quite interesting.

For me this is MGS., endless conversations.

Here, barely any conversations ? This could have been Splinter Cell for all I know... But this is NO MGS.
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Nui
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Location: in a place with fluffy towels
PostPosted: Sun, 6th Sep 2015 15:22    Post subject:
harry_theone wrote:
Yes, harder versions of previous missions, but I'm not THAT far so I haven't done anything in that direction yet, although I didn't know about the "Subsistence?" mode (mentioned a page ago) going all in without any gear.

I know of these missions. Don't seem to be that many and I think it won't unlock more than I already have.

If you want the game to be harder, you have to impose limits in yourself. No Quiet with silenced tranq rifle in cover mode for example Laughing
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consolitis
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Posts: 27317

PostPosted: Sun, 6th Sep 2015 15:41    Post subject:
Having sampled like half of the game's cutscenes from youtube, Venom is mute, Ocelot is literally nothing AT ALL like his previous (young (MGS3) or old (MGS1/2) or "possessed" (MGS2/4)) depictions, Miller confusingly plays the character who Snake should have been playing (filled with anger and thirsty for revenge while the Snake we get to play is like <...silent...iamalreadyademoniguessmaybe?...silent...>), Quiet is just eye candy, and the one-long-take directing gimmick makes the cutscenes more awkward than MGS1's primitive ones, let alone from more recent games like MGS4 (or even MGS3 which was quite advanced for its time).

But I'm sure the gameplay is excellent as GZ already gave me a glimpse of so the game turned out to be pretty much how I expected.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Sun, 6th Sep 2015 16:45    Post subject:
So...forget about "Metal Gear Solid V" and play Phantom Pain instead. What is the problem? From the beginning Kojima said that this game will be nothing like the old ones.
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consolitis
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PostPosted: Sun, 6th Sep 2015 16:55    Post subject:
Whatever Kojima said is his problem, not the players. Of course the players are within their rights to have certain expectations and be disappointed when those are not met, happy when they are met, thrilled when they are surpassed.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Sun, 6th Sep 2015 16:58    Post subject:
consolitis wrote:
Whatever Kojima said is his problem, not the players. Of course the players are within their rights to have certain expectations and be disappointed when those are not met, happy when they are met, thrilled when they are surpassed.

Of course. And the players' expectations (and being disappointed) are also their problems.

Don't get me wrong. Im also disappointed about Boss being quiet, almost no cutscenes and no codec calls.
This is a game that has MANY flaws but still is one of the best i played. Probably due to fanboyism.
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consolitis
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Posts: 27317

PostPosted: Sun, 6th Sep 2015 17:02    Post subject:
Quite right on both statements. Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Sun, 6th Sep 2015 18:11    Post subject:
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sabin1981
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PostPosted: Sun, 6th Sep 2015 18:17    Post subject:
I really hate the Steam forums.
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tonizito
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PostPosted: Sun, 6th Sep 2015 18:29    Post subject:
That is some lame failtrolling... in a perfect world every single reply should be a quiet picture/gif Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Sun, 6th Sep 2015 18:39    Post subject:
consolitis wrote:
Quite right on both statements. Smile

I'm glad we agree Smile
sabin1981 wrote:
I really hate the Steam forums.

Polygon overdoes detected Laughing
Epsilon wrote:
Played it for 33 hours. And I just beat/escaped this thing.
 Spoiler:
 

The other games that are coming out this year have to really blow me away to surpass this. I doubt that will happen. So this is most likely my personal game of the year.
Also that mission ruined my S streak. Fuck that fucking thing.

I actually got an S for it. However i have one C Laughing

You must like the fact there is a refernce to Dr. Strangelove in the MGS world Smile

Neon wrote:
The reason why he's not talking much is somehow explained in the first couple of tapes. Razz

Could you elaborate? I don't seem to recall this. The previously known languages, vision, missing arm - yes. Speech - no.


Last edited by wawrzul on Sun, 6th Sep 2015 18:44; edited 1 time in total
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Yuri




Posts: 11000

PostPosted: Sun, 6th Sep 2015 18:44    Post subject:
https://steamcommunity.com/sharedfiles/filedetails/?id=513153459
Porny strikes again Laughing



1 and 2 are still amazing.
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Silent_Lurker




Posts: 7512
Location: France
PostPosted: Sun, 6th Sep 2015 18:55    Post subject:


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Sun, 6th Sep 2015 19:01    Post subject:
Lol @ the legendary gunsmith mission(s) Laughing Gun customization is awesome. Can you have a tranquilizer sniper rifle that's also suppresed without customization? I haven't seen any. Only the loud old russian WWII rifle.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 6th Sep 2015 19:17    Post subject:
Yuri wrote:
https://steamcommunity.com/sharedfiles/filedetails/?id=513153459
Porny strikes again Laughing


Damn stalker! Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Sun, 6th Sep 2015 19:39    Post subject:
wawrzul wrote:
Lol @ the legendary gunsmith mission(s) Laughing Gun customization is awesome. Can you have a tranquilizer sniper rifle that's also suppresed without customization? I haven't seen any. Only the loud old russian WWII rifle.

you will find more weapons like what you are searching.


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Yuri




Posts: 11000

PostPosted: Sun, 6th Sep 2015 20:34    Post subject:
Bob Barnsen wrote:

Damn stalker! Very Happy

You wish Cool Face it was in the second post in Harry's link. Seems like you have removed me on steam Sad



1 and 2 are still amazing.
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ArkhamApe
Banned



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PostPosted: Sun, 6th Sep 2015 20:35    Post subject:
So let me get this straight: the crack might come on wednesday and only for the super old shitty fucking Win 7? Really? Microsoft fucks out a Win 10 update for free so everyone might have that some day....and they are working for a crack under Win 7? God bless these crackwhores Smile

So when can we expect a Win 8/10 crack? June 2016 maybe???

I mean I am satisfied with Arkham Knight now great amazing looking fuckergame. But I'd like a piece of that MGS ass. Even though I gotta say there are lots of negative things about the game like Big Boss not saying one fucking thing (or almost nothing). What kind of story is that then? A story for super assholes? No talking means no real story nothing to hold on to. I hate shit like that.
And you gotta go to the mission area first which means absolutely pure nothing for minutes? Great....


Last edited by ArkhamApe on Sun, 6th Sep 2015 20:37; edited 1 time in total
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EyePatchLives




Posts: 5712
Location: Israel.
PostPosted: Sun, 6th Sep 2015 20:36    Post subject:
Oh, this tard again.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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