The Emulation Thread
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JHawkins




Posts: 960

PostPosted: Fri, 1st Jan 2016 00:21    Post subject:
Whats the best place to get a good overall pcsx2 version?


Ryzen 7 7800X3D, 32GB Kingston Fury Beast @6000MHz, GIGABYTe RTX 4070Ti Eagle OC
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harry_theone




Posts: 11154
Location: The Land of Thread Reports
PostPosted: Fri, 1st Jan 2016 01:44    Post subject:
http://www.emucr.com/

For sure, for any Emu needs.
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ace2kx




Posts: 1982

PostPosted: Fri, 1st Jan 2016 01:53    Post subject:
Nice. Thanks men.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 1st Jan 2016 01:59    Post subject:
Aww Yeah


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JackQ
Non-expret in Derps lagunge



Posts: 14110
Location: Kibbutznik, Israel
PostPosted: Mon, 4th Jan 2016 18:15    Post subject:


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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Hfric




Posts: 12017

PostPosted: Tue, 5th Jan 2016 02:38    Post subject:
Dude Surprised

great , this saves me the hassle of finding AFRICA and the AQUANAUT HOLIDAY in media form
also My Summer Vacation 3




and Tokyo Jungle ... and Yakuza two prequels in Feudal Japan


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ace2kx




Posts: 1982

PostPosted: Wed, 6th Jan 2016 01:35    Post subject:
Which is the best DS emulator? Thanks men.
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Boneleech




Posts: 1439

PostPosted: Wed, 6th Jan 2016 02:37    Post subject:
No$gba?
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revdirty




Posts: 322

PostPosted: Wed, 6th Jan 2016 05:55    Post subject:
ace2kx wrote:
Which is the best DS emulator? Thanks men.


I use this http://shikaver01.webcrow.jp/desmume_x432r/index.html
It can upconvert some games the way dolphin does with gc and wii games .
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harry_theone




Posts: 11154
Location: The Land of Thread Reports
PostPosted: Wed, 6th Jan 2016 13:28    Post subject:
Not to mention Desmume has some of the better upscaling options through it's "filters". Des over NO$ any day.
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ixigia
[Moderator] Consigliere



Posts: 64936
Location: Italy
PostPosted: Sun, 10th Jan 2016 02:42    Post subject:
ace2kx wrote:
Nice. Thanks men.

Very Happy The great Acemen!


By the way, the PCSX2 1.4 has finally been released to the public:
http://pcsx2.net/273-1-4-0-release-end-2015-report.html

I tested the emulator again this afternoon with some games, with pretty great results I must say. Many of them work fine at full speed out of the box, there's even an included ini shader similar to the SweetFX to enhance the visuals/add AA.

God of War (6x native + auto-widescreen patch, full-speed)
 Spoiler:
 


MGS3 (6x native + auto-widescreen patch, full-speed the entire time with slowdowns only during some cutscenes)
 Spoiler:
 


Splinter Cell Double Agent (6x native + auto-widescreen patch, full-speed, there's still the flashing lighting bug involving Sam's goggles/suit which is unfixable as far as I can see. Still, better than it was some time ago!)
 Spoiler:
 


Ico/Shadow of the Colossus (still very demanding, but playable. Auto-widescreen patch, full-speed only at ~3x native, blurring bug that can be fixed by using the Half-Pixel Offset hack)

 Spoiler:
 


Will download other games in the future to see how they fare Smile (not jRPGs though Cool Face Razz)
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Guy_Incognito




Posts: 3425

PostPosted: Sun, 10th Jan 2016 08:39    Post subject:
Thanks!
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0wen




Posts: 3566

PostPosted: Sun, 10th Jan 2016 08:42    Post subject:
A few of the games I tried still have the same old bugs with these black vertical lines when changing the Native Resolution to anything above default in 1.4, was hoping to see that bug finally squashed but I guess it will take another 5 years or more.
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tet666




Posts: 5088

PostPosted: Sun, 10th Jan 2016 08:53    Post subject:
harry_theone wrote:
Not to mention Desmume has some of the better upscaling options through it's "filters". Des over NO$ any day.


No Filters needed anymore they implemented real native upscaling some time ago in their svn's it's similar to the one in the unofficial DeSmuME X432R high resolution branch.
The option is called HD prescaling in 3d settings it scales to 5x native max so far.

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jermore




Posts: 1086

PostPosted: Sun, 10th Jan 2016 09:52    Post subject:
I can only hope this resolution shit is rubbed in the developers face every ten minutes. You know the one that arbitrarily decided 320x200 or whatever was better than increasing the resolution and subsequently halted all development in that area for years. He's probably the clown who did most of the Desmume development but argh.
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Hfric




Posts: 12017

PostPosted: Tue, 12th Jan 2016 23:14    Post subject:
ixigia wrote:
ace2kx wrote:
Nice. Thanks men.

Very Happy The great Acemen!


By the way, the PCSX2 1.4 has finally been released to the public:
http://pcsx2.net/273-1-4-0-release-end-2015-report.html

I tested the emulator again this afternoon with some games, with pretty great results I must say. Many of them work fine at full speed out of the box, there's even an included ini shader similar to the SweetFX to enhance the visuals/add AA.

God of War (6x native + auto-widescreen patch, full-speed)
 Spoiler:
 


MGS3 (6x native + auto-widescreen patch, full-speed the entire time with slowdowns only during some cutscenes)
 Spoiler:
 


Splinter Cell Double Agent (6x native + auto-widescreen patch, full-speed, there's still the flashing lighting bug involving Sam's goggles/suit which is unfixable as far as I can see. Still, better than it was some time ago!)
 Spoiler:
 


Ico/Shadow of the Colossus (still very demanding, but playable. Auto-widescreen patch, full-speed only at ~3x native, blurring bug that can be fixed by using the Half-Pixel Offset hack)

 Spoiler:
 


Will download other games in the future to see how they fare Smile (not jRPGs though Cool Face Razz)


some of my subs posted this to me ... with "FUCK man check more games from your cardboard box" Laughing


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harry_theone




Posts: 11154
Location: The Land of Thread Reports
PostPosted: Tue, 12th Jan 2016 23:34    Post subject:
@tet666 Sorry haven't been much into that. Only counts for games that support that, right?
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ixigia
[Moderator] Consigliere



Posts: 64936
Location: Italy
PostPosted: Wed, 13th Jan 2016 00:40    Post subject:
0wen wrote:
A few of the games I tried still have the same old bugs with these black vertical lines when changing the Native Resolution to anything above default in 1.4, was hoping to see that bug finally squashed but I guess it will take another 5 years or more.

Yup, it's a shame..I'm aware of that, was reading some time ago that Namco games are mostly affected, but it is a quite common problem still. Along with other nasty issues. Razz

In fact, I tried the second batch of games before dinner, and this one was tricky!

Yakuza (6x native and full-speed, though there's a thin vertical line that sometimes pops up and an occasional problem with bloom similar to Splinter Cell DA's that sadly cannot be fixed as far as I know. Still, very playable).
 Spoiler:
 


The Getaway (6x native, full speed most of the time with VU cycle Stealing on 1)
It's just a shame that controls are pretty damn rough and aiming with the derpad is an absolute pain in the arse Sad Laughing, I'd love to play through it one day.
 Spoiler:
 


Okami (6x native, full-speed). Didn't encounter anything too nasty, the only annoyance is that it's kinda blurry no matter the settings/hacks used.
 Spoiler:
 


Devil May Cry (6x native and full-speed, but it's got a serious "shaking screen" problem, partially fixable by cycling through the deinterlacing methods with F5. There are occasional UI issues and blurring similar to Okami - and couldn't find a way to fix it. Still, definitely playable).
 Spoiler:
 


Baldurs Gate: Dark Alliance: this one was a complete mess sadly. The only way to start it is the software mode, but the framerate is laughable and texture bugs omnipresent. It's almost like a LSD simulator xD

@Hfric: Very Happy
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tet666




Posts: 5088

PostPosted: Wed, 13th Jan 2016 00:48    Post subject:
harry_theone wrote:
@tet666 Sorry haven't been much into that. Only counts for games that support that, right?


No works with every game that has 3d elements.
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Wed, 13th Jan 2016 00:53    Post subject:
ixigia wrote:
Will download other games in the future to see how they fare Smile (not jRPGs though Cool Face Razz)

Y U No????


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cyclonefr




Posts: 6964

PostPosted: Wed, 13th Jan 2016 00:57    Post subject:
The original DMC still holds up pretty well.

I remember being amazed by the demo on PS2 back then.


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consolitis
VIP Member



Posts: 27318

PostPosted: Wed, 13th Jan 2016 01:20    Post subject:
I think at least a few of the game's ixigia reports as fine, in reality have (pre-configured to be) disabled effects compared to the PS2 versions because they cannot be emulated correctly.

For example Okami should have a paintbrush-like texture:



But it can't be emulated so it has been disabled.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere



Posts: 64936
Location: Italy
PostPosted: Wed, 13th Jan 2016 01:22    Post subject:
cyclonefr wrote:
The original DMC still holds up pretty well.

I remember being amazed by the demo on PS2 back then.

Indeed, the level design and lighting in general are pretty damn good. I'd say it's the best looking PS2 game that I've tried so far...also considering that it's from 2001.

@Guyver: I know..it's a shameful display Okay. Believe me, I've tried, but I just can't enjoy them. Crying or Very sad Razz There are some exceptions though, when the art-style is westernized (i.e. Anachronox) or simply 'darker' with heavy focus on combat (Souls saga, Dragon's Dogma and so on).

@Consolitis: ha, I didn't know that...too bad really, that effect looks cool! Now I finally can see why the emulated version looks so blurry. Very Happy



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Wed, 13th Jan 2016 04:53; edited 1 time in total
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ZezoS




Posts: 1937

PostPosted: Wed, 13th Jan 2016 04:25    Post subject:
ixigia wrote:
cyclonefr wrote:
The original DMC still holds up pretty well.

I remember being amazed by the demo on PS2 back then.

Indeed, the level design and lighting in general are pretty damn good. I'd say it's the best looking PS2 game that I've tried so far...also considering that it's from 2001.

Try Rogue Galaxy (if you haven't already). That's some gorgeous gfx for PS2 (and the gameplay to match).
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Wed, 13th Jan 2016 06:47    Post subject:
Ixi are all of them running at full 60 frames?
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ixigia
[Moderator] Consigliere



Posts: 64936
Location: Italy
PostPosted: Fri, 15th Jan 2016 00:05    Post subject:
Shawn_Hunter wrote:
Ixi are all of them running at full 60 frames?

Yup, most of them run at full framerate, except for the occasional slowdowns in some instances - fixable by simply lowering the resolution to 3x native and/or enabling hacks. This is with a 970 and i5-2500k (@4.3Ghz). The problems are mostly visual-related at this point, but there are still several games with troubles that I haven't tried..it's not all perfect. Razz

@ZeroS: thanks, will add it to the backlog. Smile
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JackQ
Non-expret in Derps lagunge



Posts: 14110
Location: Kibbutznik, Israel
PostPosted: Tue, 19th Jan 2016 16:32    Post subject:






"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Wed, 20th Jan 2016 09:03; edited 2 times in total
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JackQ
Non-expret in Derps lagunge



Posts: 14110
Location: Kibbutznik, Israel
PostPosted: Tue, 19th Jan 2016 16:33    Post subject:


"Fuck Denuvo"

Your personal opinions != the rest of the forum


Last edited by JackQ on Tue, 19th Jan 2016 18:26; edited 2 times in total
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The_Leaf




Posts: 1542
Location: Italy
PostPosted: Tue, 19th Jan 2016 16:40    Post subject:
The rate of progress with RPCS3 is really amazing.
Seeing complex stuff like Ni No Kuni and MGS5 going in-game with that level of fidelty is impressive, especially considering that just a couple of months ago all the emu could do was playing demos and 2d psn games.
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konkol84




Posts: 3644
Location: Po(o)land
PostPosted: Tue, 19th Jan 2016 16:48    Post subject:
GOW3 on PC.. gib NAO!!!
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