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Posted: Tue, 1st Dec 2015 11:14 Post subject: |
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I get flickering on my R9 290 as well, so it's not just an Nvidia issue. Will install the newest Crimson drivers 15.11.1 and report back.
-=the wandering pillow stuffer=-
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Posted: Tue, 1st Dec 2015 11:16 Post subject: |
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dekgol10 wrote: | 3DMGAME-Just.Cause.3.XL.Edition-3DM |
Is this one Working ? Or we have to wait for a crack ?
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garus
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Posted: Tue, 1st Dec 2015 11:20 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:38; edited 1 time in total
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Posted: Tue, 1st Dec 2015 11:31 Post subject: |
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Will denovu at somepoint easy to crack. It worries me if al games are using it.
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garus
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Posted: Tue, 1st Dec 2015 11:40 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:38; edited 1 time in total
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Guyver
Posts: 2221
Location: Bunga-Bun... err Italy.
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Posted: Tue, 1st Dec 2015 12:11 Post subject: |
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prudislav
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Posted: Tue, 1st Dec 2015 12:12 Post subject: |
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jaapie18 wrote: | Will denovu at somepoint easy to crack. It worries me if al games are using it. |
never similarly how starforce, CEG, tages or securom 8 were never cracked
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Tue, 1st Dec 2015 12:19 Post subject: |
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Anyone managed to make MSI Afterburner + RTSS overlay work with this game?
I want to see all the statistics ingame, but it wont work.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Posted: Tue, 1st Dec 2015 12:20 Post subject: |
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Turns out the AMD drivers from 30 November did not fix the flickering and I suspect it's lighting-related since the whole screen flickers. Probably a game issue.
-=the wandering pillow stuffer=-
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Posted: Tue, 1st Dec 2015 12:27 Post subject: |
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demde wrote: | Anyone managed to make MSI Afterburner + RTSS overlay work with this game?
I want to see all the statistics ingame, but it wont work. |
Doesn't work for me either.
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Posted: Tue, 1st Dec 2015 12:28 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:35; edited 1 time in total
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Tue, 1st Dec 2015 12:31 Post subject: |
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Performance is decent but I get heavy 1-2 second drops during some heavy explosions. I think it's double buffered vsync at work which tries to sprint to 30 if you go below 60. Seems to be fine with vsync off but of course then there is tearing. Anyway to run this in borderless or force triple buffering?
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Posted: Tue, 1st Dec 2015 12:32 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:35; edited 1 time in total
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Posted: Tue, 1st Dec 2015 13:23 Post subject: |
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prudislav wrote: | jaapie18 wrote: | Will denovu at somepoint easy to crack. It worries me if al games are using it. |
never similarly how starforce, CEG, tages or securom 8 were never cracked |
might as well add FADE to it. but apart from splinter cell CT, mass effect and gothic 3, those copy protections never made much of an impact though and all of these games received some sort of workaround. there comes the point where neither scene prestige nor financial gain on the piracy market warrant the work that needs to be invested. i remember splinter cell getting its reloaded crack after a year at xmas, they probably offloaded it to their interns
also, tages and especially starforce were buggy abominations which a reputable company just wouldn't use (even ubisoft abandoned it pretty quickly and jowood went bankrupt soon after g3 anyway), and they incidentally protected games that were usually either niche or just plain crap.
denuvo is just the first protection system that gets widespread use on AAA titles with few bugs and doesn't fuck up your PC like the above did - well, apart from your ssd and performance, but let's just shit on paying consumers who actually have to endure it because profits. that's the real problem.
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prudislav
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Posted: Tue, 1st Dec 2015 13:35 Post subject: |
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well there must be something really fishy in it apart from the stuff with benchmarks and firewall mentioned couple pages ago. If it is as harmless as they claims, there shouldn't be just that much shadiness and hiding like there is now (like locking threads abut it, its added to EULA after launch no before, general silence and even denying to last second prior to if people are asking, not mentioning it on frontpage the weird semantics fighte over the term DRM, and so on)
=> its juts way too fishy to my tastes
Also its by the same creators as the infamous Securom root-kit so nothing trustworthy imo
BTW: there is workaround even for denuvo right now , just not public
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z0ne
Posts: 342
Location: Bulgaria/Germany
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Posted: Tue, 1st Dec 2015 13:50 Post subject: |
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prudislav wrote: |
BTW: there is workaround even for denuvo right now , just not public |
What do you mean? Source of your info?
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Posted: Tue, 1st Dec 2015 14:09 Post subject: |
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Found out how to make borderless work. Turn fullscreen off and use the following command line parameter: /borderless /windowed
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Posted: Tue, 1st Dec 2015 14:10 Post subject: |
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bushwacka wrote: |
denuvo is just the first protection system that gets widespread use on AAA titles with few bugs and doesn't fuck up your PC like the above did - well, apart from your ssd and performance, but let's just shit on paying consumers who actually have to endure it because profits. that's the real problem. |
The SSD thing at least was just a rumor, we would've had confirmation of it by now if that really was the case. Performance, well... impossible to say without access to unprotected version of the game, I suppose.
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Posted: Tue, 1st Dec 2015 14:12 Post subject: |
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bushwacka wrote: | prudislav wrote: | jaapie18 wrote: | Will denovu at somepoint easy to crack. It worries me if al games are using it. |
never similarly how starforce, CEG, tages or securom 8 were never cracked |
might as well add FADE to it. but apart from splinter cell CT, mass effect and gothic 3, those copy protections never made much of an impact though and all of these games received some sort of workaround. there comes the point where neither scene prestige nor financial gain on the piracy market warrant the work that needs to be invested. i remember splinter cell getting its reloaded crack after a year at xmas, they probably offloaded it to their interns
also, tages and especially starforce were buggy abominations which a reputable company just wouldn't use (even ubisoft abandoned it pretty quickly and jowood went bankrupt soon after g3 anyway), and they incidentally protected games that were usually either niche or just plain crap.
denuvo is just the first protection system that gets widespread use on AAA titles with few bugs and doesn't fuck up your PC like the above did - well, apart from your ssd and performance, but let's just shit on paying consumers who actually have to endure it because profits. that's the real problem. |
fade made almost every non legit version of operation flashpoint unplayable!
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JBeckman
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Posted: Tue, 1st Dec 2015 14:19 Post subject: |
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demde wrote: | Anyone managed to make MSI Afterburner + RTSS overlay work with this game?
I want to see all the statistics ingame, but it wont work. |
RTSS is not compatible with the Steam overlay, RTSS framerate and such info shows fine for me but I have the Steam overlay disabled as I do not need it.
Last edited by JBeckman on Tue, 1st Dec 2015 14:19; edited 1 time in total
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harry_theone
Posts: 11223
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Posted: Tue, 1st Dec 2015 14:21 Post subject: |
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nope, original operation flashpoint had fade too (think as first game), made your shots almost never hit the target and some other a.i. desasters etc -> game unplayable
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Posted: Tue, 1st Dec 2015 14:28 Post subject: |
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Janz wrote: | fade made almost every non legit version of operation flashpoint unplayable! |
it's also pretty much the best example of working copy protection where everybody was happy, except the "i will never pay for any game, no matter how good it is" pirates. never cracked because of its degree of complexity and at the same time it lets you check out the game for a while, so you get hooked on it and pay up when fade kicks in. the special kind of FUBAR state the game went into after some time was just the cherry on top.
prudislav wrote: | well there must be something really fishy in it apart from the stuff with benchmarks and firewall mentioned couple pages ago. If it is as harmless as they claims, there shouldn't be just that much shadiness and hiding like there is now (like locking threads abut it, its added to EULA after launch no before, general silence and even denying to last second prior to if people are asking, not mentioning it on frontpage the weird semantics fighte over the term DRM, and so on)
=> its juts way too fishy to my tastes
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they might just start to shit their pants since pretty every denuvo-protected game (except the latest iteration) got cracked, so this would be a natural reaction. it being fishy is whole other story, i wouldn't be surprised if they pulled similar stuff like they did with securom.
z0ne wrote: | prudislav wrote: |
BTW: there is workaround even for denuvo right now , just not public |
What do you mean? Source of your info? |
check cs.rin, someone has a workaround for "friends and family". no clue though if it's for real or just trolling.
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Tue, 1st Dec 2015 14:30 Post subject: |
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demde
Posts: 6537
Location: Lake Karachay
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Posted: Tue, 1st Dec 2015 14:33 Post subject: |
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JBeckman wrote: | demde wrote: | Anyone managed to make MSI Afterburner + RTSS overlay work with this game?
I want to see all the statistics ingame, but it wont work. |
RTSS is not compatible with the Steam overlay, RTSS framerate and such info shows fine for me but I have the Steam overlay disabled as I do not need it. |
Will try that later. Never had problems with steam overlay on and RTSS
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
Last edited by demde on Tue, 1st Dec 2015 14:35; edited 1 time in total
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Posted: Tue, 1st Dec 2015 14:33 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 23:20; edited 1 time in total
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JBeckman
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Location: Sweden
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Posted: Tue, 1st Dec 2015 14:38 Post subject: |
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demde wrote: | JBeckman wrote: | demde wrote: | Anyone managed to make MSI Afterburner + RTSS overlay work with this game?
I want to see all the statistics ingame, but it wont work. |
RTSS is not compatible with the Steam overlay, RTSS framerate and such info shows fine for me but I have the Steam overlay disabled as I do not need it. |
Will try that later. Never had problems with steam overlay on and RTSS |
It can depend on the game, Steam's overlay has compatibility for D3D9, OpenGL, D3D10, D3D11 and the various .1 and .2 extensions to some of them and depending on how the game works injecting a overlay can be problematic as well.
(RTSS has numerous compatibility profiles for this purpose but the author can't test every game though he often updates them between releases based on user reports such as recently fixing compatibility with RTSS and Batman: Arkham Knight when one of the GeForce GameWorks effects was enabled.)
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Posted: Tue, 1st Dec 2015 14:49 Post subject: |
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so its avalanche that likes denuvo, not the publishers
good thing it's not my kind of game
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Posted: Tue, 1st Dec 2015 14:52 Post subject: |
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