No Men's Sky
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Stige




Posts: 3579
Location: Finland
PostPosted: Wed, 13th Apr 2016 16:15    Post subject:
No PVP wtf? Game is pointless then.
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jackbomb




Posts: 2590
Location: Tortilla de patatas
PostPosted: Wed, 13th Apr 2016 16:16    Post subject:
Yeah I was kinda joking about the procedural planetoid creation and whatnot, but to be honest if the planets look like the old Yes band album artworks by Roger Dean https://www.google.es/search?q=yes+band+album+artwork&tbm=isch&tbo=u&source=univ&sa=X&ved=0ahUKEwiZgcO85ovMAhWIzRQKHd5FBCgQsAQIHA&biw=1920&bih=943
I'll be really happy to throw money at them


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Morphineus
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Posts: 24934
Location: Sweden
PostPosted: Wed, 13th Apr 2016 16:29    Post subject:
Stige wrote:
No PVP wtf? Game is pointless then.


Well not every game is made for you just like not every game is made for me. Razz
I wouldn't go as far as calling it pointless if it were the case though.


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DCB




Posts: 5410

PostPosted: Wed, 13th Apr 2016 16:45    Post subject:
sabin1981 wrote:
Something about the game has really been grabbing me.

Yeah it's a great premise, but I suspect it would probably need a Star Citizen-sized budget and an order of magnitude bigger development team to pull off the sort of stuff that would elevate it to greatness. I'm willing to bet the general consensus is "it's fun for a while, but....".
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 13th Apr 2016 16:46    Post subject:
DCB wrote:
I'm willing to bet the general consensus is "it's great for a while, but....".


Yup, I'm expecting much the same.. kind of like SPAZ, as per my earlier comparison. SPAZ is fantastic for a while, it really is, but the burnout is real :\
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Wed, 13th Apr 2016 19:04    Post subject:
Well considering that 99.99% of the universe will never be explored as they said.. Wink It could be a whole life time career playing that game.


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vurt




Posts: 14886
Location: Sweden
PostPosted: Wed, 13th Apr 2016 19:13    Post subject:
Pricing is so wrong. This is not a "AAA-game", they did not spend $265m developing it.. it's a indie game by 9'ish people or so.. I want to support them but the pricing pisses me off too much.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 13th Apr 2016 19:13    Post subject:
thudo wrote:
Well considering that 99.99% of the universe will never be explored as they said.. Wink It could be a whole life time career playing that game.


Supposedly, if you only spent ONE SECOND on each planet in the game.. it would take over 5 billion years to visit them all.

Scale... wat r u doin'? Scale, stahp.! Mind Is Full Of Fuck
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saddamhussein




Posts: 691
Location: not where I'm supposed to be
PostPosted: Wed, 13th Apr 2016 20:21    Post subject:
I understand the gripes people are having, and indeed would be surprise if the game can motivate on a longer basis. We haven't seen all I hopethough yet.

Still, props to the devs of attempting this kind of game. The art, procedural or not, is beautiful. The tech is awesome, and at least this is a game which tries to push technological boundaries in an innovative way. They deserve to have money thrown at them, more than any CoD game out there.
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Morphineus
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Posts: 24934
Location: Sweden
PostPosted: Wed, 13th Apr 2016 20:23    Post subject:
Eh, seeing that every video shows of about the same thing you can be sure that you've seen everything except reaching the big mysterious center of the universe.

I had a laugh when they said in the beginning they wanted to show more what you actually do in the game to end with exactly the same things shown just a bit longer (and a bit more detail). Razz There is no hidden gameplay, everything has been showed or at least talked about for a while now. It's better that we keep realistic to not be too disappointed.


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harry_theone




Posts: 11709
Location: The Land of Thread Reports
PostPosted: Wed, 13th Apr 2016 20:30    Post subject:
sabin1981 wrote:
thudo wrote:
Well considering that 99.99% of the universe will never be explored as they said.. Wink It could be a whole life time career playing that game.


Supposedly, if you only spent ONE SECOND on each planet in the game.. it would take over 5 billion years to visit them all.

Scale... wat r u doin'? Scale, stahp.! Mind Is Full Of Fuck


Procedual/Seed generation, it's not that hard. Starbound has done it before, less impressive than it sounds.
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sabin1981
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Posts: 87805

PostPosted: Wed, 13th Apr 2016 20:34    Post subject:
To you, maybe, but to me the SCALE of the procedural generation is very much every bit as impressive as it sounds. It was impressive in Worms way back in 1992 with seeded maps.. and it's impressive today Wink
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harry_theone




Posts: 11709
Location: The Land of Thread Reports
PostPosted: Wed, 13th Apr 2016 20:36    Post subject:
I just don't set expectations so high the game won't ever meet them. I am still very wary of how much "breath" it has beyond the first 3 hours of playing it.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 13th Apr 2016 20:39    Post subject:
I think you misunderstand me, sir, my expectations are quite grounded and I've been very forthcoming with my opinion on the longevity of the game Wink I'm not expecting anything I haven't already seen, my comment about "over 5 billion years" was a direct reply to Thudo's "it would take a lifetime career" statement Very Happy
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harry_theone




Posts: 11709
Location: The Land of Thread Reports
PostPosted: Wed, 13th Apr 2016 20:42    Post subject:
Well that certainly won't matter if the longevity isn't there in the first place so you won't make it to 40 planets at all
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Stige




Posts: 3579
Location: Finland
PostPosted: Wed, 13th Apr 2016 20:45    Post subject:
This game is similiar but propably better in every way really, and already playable and doesn't cost a fortune: http://empyriongame.com
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ixigia
[Moderator] Consigliere



Posts: 65421
Location: Italy
PostPosted: Wed, 13th Apr 2016 20:49    Post subject:
Morphineus wrote:
Eh, seeing that every video shows of about the same thing you can be sure that you've seen everything except reaching the big mysterious center of the universe.

I had a laugh when they said in the beginning they wanted to show more what you actually do in the game to end with exactly the same things shown just a bit longer (and a bit more detail). Razz There is no hidden gameplay, everything has been showed or at least talked about for a while now. It's better that we keep realistic to not be too disappointed.

The best approach, ever. Very Happy Laughing
I'm "prepared" to experience something pretty and captivating, and perhaps refreshing too, but with very little depth overall because of its nature. Still, being a decent timewaster would be okay for the $5 bundle pricetag. Cool Face

So far I couldn't see anything that made me say "wow, this is amazing/groundbreaking", but with the menpower at their disposal, I imagine the fancy/casual fun approach was practically the only realistic objective here. Razz
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harry_theone




Posts: 11709
Location: The Land of Thread Reports
PostPosted: Wed, 13th Apr 2016 20:53    Post subject:
So Ixi got his Patient Bear thingy going again. You'll need it, looking at the release date Twisted Evil
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Wed, 13th Apr 2016 22:32    Post subject:
sabin1981 wrote:
I must be the only person that is *happy* there's no focus on co-op/PvP Laughing

I agree on the PvP part,too many games got that random deathmatch tacked on (ME3 or SpecOps:TheLine among others) just to ship with MP but would have done better if development time had gone into the SP part.The lack of co-op,or rather the ability to just invite someone off your friendlist to spawn near you,in a game like this however just seems odd.

We´ll see when its out.Maybe the game is A: good enough as it is, B: wasted potencial without co-op OR C: the game isn´t as good as expected and having co-op wouldn´t change that players lose interest after 5 hours


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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SpykeZ




Posts: 23710

PostPosted: Wed, 13th Apr 2016 23:26    Post subject:
sabin1981 wrote:
I must be the only person that is *happy* there's no focus on co-op/PvP Laughing


I'm on the idea of Terraria, had fun playing alone but sometines hopping in with a friend was just fun.
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GreatPlayer




Posts: 222

PostPosted: Thu, 14th Apr 2016 02:21    Post subject:
2 hours playing NMS

http://me.ign.com/en/ps4-ps4/118073/feature/how-i-spent-2-hours-in-no-mans-sky

Quoted:

""It’s here where I start taking more notice of No Man’s Sky’s flight model. I was happy to find that pitch, yaw, and roll were all controllable..."
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Morphineus
VIP Member



Posts: 24934
Location: Sweden
PostPosted: Thu, 14th Apr 2016 02:24    Post subject:
HoHo, Pitch, Yaw and Roll... my my we've come a long way! Poker Face

On a more serious note, whoever wrote that article should go ahead quit his job and start his 5 dollar novel. Razz Harsh, but eh to me it was atrocious xD


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Bob Barnsen




Posts: 31972
Location: Germoney
PostPosted: Thu, 14th Apr 2016 02:51    Post subject:
The idea behind this game sounds just awesome.

But from the random gameplay videos i so far, the game itself looks rather empty.

Can you even build structures? I thought i read it somewhere, but never saw that feature in a video.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Thu, 14th Apr 2016 03:19    Post subject:
All this talk...reminds me of Elite...


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Morphineus
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Posts: 24934
Location: Sweden
PostPosted: Thu, 14th Apr 2016 03:22    Post subject:
Kaltern wrote:
All this talk...reminds me of Elite...


It also has Pitch, Yaw and Roll then? Cool Face

 Spoiler:
 


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The_Zeel




Posts: 14922

PostPosted: Thu, 14th Apr 2016 04:01    Post subject:
holy shit, it has basic flight controls? Shocked

revolutionary...
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blackeyedboy




Posts: 11046
Location: Transylvania
PostPosted: Thu, 14th Apr 2016 08:57    Post subject:
Can fly through space, land on planets and walk in first person in a Terraria-like environment?! Definitely worth pirating!

 Spoiler:
 


[removed due to being too big / against rules]
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DCB




Posts: 5410

PostPosted: Thu, 14th Apr 2016 12:07    Post subject:
Bob Barnsen wrote:
Can you even build structures? I thought i read it somewhere, but never saw that feature in a video.

From what I recall, no. I saw some interview where the lead dev said they didn't want people getting tied down to any one spot, they wanted to encourage them to keep moving. It was probably more because they didn't have the resources to develop those systems. So yeah, imagine a walking simulator, but with a spaceship.
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Stige




Posts: 3579
Location: Finland
PostPosted: Thu, 14th Apr 2016 12:12    Post subject:
DCB wrote:
Bob Barnsen wrote:
Can you even build structures? I thought i read it somewhere, but never saw that feature in a video.

From what I recall, no. I saw some interview where the lead dev said they didn't want people getting tied down to any one spot, they wanted to encourage them to keep moving. It was probably more because they didn't have the resources to develop those systems. So yeah, imagine a walking simulator, but with a spaceship.


Are You Serious

So what does this game bring to the table that Empyrion doesn't? Oversized galaxy without any content? meh.
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Bob Barnsen




Posts: 31972
Location: Germoney
PostPosted: Thu, 14th Apr 2016 12:33    Post subject:
Stige wrote:
DCB wrote:
Bob Barnsen wrote:
Can you even build structures? I thought i read it somewhere, but never saw that feature in a video.

From what I recall, no. I saw some interview where the lead dev said they didn't want people getting tied down to any one spot, they wanted to encourage them to keep moving. It was probably more because they didn't have the resources to develop those systems. So yeah, imagine a walking simulator, but with a spaceship.


Are You Serious

So what does this game bring to the table that Empyrion doesn't? Oversized galaxy without any content? meh.

I agree.
Now i really can't imagine what would be fun to travel to a planet, gather some ressources and then do the same thing over and over.
WTF?


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