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JackQ
Non-expret in Derps lagunge
Posts: 14181
Location: Kibbutznik, Israel
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Posted: Fri, 4th Mar 2016 21:02 Post subject: |
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This is the future M$ is planning for us! If anyone thinks PC games and PC gamers won't suffer from this unified eco-system they are delusional. Thanx but no thanx! PC Akbar! 
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Fri, 4th Mar 2016 21:20 Post subject: |
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All your fun are belong to us.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
Follow me on Twitter if you feel like it... @kaltern
My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor
-= Word to the wise: Having a higher forum post does not mean you are right. =-
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dethy
Posts: 3101
Location: Conclave of Shadows
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Posted: Sat, 5th Mar 2016 03:54 Post subject: |
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This is pretty one-sided. UWP is nice for users because it sandboxes apps that are built for it.
Some benefits:
1. I know the game won't dump save and log files in my Documents folder (that place is mine, GTFO).
2. I know there won't be garbage files or side effects in the registry when I uninstall the app.
3. The game can't install rootkit-like spyware to inspect other processes on my system (hello Warden).
It would be nice if there was a way to distribute UWP apps outside the Windows Store, but UWP apps are way easier to trust than Win32 apps.
Plus (and while I really dislike app stores in general), it solves the biggest security problem : the user. It prevents it tfrom installing a load of crapwares just because he or she clicks everywhere without reading.
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73220
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Sat, 5th Mar 2016 11:31 Post subject: |
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dethy wrote: | This is pretty one-sided. UWP is nice for users because it sandboxes apps that are built for it.
Some benefits:
1. I know the game won't dump save and log files in my Documents folder (that place is mine, GTFO).
2. I know there won't be garbage files or side effects in the registry when I uninstall the app.
3. The game can't install rootkit-like spyware to inspect other processes on my system (hello Warden).
It would be nice if there was a way to distribute UWP apps outside the Windows Store, but UWP apps are way easier to trust than Win32 apps.
Plus (and while I really dislike app stores in general), it solves the biggest security problem : the user. It prevents it tfrom installing a load of crapwares just because he or she clicks everywhere without reading. |
None of Sweeney's remarks about the technology. They are more about Microsoft's policy regarding UWP. But it seems Microsoft has already handled the problem appropriately, so everything required by Sweeney to have it "open" is met.
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Cyb3r
Posts: 615
Location: USA
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Posted: Sat, 5th Mar 2016 21:52 Post subject: |
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dethy
Posts: 3101
Location: Conclave of Shadows
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Posted: Sun, 6th Mar 2016 00:08 Post subject: |
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Well, remember, Satya Nadella is now at the helm of Microsoft and he's open sourcing so much now.
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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Posted: Mon, 7th Mar 2016 23:07 Post subject: |
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i work for microsoft
Gustave the Steel
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Tue, 8th Mar 2016 06:12 Post subject: |
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Is there actually a page 2 on that article? The link for it just points to the first page.
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Posted: Tue, 8th Mar 2016 13:10 Post subject: |
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DCB wrote: | Is there actually a page 2 on that article? The link for it just points to the first page. |
Works here
To sum up his point:
Quote: | Conclusion
There was a lot of ground to cover in this article, and there is yet more I’d like to say. However, I feel like what is really necessary is a summary that makes it very easy to understand what I consider to be missing in the UWP ecosystem. I’ve boiled it all down to two questions, one from the user and one from the developer perspective:
- Can I, as the administrator of my PC, grant any application—regardless of its source—the ability to do anything it damn well pleases on the entire system—including to other applications and UWAs—without either myself or the developer of the application having to interact with Microsoft at all or overcome unnecessary hurdles?
- Can I, as an application developer, freely distribute my UWA to users by any means I deem adequate, without going through Microsoft and without any disadvantages in terms of features or user experience compared to selling them on their store?
The answer to both of these question is currently a resounding “No.” Only if this changes to “Yes” for both of them—and in a well-documented, implemented, technically solid way, not just vague promises—can I even start to consider UWP as a future platform for PC gaming on equal footing with Win32. |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Tue, 8th Mar 2016 14:28 Post subject: |
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So I guess now Epic is saving PC gaming.
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dethy
Posts: 3101
Location: Conclave of Shadows
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Posted: Tue, 8th Mar 2016 15:09 Post subject: |
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pillermann wrote: | So I guess now Epic is saving PC gaming. |
Because with emergence of Windows App Store, other distributors like Steam, Origin, uPlay, GoG Galaxy are irrelevant 
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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Posted: Sat, 21st Jan 2017 16:01 Post subject: |
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Epic Games Founder Tim Sweeney To Receive GDC Lifetime Achievement Award
Quote: | Each year, the GDC Choice Awards recognizes the achievements of developers in the video game industry. This year marks the 17th Annual Game Developers Choice Awards, and the GDC advisory committee has chosen to honor the pioneering work of developer Tim Sweeney.
Not only did Tim Sweeney found Epic Games, he is also the creator of ZZT, one of the earliest games to allow for user-created worlds. After founding Epic MegaGames in 1991, Sweeney served as the company’s CEO and helped the company develop games like Unreal, Gears of War, and the Unreal Engine, which went on to power blockbuster titles like BioShock, Assassin’s Creed, and Batman: Arkham Asylum.
The Game Developers Choice Awards ceremony Wednesday, March 1 from 6:30-8:30pm PST. Stay tuned for move coverage of the show from Game Informer.
Our Take:
Sweeney is in good company. Previous Lifetime Achievement Award recipients includes Todd Howard, Shigeru Miyamoto, Warren Spector, John Carmack, Hideo Kojima, and Sid Meier among others. Sweeney works has clearly effected the industry, so he deserves the recognition. |
http://www.gameinformer.com/b/news/archive/2017/01/20/epic-games-founder-tim-sweeney-to-receive-gdc-lifetime-achievement-award.aspx
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