Torment: Tides of Numenera (Planescape Torment spir. sequel)
Page 15 of 31 Goto page Previous  1, 2, 3 ... 14, 15, 16 ... 29, 30, 31  Next
Boneleech




Posts: 1439

PostPosted: Tue, 26th Jan 2016 22:11    Post subject:
As a backer, I am 100% sure I will not play the beta nor any leaks until release. Just watched a video and playing anything other than the retail, will spoil the magic.

I will just replay Planescape and Arcanum in teh mean time.
Back to top
riptide77




Posts: 2114

PostPosted: Tue, 26th Jan 2016 22:31    Post subject:
Boneleech wrote:
As a backer, I am 100% sure I will not play the beta nor any leaks until release. Just watched a video and playing anything other than the retail, will spoil the magic.

I will just replay Planescape and Arcanum in teh mean time.


I'll second and third this. Razz

This game is ALL story and playing the beta will spoil it for you, not to mention make you anxious about it since you won't get the whole story. It better be a masterpiece or I'm quitting gaming.


-=the wandering pillow stuffer=-
Back to top
lolozaur




Posts: 26310

PostPosted: Wed, 27th Jan 2016 13:55    Post subject:
Torment.Tides.of.Numenera.v0.0.0.Cracked-3DM Cute Pom Pom's
Back to top
Yuri




Posts: 11000

PostPosted: Wed, 27th Jan 2016 14:25    Post subject:
Nice, time to get beta-tormented



1 and 2 are still amazing.
Back to top
reb0rn




Posts: 177

PostPosted: Thu, 28th Jan 2016 04:12    Post subject:
Would not start (black white screen), maybe it need steam client...

managed to run with windows 8 compatibility mode

some parts of game with stinking unity engine are slow 30-40fps... even with 290x

the game fells as spiritual successor to torment for sure, i still can`t stand freaking unity crap, 2d/3d plain is way better, its more easy to see stuff and all the new effects are just overboard... looking like candy is no help at all Sad
Back to top
Boneleech




Posts: 1439

PostPosted: Thu, 28th Jan 2016 16:41    Post subject:
Problem is the unity engine.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 28th Jan 2016 16:44    Post subject:
Sometimes 30-40 fps with those graphics?
I repeat myself again but: God i hate that retarded Unity engine sooooooo much.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
reb0rn




Posts: 177

PostPosted: Thu, 28th Jan 2016 16:57    Post subject:
I hope they make it more smoth for final but atm its terrible, not just fps but GUI response also

And some game should be back at 2D, this 3D hype for last 15 years suxor more and more
Back to top
randir14




Posts: 4950

PostPosted: Thu, 28th Jan 2016 21:14    Post subject:
Wasteland 2 had horrible optimization in beta and was mostly fixed at release so it'll probably be the same case with this.
Back to top
reb0rn




Posts: 177

PostPosted: Thu, 28th Jan 2016 21:24    Post subject:
I could not play wasteland, just can`t stand unity and 3d gfx style....
Back to top
FLT




Posts: 99

PostPosted: Fri, 29th Jan 2016 16:41    Post subject:
Wow the pefomance is really terrible in this beta. i get 20 fps max on laptop and it can run gta 5 on medium setting 30 fps,and mgs 5, and inqusition.For this graphics this beta runs like sh**.
Ok it seems only starter area had huge fps drop but who knows what about different areas,
Back to top
randir14




Posts: 4950

PostPosted: Fri, 29th Apr 2016 23:51    Post subject:
The game is content-complete and playable from start to finish, now they're just working on polishing and bug fixing

https://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/1561767
Back to top
couleur
[Moderator] Janitor



Posts: 14326

PostPosted: Fri, 29th Apr 2016 23:57    Post subject:
Aww Yiss! Very Happy


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
Back to top
Steelone




Posts: 1524

PostPosted: Sat, 30th Apr 2016 00:19    Post subject:
Awesome. I was losing hope of this one ever seeing the light of day.
Back to top
locke89




Posts: 2812
Location: Poland
PostPosted: Sat, 30th Apr 2016 00:28    Post subject:
I got bigger hopes for it than PoE. Turn based combat ftw.
Back to top
ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Sat, 30th Apr 2016 02:05    Post subject:
Good! I don't even care about schedules at this point, they can take as much time as they want to properly polish it. The Torment must be perfect^^

One of these days if time allows me, I'd like to replay Planescape, it's been 10+ years and I'm sure that I'd enjoy it even more now, like all the timeless masterpieces.
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 30th Apr 2016 07:21    Post subject:
yes yes yes , cant wait


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 9th Jun 2016 22:02    Post subject:
https://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/1598831
Quote:
Hello Exiles,

Brian here!

When we last checked in, we were heading towards a content complete milestone, and we are pleased to say we have hit that mark. The game is playable from beginning to end, which marks a major step forward. This is one of the most content rich role playing games I have ever worked on.
.....
Those of you who have been following our updates know we have been hinting towards a late 2016 release, and we could crunch and rush to get the game out around November. But doing so would mean both sacrificing the quality of our localization and would lead to a less polished game for the nearly 100,000 people total who have backed the game. Therefore, in the interests of giving everyone the best experience, we will be releasing Torment in early Q1 2017.
.....
Back to top
randir14




Posts: 4950

PostPosted: Thu, 9th Jun 2016 22:12    Post subject:
This part is also of interest to Kickstarter backers:

Quote:
To thank you for sticking with us, we are making Torment's beta version available to everyone who's getting the game with their rewards, right now.

We have had the beta available to backers at certain pledge levels since January, and now we think the time is right to open it up to everyone else who backed us during the Kickstarter. I know some of you would prefer to wait for the final game, but if you want to have a taste and help us make the game better, you will be able to play the game's first act in Sagus Cliffs right away.

To get your Steam beta key, please login to the Torment web site with your backer account and visit the Rewards page. Look for the "Manage Keys" button on your reward package and follow the steps there, then redeem the key on Steam as usual.

Since we know you'll ask these questions: your Steam key for the beta counts as your final game key and we intend for it to carry over to final release later on. That said, we still plan to release the game DRM-free through GOG. If you want to join the beta on Steam, don't worry, as we will have an option to exchange your Steam copy for the GOG later on.

Major Beta Update

In line with the previous months of work and our intent to give you the best Torment experience possible, we felt it was also high time to take the lid off of our next major beta update to the game.

This update represents months of work and tens of thousands of changes (some of which are in the screenshots and video at the start of this update). There are simply too many for us to list each and every one, but here is a list of the most important changes:

Totally redone user interface art
Design improvements and changes to many UIs, including Inventory, Character Sheet, Journal, Effort and Conversation
Added Merchants to buy/sell items
Reworked early game introduction (updated dialog and new Crisis)
Added new companions and characters
Added new areas
New character portraits (more to come)
Reworked character creation and progression Improved environment art, visual effects and sound effects
New items and equipment, and tweaks and updates to existing ones
Updated placement of items, containers and loot drops
Performance and optimization improvements
Incalculable number of quest tweaks, conversation updates, typo corrections, bug fixes and more
Back to top
bani789




Posts: 1436

PostPosted: Fri, 10th Jun 2016 01:14    Post subject:
Must...stay...strong...

...fuck I got the key and added it to Steam...

..it's not too late...don't click the install button...

...too late.
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 10th Jun 2016 01:21    Post subject:
@bani789
Aww Yeah

Now you must do a mini-review if you have time!


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
randir14




Posts: 4950

PostPosted: Fri, 10th Jun 2016 02:06    Post subject:
I'm assuming performance has been fixed...I never played the older versions that people complained about, but this one is running at 60 fps constantly. Maybe it's worse in later areas. I don't like the new interface, it's too plain and streamlined which makes it contrast with the weird nature of the environments.
Back to top
Casus




Posts: 4429

PostPosted: Fri, 10th Jun 2016 06:55    Post subject:
I tried the leaked version and performance was EXTREMELY bad, UI was terrible - and overall the game felt more like a high-school project than a professionally made game.

Then again, I'm probably not the target audience - as I found the original Torment to be a needlessly verbose book saturated in below average gameplay.
Back to top
couleur
[Moderator] Janitor



Posts: 14326

PostPosted: Fri, 10th Jun 2016 08:08    Post subject:
Q1 - 2017?

Rage


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 10th Jun 2016 08:32    Post subject:
Casus wrote:
I tried the leaked version and performance was EXTREMELY bad, UI was terrible

there is completely new UI in this new betabuild and optimalizations were done aswell
Back to top
Casus




Posts: 4429

PostPosted: Fri, 10th Jun 2016 08:35    Post subject:
prudislav wrote:
Casus wrote:
I tried the leaked version and performance was EXTREMELY bad, UI was terrible

there is completely new UI in this new betabuild and optimalizations were done aswell


Sounds good, but I'll have to see it to believe it Smile

Are there screenshots of the new UI?
Back to top
Breezer_




Posts: 10794
Location: Finland
PostPosted: Fri, 10th Jun 2016 08:40    Post subject:
Ludicrous that devs cant get this kind of shit graphics running 60fps, its a beta Laughing
Back to top
randir14




Posts: 4950

PostPosted: Fri, 10th Jun 2016 08:42    Post subject:
Breezer_ wrote:
Ludicrous that devs cant get this kind of shit graphics running 60fps, its a beta Laughing


I posted above that it's running at 60 fps for me.
Back to top
Casus




Posts: 4429

PostPosted: Fri, 10th Jun 2016 08:42    Post subject:
Well, in that leaked version - the first area was a gigantic mess of a zillion pillars moving up and down. I don't know why anyone would expect that many animated objects to work well in Unity - but the whole thing smacks of amateur-hour stuff by impractical designers.
Back to top
randir14




Posts: 4950

PostPosted: Sat, 11th Jun 2016 00:14    Post subject:
Being published by Techland

http://www.rpgcodex.net/forums/index.php?threads/torment-tides-of-numenera-to-be-published-by-techland-gets-teaser-trailer.109257/

Quote:
June 10th, 2016 – Wroclaw, Poland/... Techland Publishing is proud to announce its collaboration with inXile Entertainment to globally publish the retail version of Torment: Tides of Numenera. The science-fantasy RPG is scheduled for a PC release in the first quarter of 2017.

Developed by inXile Entertainment, the renowned studio led by industry icon Brian Fargo,Torment: Tides of Numenera is the first title announced by Techland as part of its move into the international games publishing. Furthermore, the boxed edition of the game will be enhanced with a number of physical and digital bonuses that will ease players into the unique world of Numenera and further increase their immersion in the story.

‘I’ve been impressed with Techland and am pleased to be collaborating with them’ – says Brian Fargo, inXile Entertainment CEO. ‘Bringing a game of such scope and depth to the international market is a major undertaking, and we wanted to be sure we partnered with professionals who knew how to cater to the global community. Techland has been a great partner and their track record has convinced us they are the people we want to have at our side.'

Torment: Tides of Numenera is the highly-anticipated thematic successor to one of the best RPGs of all time - Planescape: Torment. The game has already amassed a dedicated following as shown by it being one of the three most-funded Kickstarter games to date. Bringing back the golden era of RPGs, the game features a deep, thematically satisfying story set in a world unlike any other – Earth a billion years in the future. On top of a thought-provoking narrative and a novel take on turn-based combat, Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.
Back to top
Page 15 of 31 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 14, 15, 16 ... 29, 30, 31  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group