Warhammer 40,000: Eternal Crusade (MMO)
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 10th Jul 2014 13:43    Post subject:
I guess you can't really expect a whole lot from something marketed primarily as a casual mobile game. That they could port the new XCOM game to mobiles with just a hit to graphics as the only negative effect just shows that if there's a will there's a way.
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Aquma




Posts: 2805

PostPosted: Thu, 10th Jul 2014 14:11    Post subject:
Eh... the times of DoW games, of Chaos Gate or even before that... WH40K used to have such a good track record with games (no, I don't mean you, Fire Warrior, please go away Rolling Eyes ). But now, it seems GW adopted a quantity over quality approach when it comes to licensing the franchise. Sad to see
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 14th Aug 2014 00:56    Post subject:
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randir14




Posts: 4950

PostPosted: Thu, 16th Jul 2015 15:50    Post subject:
Switching engine to UE4
http://www.dsogaming.com/news/warhammer-40000-eternal-crusade-third-person-mmorpg-now-powered-by-unreal-engine-4/

Quote:
Rémi Racine, Founder and CEO of Behaviour Interactive, said:

“After evaluating our engine options we decided that Unreal Engine 4 and the team at Epic offered the type of support and the best toolset to make the Warhammer world come to life. The sheer amount of productivity tools we get right out of the box have helped the game’s development progress significantly faster, allowing the team to ensure the highest quality at a rate we couldn’t have achieved before.”
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Thu, 16th Jul 2015 16:25    Post subject:
Aquma wrote:
Eh... the times of DoW games, of Chaos Gate or even before that... WH40K used to have such a good track record with games (no, I don't mean you, Fire Warrior, please go away Rolling Eyes ). But now, it seems GW adopted a quantity over quality approach when it comes to licensing the franchise. Sad to see


Chaos Gate.. So Much Win

 Spoiler:
 


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Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

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Imoen




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PostPosted: Fri, 17th Jul 2015 04:01    Post subject:
Chaos gate just released on gog.com
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randir14




Posts: 4950

PostPosted: Thu, 20th Aug 2015 19:51    Post subject:
Quote:
It may not be looking good for the 40k MMO that everyone has such high hopes for. Come see the latest hurdle Eternal Crusade faces.

In the biggest departure and third this year, the creative director of the game is leaving. This following the recent departure of the Lead programmer, level designer, and head of the studio all this year.


http://www.belloflostsouls.net/2015/08/warhammer-40000-eternal-crusade-takes-a-blow.html
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Thu, 20th Aug 2015 20:03    Post subject:
Nothing surpising really.


sar·​casm | \ ˈsär-ˌka-zəm \
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lolozaur




Posts: 26310

PostPosted: Thu, 20th Aug 2015 20:05    Post subject:
make it a moba = win win Pffchh
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randir14




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PostPosted: Sat, 28th Nov 2015 18:57    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 28th Nov 2015 19:55    Post subject:
So, is this still an open world MMO or just another small scale multiplayer game with limited amount of players per server?
If the first it is, then it looks like crap.
If the second, still doesn't look anything exciting, besides the kill animations.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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randir14




Posts: 4950

PostPosted: Sat, 28th Nov 2015 20:13    Post subject:
It's the second. They abandoned the MMO idea awhile ago but are still planning PvE missions against Tyranids.
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dannofdawn




Posts: 2227

PostPosted: Sat, 28th Nov 2015 21:28    Post subject:
I'm glad they did, something like Planetside 2 is a cool idea, but its a mess in practice.
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Mon, 30th Nov 2015 08:32    Post subject:
So they basically wasted all that time to do the Space Marine multiplayer? Laughing


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Arukardo




Posts: 4464

PostPosted: Mon, 30th Nov 2015 10:02    Post subject:
Good. I'd rather have improved and expanded Space Marine multiplayer than another MMO Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 15th Jan 2016 16:55    Post subject:
Steam Early Access Incoming ("Soon")
Quote:
We are now preparing to fully move over to the Early Access program on Steam, where you can easily get into our Closed Alpha with all the payment options they offer and the ease of use of the Steam platform. We‘ll be communicating more about our Early Access launch in the coming weeks and our servers will of course remain open.

https://www.eternalcrusade.com/news/586-Steam-Early-Access-Incoming
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randir14




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PostPosted: Tue, 26th Jan 2016 23:09    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 26th Jan 2016 23:48    Post subject:
Let's see how it turns out.

Someone in the forums wrote the devs will make this game first as a lobby shooter with 16vs16 gamemodes. And only later add the MMO components. Not sure, but i guess this game will turn out like a flop in the end.


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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 27th Jan 2016 02:47    Post subject:
Watched some actual footage...

What a fucking trashgame. This should be console exclusive... it's where shit like this belongs.

Laughing


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Namarie




Posts: 707

PostPosted: Wed, 27th Jan 2016 14:29    Post subject:
No, just no.

It somehow manages to take the fun combat from Space Marine and make it feel, very, very, very clunky. I know it is still EA but they have a long way to go before this is something "fun".

Too bad, I really wish that GW was more carefull with whom they give the license to. :\ Too many crap Wh40k games with only a few gems.
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deadpoetic




Posts: 2686
Location: Canada
PostPosted: Wed, 27th Jan 2016 14:55    Post subject:
Dark Millenium looked so much better Sad
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Wed, 27th Jan 2016 15:09    Post subject:
Bob Barnsen wrote:
Let's see how it turns out.

Someone in the forums wrote the devs will make this game first as a lobby shooter with 16vs16 gamemodes. And only later add the MMO components. Not sure, but i guess this game will turn out like a flop in the end.


I heard that before with Survarium, two years and still no MMO.
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randir14




Posts: 4950

PostPosted: Thu, 7th Jul 2016 11:08    Post subject:
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konkol84




Posts: 3679
Location: Po(o)land
PostPosted: Thu, 7th Jul 2016 11:11    Post subject:
I'm a sucker for 40k but this looks like shit
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 19th Aug 2016 23:10    Post subject:



Looks not too good.
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randir14




Posts: 4950

PostPosted: Fri, 19th Aug 2016 23:15    Post subject:
Full release in a month? The game still feels like an alpha...
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Nodrim




Posts: 9598
Location: Romania
PostPosted: Sat, 20th Aug 2016 01:13    Post subject:
Would be nice if this felt like an Alpha. I played it in July and felt like a clunkier version of Space Marine multiplayer. The graphics were low quality with extremely annoying animations and the combat system was filled with balance issues.
A game advertised as an MMO, releases including most of the MMO features they promised, the devs say those features will be added after launch... Rolling Eyes
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guvna




Posts: 814

PostPosted: Sat, 20th Aug 2016 11:55    Post subject:
This is ganna bomb hard. Really looks like it needed at least another 6 months in the oven.
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Namarie




Posts: 707

PostPosted: Sun, 21st Aug 2016 11:21    Post subject:
I sadly think it would need a year. There are just so many issues with the engine.

Sucks that so many WH40k games get this treatment.
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randir14




Posts: 4950

PostPosted: Fri, 23rd Sep 2016 16:30    Post subject:
Leaving early access later today

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