Dark Souls 3
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 14th Apr 2016 20:41    Post subject:
prudislav wrote:
romatelep2010 wrote:
NPC could invade at any given time.

well there is even part when you can invade NPC's world Very Happy

Both things they did in previous games. They actually took it further in this one. I know of one instance in a "quest" line where you get summoned by an NPC to help them with a boss. Pretty cool!
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tonizito




Posts: 51074
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 14th Apr 2016 20:47    Post subject:



Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 14th Apr 2016 20:55    Post subject:
IamAWESOME wrote:
Latter. Had same issue multiple times. However, a new sign pops up within few seconds close to it and you can summon. Smile

Good.

I must say i enjoy roaming with other bros much more. Very Happy
Was just playing with two other randoms, while suddenly a mad phantom invades. Backstabbed one of the bros before he got killed. Sad
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paxsali
Banned



Posts: 18352

PostPosted: Thu, 14th Apr 2016 20:57    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:34; edited 1 time in total
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maxx126




Posts: 81

PostPosted: Thu, 14th Apr 2016 21:54    Post subject:
I don't think I'll be able to even close to finishing this. 8 hours in I am just in Undead Settlement (light the 3rd bonfire there).

Overall this game is incredibly hard I don't even remember how many times I died. Bloodborne was hard as well but at leasy you can get back your lost health by hitting back and had a lot of (20) blood vials (similar to estus flasks) with you.

Enemies you encounter here are either easy peasy or ridiculously overpowered with pretty much infinite stamina allowing them never ending combos. Trying to escape their attacks consume nearly all of your stamina and don't allow you to hit back much.

I love the challenge and art style of the game but my patience wears thin. Hats off to the people that can progress easily in this game.
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JBeckman
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Location: Sweden
PostPosted: Thu, 14th Apr 2016 21:54    Post subject:
paxsali wrote:
I'm getting tired of your shit DS3!

Unlike DS1 it's not so easy to just rush trough areas, ignoring the enemies just to get to the boss foggate.

You are practically forced to clean the area out, at least partitially, which takes soooooo much time in between boss fights.

Jesus Christ, every area feels like you die in Anor Londo and return aaaaaaaaalll the way back to the firekeepers bonfire in AL, only to go through the whole top-cathedral section again over the castle walls until you reach the next safepoint / bonfire.

Rolling Eyes


Which is why you rotate the stairwell the other way and unlock the midpoint bonfire in Anor Londo, screw going through the cathedral multiple times. Razz

But yeah enemies will fucking pursue you throughout the entire area barring ladders or actually making it back to the bonfire to reset the hostility, and respawn everyone again.

They are also really good at pathfinding and AI differs a bit from one enemy type to another where one might try to carefully move towards you shield raised and another just rush at you swinging, potentially jumping at you and falling into a pit or such like the upper rafters at the Deep Cathedral area. Very Happy

Enemies also love ganging up on you to and then you get into this horrible situation where you get hit by every enemy in succession usually killing you, enemies also have pretty varied movesets and some will use weapon arts against you, NPC invaders in particular can be pretty damn tough unless you manage to cheap them out in some way.
(Some of the heavier hitting attacks can also deal multiple hits in a row easily depleting most of your healthbar if you fail to block or dodge.)
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paxsali
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PostPosted: Thu, 14th Apr 2016 22:11    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:34; edited 1 time in total
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paxsali
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PostPosted: Thu, 14th Apr 2016 22:14    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:34; edited 1 time in total
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pillermann




Posts: 2577

PostPosted: Thu, 14th Apr 2016 22:28    Post subject:
Do you return to the High Wall at a later point in the story? I think I've explored every nook and cranny and killed the boss but there are sill a couple doors that are locked or open only from the other side.
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lolozaur




Posts: 26310

PostPosted: Thu, 14th Apr 2016 22:28    Post subject:
so im guessing in the swamp, there is a covenant about the invaders.... was getting invaded every 5 min til i decided to use blend into environment when 2 invaded and went to eat; got back and still they were looking for me Laughing
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Radicalus




Posts: 6417

PostPosted: Thu, 14th Apr 2016 22:32    Post subject:
Wow. I got seriously pissed. No boss fight caused problems for me, but Abyss Watchers is kicking my ass. Died 20 times there. Problem is, second phase, after boss finishes his combo, you have only a very short opening to actually strike back. But if I dodged, then I'm out of range. By the time I get back in range, he's already on another combo. Very frustrating, and I'm a guy who basically finished every and all games ever played on hardest possible difficulty.

---

Also, it seems to me, like Crystal Sage's Rapier is broken. I do less than half of the attack power in total - basically I'm doing only the magical damage part of it. Yes, I took in to account absorbs, and yes, I have tried on multiple enemy types. It just sucks - and it is my best weapon, and am tired of the fucking boring katana from the onset of the game.
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Radicalus




Posts: 6417

PostPosted: Thu, 14th Apr 2016 22:39    Post subject:
Hmm, okay, checked some posts on the net. Seems I skipped a whole area - the Cathedral area should be done before this boss - which is strange for me, because leading up to the Abyss Watchers, the enemies have been complete cake.
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Neon
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PostPosted: Thu, 14th Apr 2016 22:42    Post subject:
This game Frap Frap Guy
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demde




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Location: Lake Karachay
PostPosted: Thu, 14th Apr 2016 23:02    Post subject:
Neon wrote:
This game Frap Frap Guy

Leave some semen for elusive targets Cool Face


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prudislav
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PostPosted: Thu, 14th Apr 2016 23:22    Post subject:
paxsali wrote:
What I don't like about it is that it seems to (not 100% certain) very linear, DS2 levels of linearity.

i wouldnt say it like that
yeah
DS1 was insanely multi-layered and multi-pathed and filled with scortcut between areas making it great world design, but pretty much all the areas after Anor Londo were kinda lackluster in level design compared to early ones
DS2 is kinda straightforward with couple different paths , but overall world design makes little to no sence
DS3 so far is linear in terms of area progression, but compared to DS2 it makes sence and there aren't some crazy nonsensical paths as far as level design goes in DS3 there are some huge areas with levels of shortcuts and layers comparable to what's in DS1 ... just not in between areas like in DS1
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4treyu




Posts: 22985

PostPosted: Thu, 14th Apr 2016 23:35    Post subject:
That freaking crystal wizard, took me like 7-8 tries to beat Mad

Reminded me a bit about Darklurker, though not quite as hard, not even close.

Does anyone know if embers could be needed later in great quantities like human effigies were in Dark Souls 2 to keep trying to beat Darklurker (human form required to enter the area where Darklurker was)?

If they aren't I rather sell many of them for souls as I can easily gain ember form by sunbroeing.
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h0rnyfavn
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Posts: 13855

PostPosted: Fri, 15th Apr 2016 00:08    Post subject:
lolozaur wrote:
so im guessing in the swamp, there is a covenant about the invaders.... was getting invaded every 5 min til i decided to use blend into environment when 2 invaded and went to eat; got back and still they were looking for me Laughing


I thought if you didn't use amber you couldn't get invaded..same as in DS1..damn


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lolozaur




Posts: 26310

PostPosted: Fri, 15th Apr 2016 00:37    Post subject:
well i was in ember mode, farmed alot at the tree boss Very Happy

blending Laughing


Last edited by lolozaur on Fri, 15th Apr 2016 00:40; edited 1 time in total
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randir14




Posts: 4950

PostPosted: Fri, 15th Apr 2016 00:39    Post subject:
I just got to one of the hidden zones
 Spoiler:
 
and it's a nice change of scenery compared to the rest of the dirty and dark game. Some tough enemies too.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 15th Apr 2016 00:54    Post subject:
maxx126 wrote:
I don't think I'll be able to even close to finishing this. 8 hours in I am just in Undead Settlement (light the 3rd bonfire there).

Overall this game is incredibly hard I don't even remember how many times I died. Bloodborne was hard as well but at leasy you can get back your lost health by hitting back and had a lot of (20) blood vials (similar to estus flasks) with you.

Enemies you encounter here are either easy peasy or ridiculously overpowered with pretty much infinite stamina allowing them never ending combos. Trying to escape their attacks consume nearly all of your stamina and don't allow you to hit back much.

I love the challenge and art style of the game but my patience wears thin. Hats off to the people that can progress easily in this game.

I guess you are not playing the legit version?

I summon other phantoms often if i can. Makes the gameplay much more enjoyable with others, but also a bit easier.


I agree on the strange difficulty curve for enemies though. In the beginning you have those red capet knights, that can fuck you easily.
Then in the undead settlement you have mostly those undeads you can roll into to stumble them, and kill them in 2-3 hits lol.
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Stormwolf




Posts: 23029
Location: Norway
PostPosted: Fri, 15th Apr 2016 01:09    Post subject:
Well then. That was Dark souls 3. Just finished the game, also killed every boss and optional boss without aid \o/

Time to try out caster Laughing


Last edited by Stormwolf on Fri, 15th Apr 2016 01:14; edited 2 times in total
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The_Zeel




Posts: 14922

PostPosted: Fri, 15th Apr 2016 01:13    Post subject:
Radicalus wrote:
Hmm, okay, checked some posts on the net. Seems I skipped a whole area - the Cathedral area should be done before this boss - which is strange for me, because leading up to the Abyss Watchers, the enemies have been complete cake.


oh shit, same case here then, stuck on abyss watchers and was expecting the cathedral to come next Laughing
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guvna




Posts: 814

PostPosted: Fri, 15th Apr 2016 03:27    Post subject:
Stormwolf wrote:
Well then. That was Dark souls 3. Just finished the game, also killed every boss and optional boss without aid \o/

Time to try out caster Laughing

Not going to try ng+? If it's anything like dark souls 2 it's almost like a mini expansion with all the different enemies and items.

@The_Zeel Abyss watchers kicked my ass for a while as well. Use the red eye guy to your advantage!
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madness




Posts: 13279

PostPosted: Fri, 15th Apr 2016 06:38    Post subject:
Abyss boss was pretty badass but managed to beat him on 3rd try.. Was intense Very Happy
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escalibur




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PostPosted: Fri, 15th Apr 2016 07:30    Post subject:


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IamAWESOME




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Location: TARDIS
PostPosted: Fri, 15th Apr 2016 07:36    Post subject:


Didn't know about Emma NPC. Safe to kill her early and proceed without having any complications?


The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
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pfeiffchen




Posts: 264

PostPosted: Fri, 15th Apr 2016 09:36    Post subject:
bevore u Fight an enemy do u lock the view on it? and to get to its backside for backstabbing do u roll around while still beeing locked on to the enemy? or do u unlock the view and then roll around and Turn around again by locking the view onto the enemy again?

puuh i hope u understand what i mean!?
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lolozaur




Posts: 26310

PostPosted: Fri, 15th Apr 2016 09:44    Post subject:
IamAWESOME wrote:
https://www.youtube.com/watch?v=q9TylxUtBf0

Didn't know about Emma NPC. Safe to kill her early and proceed without having any complications?

emotes @ firekeeper Laughing
tho i want a video with early fake walls Surprised
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JBeckman
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Posts: 34541
Location: Sweden
PostPosted: Fri, 15th Apr 2016 09:45    Post subject:
pfeiffchen wrote:
bevore u Fight an enemy do u lock the view on it? and to get to its backside for backstabbing do u roll around while still beeing locked on to the enemy? or do u unlock the view and then roll around and Turn around again by locking the view onto the enemy again?

puuh i hope u understand what i mean!?


That works, you can also just move behind a enemy and attack to do a backstab if it's within reach of the current weapon though the angle can be a bit finicky so you'll likely do a couple of normal swings too when attempting this.

Can also parry or break a enemies guard to attack from the front (riposte) for usually even greater damage than a backstab but it's a bit trickier to pull off.

(Enemies will also do both of these things towards you if they get the chance.)
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Stormwolf




Posts: 23029
Location: Norway
PostPosted: Fri, 15th Apr 2016 10:49    Post subject:
Anyone else had sudden fps hit while playing? Ran smooth as butter until it suddenly dropped pretty badly in fps, and it lasted until i restarted the game :S
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