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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Tue, 9th Feb 2016 23:22 Post subject: |
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Bwah there's nothing wrong with being interested in the game. I even think it's fun, just that I don't see it last long. I had hopes since it was Massive but: everything Ubi touches degrades with time so..
It needed more time than they were willing to give it and they changed way too many things during development which is why it took so long in the first place. 
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Posted: Wed, 10th Feb 2016 05:49 Post subject: |
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http://www.gamezone.com/news/here-are-the-full-patch-notes-and-fixes-for-the-division-s-upcoming-open-beta-3433427
New Mission Available to play, Subway Morgue:
Encounter a new faction: The Cleaners
Explore a Mass Grave while trying to restore power to the city.
Rescue the missing Engineer, Paul Rhodes
Unlock an additional Wing in the Base of Operations:
The first upgrade to the Tech Wing is now available
A new skill can now be unlocked: The deployable turret
Numerous Dark Zone updates and improvements:
New High End weapons available in the Dark Zone
Refresh rate on Dark Zone chests has been greatly reduced
Non-player enemies in the Dark Zone have been significantly increased in number
Non-player enemies in the Dark Zone have been buffed slightly
The Manhunt Timer now pauses instead of refreshing while in combat as a level 5 Rogue
The Reward for surviving as a Rogue Agent has been increased to 1.5x the kill bounty
The Health Bar for Agents in the Dark Zone now only turns red when they actually become Rogue
A new warning icon has been added to indicate an Agent who has shot another player but has not done enough damage to go Rogue
Dark Zone experience leveling curve has been adjusted slightly
Disabled the option to transfer Dark Zone brackets as a Rogue (This prevents players using Bracket Transfer as a means to escape after becoming Rogue)
Removed some ropes that allowed players to reach areas that gave them an unfair advantage
Other changes
New Ubisoft Club Action available for participating in the Open Beta unlocking an exclusive reward in-game
New and improved Tutorial Video
Tutorial video is now available to view from t he Character Select Screen
Fixed two bugs that allowed players to become invisible to other players
Fixed an exploit with Ballistic Shield Skill that allowed players to become invincible
Cheat Detection and Prevention additions and updates
Fixed mismatch of stats that occured occasionally between Vendor Inventory and Player Inventory when item purchased
Adjusted player movement speed while running with a grenade in hand
Fixed a bug that sometimes caused other player's name and health bar to not be visible in the Dark Zone
Fixed some Weapon Mods that resulted in incorrect stat values when equipped
Fixed some weapons that didn't appear as Contaminated when obtained in the Dark Zone
Fixed a bug with the Reward Claims Vendor that caused stacks of consumables to be decreased under specific circumstances
Fixed a bug with stats display not updating when browing Vendor Inventories
Fixed a bug that caused contiuous vibration under very specific conditions
Fixed a very rare bug that prevented players from being able to fire or switch their weapons
Added mission Dialogue lines in Missing Persons: Heather Lau Side Mission
Several environment fixes to prevent falling through world issues in specific places
Multiple stability fixes (23 unique crashes fixed)
Server optimizations and improvements (players will receive less connection errors now)
Multiple localization fixes and improvements
Additional polish & bug fixes too numerous to mention!
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Posted: Wed, 10th Feb 2016 08:31 Post subject: |
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Can't see "Fixed shit FOV by adding slider and showing love for PC whiny players" anywhere...
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Foobyte
Posts: 472
Location: Germany
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Posted: Wed, 10th Feb 2016 09:01 Post subject: |
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 10th Feb 2016 10:02 Post subject: |
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Changelog for next Beta sure sounds good! Can't wait now!
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Posted: Wed, 10th Feb 2016 10:09 Post subject: |
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Sounds good, I enjoyed the closed beta. Farming PvE was boring, PvP was fun though the gameplay surrounding Rogues was shit.
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Posted: Wed, 10th Feb 2016 10:17 Post subject: |
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Most important statistic -> Car doors closed: 7,184,867,422
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mtj
Posts: 2315
Location: Austria / Finland
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Nui
VIP Member
Posts: 5720
Location: in a place with fluffy towels
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Wed, 10th Feb 2016 12:20 Post subject: |
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Seeing as they added more stuff and fixed a ton, I think I'm going to play the second beta as well to see how it fares. 50% chance to have not fucked it up or make it better.
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Danyutz
Posts: 4418
Location: Redplanet
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Wubbajack
Posts: 769
Location: Polandball's right eye
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Wed, 10th Feb 2016 13:34 Post subject: |
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Very bad news
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 10th Feb 2016 14:04 Post subject: |
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Having a new mission, we can raid it for 2 times on hard each and gonna hit the level cap in a sec. Probably need to do some small encounters here and there, kill some Cleaners and it's good.
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dethy
Posts: 3091
Location: Conclave of Shadows
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Posted: Wed, 10th Feb 2016 15:04 Post subject: |
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Looking forward to it!
Bob Barnsen wrote: | Very bad news |
Very bad Bob ...
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Wed, 10th Feb 2016 19:26 Post subject: |
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What happens if we buy this via Steam, will it boot up uplay everytime we play? 
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shimec
Posts: 1214
Location: Serbia
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Posted: Wed, 10th Feb 2016 19:28 Post subject: |
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Posted: Wed, 10th Feb 2016 21:07 Post subject: |
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dethy wrote: | amazon did send me the key overnight, activated it. Logitech is waiting on providing me a uplay key now heh. |
you key must be in the box with the keyboard,so they aleady sended you a key in email?
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dethy
Posts: 3091
Location: Conclave of Shadows
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Posted: Wed, 10th Feb 2016 21:21 Post subject: |
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ellen wrote: | dethy wrote: | amazon did send me the key overnight, activated it. Logitech is waiting on providing me a uplay key now heh. |
you key must be in the box with the keyboard,so they aleady sended you a key in email? |
It came in as a separate email
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Wed, 10th Feb 2016 21:47 Post subject: |
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Who's going to be in our 4-man Wildlands co-op team? We can only work with the best, and the worst English speakers, because we gotta RP an international team - and language difficulties add to the overall experience of hunting dope for the government.
What's with Ubisoft and 4-man teams. Division 4 people. Wildlands 4 people. How about 10 people, or how about 100. Restrictions man. So 2016.
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Wed, 10th Feb 2016 22:48 Post subject: |
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harry_theone
Posts: 11223
Location: The Land of Thread Reports
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Posted: Wed, 10th Feb 2016 23:02 Post subject: |
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Still very much in development even though they've had some issues with the Wildlands name.
Ubisoft is keeping Wildlands on the so-low until The Division is released, which is understandable, don't wanna steal its own thunder. Both games look fun, so far it doesn't look like Wildlands is a PvP game though, just 1 to 4 player co-op content.
One bit of "news" is that Gunsmith is in Wildlands: Gunsmith allows players to build their weapon from the ground up, improving its stats toward a certain playstyle specialization. So I guess that means extensive modding for guns.
4 months till E3 which will probably reveal more.
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