Wildstar
Page 37 of 42 Goto page Previous  1, 2, 3 ... 36, 37, 38 ... 40, 41, 42  Next
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 28th May 2015 19:14    Post subject:
Nice. Though i guess Rift will still be the best for a f2p MMORPG


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
nightfox




Posts: 601

PostPosted: Thu, 28th May 2015 19:16    Post subject:
when it goes f2p u dont have to buy the game first right? like the useless ESO
Back to top
deadpoetic




Posts: 2686
Location: Canada
PostPosted: Thu, 28th May 2015 19:22    Post subject:
NO
Back to top
Boneleech




Posts: 1439

PostPosted: Thu, 28th May 2015 20:09    Post subject:
TiHKAL wrote:
Signed up for closed beta.



Beta for F2P where???
Back to top
TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Wed, 19th Aug 2015 20:40    Post subject:
I can't recall now boneleech. Probably just on their website.

Edit: Yup
https://www.wildstar-online.com/en/freetoplay/


I got this an hour ago:

THE WILDSTAR FREE-TO-PLAY CLOSED BETA HAS ARRIVED!


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 19th Aug 2015 20:43    Post subject:
Why the fucking fuck do you need a closed beta to go f2p?
The game is released for many months now.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Wed, 19th Aug 2015 20:58    Post subject:
Testing pay-to-win mechanics? Troll Face


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
Back to top
Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 19th Aug 2015 21:05    Post subject:
TiHKAL wrote:
Testing pay-to-win mechanics? Troll Face


Nah, it's going to be a huge jump in players, so they're probably doing some stress testing.

And of course nothing says 'Free Advertising!' than a good old beta Laughing


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
Back to top
moosenoodles




Posts: 18411

PostPosted: Wed, 19th Aug 2015 21:12    Post subject:
TiHKAL wrote:
I can't recall now boneleech. Probably just on their website.

Edit: Yup
https://www.wildstar-online.com/en/freetoplay/


I got this an hour ago:

THE WILDSTAR FREE-TO-PLAY CLOSED BETA HAS ARRIVED!


I read that they were working on those that paid previously to be allowed beta access... I still see no further mention of this.
Back to top
deadpoetic




Posts: 2686
Location: Canada
PostPosted: Wed, 19th Aug 2015 22:14    Post subject:
I really hope they do the F2P right. This game is amazing, only reason I didnt played more is the montly sub vs the time I actually played.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 19th Aug 2015 22:33    Post subject:
There already is a f2p FAQ for ages:
http://www.wildstar-online.com/en/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/

Scroll down to see the limitations of the f2p model. The auction house and commodities trade house limits seem to be the most annoying limitation.
The exp and credit gain rate doesn't bother me. IF it is like at release, and they don't actually slower the gain at f2p release.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 4th Sep 2015 14:06    Post subject:
Finally a date:

Back to top
spajdr




Posts: 1842
Location: Czechia
PostPosted: Fri, 4th Sep 2015 14:26    Post subject:
Good, will play it again, was worth the time (not so much that i would play monthly sub though Very Happy )
Back to top
PickupArtist




Posts: 9902

PostPosted: Fri, 4th Sep 2015 15:10    Post subject:
is it worth snagging a cheap key for it for added benefits , or the veteran rewards not worth it ?
Back to top
deadpoetic




Posts: 2686
Location: Canada
PostPosted: Fri, 4th Sep 2015 16:50    Post subject:
Well the 12 characters slots vs 2 for free could be interresting
Back to top
xyzg




Posts: 1835

PostPosted: Sat, 5th Sep 2015 07:21    Post subject:
deadpoetic wrote:
I really hope they do the F2P right. This game is amazing, only reason I didnt played more is the montly sub vs the time I actually played.


They know how to make a good mmorpg at least, NCsoft. When they closed down City of Heroes quite a few players were upset about it because it had a dedicated active user base still playing the game. I had returned to the game a few months prior and was still enjoying it too. I guess they shut it down to concentrate on this game instead.
Back to top
celltech




Posts: 366

PostPosted: Sat, 5th Sep 2015 08:07    Post subject:


Last edited by celltech on Fri, 3rd Aug 2018 10:30; edited 2 times in total
Back to top
KaiserSoze666




Posts: 558

PostPosted: Sat, 5th Sep 2015 10:26    Post subject:
I'd be amazed if this game survives another year before having the plug pulled on it. They lost so many players early on that I guess will never give it a second chance. A shame really as it had huge potential and was great fun despite the flaws.
Back to top
sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sat, 5th Sep 2015 11:37    Post subject:
For me it was the leveling grind that made me quit, it's just too much and too slow.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Back to top
moosenoodles




Posts: 18411

PostPosted: Sun, 6th Sep 2015 19:08    Post subject:
sausje wrote:
For me it was the leveling grind that made me quit, it's just too much and too slow.


The leveling was ok, do you mean the other things you needed to level to be able to raid? If so that is all changing so people can raid easier, no more 40 mans its all 20 mans for big raids now as well.

Lots of other changes. But the panel at carbine fail to tell you whats changed and just keep mentioning new tutorial over and over. When there is much more worth knowing change wise.

Some snippets from a guy that put together changes they should of mentioned.

Quote:
We´ve changed our raiding conecept: No 40 players raid anymore! Every raid is for 20 players now. Did you have problems with the attunement quest?
No worry! You don´t have to do so many time-consuming different things anymore. It´s really easy to go raiding now. And by the way: We've updatet all world bosses
on Nexus. They are open world raid bosses for 20 players now with unique mechanics and really usefull loot.

You don´t like raiding or pvp? Therefore you had nothing to do in the end game? No worry! We´ve added a huge amount of end game stuff into the game.
There are lot´s of new solo dungeon, we have collectable pets now, a new costume system, three new zones for level 50 with daily quests, events, world bosses, challenges, story, amazing rewards and more! And if you like housing ... holy chua ... we´ve added so many new decor items, FABkits, buliding blocks and new features for your housing plot!

Since the release a lot has happened to the performance. We are improving our client with every major content update. Of course we are not finished because you can improve it further and further!

We know PvP wasn´t fun a long time! But we've changed a lot on itemization, scaling mechaincs, rewards, cheating, bugs and other pvp aspects! Some weeks after the F2P transition we will start PvP Season #2 and we think this will be a really good fresh start for the pvp of WildStar.

Since the release of WildStar we've released 5 major content updates with hundret pages of patchnotes. We've collected a lot of player feedback and our priority was to improve many of the negative aspects of the game. We've changed so much! It´s an other game with the same art style now. If you left the game shortly after the release. You have to come back and see what has changed so far. There are so many new things to do for every type of player and it´s all for free soon!

You are a Lore-Freak! We've started the "Nexus Saga" with a bunch of deep new lore, an awesome solo story dungeon and there will coming a lot more ...



Quote:
You improved the dungeon medal system really well. It´s not perfect but players can see what to do now!
But what´s about adventures? I guess ... 85% of the wildstar players don´t know what to do to get a silver or even a gold medal
in Malgrave Trail or Crimelords. We have to look in the tutorial section of the game to get this information ... Why? Why is it possilbe
to improve the dungeon medals but not the adventure medals?

You've added the new Content Finder in Drop #6 with the "Suggested" section. THIS is an REALLY AWESOME idea and totally poorly implemented!
First of all it looks ugly, I hope for an UI update with the next PTR patch. Secondly it offers not really useful information. Visit this Dungeon, visit this battleground ... etc...
While leveling it´s okay! But at level 50 you need to guide new players! In my opinion the time of "read a guide on fansites" or "watch videos" is over. Most players are lazy
and don´t want to surf the internet for information. Some examples:
Add catgegories like "Raiding", "Open World", "Dungeons", "PvP", "Solo" and inform players what to do.
Raiding: Explain World Bosses, explain the Attunement, explain different raids and how to get into them, explain what else you should do for raiding (min itemlevel etc.)
Open World: Show level 50 questing zones, explain events like R-12 or Lightspire ...
Dungeons: Explain the "workflow" of Shiphands -> Adventures -> Dungeons, explain the itemization, explain medals again etc.
PvP: Explain the itemization of different pvp modes, how to start ...
Solo: Shiphands, World Story (OmniCore etc.)
Other: Collect additional AMP and Skill points, explain different currencies (glory, elder gems ...)

What I mean is ... WildStar has so many cool features and amazing end game content. But lots of players don´t know how and where to start.

Additionally add a "What´s new" section into the content finder and list all new things and major updates of the latest Content Drop.

The "show people what to do" thing brings me to the next topic: Loot tables! It´s only my opinion but I think I´m not alone with it. It would be really helpfull to know
where I can get better gear! But it´s not possible because there are no really good and correct loot tables for Dungeons, Raids etc. And the major problem: all of your itemization changes have changed the loot tables as well multiple times. It´s not fun to run dungeons, adventures and raids hundret of times without to know where I can find better gear.

We also can find a really good example for "lack of information" in the Drop #6 overhaul of the challenge system. If you complete a challenge on PTR ... NOTHING! happens! That´s totaly bad for new players. They will think: Why the hell did I do that? Oh wait there is a chat message ... "120 Challenge points" .. what?! Nevermind ... crazy thing ... Story ends! No new player will understand challenges although it is such a great system. Why isn´t it possible to add a notification like the contract progress popup on the screen. Hey you've won 150 challenge points .. you need 10 more points for a new reward .. click here so see it .. or click here to collect the reward ...

Another good example: the new objective tracker. I love it, but there is one big problem: It only shows objectives in the range of X. That means the following: If you accept a quest in thayd for Grimvault you won´t see it in the objective tracker! If you accept lots of quests in a quest hub of .. malgrave ... and there is a quest at the end of the zone .. you won´t see it in the objective tracker! A bigger problem: path missions! With the datachron it was possible to see all active path missions and where to go. That´s impossible now! You have to walk threw the whole zone (multiple times) to find and complete them. That´s more than annoying .. it´s terrible.
Back to top
sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sun, 6th Sep 2015 20:09    Post subject:
Nah it was the leveling itself, the style they had and the progression was like vanilla wow. Just couldn't be arsed anymore having done one huge area but only gained a small amount of level, but that area had like 50 quests or more even.
That was during beta though if I remember it correctly.


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Back to top
hindsights




Posts: 87

PostPosted: Sun, 6th Sep 2015 20:18    Post subject:
Leveling is much faster now.
Back to top
BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 6th Sep 2015 23:06    Post subject:
KaiserSoze666 wrote:
I'd be amazed if this game survives another year before having the plug pulled on it.

They pull the plug on anything,AutoAssault,Tabula Rasa and even their long-time cashcow City of Heros.Wildstar will be no exception


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Back to top
KaiserSoze666




Posts: 558

PostPosted: Mon, 7th Sep 2015 03:02    Post subject:
BettyShikle wrote:
KaiserSoze666 wrote:
I'd be amazed if this game survives another year before having the plug pulled on it.

They pull the plug on anything,AutoAssault,Tabula Rasa and even their long-time cashcow City of Heros.Wildstar will be no exception

I'm surprised it lasted 6 months to be honest. I stopped playing in January after clearing the first raid, just didn't see it lasting long enough to put any more time in.
Back to top
red_avatar




Posts: 4567

PostPosted: Mon, 7th Sep 2015 07:58    Post subject:
BettyShikle wrote:
KaiserSoze666 wrote:
I'd be amazed if this game survives another year before having the plug pulled on it.

They pull the plug on anything,AutoAssault,Tabula Rasa and even their long-time cashcow City of Heros.Wildstar will be no exception


Tabula Rasa I actually enjoyed a lot - I was miffed when they pulled the plug that early.
Back to top
spajdr




Posts: 1842
Location: Czechia
PostPosted: Mon, 7th Sep 2015 10:31    Post subject:
red_avatar wrote:
BettyShikle wrote:
KaiserSoze666 wrote:
I'd be amazed if this game survives another year before having the plug pulled on it.

They pull the plug on anything,AutoAssault,Tabula Rasa and even their long-time cashcow City of Heros.Wildstar will be no exception


Tabula Rasa I actually enjoyed a lot - I was miffed when they pulled the plug that early.


Tell me about it, i still have CE box here Sad
Back to top
VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Mon, 7th Sep 2015 10:52    Post subject:
spajdr wrote:
red_avatar wrote:
BettyShikle wrote:

They pull the plug on anything,AutoAssault,Tabula Rasa and even their long-time cashcow City of Heros.Wildstar will be no exception


Tabula Rasa I actually enjoyed a lot - I was miffed when they pulled the plug that early.


Tell me about it, i still have CE box here Sad



One of a few MMO's I really liked.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 9th Sep 2015 19:42    Post subject:
I got a closed beta key, which i don't need anymore:
The following is visible once you leave a reply
hidden
Back to top
Tungsten




Posts: 2020

PostPosted: Wed, 9th Sep 2015 19:52    Post subject:
hm, both taken or invalid


Last edited by Tungsten on Wed, 9th Sep 2015 19:57; edited 1 time in total
Back to top
TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Wed, 9th Sep 2015 19:54    Post subject:
I'm not going to use mine either - first PM gets it.

Edit - Tungsten got it.


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
Back to top
Page 37 of 42 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 36, 37, 38 ... 40, 41, 42  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group