Tom Calancy’s The Division
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Foobyte




Posts: 472
Location: Germany
PostPosted: Thu, 7th Apr 2016 19:42    Post subject:
Bob Barnsen wrote:
We should play again sometime when the patch is out. Currently not many Humpers are playing i think?


I'm on daily. 250 hrs playtime, 3 lv 30 characters (prepared for the weekly rewards). Not sure if you read the full upcoming patch notes but there are going to be new blueprints for DZ lv 75 and 90. Today I grinded DZ63 to DZ69, rolling mostly with FubarsSnafu today, cleaning the DZ6 like a boss. Wink

I guess most of you will be back for the big patch on tuesday and we should definitely get together for the incursions to get the gear set items. Smile


X670E | 7800x3D| 64 GB DDR5 | ROG Strix 3080 OC | Alienware AW3423DW
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Danyutz




Posts: 4412
Location: Redplanet
PostPosted: Thu, 7th Apr 2016 19:59    Post subject:
Bob Barnsen wrote:
Why the fuck would anybody waste their time with crafting now, if you get a guaranteed HE item from named mobs?


What if they dumped the stats on HE drops? More quantity, less quality.

Edit: they posted this on Faceboobs
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Thu, 7th Apr 2016 23:02    Post subject:
Bob Barnsen wrote:
Foobyte wrote:
The dark zone will soon become a very dark place! Wink

That i agree on. Laughing
Rogues can now expect that most other players will have at least a few HE items in their backpack.

We should play again sometime when the patch is out. Currently not many Humpers are playing i think?


I will be back on as i hate grinding for stuff Very Happy
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jrs2nd




Posts: 161

PostPosted: Fri, 8th Apr 2016 23:59    Post subject:
Well here are your "battle sets"



have to wait and see which of the 6 slots are required to
complete the 4 pc bonus as they could troll us and
require say chest slot as a base requirement for the 2 pc bonus
so you could not go 4/2 set wise... that would be absolutely
hilarious if they did.. all those doing the theoretical min/maxing
would throw a Massive hissy fit (ok, bad pun) Razz
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 9th Apr 2016 00:08    Post subject:
Need the Sentry set, thanks.



Also a simple AHK script for crafting the components:
https://www.reddit.com/r/thedivision/comments/49zavl/autohotkey_script_for_combining_crafting_materials/


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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jrs2nd




Posts: 161

PostPosted: Sat, 9th Apr 2016 00:52    Post subject:
So son of a barn I take it that, as you stated earlier in the thread,
you disapprove of the standard mmo timesink mechanic.. and now
can be a "princess" lil pony and one button "awesome" mat conversion
and now you are all...


Razz
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 9th Apr 2016 00:57    Post subject:
Aww Yeah

Sadly for the script the games window still has to be in focus. So i can't do anything else meanwhile.
Seeing as how i have ~900 components left, that probably takes ~30min. grinhurt

// Was done after ~15min. Got less HE components than i thought :O
69 weapons, 37 tools, 77 electronics, 174 fabrics


Last edited by Bob Barnsen on Sat, 9th Apr 2016 01:43; edited 1 time in total
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KaiserSoze666




Posts: 558

PostPosted: Sat, 9th Apr 2016 01:39    Post subject:
It seems like they've at least sped the material conversion up now, so not like you press the button... wait 3 seconds... press back... go again etc.
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konkol84




Posts: 3650
Location: Po(o)land
PostPosted: Sat, 9th Apr 2016 10:16    Post subject:
How hard is it to automate it in game ffs same like mass junk deconstruction


Ryzen 7600x/5600x/3600 | 5070TI/3080/3070Ti | 32GB RAM | LG 55OLEDC9/42OLEDC2 |
Oculus Quest 2 | Nintendo Switch | Steam Deck
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Danyutz




Posts: 4412
Location: Redplanet
PostPosted: Sat, 9th Apr 2016 11:26    Post subject:
I want Tactician one.
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harry_theone




Posts: 11172
Location: The Land of Thread Reports
PostPosted: Sat, 9th Apr 2016 11:37    Post subject:
Striker and Nomad for sure Oh man I will have to gear up hard to keep up again after I haven't really played the past week and a half.
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MightyMan




Posts: 892
Location: Ireland
PostPosted: Sat, 9th Apr 2016 17:24    Post subject:
Striker and Sentry looks very sexy men!!
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strakosh




Posts: 156

PostPosted: Sat, 9th Apr 2016 17:52    Post subject:
Getting ganked in DZ tody as little bitch Very Happy
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 10th Apr 2016 10:38    Post subject:
No dailies since yesterday.

Don't tell me those Ubifuckers need to activate them manually each day. Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Danyutz




Posts: 4412
Location: Redplanet
PostPosted: Sun, 10th Apr 2016 15:01    Post subject:
Friendly advice, if you ever meet Foobyte as a rogue, turn back and run, fast.


I like cars


Last edited by Danyutz on Sun, 10th Apr 2016 16:14; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 10th Apr 2016 15:01    Post subject:
Aww Yeah

True Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Foobyte




Posts: 472
Location: Germany
PostPosted: Sun, 10th Apr 2016 18:51    Post subject:
Everything Went Better Than Expected


X670E | 7800x3D| 64 GB DDR5 | ROG Strix 3080 OC | Alienware AW3423DW
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harry_theone




Posts: 11172
Location: The Land of Thread Reports
PostPosted: Sun, 10th Apr 2016 19:41    Post subject:
Didn't play with Foo yet except on one occasion, will KOS then Cool Face
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JBeckman
VIP Member



Posts: 34608
Location: Sweden
PostPosted: Tue, 12th Apr 2016 09:16    Post subject:
Looks like the 1.1 update is out now.

EDIT: readme.txt

Quote:

NEW FEATURES
Falcon Lost
• Falcon Lost is a new mission available in the Stuyvesant area
• You must be level 30, and have completed the mission "General Assembly" to access this mission
• The encounter is balanced for 4 players with high level gear

Gear Sets
• Gear set equipment can be found by completing the most challenging activities in Manhattan
• Collecting and wearing gear sets grant powerful stat bonuses and talents
• Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
o “Tactician's Authority” – enhances electronics and support capabilities
o “Striker's Battlegear” – provide bonuses for assault capabilities
o “Sentry's Call” – enhances marksman capabilities
o “Path of the Nomad” – provides bonuses for lone wanderers

Trading
• Items dropped by enemies can be shared with other players
• Trade items by dropping them as loot from your inventory, so players in your group can pick them up
• You can only share items for during the first 2 hours after you have acquired them
• Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

Assignments
• Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
• Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
• Assignments come in different categories:
o Combat
o Dark Zone
o Crafting
• Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete.

Dark Zone Supply Drops
• Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
• Supply drops will occur multiple times over the course the day
• The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
• These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

Gear Score
• Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
• The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
• Other agents’ Gear Scores are displayed next to their health bars
• Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

Group Spectator camera
• The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
• Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

New exotic weapons
• Added three new exotic weapons:
o Warlord: Assault Rifle
o Historian: Marksman Rifle
o Valkyria: Submachine gun


GAME CHANGES
Gameplay
• Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
• Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits

Crafting
• Increased crafting conversion costs for components at the crafting station:
o 10 Greens = 1 Blue
o 15 Blues = 1 Orange
o 10 High End materials to craft = 1 lvl 31 High End item

User Interface
• Added gamepad deadzone calibration in settings menu (all platforms)

BUG FIXES
• Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
• Fixed a bug where players could exit the Dark Zone on East 43rd street
• Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
• Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
• Fixed an exploit where players could shoot through corners of covers
• Fixed a number of locations where NPCs could shoot through walls
• Fixed an exploit where players could ignore the fire rate of certain weapons
• Fixed some locations where players would get stuck in Queen Tunnel Camp mission
• Fixed various prop collisions so that players no longer become stuck
• Fixed a bug where the final cut scenes would unlock before the final missions were completed
• Fixed a bug where the Water Supply side mission would not activate
• Fixed an issue where the Morphine Supply side mission sometimes would not complete
• Players no longer receive too much XP for completing the Morphine Supply side mission
• The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
• Fixed some bugs where deployable skills would not activate under certain circumstances
• Fixed a bug where voice chat volume indicators would overlap in the group UI frame
• Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
• Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
• Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
• Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
• Corrected the colors for the appearance items in the Mission rewards list
• NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
• Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
• Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
• Several clipping issues have been fixed with various appearance items
• Some tooltips have been updated with more clear information

PC
• Added new resolution scaling and lighting options
• Added support for reporting players on PC. Players can now type in chat /report <Player Name>
• Improvements to resolution detection and switching between display modes
• Fixed some issues with camera movement while using Tobii Eye Tracker
• Fixed screen look for minimap when using Tobii Eye Tracker
• Fixed several issues with Logitech peripherals
• Fixed several graphic issues due to dual monitor display
• Fixed an issue where players could move UI elements out of the visible screen area

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no9999




Posts: 3437
Location: Behind you...
PostPosted: Tue, 12th Apr 2016 13:08    Post subject:
Looks boring https://www.twitch.tv/jackfrags

Sad


Basically defeat waves of enemies a couple of times and pickup c4 in between and blow up the apc.

Theyre playing on hard atm, btw its only one bloody room you fight in Rolling Eyes
Russian Embassy with those damn shotgun *ssholes is a lot harder lol

*edit1
They completed it in 40 minutes on hard on the first try without using that "super perk" and it dropped 1 green and a jacket, ill update if theyre gonna try "challenging".


Last edited by no9999 on Tue, 12th Apr 2016 13:20; edited 2 times in total
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freiwald




Posts: 6967

PostPosted: Tue, 12th Apr 2016 13:16    Post subject:
no9999 wrote:
Looks boring https://www.twitch.tv/jackfrags

Sad


Basically defeat waves of enemies a couple of times and pickup c4 in between and blow up the apc.

Theyre playing on hard atm, btw its only one bloody room you fight in Rolling Eyes
Russian Embassy with those damn shotgun *ssholes is a lot harder lol

game dead. too bad i bought the season pass. damn it
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Tue, 12th Apr 2016 13:24    Post subject:
Well no need to farm, you can share your new equipment after 1hr with your mates.

At this rate it will take less than a week for everyone to have all the complete green sets.

So much tactics....

http://oddshot.tv/shot/jackfrags-2016041211289943

Rolling Eyes

*edit they tried challenging and got wiped twice.

In the darkzone they also had 2 out of the 3 airdrops, walked up to it and opened it in 5-10 seconds (THAT WAS IT), no defending nothing lmao.
Both airdrop had 2 purples Laughing
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 12th Apr 2016 14:12    Post subject:
Yep, just downloaded 3,5GB for me. Will test it later.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Tue, 12th Apr 2016 14:53    Post subject:
Bob Barnsen wrote:
Yep, just downloaded 3,5GB for me. Will test it later.


Well im not even gonna try, ill wait for you guys to give me the leftover green equipment Very Happy

Darkzone is dropping a shitload of pointless yellow drops now as the only way to go is completed sets.

Happy farming Bob Very Happy
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 12th Apr 2016 14:59    Post subject:
Thanks. Laughing

But will play mostly DS3 for now anyways.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 13th Apr 2016 01:28    Post subject:
Played the new patch a bit.

Can't play more, as the servers will go down in ~30min. grinhurt
Someone in my public group told, it's because of some ez-mode exploit for Incursion on challenge. And that those people doing it might get a permanent ban.

The Incursion itself seems like a fucking joke though. Just endless waves of enemies spawning.

It's nice that you can now trade your loot from missions with your group members.

The gearscore is a joke and i have no idea which logic those retarded devs used to calculate it. For example i got a chest drop with higher gearscore than my current one, yet worse stats overall. It just has one more mod slot.
It's the same shit how you can bloat your weapon dps by stacking accuracy.

And weapon skins skill fill up your inventory. How fucking hard can it be to make them count as appearance items?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 13th Apr 2016 12:48    Post subject:
Holy shit, this Incursion is a fucking joke! Laughing

First time i tried it, my group kept dieing at wave 5. Thanks to all those fucking shotgunners rushing.

Then i tried my luck with other groups. But as soon as i want to climb down the ladder in the beginning, i get a loading screen and respawn at the beginning. Laughing
Retarded shit on every level. Great job!


// And finally managed to join a group. But wiped again at wave 4-5.
Alt + F4.
Fuck this game. Laughing
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Wed, 13th Apr 2016 13:23    Post subject:
Yeah i managed to get to last wave then we all died.. fking nonsense mission its a joke they recoomend 140 but when the average team has 170 and up and still get ass kicked on just hard i wonder how much u need on challenge? all 4 on 200 ? lmao...

Yeah i also get those damn loading screens it seems u cant just fucking complete this with randoms? wtf were they thinking... not worth waste the time and when u wont complete shit.
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Casus




Posts: 4429

PostPosted: Wed, 13th Apr 2016 13:24    Post subject:
Is it really just wave after wave? What about the location itself? Isn't it new or something?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 13th Apr 2016 13:49    Post subject:
It's just a big room with with an APC at the other end, guarded by two automatic turrets.

You have to defeat 15 waves of lvl 32 ones rushing your face with shotguns or spamming grenades. While also trying to place explosives once in a while the APC.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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