dosent feel at all wrong. why would you post a picture with vital information on the internet? why dont you post your credit card credentials also ? they asked for it
So you go and rape women in short skirts because they have easily accessible vagina?
as long as the ankles are covered, I am not aroused
@Garus - I cleared the first two areas, and not long ago reached a larger area.
From what I can tell: it is similar to TR2013, but all aspects are refined thus far. It is for me more enjoyable. I don't have an overall verdict, but it seems quite nice so far.
Is the combat better? Previous one had really boring combat.
no, it's still crappy and by far the weakest part of the game.
but there is much less of it and there is more exploration, with a boost in environment complexity.
first game was a 6.5 for me. slighly above average. this one, so far, a 7.9. very good, but short of great, because the few of the forced combat scenes bring down the score and the whole story is just trash.
They feel laughably out of place, and are there just so the devs put checkmarks on all the trendy gameplay mechanics.
+ there is still some hand holding crap they don't give the option to disable. Like being told "a hidden tomb is nearby, find the secret entrance"
or giving you the same tutorial messages that take up a quarter of the screen for the billionth time, half way into the game.
Luckily, most of the encounters allow varied approach, and only 2-3 so far have been forced, silly combat against bullet sponge enemies.
think max payne 3, when they put you behind cover after a cutscene with enemies knowing exactly where you are, but without the cool combat.
I get 40-46 at the jungle region. (1080p, 970)
Though it feels more like 30 fps for some reason. I think the fog might be a problem there. Sadly i found no way to disable it.
yeah, i get a chuckle out of poeple claiming ridiculous performance numbers backed up by screenshots from the prologue, and pre hub soviet installation parts
Like one dude on guru3d rocking very high textures @1080p on a 780, getting crashes, but when I told him about VRAM, he was like, no way and proceeded to lecture me on vram allocation vs use
This is how soviet installation runs for me with Very High textures on GTX 970 and i7 4790K.
Barely fucking playable.
i'm assuming you have an HDD and not an SSD? I get fps fluctuations with very high textures, but no stuttering. for example, at 1080p with very high, 5-10 fps loss, at 1440p 20 fps loss with very high textures. no stuttering though.
also, this isn't even the hub yet, it gets even more demanding.
Posting this again, for everyone to see how to fix the performance. The game's worth it, so might as well try it right?
Rage wrote:
Gonna double post now, found out how to improve the performance by quite a bit (On a decent PC, that is).
Answer is textures set to High, disabling AA and using nvidia's DSR.
Basically enable DSR in nvidia control panel, for those who dont know how to:
I just selected the first one on there, and set your ingame AA to none. Looks and performs much better, no more cutscene stuttering, and the game finally looks better in the open world, as opposed to just the two first missions (First mountain and Syria).
Just finished the game with 80% completion, 19 hours, definitely worth it, although a bit more exploration oriented than the first one.
Posting this again, for everyone to see how to fix the performance. The game's worth it, so might as well try it right?
Spoiler:
Rage wrote:
Gonna double post now, found out how to improve the performance by quite a bit (On a decent PC, that is).
Answer is textures set to High, disabling AA and using nvidia's DSR.
Basically enable DSR in nvidia control panel, for those who dont know how to:
I just selected the first one on there, and set your ingame AA to none. Looks and performs much better, no more cutscene stuttering, and the game finally looks better in the open world, as opposed to just the two first missions (First mountain and Syria).
Just finished the game with 80% completion, 19 hours, definitely worth it, although a bit more exploration oriented than the first one.
Anyone with FXAA or SMAA will just get reduced performance like that. That only helps people who use SSAA.
Dat Geothermal Valley performance! And that's at 1920x1200
Wow, what a broken POS!..
PS I already have textures set to high.. Abysmal performance there have nothing to do with vram ...
Nvidia: The Way It's Meant To Shit on PC gamers
Blame Denuvo.
No really it does hurt performance it runs the game in a frikkin 64 bit VM for example.
I don't know how much though but it's a fact that they spend way more money on DRM then on optimizing the performance of the game, as far as i know Denuvo even get's a cut from the sales so it's probably more then the porting studio got
Posting this again, for everyone to see how to fix the performance. The game's worth it, so might as well try it right?
Spoiler:
Rage wrote:
Gonna double post now, found out how to improve the performance by quite a bit (On a decent PC, that is).
Answer is textures set to High, disabling AA and using nvidia's DSR.
Basically enable DSR in nvidia control panel, for those who dont know how to:
I just selected the first one on there, and set your ingame AA to none. Looks and performs much better, no more cutscene stuttering, and the game finally looks better in the open world, as opposed to just the two first missions (First mountain and Syria).
Just finished the game with 80% completion, 19 hours, definitely worth it, although a bit more exploration oriented than the first one.
Anyone with FXAA or SMAA will just get reduced performance like that. That only helps people who use SSAA.
I did say to disable AA, right? That's where the performance boost comes from, and there's no aliasing to notice even on my 27" display
Posting this again, for everyone to see how to fix the performance. The game's worth it, so might as well try it right?
Spoiler:
Anyone with FXAA or SMAA will just get reduced performance like that. That only helps people who use SSAA.
I did say to disable AA, right? That's where the performance boost comes from, and there's no aliasing to notice even on my 27" display
Yes, and I tried to say that if they have FXAA or SMAA, they won't get increased performance by disabling them, but they will get lower performance by using higher resolutions with DSR. FXAA and SMAA are practically free post-processing AA solutions.
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