The sarcasm you caught in that last part? You know, you might want to look for it a bit harder. Just sayin'...
Yep I noticed it right now, but with this bad typing and all I couldn't be sure if what 'shit' he writes is sarcasm or not. You know everybody can be wrong or does make mistakes because I ain't perfect, are you? But anyway fuck it
Earlier, Naughty Dog published an incredible trailer for their next game, Uncharted 4. Within the next two hours, some developers at Ubisoft noticed something strange: It uses concept art from Assassin’s Creed.
Maybe it was a homage. Maybe it was a mistake. Maybe Nathan Drake bought the Assassin’s Creed IV: Black Flag art book and liked it so much, he decided to frame one of the paintings. Either way, it’s undeniable that AC artwork appears in Naughty Dog’s latest.
Earlier, Naughty Dog published an incredible trailer for their next game, Uncharted 4. Within the next two hours, some developers at Ubisoft noticed something strange: It uses concept art from Assassin’s Creed.
Maybe it was a homage. Maybe it was a mistake. Maybe Nathan Drake bought the Assassin’s Creed IV: Black Flag art book and liked it so much, he decided to frame one of the paintings. Either way, it’s undeniable that AC artwork appears in Naughty Dog’s latest.
Who cares, developers still others developers work all the time.
Btw, it's been already fixed.
* Bigger levels with wider open spaces. ND says the levels are ten times bigger than what they’ve done before—and it’s all explorable. This means fewer linear levels, and objectives will sometimes have multiple solutions/routes.
* Better density of detail. There are more people, more objects, more things that can make a place look real and lived in.
* Plenty of outfits for each character.
* Hundreds of destructible objects.
* Better facial animations.
* In-game cutscenes.
* Bigger levels with wider open spaces. ND says the levels are ten times bigger than what they’ve done before—and it’s all explorable. This means fewer linear levels, and objectives will sometimes have multiple solutions/routes.
* Better density of detail. There are more people, more objects, more things that can make a place look real and lived in.
* Plenty of outfits for each character.
* Hundreds of destructible objects.
* Better facial animations.
* In-game cutscenes.
WOW, that video just confirmed it for me, I would be willing to wager a large amount of money that this game gets a ton of perfect 10s. I dont like to over hype myself and be let down but come on its Naughty Dog, everything they make is just drenched in detail. Il never forget playing Uncharted 2 for the first time hanging off that train in the beginning and the absolute mind blowing Indiana Jones action set pieces. I-can-not-fucking-wait.
Closed areas with very predetermined paths were literally one of two gameplay design decisions I didn't like in previous Uncharted games (the other being the overly prevalent enemies). I'm very happy they decided to tackle it in the fourth installment - and with quite a bit of ambition too! I really can't wait for this one, it's gonna be glorious.
Everytime i see that chase scene, i get shivers, absolutely mindblowing, so fucking nice graphics, guess im derp since i like very nicely made scripted sequences. I have had PS4 since release, and it has been bluray player all these years, finally i can play something on it .
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