Total War: Attila
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prudislav
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PostPosted: Tue, 24th Nov 2015 21:06    Post subject:
on steam now for prehurr-durr .... details below:

http://store.steampowered.com/app/343464/
Quote:
TW ATTILA: Age of Charlemagne Campaign Pack
  • Huge new Campaign, set at the dawn of the Middle Ages.
  • Enter the Medieval era with Knights, Housecarls and a new illuminated UI art style.
  • 8 Playable factions with all new Units, Tech and Buildings.
  • New game features with Story-based and Kingdom Events.


A Unique Campaign with New Gameplay Mechanics
    Age of Charlemagne is an epic expansion for Total War: ATTILA, set in the Middle Ages on an sprawling new campaign map of Europe.
    There have been kings and kingdoms before, but this is a time where truly great men united entire nations, built lasting legacies and defined what it meant to be a king. Can you be counted amongst them?
    You’ll face a new age, but an exhausted world, weary of conflict and battle. New technologies and new ways of waging war will only get you so far. A good king is a shrewd man, who knows precisely how far his people can be pushed.
    Do not mistake a reluctance to go to war as a sign that a nation is unprepared for it. Europe remains a melting pot of conflicting ideologies and long held distrust. While the old Empire is now a fading memory, the threats and consequences of its passing echo, resonating in new dangers and pressures for fledgling nations.
    Opportunity presents itself in tying together vast new kingdoms, powerful new states that can be marshalled under a banner of civilisation drawn from ashes. Greatness awaits you, if you have the steel and vision of Charlemagne
    .
    New Campaign Map and UI
    The brand new Age of Charlemagne Campaign map is focussed in on Europe from the year 768AD. With 52 conquerable provinces, it provides a detailed and vibrant geopolitical starting position, offering hundreds of hours of potential gameplay.
    The User Interface is now resplendent in a style inspired by the art of the Middle Ages. Influences ranging from illuminated manuscripts and early stained glass work will lend colour and atmosphere to your campaign.


Playable Factions
    Age of Charlemagne includes a diverse selection of playable factions, each one featuring its own faction traits, unit roster and unique and challenging conditions under which they can be named a ‘kingdom’ in their own right.
    Each will be exclusively revealed in the weeks up to release day on www.twitch.tv/totalwarofficial, stay tuned for details or check back here just before release.


New Units
    Age of Charlemagne includes all new units to better reflect the advancing warfare of the period, characterised by more heavily armed and armoured infantry and an increasing prevalence of cavalry of all categories, especially the emergence of knights in the Norman style for the first time.
    With over 300 new units, you will have the opportunity to recruit iconic military forces of the period, such as Thegns, Fyrd Axemen, Scola Knights, Berber Jinetes, Gazehounds and the feared Seax-armed Saxon warriors.


War Weariness
    The sign of a great true king is in knowing how far your people can be pushed. Wars are significant and dramatic events between kingdoms, and should not be undertaken lightly. The fewer wars you wage the better your people will respond, as frequent and drawn out conflict will rapidly damage morale and your armies’ integrity.
    A shrewd ruler will seek to bring peace quickly and decisively.


Unique Kingdom and Story Events
    Each playable faction has a unique set of challenging ‘Kingdom’ requirements to meet for the dedicated and shrewd player. Once achieved, you will be able to declare a new Kingdom name for your faction, reflecting or altering history in your wake.
    In addition, each faction will receive tailored narrative Story Events, offering you distinct challenges and dilemmas as your Campaign unfolds. Historically-inspired, some choices will lead you further to that faction’s original destiny, or you may choose to carve a new path of your own.


New Technologies and Buildings
    Age of Charlemagne features many technologies and buildings that reflect the new period; significantly, you’ll encounter and leverage those that inspire the emerging ideas of Feudalism and Chivalry as your campaign progresses.
    Many buildings also now give bonuses to adjacent provinces as well as their own, allowing for more specialisation within the different geographic areas of your kingdom and chaining combinations of benefits across your lands.
    In addition, while conflict will always dog you, victory conditions that reward a less military-focussed approach are achievable; testing your mettle as both a compassionate and cunning ruler.


Agents and Skills
    You will find Agents more specialised than before, with Assassins, Spies and Priests (or Imams) focused on a more powerful but specific ability set rather than being more useful in all situations.
    Alongside your Generals, Agents also receive all new skill trees with more variation in the branches available to them. This provides greater choices in how you develop and specialise them over time.
    Finally, the new Army and Navy Legacies will focus on bonuses that reward distinct playstyles.
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Wed, 25th Nov 2015 03:02    Post subject:
KamamuraCZ wrote:
Who cares about this DLCfest travesty. It's the same non-functional game with braindead AI, half-baked game mechanics and quadzillions of bugs repackaged and sold over and over and over and over and over again.


Have you actually played this?


Ryzen 5 3600 cpu@3.60 Mhz.
hyper x 32 gb ddr 4 memory.
Msi Carbon gaming pro ac motherboard.
Evga 600 psu.
Msi Armour rx 8 gb 5700 Graphic card.
Ps4 Standard 500gb.
Lg 4k 42 inch tv.
Oculus Quest 2.
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PickupArtist




Posts: 9920

PostPosted: Wed, 25th Nov 2015 13:56    Post subject:
he doesnt need to if he played empire total war or rome 2 , same old same old Razz
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7thunders




Posts: 1480

PostPosted: Fri, 11th Dec 2015 06:25    Post subject:
Total War ATTILA Age of Charlemagne Campaign Pack-RELOADED

nERv

Total War ATTILA Age of Charlemagne Campaign Pack (c) SEGA

12/2015: RELEASE.DATE .. PROTECTION: Steam+CEG+Custom
1: DISC(S) .. GAME.TYPE: Strategy
Note: this is a standalone addon with all previous ATTILA content included

TW ATTILA: Age of Charlemagne Campaign Pack

* Huge new Campaign, set at the dawn of the Middle Ages
* Enter the Medieval era with Knights, Housecarls and a new illuminated
UI art style
* 8 Playable factions with all new Units, Tech and Buildings
* New game features with Story-based and Kingdom Events

About
The world lays in tatters, exhausted, bleeding, scarred and burnt, the
people desperate. But even after the apocalypse there are men willing to
give everything to return to light, to knowledge, to civilisation. Whatever
the cost, and whatever the means

It is the age of a chosen few, an age of greatness, when the first true
kings built vast kingdoms from the ashes of past empires... it is the Age
of Charlemagne

The year is 768AD and, after the death of his father, Charlemagne is to
share the Frankish throne alongside his brother. A situation that
ill-befits a man of his vision, and their relationship clouds as he feels
the fiery blood of his grandfather, Charles Martel, stir in his veins

Friends, enemies and opportunity populate a continent tired of conflict
the people eager for peace. Charlemagne finds himself at the head of a new
age of education, religion and warfare, and sees all as tools to unite
stabilise and expand

The Saxons, the Saracens and the Vikings will all have something to say to
a man of such ambition
It will take guile, charm, intelligence and ruthlessness to succeed above
all others
Charles the Great, King of the Franks, the Father of Europe
Will you make your mark in his image, or will you become your own king?

1. Unrar
2. Burn or mount the image
3. Install the game
4. Copy over the cracked content from the /Crack directory on the image to
your game install directory
5. Play the game
6. Support the software developers. If you like this game, BUY IT!
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 9th Feb 2016 17:09    Post subject:


BTW: Anyone tried the Charlemagne campaign????
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fawe4




Posts: 1787

PostPosted: Thu, 11th Feb 2016 01:21    Post subject:
Nah, can't be bothered. For every step forward in the series they take ten back. Base gameplay is still on the level of the first Shogun just with worse balance, worse AI, worse performance and a ton of bugs and glitches on top.

I have no regrets for giving up on he company, seeing that they're now releasing DLCs with stuff that should be in the game in the first place.
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EyePatchLives




Posts: 5712
Location: Israel.
PostPosted: Thu, 11th Feb 2016 01:24    Post subject:
Cool, they're wearing track pants.

Edit: ^all I want from them is Alien: Isolation 2. Total War stuff can sod off.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 11th Feb 2016 02:43    Post subject:
Creative Assembly Aww Yeah
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 11th Feb 2016 07:36    Post subject:
FYI this DLC will be free if CA wins the new "Make War Not Love" thingie


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Thu, 11th Feb 2016 09:49; edited 1 time in total
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Thu, 11th Feb 2016 09:14    Post subject:
prudislav wrote:
FYI this DLC will be free if sega wins the new "Make War Not Love" thingie


Wait, i thought Relic is also Sega?!

This year we have Company of Heroes 2, Attila and Warhammer 40k: Dawn of War 2 Retribution. for both CoH2 and DoW2, the DLC's are out and in sales. For Attila, not so much. So i guess, the most sensible thing to do is to support the new Attila DLC.
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sabathius___




Posts: 557

PostPosted: Thu, 11th Feb 2016 09:38    Post subject:
fawe4 wrote:
Nah, can't be bothered. For every step forward in the series they take ten back. Base gameplay is still on the level of the first Shogun just with worse balance, worse AI, worse performance and a ton of bugs and glitches on top.

I have no regrets for giving up on he company, seeing that they're now releasing DLCs with stuff that should be in the game in the first place.


True, all true.


Future of gaming by Bioware:

"WHEN YOU PRESS A BUTTON, SOMETHING AWESOME HAS TO HAPPEN."
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5h4d3




Posts: 813

PostPosted: Fri, 12th Feb 2016 00:22    Post subject:
blackdochia wrote:
So i guess, the most sensible thing to do is to support the new Attila DLC.


Yep. Maybe they win this time.
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Fri, 13th May 2016 17:20    Post subject:
Ello, I was just wondering if anyone here is playing the awesome Medieval Kingdoms 1212AD mod? It seemed a bit strange nobody mentioned it yet, so I just signed up to let you know.

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r3dshift




Posts: 2818

PostPosted: Fri, 13th May 2016 19:45    Post subject:
Damn, this looks awesome! Is there a proper campaign as well, or only custom battles?

Edit: nevermind, found the mod itself:
http://www.twcenter.net/forums/forumdisplay.php?1767-Medieval-Kingdoms-Total-War-(MKTW)


Frant wrote:
Shitass games are ruining piracy.
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Sat, 14th May 2016 22:27    Post subject:
Yup, custom battles only dude. Campaign? Well, if it's possible, imagine converting the voice files, missions, triggers, speeches, music, maps, AI... all from Medieval II + Kingdoms (or presumably the content of the entire Stainless Steel mod)? Seems a bit much to ask for a free mod? Unless a crowdfunded legal loophole exists...

Surely a better solution for everyone is for Sega to hire this mod team and put them to work on Medieval 3 proper? If CA UK won't make Medieval 3, somebody needs to?

There's something else Sega need to do, isn't there? Fire the entire "workforce" of cringeworthy bastards at the CA UK studios. Shut the whole fucking place down altogether and have the CA UK building converted into housing for illegal immigrants. Then reopen the old CA Australia studios in Brisbane and go with it. I can't understand how CA UK can continue with the likes of "lying Laycock", "lazy Lusted" and "Simon Pegg's son" shitting all over our beloved Total War IP? It isn't just them though, is it? There's some real cringeworthy cunts working there now, more interested in lying, marketing, twitch streams and twitter than making games. It's as if they went to the same business school as the Electronic Arts execs and/or Tony Blair?

Wouldn't it be sweet if the old Medieval II team was brought back in to make Medieval III? You know, good people who actually cared about the games, like Bob Smith? http://www.ntronium.com/About.html

Not going to happen though, is it? They even got rid of Jeff van Dyck, replacing him with Richard "boring" Beddow. Shamefur Dispray, dudes.

Meanwhile, the cringeworthy comedy of errors at CA UK continues...

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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Fri, 20th May 2016 20:02    Post subject:
Since the 1.6 version of Attila is required to play the Medieval Kingdoms mod (afaik the most recent RELOADED build is 1.5) it's probably worth waiting for the next Steam sale to buy it? I'm not interested in the Attila base game whatsoever but of course we need it for the mod. I hear the next Steam sale is around June next month, can anyone confirm this?
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Prandur




Posts: 2685

PostPosted: Fri, 20th May 2016 20:16    Post subject:
Dunno about the sale, but I must say that I've enjoyed Attila much more than any other total war game to date (even though I expect warhammer to top that). I think it's not a bad purchase.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 20th May 2016 20:47    Post subject:
Prandur wrote:
Dunno about the sale, but I must say that I've enjoyed Attila much more than any other total war game to date (even though I expect warhammer to top that). I think it's not a bad purchase.

+1 although i dont thing WH TW in current state will be anywhere neaar with its simplified stratgic part
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Prandur




Posts: 2685

PostPosted: Fri, 20th May 2016 21:06    Post subject:
For WH TW, I expect to enjoy it substantially more mostly because of the setting. Even if the game ends up being "objectively" worse than the historical TW games, subjectively I know I will have much more fun commanding hordes of undead and powerful mages than commanding a bunch of uneducated thugs with different equipment and training. I know it sounds stupid, but it's true nevertheless Smile
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r3dshift




Posts: 2818

PostPosted: Fri, 20th May 2016 21:58    Post subject:
Agree that Attila (and especially Age of Charlemagne) is the best instalment in the TW series after a long time.

That being said, I caved in and bought TW:WH together with a friend and gonna play it offline at half (or third if we get another guy to join us) price. I really don't expect much out of it strategy-wise, but the new setting will probably be a refreshment.


Frant wrote:
Shitass games are ruining piracy.
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Mon, 23rd May 2016 19:48    Post subject:
Yeah, well said. I was always going to buy Attila, don't get me wrong I think it's an interesting era, I just meant there's too many other games on my list before I wanna get too deep into it. No rush. Still enjoying Stainless Steel too much to wanna get my headspace out of the "high" medieval era. *passes joint* Mr. Green
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r3dshift




Posts: 2818

PostPosted: Mon, 23rd May 2016 21:55    Post subject:
chocorange wrote:
Yeah, well said. I was always going to buy Attila, don't get me wrong I think it's an interesting era, I just meant there's too many other games on my list before I wanna get too deep into it. No rush. Still enjoying Stainless Steel too much to wanna get my headspace out of the "high" medieval era. *passes joint* Mr. Green

I absolutely loved Medieval 2. I'd still play the shit out of it today if 1) it had proper widescreen (and true HD) support and 2) the game hadn't been speeding up erratically on a semi-modern PC. The agents move as fast as lightning of the campaign map.


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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Location: The land of beer and porn
PostPosted: Wed, 15th Jun 2016 20:08    Post subject:
new patch released ... removes CEG protection alltogether


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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JackQ
Non-expret in Derps lagunge



Posts: 14184
Location: Kibbutznik, Israel
PostPosted: Wed, 15th Jun 2016 20:10    Post subject:
Philosopheraptor


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Fri, 17th Jun 2016 09:15    Post subject:
Total.War.ATTILA.Age.of.Charlemagne.MULTi9-PLAZA

YES! Spanks, PLAZA! Spank you! Medieval Kingdoms mod here we come arrgh!!! *multiple-squirts* Very Happy
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 17th Jun 2016 09:33    Post subject:
kinda expected skidrow to do it now when CEG is gone Very Happy
@chocorange : i guess i should check out that mod Wink


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Fri, 17th Jun 2016 11:15    Post subject:
r3dshift wrote:
I absolutely loved Medieval 2. I'd still play the shit out of it today if 1) it had proper widescreen (and true HD) support and 2) the game hadn't been speeding up erratically on a semi-modern PC. The agents move as fast as lightning of the campaign map.

Yeah, I know what you mean. I can live with the negs cos I feel the positives still outweigh them, the Cinematic Editor being the main awesome ballast. Without the CinEd, I wouldn't still be playing! It doesn't make up for not having the "debug camera" we're so used to, but good enough to stop the uninstall.

e.g.

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mangaKat




Posts: 288

PostPosted: Fri, 17th Jun 2016 16:51    Post subject:
chocorange wrote:
Total.War.ATTILA.Age.of.Charlemagne.MULTi9-PLAZA

YES! Spanks, PLAZA! Spank you! Medieval Kingdoms mod here we come arrgh!!! *multiple-squirts* Very Happy


This iso crashes daemon tools lite every time. Tried virtual clone with same error. Anyone else getting this?

EDIT:

Dodgy image, downloaded from another source and it's fine.
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Reg67




Posts: 5432

PostPosted: Sat, 18th Jun 2016 08:40    Post subject:
chocorange wrote:
Total.War.ATTILA.Age.of.Charlemagne.MULTi9-PLAZA

YES! Spanks, PLAZA! Spank you! Medieval Kingdoms mod here we come arrgh!!! *multiple-squirts* Very Happy


So, no difference between this and the Reloaded release, apart from added language support?
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Sat, 18th Jun 2016 08:54    Post subject:
Reg67 wrote:
chocorange wrote:
Total.War.ATTILA.Age.of.Charlemagne.MULTi9-PLAZA

YES! Spanks, PLAZA! Spank you! Medieval Kingdoms mod here we come arrgh!!! *multiple-squirts* Very Happy


So, no difference between this and the Reloaded release, apart from added language support?

- 2 new patches (RLD is v1.5.0.8856 , this new one is v1.60.9824)
+ Slavic Nations Culture pack (Anteans + Sclavenians + Venedians ) and Garamantia faction
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