XCOM 2
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DCB




Posts: 5410

PostPosted: Tue, 2nd Feb 2016 19:37    Post subject:
prudislav wrote:
45 Gb (Game) + 25 Gb (ModKit)

The mod tools and assets are 50GB last I heard.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 2nd Feb 2016 19:48    Post subject:
Wasn't it 80gb?


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DCB




Posts: 5410

PostPosted: Tue, 2nd Feb 2016 19:53    Post subject:
From everyone's favourite site, full of journalistic integrity - http://www.pcgamer.com/why-xcom-2-is-going-to-be-huge-for-modders/

"We're providing a tool for Steam that anyone who buys the game will be able to get," McFall tells the audience. "It works kind of like the mod tools for Civilization." XCOM 2 players will have access to a Visual Studio isolated shell app that can build mod projects. Going further, Firaxis will ship the Unreal editor that they used to build the game. Finally, the studio will provide the script source code and around 50GB of game assets.

I think they mentioned it in the PAX panel at the weekend as well.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Tue, 2nd Feb 2016 19:55    Post subject:
Did you guys read this prologue from the official site?

 Spoiler:
 


It just sets the mood right Twisted Evil


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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PickupArtist




Posts: 9711

PostPosted: Tue, 2nd Feb 2016 22:54    Post subject:
but i never lost Razz
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randir14




Posts: 4950

PostPosted: Tue, 2nd Feb 2016 23:12    Post subject:
TotalBiscuit video, he says the game is "astoundingly excellent" but needs to be patched due to camera bugs and performance problems.

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scaramonga




Posts: 9800

PostPosted: Wed, 3rd Feb 2016 03:49    Post subject:
Glad there is no need to pre-load then, due to small file size. Very Happy
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ellen




Posts: 945

PostPosted: Wed, 3rd Feb 2016 09:04    Post subject:
prudislav wrote:
demde wrote:
I bet on CPUID CEG. Maybe new version of it which can be nearly the same Laughing

yep my bet aswell (based on firaxis history) , no mention of denuvo related shit in eula
BTW: 45 Gb (Game) + 25 Gb (ModKit)

where we find modkit? lol 80gb is crazy
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DCB




Posts: 5410

PostPosted: Wed, 3rd Feb 2016 09:08    Post subject:
It will presumably be available via Steam as an optional download at launch. No word on if it will be available directly from elsewhere (I suspect not).
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 3rd Feb 2016 09:11    Post subject:
Regarding preload and game unlock:
http://steamcommunity.com/app/268500/discussions/0/458607518209313077/

Quote:
Yes there will be a preload. No, we don't know when at this time.

We do not know precisely when the game will be unlocked yet, either.

If either of those change, or there's other useful information, this thread will be updated.


_

Is 45gb confirmed? Modkit only if you are planning to make mods, yes? Or have to download even if you want to use mods?
Thanks.


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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DCB




Posts: 5410

PostPosted: Wed, 3rd Feb 2016 09:45    Post subject:
The game is 45GB. The mod tools/source/assets is another 50GB on top of that. Only mod creators need to download the mod tools. End-user mods will be available via Steam Workshop and Nexus.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 3rd Feb 2016 09:46    Post subject:
Oh. Cool then. Thanks. Smile


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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h0rnyfavn
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PostPosted: Wed, 3rd Feb 2016 11:55    Post subject:
45GB? UE3 game? X-Com? Wtf Laughing
I mean I saw gameplay videos and I didn't notice any super detailed textures or anything.. Prolly lots of audio in different languages +cutscenes?


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Last edited by h0rnyfavn on Wed, 3rd Feb 2016 14:18; edited 2 times in total
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DCB




Posts: 5410

PostPosted: Wed, 3rd Feb 2016 11:57    Post subject:
It could be that's just the required space for download plus extraction, but that was the number Firaxis have been using. I guess we'll know for sure as soon as they enable the preload.
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 3rd Feb 2016 12:00    Post subject:
so you download 50GB preload, then on release day it requires another 50GB to unpack that preload Laughing


Lutzifer wrote:
and yes, mine is only average
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DCB




Posts: 5410

PostPosted: Wed, 3rd Feb 2016 13:21    Post subject:
GMG said on Twitter that keys will be going out later today (US time presumably).

https://twitter.com/GreenManGaming/status/694847418068656128
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StrEagle




Posts: 14059
Location: Balkans
PostPosted: Wed, 3rd Feb 2016 14:45    Post subject:
omgomgomgomgomg Very Happy


Lutzifer wrote:
and yes, mine is only average
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Wed, 3rd Feb 2016 14:48    Post subject:
preload yet?


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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Wed, 3rd Feb 2016 15:06    Post subject:
Nope. Sad


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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kazuma_kiryu




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Location: Japan (日本); South Africa.
PostPosted: Wed, 3rd Feb 2016 16:41    Post subject:
Awesome
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hirschq




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Location: Coromodir
PostPosted: Wed, 3rd Feb 2016 16:49    Post subject:
MMOGA is sending out right now
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7thunders




Posts: 1480

PostPosted: Wed, 3rd Feb 2016 17:33    Post subject:
http://store.steampowered.com/app/268500/?cc=au

This game will unlock in approximately 1 day and 2 hours

Surprised
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 3rd Feb 2016 17:34    Post subject:
h0rnyfavn wrote:
45GB? UE3 game? X-Com? Wtf Laughing
I mean I saw gameplay videos and I didn't notice any super detailed textures or anything.. Prolly lots of audio in different languages +cutscenes?


Yeah, it's a big leap from 19GB of the first one....
50GB feels really excessive. Sad


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kazuma_kiryu




Posts: 152
Location: Japan (日本); South Africa.
PostPosted: Wed, 3rd Feb 2016 17:38    Post subject:
Mr.Tinkles wrote:
h0rnyfavn wrote:
45GB? UE3 game? X-Com? Wtf Laughing
I mean I saw gameplay videos and I didn't notice any super detailed textures or anything.. Prolly lots of audio in different languages +cutscenes?


Yeah, it's a big leap from 19GB of the first one....
50GB feels really excessive. Sad


Hope the gameplay is too long that kerbal space will look shit compared to XCOM 2 Smile
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Wed, 3rd Feb 2016 17:39    Post subject:
kazuma_kiryu wrote:
Mr.Tinkles wrote:
h0rnyfavn wrote:
45GB? UE3 game? X-Com? Wtf Laughing
I mean I saw gameplay videos and I didn't notice any super detailed textures or anything.. Prolly lots of audio in different languages +cutscenes?


Yeah, it's a big leap from 19GB of the first one....
50GB feels really excessive. Sad


Hope the gameplay is too long that kerbal space will look shit compared to XCOM 2 Smile


Scratch Head
What does that mean in context to what you quoted?!?


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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Wed, 3rd Feb 2016 18:07    Post subject:
http://store.steampowered.com/app/268500/

tomorrow midnight release! Mr. Green

edit: aaannnnd for every vpn lover like me, we could potentially play around tomorrow afternoon


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briangw




Posts: 1750
Location: Warren, MN
PostPosted: Wed, 3rd Feb 2016 18:29    Post subject:
Speaking of VPN, do you just VPN to just unlock it and disconnect or do you stay connected to play it?
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Guyver




Posts: 2221
Location: Bunga-Bun... err Italy.
PostPosted: Wed, 3rd Feb 2016 18:34    Post subject:
until the game is released, you will need to connect everytime you START the game.
after you are ingame, you can unplug the vpn.


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tjuma




Posts: 542

PostPosted: Wed, 3rd Feb 2016 18:34    Post subject:
After activating switch steam to offline mode (until release in your time zone) and disconnect the vpn, if you wanna stay online in steam you'll have to keep the vpn enabled.
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Wed, 3rd Feb 2016 18:36    Post subject:
briangw wrote:
Speaking of VPN, do you just VPN to just unlock it and disconnect or do you stay connected to play it?


unlock and put steam to offline mode (start the game once) (+ as previous post said, disconnect vpn)

this usually works I think
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