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Posted: Sun, 6th Mar 2016 19:13 Post subject: |
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Badrien wrote: | Lathieza wrote: | I caved in and bought it yesterday. Having loads of fun with the "Port Royal" like crafting/gathering/trading system. |
=) Yeah its pretty novel for an mmo, what server you on? |
Croxus and you?
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Badrien
Posts: 2118
Location: Netherlands
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Posted: Sun, 6th Mar 2016 19:35 Post subject: |
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Lathieza wrote: | Badrien wrote: | Lathieza wrote: | I caved in and bought it yesterday. Having loads of fun with the "Port Royal" like crafting/gathering/trading system. |
=) Yeah its pretty novel for an mmo, what server you on? |
Croxus and you? |
Jordine
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Stige
Posts: 3544
Location: Finland
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Posted: Mon, 7th Mar 2016 00:08 Post subject: |
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Hmmph so from what I have understood: this game is fishing and grinding, then some more fishing and grinding? Why would anyone world pvp in this game if they can't do anything after they have killed other people?
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Badrien
Posts: 2118
Location: Netherlands
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Posted: Mon, 7th Mar 2016 00:38 Post subject: |
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Stige wrote: | Hmmph so from what I have understood: this game is fishing and grinding, then some more fishing and grinding? Why would anyone world pvp in this game if they can't do anything after they have killed other people? |
This is now what your 4th , 6th? shitpost in this thread rehashing the same statement/sentiment. Is it so hard for you to understand different people like different things? If you seemingly cant see whats enjoyable about this game than why keep shitposting in the thread instead of discuss the countless other games on these boards you would enjoy?
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Posted: Mon, 7th Mar 2016 02:24 Post subject: |
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@Lathieza im on croxus, what's your name?
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Stige
Posts: 3544
Location: Finland
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Posted: Mon, 7th Mar 2016 10:51 Post subject: |
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Badrien wrote: | Stige wrote: | Hmmph so from what I have understood: this game is fishing and grinding, then some more fishing and grinding? Why would anyone world pvp in this game if they can't do anything after they have killed other people? |
This is now what your 4th , 6th? shitpost in this thread rehashing the same statement/sentiment. Is it so hard for you to understand different people like different things? If you seemingly cant see whats enjoyable about this game than why keep shitposting in the thread instead of discuss the countless other games on these boards you would enjoy? |
Shitpost my ass, I'm trying to figure out if this game is worth trying and how it works. No one has answered properly including you with your useless shit post. So get out with your shit posting.
Only thing that interests me is loot in PVP.
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Posted: Mon, 7th Mar 2016 12:45 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:34; edited 1 time in total
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Posted: Mon, 7th Mar 2016 15:08 Post subject: |
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There is a shit ton to do in this game, it feels overwhelming. There are also lots of special vistas and caves, and they give knowledge to use to initiate a conversation minigame with npc's. My biggest gripe is the disgustingly HIGH cash shop prices and the stupid as fuck energy system.
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Posted: Mon, 7th Mar 2016 15:32 Post subject: |
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I haven't had energy problems yet but I kind of play in spurts and I'm playing 2 characters because I dunno what class to be
The amount of stuff to do is crazy though, I get sidetracked constantly. I have probably 20-25 hours into the game and feel like I haven't done anything
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Posted: Mon, 7th Mar 2016 15:52 Post subject: |
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The game definately sounds interesting from the bits i read so far.
Will probably read more about it in a few weeks after Division, and then see how it developed during that time.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Kaltern
Posts: 5859
Location: Lockerbie, Scotland
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Posted: Mon, 7th Mar 2016 16:47 Post subject: |
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The flying cat thing makes me want to skewer it and burn it alive slowly. It's possibly the most irritating thing I've experienced in an MMO.
Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern
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Posted: Mon, 7th Mar 2016 17:16 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:34; edited 1 time in total
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Posted: Mon, 7th Mar 2016 17:32 Post subject: |
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Yeah basically you are stuck in the same outfit and gear slightly alters it, but essentially you look the same in your combat gear from 1-50 if you dont buy ridiculously overpriced outfits (which quite a lot of people are running around in)
The game has faults for sure, namely the cash shop
Last edited by hailey on Mon, 7th Mar 2016 19:01; edited 2 times in total
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DXWarlock
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Posted: Mon, 7th Mar 2016 17:43 Post subject: |
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Stige wrote: | Hmmph so from what I have understood: this game is fishing and grinding, then some more fishing and grinding? Why would anyone world pvp in this game if they can't do anything after they have killed other people? |
--There is the quests: hunting, exploring, crafting, gathering, farming.
--There is the knowledge system: You have to get to know NPCs before they will talk more to you about other people or quests they have. As well as learning more about Mobs to even see how much you are hurting them, or better tactics on them.
--There is workers you hire to do jobs.
--It has guild contracts and jobs. Guild leaders can negotiate contracts with you on price and time. And you get paid daily on it, plus bonus for activity ingame. As well as Guild jobs that takes a group to complete to stock the guild bank with pay for the contracts.
--There is crafting that requires leveling up, building a workshop, and usually a team effort on larger items.
--There is trade, a simplistic version of like EvE trade missions. With price changes and chances to get robbed.
--The is node wars (and guild wars but we avoid them). Something to do with building siege areas and waging war.
And probably a lot more. That's all I've figured out in 3 days.
And combat isnt like WoW at all, (which is good to me). The old "tab target, spam number row" that WoW solidified as the 'goto' way of MMO combat is one of the things I dislike about MMO's since WoW came out. This one is about combo's and feels a bit 'fps' like with a touch of street fighter/mortal combat. You CAN use the number keys, but it cost your more to cast/use them that way.
So not sure what you are after? If its 'endgame' and PvP, Id say this isnt an MMO focus on purely that. its more about the journey and enjoyment/discovery while you level. Than rushing to max level to raid and PvP other max levels.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
Last edited by DXWarlock on Mon, 7th Mar 2016 17:52; edited 3 times in total
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Posted: Mon, 7th Mar 2016 17:48 Post subject: |
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hailey wrote: | Yeah basically you are stuck in the same outfit and hear slightly altered it, but essentially you look the same in your combat gear from 1-50 if you dont buy ridiculously overpriced outfits (which quite a lot of people are running around in)
The game has faults for sure, namely the cash shop |
that is the main issue i am having with this game,they want 30 $ so i can play it (which i am totally ok with) but then i have to pay another ~32 $ (if i am not mistaken) if i want another/better looking gear,its just plain greedy as hell imo
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Posted: Mon, 7th Mar 2016 19:03 Post subject: |
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Yeah I wish players wouldn't put up with it but I see so many people decked out in cash shop stuff. This is such an incredibly unique game but then they go and mess it up with the cash shop. If the prices were reasonable I would buy things because I genuinely enjoy the game. There's only like 2 sets per class right now too, so even if you do pay $30 usd for armor you end up looking like everyone else
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Posted: Mon, 7th Mar 2016 20:18 Post subject: |
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hailey wrote: | Yeah basically you are stuck in the same outfit and gear slightly alters it, but essentially you look the same in your combat gear from 1-50 if you dont buy ridiculously overpriced outfits (which quite a lot of people are running around in)
The game has faults for sure, namely the cash shop |
Damn, this sounds horrible...
I hate Cash Shops with passion, because it means that they take all the cool stuff out of the game, so if you need more variety, go buy it with real money. It is absolutely insane that players are accepting this and think it's perfectly normal. I bet it feels really rewarding running around in a costume that costs 30$ instead of actually spending some time on grinding and leveling to earn it. So stupid...
I get that combat is good and character creator is amazing, but when there are no armors and stuff to craft to change and improve your character, then what's the fucking point really?
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Posted: Tue, 8th Mar 2016 00:22 Post subject: |
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Meseder wrote: | hailey wrote: | Yeah basically you are stuck in the same outfit and gear slightly alters it, but essentially you look the same in your combat gear from 1-50 if you dont buy ridiculously overpriced outfits (which quite a lot of people are running around in)
The game has faults for sure, namely the cash shop |
Damn, this sounds horrible...
I hate Cash Shops with passion, because it means that they take all the cool stuff out of the game, so if you need more variety, go buy it with real money. It is absolutely insane that players are accepting this and think it's perfectly normal. I bet it feels really rewarding running around in a costume that costs 30$ instead of actually spending some time on grinding and leveling to earn it. So stupid...
I get that combat is good and character creator is amazing, but when there are no armors and stuff to craft to change and improve your character, then what's the fucking point really? |
Well it's not great but it could be worse there are about 6 slightly different Armor sets per Class atm and there is craftable profession clothing that gives crafting bonuses, all Armor can be dyed in different colors and it also visually degrades when it get's damaged (you can actually see the underwear at some point....)
The Cash Shop only has 2 not that great looking Costumes per Class atm and as i said 29€ for Character bound costumes is madness so not a lot of people are actually buying them.
https://bdofashion.wordpress.com/category/armor-sets/
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Posted: Sun, 13th Mar 2016 22:40 Post subject: |
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Fucking hell this game is too addicting, already clocked over 100 hours
Not much love on this forum for this game? It's probably one of the best mmo's i played till date.
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Stige
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Posted: Sun, 13th Mar 2016 23:00 Post subject: |
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Stige wrote: | Lathieza wrote: | Fucking hell this game is too addicting, already clocked over 100 hours
Not much love on this forum for this game? It's probably one of the best mmo's i played till date. |
Why? What's so good about it? Do you enjoy endless grinding or why do you enjoy this game? |
Basicly everything what DXWarlock mentioned a couple of posts above and added to that the combat itself.
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Posted: Mon, 14th Mar 2016 02:16 Post subject: |
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Anyone has a guest pass for this?
Thanks in advance
RYZEN 3700X | RTX 2070 SUPER
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DXWarlock
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Posted: Mon, 14th Mar 2016 03:39 Post subject: |
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Stige wrote: |
Why? What's so good about it? Do you enjoy endless grinding or why do you enjoy this game? |
Wasnt directed at me, but I'll give my input.
I've been playing MMO's since Asheron's call. it has to be in the 20-30 range of ones I played any amount of 'respectable' time in. And this is the first I've truly liked in 5-6 years.
1.) Combat is one other thing I didnt list, talked about but didnt list.
I actually enjoy it, its not a 'Tab, spam 1,2,3,1,3,1,5,6, repeat until dead" style like most MMO's.
You can do that, but its inefficient, and cost more points to do it that way.
2.)The workers and house/factory/etc concept.
The way workers work for you offline and planning where to spend rent points, and what you want to do with your guys.
3.) Trade, and being able to earn off your work on items you use anyway.
You can breed horses, train them, and sell them for a profit. You can do work with your workers to make items to trade from town to town, that prices changes on based on volume, rarity, and even weather in the area.
4.)Exploring as I wish
I can go wherever I want, and take whatever quests. I dont 'need' to follow a hand holding linear questline to progress to other towns like most MMO's.
5.)Your mount is a real thing, it is where you left it.
Its a small thing, but I HATED mmo's that your mount was always a call away. Now you park it in X city..Y city doesn't have it in its stables. You ran off 500 meters to kill mobs? Your horse is 500m away you better start running to get it. Your whistle call is only the distance it could really hear you.
6.) NO FAST TRAVEL!
The bane of most any recent MMO I played. Make a huge map to explore and be able to move around it instantly. Never liked that. You want to go somewhere, you actually go there.
7.) The mini economy of your items and managing them with exchanges or efficient planning.
Related to the workers, and the 'towns aren't magically linked to have the same stuff" like your horse. You have to work with having X item in Y town storage, and have it delivered, or go get it yourself. Its like "EvE lite" as far as that it's equal to stations, and systems and how items are physically in a place.
8.)There is no "holy trinity" that MMO's seem to rely on now a days.
There isnt the "tank/dps/healer" trinity of characters. Each one does its thing well and are different. But none of them are pigeon holed into a lame "We need a DPS for X quest" group stereotype.
9.) Nothing relies on leveling up your main level to do anything else.
You want to be a master cook/fisher/boatmaker? You dont need to do a SINGLE combat related thing to do it. No "you must be x level at fighting, to learn to make better soup" stuff. Speaking of that also no "make 500 useless widgets to finally level to something people want to buy". The first items you can make are useful, sellable, and people actually want them.
10.)Quests give XP based on what type of quest it is. No "save a dog off a roof get combat XP for some reason".
Combat experience to level your combat skills comes from literally doing combat, that's it.
You do a crafting quest, you get craft XP. You do diplomacy quests, you get knowledge points. You do cooking, you get cooking points. You save the girls cats off the roof. She likes you better, and you get little to no xp, but a 'knowledge' of her to use in conversations to get other NPC's that know her to talk to you and befriend you enough to trust you with X quest..
11.) You can't grind one thing forever, you must take a break and do something else.
You want to lean to cook? Well you aren't going to spend 10 hours grinding cooking, you run out of energy points. How do you get them back? Wait (the hard way) or go do things for characters. You have to run around, explore, meet people and do small tasks for them to "take a break from X" to be able to concentrate on doing it again.
Also this helps with not having the visual crap of 5000 people hovered around an anvil grinding weaponsmith AFK for days (fishing yes, but only in one town do they do that). It helps the world feel alive to see people running here and there doing odd jobs to gain points or amity to open up 'friend' status with the NPC they need.
12.)No insane amounts of gear that you choose from to use 4 levels and need new gear.
Not only is the gear you get work as you level up, assuming you level it with the shards you get. But also other than weapons anyone can wear any gear. no level or class restrictions (other than special cases). You make your tools and items better. Not trade them in every 5 levels because you 'outleveled them". Seems more natural a fighter would improve his sword as he became more of a veteran fighter, than just tossing it every few months and having a new one made.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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spajdr
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DXWarlock
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Posted: Mon, 14th Mar 2016 06:07 Post subject: |
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Yea, its not for everyone. If raiding, endgame, wtf pwn PvP, and seeing the XP bar fill to make a number go up is your primary satisfaction. This game will annoy you to no end.
Its a bit of an acquired taste I assume. Everyone will have different overall reasons for liking it, or disliking it.
I myself, like it because it feels like the first MMO in a while to at least take a step in the right direction back to the way MMO's was long ago before the WoW clone invasion.
To me the game should be so open ended that the mystery and discovery of how things work, or what they are or how to master them is 1/2 the fun. That feeling of at first being overwhelmed and working thru all the different mechanics and finding out 2 weeks in there is a whole part you didn't even know about that you can go back and start doing is amazing.
Its the first one that doesn't feel like the Fisher Price's "My First MMO" where your mount is always where you are to take out, quests aren't so linear that it's a railroad ride, character progression is so limited that 95% of your 'class' is the same. And the only goal of logging in is to see your XP bar move.
Also I like that the goal isnt to play for 200+ hours just to get to the point where you can 'get epic raid gear', or you feel the time sink IS the game slowing you down from getting to 'endgame'. I (personally) hate both those concepts. In 15+ years in of MMO's I've raided twice, and both in the same day as my first time doing it. And never again.
And to me the concept of thinking about end game is the equal to rushing to the age of 80 and then going "OK I age capped life FINALLY, what end content is there to live now that I'm finally here?"
I guess its really close the to concept Vanguard MMO had (I LOVED that game), or ArcheAge before it went retarded..
Examples of amazing MMO's to me to gauge if you liked them you might like it: Ashrons Call, Vanguard, Everquest, Neocron, Anarchy Online, Fallen Earth.
-We don't control what happens to us in life, but we control how we respond to what happens in life.
-Hard times create strong men, strong men create good times, good times create weak men, and weak men create hard times. -G. Michael Hopf
Disclaimer: Post made by me are of my own creation. A delusional mind relayed in text form.
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