Tales of Berseria
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Przepraszam
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PostPosted: Mon, 21st Dec 2015 14:20    Post subject: Tales of Berseria


http://blog.talesofgame.com/?p=1970

All aboard the hype train!!!


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AKofC




Posts: 4359

PostPosted: Mon, 21st Dec 2015 14:38    Post subject:
If it's the same engine with no world map and just interconnected zones like the last coupe of games, with the same shitty story that pretends to be dark and deep but everyone is pretty lighthearted about it, I'm getting off this hypetrain.

They really need to rework Tales.


Gustave the Steel
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Bob Barnsen




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PostPosted: Mon, 21st Dec 2015 14:41    Post subject:
Frap Frap Guy


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tet666




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PostPosted: Mon, 21st Dec 2015 15:46    Post subject:
AKofC wrote:
If it's the same engine with no world map and just interconnected zones like the last coupe of games, with the same shitty story that pretends to be dark and deep but everyone is pretty lighthearted about it, I'm getting off this hypetrain.

They really need to rework Tales.


This one is at least from ground up made for PS4/PC so no old gen limitations anymore, as for the rest that's a matter of taste i liked zestiria, it's not the best in the series but by far not the worst either.
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Guyver




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PostPosted: Mon, 21st Dec 2015 15:57    Post subject:
the characters from vesperia are unparalled for me... Sad
let's hope in this one.


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AKofC




Posts: 4359

PostPosted: Mon, 21st Dec 2015 16:32    Post subject:
xillia 2 is the last tales game i enjoyed but mostly because it gave me otou-san vibes thanks to elle and the fat cat rollo


Gustave the Steel
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Boneleech




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PostPosted: Tue, 22nd Dec 2015 14:51    Post subject:
I hope it's like Vesperia, that game had everything and was so fucking awesome
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The_Zeel




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PostPosted: Tue, 22nd Dec 2015 14:56    Post subject:
please give me a proper overworld map again, like classic jrpgs and tales games.
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Guyver




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PostPosted: Tue, 22nd Dec 2015 19:22    Post subject:
Boneleech wrote:
I hope it's like Vesperia, that game had everything and was so fucking awesome


judith, my only love! <3


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Prandur




Posts: 2685

PostPosted: Wed, 23rd Dec 2015 11:53    Post subject:
Currently playing ToZestiria, I've sunk hours and hours into it and I'm really impressed. So yeah, the more tales games the better Smile
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prudislav
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PostPosted: Mon, 4th Jan 2016 16:04    Post subject:
http://gematsu.com/2016/01/tales-berseria-theme-setting-story-characters-battle-system
Quote:
■ Theme, Setting, and Story

Theme

“Emotion and Reason.”

Tales of Berseria depicts the clash of emotion and reason following the protagonist Velvet, who has strong emotions, as she comes into conflict with characters who have forsaken emotion and only use reason.

Setting


    In the world of Wasteland, there is a vast land that spreads out from its center. In the far future, it is a continent known as Glenwood.

    The setting of the story is Midgand Sacred Kingdom, a large power across the ocean that reigns over the continent. Its vast lands and countless islands are organized into jurisdictions known as “territories.”

    Even within the same kingdom, there is an extreme difference in temperature between the north and south, as well as great climate differences depending on the land. The changes in climate also influence the culture, including different building structures and way of living depending on the territory. In recent years, the world has been getting colder, especially the northern region which is getting buried in snow.

    The Midgand Sacred Kingdom has developed shipbuilding and sailing technology, and trade is actively carried out throughout various locations. Because ocean currents and weather changes can be violent, trade ships use a specific route, and pirates aiming to steel their cargo appear frequently.


Prologue

    This is the beginning of the legend. And the true story that was forgotten in the far future.

    Three years ago…

    Because of the rare disease called Gomabyo which changes humans into monsters, the world had reached an age of confusion.

    Velvet lives in a remote village in the Midgand Sacred Kingdom. She and her family help each other out through difficult situations and live their days comfortably.

    However, the night that the scarlet moon rises, everything that surrounds her is changed. She is betrayed by those she had trusted, and not only are the blood relatives she loves snatched away, her left hand is swallowed by a mysterious power, and is transformed into the hand of a demon with the ability to eat monsters.

    Present day….

    Time moved on, and three years passed. With the advent of the savior, one woman makes her way through a kingdom that is restoring order to the world.

    Her name is Velvet Clou (Kurau). In her eyes, you can see the fury towards the savior who took away everything from her.


Terms

  • Gomabyo (Goma Disease) – A disease that transforms humans into monsters. Many of those affected by the illness are reduced to violence and attack others, but there are some who manage to keep their sense of reason.
  • Goma – Things that transform humans into monsters. Animals, for example, can be Goma that carry the Goma Disease.
  • Seirei – A race that deals with artes that use the power of nature. Most of them are not self-conscious and are used as familiars by humans.
  • Scarlet Night – The night of the scarlet moon. It is said to have some sort of connection to Goma Disease.


Keys to the Story
    A “compass,” “comb,” and “apple” are deeply involved with the story and characters of Tales of Berseria.


■ Characters

Velvet Crau

    Gender: Female
    Age: 19
    Height: 170cm
    Weapon: Piercing Blade
    Combat Type: Piercing Swordswoman
    Race: Gyoma?
    Voice actor: Rina Sato

In the past, she had a plain and good humored personality, and was a girl rich in sensitivity and love for her family. However, she changed entirely in the wake of a certain incident that occurred three years ago. Her smile is now almost eliminated, and she instead harbors the cold feelings known as anger and hatred. With her original kindness suppressed, and her unexpectedly cold-hearted passion burning bright, she will soon become an existence that greatly shakes the world.

Her left hand, which is covered in bandages, can transform into something inhuman by way of a mysterious power that swallowed her on the day of the incident. Her left hand, similar to a Goma, exhibits superhuman powers, but seems to possess abilities different from the common Gyoma.
Laphicet


    Gender: Male
    Age: 10
    Height: 142cm
    Weapon: Paper Leaves
    Combat Type: Seirei Mage
    Race: Seirei
    Voice actor: Azumi Asakura

A boy without a name used as a tool for artes since birth. He does not know how to live other than in accordance with a master’s orders, and does not have his own opinions or emotions. At first, the way he has no goals of his own his own irritates Velvet, but throughout their journey, he learns various things and both his heart and will grow and develop. He eventually becomes support for Velvet, who harbors a violent rage.
■ Linear Motion Battle System


    The battle system of Tales of Berseria is the conventional Linear Motion Battle System (LMBS), now with free-run-based character control, free camera control, and artes set to the Circle, X, Triangle, and Square buttons.

    Going from the conventional style of triggering artes with the left stick and Circle or X buttons, Tales of Berseria sets artes to the Circle, X, Triangle, and Square buttons. Due to this, players can concentrate on using the left stick for movement and the buttons for artes. It is similar to the conventional system and lets players intuitively link together artes.


    Additionally, with the addition of free camera control, you can easily adjust the viewpoint during play and change the camera to the angle of your preference.


■ Wasteland

From snow-filled cities to summer islands, autumn leaves, and the setting sun, the diversity of situations have increased compared to previous entries in the series.
    A certain town located within the Midgand Sacred Kingdom:


    A certain beach within the kingdom:


    A special ship different from your standard ship:


    A certain forest within the Midgand Sacred Kingdom:


    There are also dim caves:


    A port within the Midgand Sacred Kingdom, which is known for its developments in shipbuilding and sailing technology:
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Bob Barnsen




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PostPosted: Mon, 4th Jan 2016 16:06    Post subject:
Frap Frap Guy


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Hfric




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PostPosted: Tue, 5th Jan 2016 02:42    Post subject:
meh ...


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The_Zeel




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PostPosted: Tue, 5th Jan 2016 06:21    Post subject:
i m a sucked for anything with ships and sailing Frap Frap Guy
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DCB




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PostPosted: Tue, 5th Jan 2016 06:24    Post subject:
Quote:
A special ship different from your standard ship

So I assume that means it is going to fly at some point.
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prudislav
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PostPosted: Mon, 14th Mar 2016 09:09    Post subject:
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prudislav
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prudislav
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PostPosted: Fri, 22nd Apr 2016 16:47    Post subject:
Quote:
We’re continuing with our in-depth localized coverage of Tales of Berseria, coming early 2017 on PS4 and PC Digital! We’ve got fresh info on new playable characters, a new skit system and more details on the new battle system!

http://blog.talesofgame.com/en/the-battle-system-gets-a-new-feature-in-tales-of-berseria-and-check-out-eizens-and-eleanors-battle-styles/
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sabin1981
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PostPosted: Fri, 22nd Apr 2016 16:48    Post subject:
Reaaaaaaaaaaaaaaaally looking forward to this! Especially the new combat system, where face buttons correspond to arts, rather than X/O and directions. That should make for a nice, fluid, battle Very Happy
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Morphineus
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PostPosted: Fri, 22nd Apr 2016 16:53    Post subject:
Needs more fapping! Frap Frap Guy


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Stormwolf




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PostPosted: Fri, 22nd Apr 2016 17:06    Post subject:
AKofC wrote:
If it's the same engine with no world map and just interconnected zones like the last coupe of games, with the same shitty story that pretends to be dark and deep but everyone is pretty lighthearted about it, I'm getting off this hypetrain.

They really need to rework Tales.


I did love Zesteria to begin with, but this problem made me exhausted with the game. All those zones and the fact that you can barely fast travel because shitty circumstances all the time does not help. Overworld makes the games much more enjoyable.
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prudislav
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PostPosted: Mon, 13th Jun 2016 12:50    Post subject:
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prudislav
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PostPosted: Tue, 14th Jun 2016 22:25    Post subject:
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Bob Barnsen




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PostPosted: Thu, 23rd Jun 2016 11:31    Post subject:


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lametta




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PostPosted: Thu, 23rd Jun 2016 12:11    Post subject:
Tbh zestiria was mediocre at best. And after the shit they pulled with tales of symphonia on steam ill be tripple careful with this title.
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Bob Barnsen




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PostPosted: Thu, 23rd Jun 2016 12:13    Post subject:
lametta wrote:
Tbh zestiria was mediocre at best.



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lametta




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PostPosted: Thu, 23rd Jun 2016 12:21    Post subject:
Bob Barnsen wrote:
lametta wrote:
Tbh zestiria was mediocre at best.


games like witcher 3 blast it out of the water skyhigh

Besides fight system was bland.
they tried to make it complex but you didnt need to really get familiar with it.
you could play skill screen tetris instead of farming those lil beasts and spec your gear .
Normal fights were boring boss fights were either stun locking the boss with the right element or just overpowering him anyways since you had the right setup.

Story was okay but nothing breathtaking.(even thugh some might consider it cringy)

Gfx were still okay though 30 fps


How is this a good game?
As i said mediocre at best
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tet666




Posts: 5090

PostPosted: Thu, 23rd Jun 2016 12:34    Post subject:
lametta wrote:
Bob Barnsen wrote:
lametta wrote:
Tbh zestiria was mediocre at best.


games like witcher 3 blast it out of the water skyhigh

Besides fight system was bland.
they tried to make it complex but you didnt need to really get familiar with it.
you could play skill screen tetris instead of farming those lil beasts and spec your gear .
Normal fights were boring boss fights were either stun locking the boss with the right element or just overpowering him anyways since you had the right setup.

Story was okay but nothing breathtaking.(even thugh some might consider it cringy)

Gfx were still okay though 30 fps


How is this a good game?
As i said mediocre at best


You are not really comparing ToZ to Witcher 3 the games have absolutely nothing in common (JRPGs are even a whole different genre to me) and combat and character advancement wasn't exactly Witcher 3s strong suit either, i didn't mind it since i am more interested in other things where Witcher 3 truly shines but it got a lot of flac cause of that.
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lametta




Posts: 2614

PostPosted: Thu, 23rd Jun 2016 12:40    Post subject:
tet666 wrote:
lametta wrote:
Bob Barnsen wrote:


games like witcher 3 blast it out of the water skyhigh

Besides fight system was bland.
they tried to make it complex but you didnt need to really get familiar with it.
you could play skill screen tetris instead of farming those lil beasts and spec your gear .
Normal fights were boring boss fights were either stun locking the boss with the right element or just overpowering him anyways since you had the right setup.

Story was okay but nothing breathtaking.(even thugh some might consider it cringy)

Gfx were still okay though 30 fps


How is this a good game?
As i said mediocre at best


You are not really comparing ToZ to Witcher 3 the games have absolutely nothing in common (JRPGs are even a whole different genre to me) and combat and character advancement wasn't exactly Witcher 3s strong suit either, i didn't mind it since i am more interested in other things where Witcher 3 truly shines but it got a lot of flac cause of that.


Awkay
compared to ToZ dragons dogma was a much much better game.
Not even subjectively but objectively
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tet666




Posts: 5090

PostPosted: Thu, 23rd Jun 2016 13:14    Post subject:
lametta wrote:
tet666 wrote:
lametta wrote:

games like witcher 3 blast it out of the water skyhigh

Besides fight system was bland.
they tried to make it complex but you didnt need to really get familiar with it.
you could play skill screen tetris instead of farming those lil beasts and spec your gear .
Normal fights were boring boss fights were either stun locking the boss with the right element or just overpowering him anyways since you had the right setup.

Story was okay but nothing breathtaking.(even thugh some might consider it cringy)

Gfx were still okay though 30 fps


How is this a good game?
As i said mediocre at best


You are not really comparing ToZ to Witcher 3 the games have absolutely nothing in common (JRPGs are even a whole different genre to me) and combat and character advancement wasn't exactly Witcher 3s strong suit either, i didn't mind it since i am more interested in other things where Witcher 3 truly shines but it got a lot of flac cause of that.


Awkay
compared to ToZ dragons dogma was a much much better game.
Not even subjectively but objectively


Yeah well Tetris too so what Laughing
Dragons Dogma is still a western style RPG just like Witcher (just coincidentally made by japanese Devs)and not a JRPG which is a different RPG sub-genre.


Last edited by tet666 on Thu, 23rd Jun 2016 13:18; edited 1 time in total
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