Total War : WARHAMMER
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Sauronich




Posts: 2062

PostPosted: Fri, 22nd Apr 2016 23:00    Post subject:
LeoNatan wrote:
demde wrote:
Pretty good sign the game will be the same mess like Atilla Laughing

How is an industry standardly used DRM shit any indicative of the quality of the product? Rolling Eyes So let me get it right, if they had a perfect product, no bugs, smartest AI ever, etc., the publisher execs would be like "oh we hæv bæst gæm ever, no need for any prœtection"? Laughing

People are just blowing off steam because they are powerless before The Big D.
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LeoNatan
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PostPosted: Fri, 22nd Apr 2016 23:02    Post subject:
Yes, but they are spewing shit that makes no sense. Laughing
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prudislav
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PostPosted: Fri, 22nd Apr 2016 23:16    Post subject:
LeoNatan wrote:
demde wrote:
Pretty good sign the game will be the same mess like Atilla Laughing

How is an industry standardly used DRM shit any indicative of the quality of the product? Rolling Eyes So let me get it right, if they had a perfect product, no bugs, smartest AI ever, etc., the publisher execs would be like "oh we hæv bæst gæm ever, no need for any prœtection"? Laughing

for me its a sign they dotn believe in their product to sell on its own quality .... and with games like TW which is usually broken on launch and properly patched and filled with DLC couple years later its a weird choice ... especially when the used before next best thing as a protection (iirc Atilla was uncracked for couple months)
BTW: was there any modding scene on Rome2/attila?
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Prandur




Posts: 2685

PostPosted: Fri, 22nd Apr 2016 23:37    Post subject:
Attila to me seemed like a good TW game after a long streak of stuff I didn't like, so yeah, I'm interested in this. And btw, agree that whether or nor they use Denuvo shouldn't be any indication of their confidence in the game
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LeoNatan
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PostPosted: Sat, 23rd Apr 2016 00:09    Post subject:
prudislav wrote:
LeoNatan wrote:
demde wrote:
Pretty good sign the game will be the same mess like Atilla Laughing

How is an industry standardly used DRM shit any indicative of the quality of the product? Rolling Eyes So let me get it right, if they had a perfect product, no bugs, smartest AI ever, etc., the publisher execs would be like "oh we hæv bæst gæm ever, no need for any prœtection"? Laughing

for me its a sign they dotn believe in their product to sell on its own quality .... and with games like TW which is usually broken on launch and properly patched and filled with DLC couple years later its a weird choice ... especially when the used before next best thing as a protection (iirc Atilla was uncracked for couple months)
BTW: was there any modding scene on Rome2/attila?

You really have a naive look of the industry, don't you? Publishers, such as Sega, don't look at the world as you think they do. There is a buzz that this Denuvo works, and they are just jumping on the bandwagon. Like Starforce and paul.dll before it. It has very little to do with the developers and their "belief" in the ability of "sell on its own quality". In fact, I can guarantee developers do not like these DRM solutions, but are forced by management after contractual shit with publisher.
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prudislav
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PostPosted: Sat, 23rd Apr 2016 00:48    Post subject:
WUT I just said that for me its warning sign "there is a problem somewhere" , didnt said a shit about devs or publishers --- so dont put words in my mouth ....

In the end I just don't trust the guys who created the securom rootkit to actually buy the stuff protected by their new "not-DRM" with marketing of "we are the saviours of PC gaming" especially when th PC Gaming was on the rise prior them to even have their renamed company.
And yeah I agree in these big corporates its the suits who chooses the condom.

As for the "naive" look at the industry... have friends in all kind of places of the industry (i am happ in a little different industry and not in corporate).. and what i can say fuck publishers


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LeoNatan
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PostPosted: Sat, 23rd Apr 2016 00:53    Post subject:
Fuck publishers.
Sadly, the alternative - crowdsourcing - has proven various degrees of failure for the vast majority of such projects.
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dethy




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PostPosted: Sat, 23rd Apr 2016 01:11    Post subject:
Well, at least it's not Starforce Very Happy


My specs:
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Derpsole: Nintendo Switch, Derpstation 5 Pro
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JackQ
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PostPosted: Sat, 23rd Apr 2016 08:08    Post subject:
dethy wrote:
Well, at least it's not Starforce Very Happy

Starforce at most cases was actually better for pirates,as there was known exploit that let you disconnect the CD/DVD drive and play.

In this,you can stil expliot the shareing,but it very,very limited,

I still hope it might be finally cracked in the next 2 months,as there is some nice finding from the people who trying to crack it(reportedly,most likely most crackers working underground).


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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dethy




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PostPosted: Sat, 23rd Apr 2016 15:41    Post subject:
JackQ wrote:
dethy wrote:
Well, at least it's not Starforce Very Happy

Starforce at most cases was actually better for pirates,as there was known exploit that let you disconnect the CD/DVD drive and play.

In this,you can stil expliot the shareing,but it very,very limited,

I still hope it might be finally cracked in the next 2 months,as there is some nice finding from the people who trying to crack it(reportedly,most likely most crackers working underground).



I'm not even talking about piracy at this point because I don't care. That whole Starforce issue was it installing a poorly designed system level driver for protection. Basically, a rootkit. Dunovo or however the hell you spell it does not do that.
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prudislav
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PostPosted: Sat, 23rd Apr 2016 15:43    Post subject:
well securom also installed "rootkit" like stuff on the system and it was discovered after quite a time of it being on the market and judging by the fact that denuvo is created by securom people I wouldn't be too sure on what it really does


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r3dshift




Posts: 2689

PostPosted: Fri, 29th Apr 2016 15:02    Post subject:
I daresay that this Chaos battle preview has been the best one so far:



It almost seems like combat won't suck so badly.


Frant wrote:
Shitass games are ruining piracy.
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hailey




Posts: 866

PostPosted: Fri, 29th Apr 2016 15:20    Post subject:
That looked pretty cool but kind of like Santa Claus I stopped believing in CA a long time ago
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sanchin




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Location: Poland
PostPosted: Fri, 29th Apr 2016 17:31    Post subject:
I've just read on one of the Polish sites (too lazy to find an English source Very Happy) that the dev's said the Chaos Lords DLC will be free to "buy" for a week after the release. So not only as a preorder bonus.
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DCB




Posts: 5410

PostPosted: Fri, 29th Apr 2016 17:52    Post subject:
Yeah it's mentioned at the start of that video. Free for anyone that buys the game in the first week after release. I guess they aren't getting enough pre-orders.
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 5th May 2016 20:12    Post subject:
MOD SUPPORT ?

https://twitter.com/totalwar/status/728210140382539776

"Total War has also been working with modders, aiming to have Legendary Lord Start Position Mod and Regional Occupation Mod ready on day 1"

http://steamcommunity.com/app/364360/discussions/0/357285398699651671/

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prudislav
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PostPosted: Thu, 5th May 2016 20:45    Post subject:
So Much Win
 Spoiler:
 


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r3dshift




Posts: 2689

PostPosted: Thu, 5th May 2016 21:09    Post subject:
Oh, FFS, this is cringeworthy (from the recent dev blog):

 Spoiler:
 


So, they intend to compensate the lack of depth and complexity by allowing players to play Barbie sim with their generals? Fuck off...


Frant wrote:
Shitass games are ruining piracy.
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prudislav
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PostPosted: Thu, 12th May 2016 12:26    Post subject:
http://www.vg247.com/2016/05/12/total-war-warhammer-balancing-magic-gyrocopters-and-a-stable-launch/
Quote:
The Total War team are staring at a ten year development cycle. Few games companies – Bungie and Blizzard aside – have committed so much time to a single project. That shows how much confidence the Creative Assembly and Sega have in Total War: Warhammer – that they expect gamers to buy this game three times at full price, along with DLC.

We caught up with three of the team entrusted by the Creative Assembly with making that dream work. They were Ian Roxborough, the game director; Jim Whitston, the campaign designer; and Scott Pitkethly, the lead battle programmer.

VG247: So, the game is finished now?

Roxborough: Yeah, and to be honest, we’re at the end of polishing. We’re just stabilizing and just, that’s it. It’s fixing every last thing we can, and just making sure it’s a really good, stable release.

VG247: Given the problems recent Total War games have had at launch, you must be spending a lot of time polishing. Is this going to be the most stable Total War game ever?

Roxborough: It’s a been a big focus of ours from the beginning, to really make sure that we release a really good, solid game, and get the brand fully on track, and learn from previous mistakes and really be hot on that. We’ve made a lot of changes to the processes and the pipelines to increase that, and we’ve been very self-controlled and very aware of that. It’s always been a big focus to just say, “Look, let’s not push the boat out to the point where we go over the edge, and just really stay on focus.”
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dannofdawn




Posts: 2227

PostPosted: Thu, 12th May 2016 16:40    Post subject:
r3dshift wrote:
Oh, FFS, this is cringeworthy (from the recent dev blog):

 Spoiler:
 


So, they intend to compensate the lack of depth and complexity by allowing players to play Barbie sim with their generals? Fuck off...


Good to hear it. Fucking hated squalor, corruption and imperium, they are far too obscure to be interesting, they are just annoying. Although ideally, it would be better to just better implement that kind of mechanics, I rather CA just focus on more interesting aspects, like the battles, and strategic planning in the campaign.
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djaoni




Posts: 8061

PostPosted: Thu, 12th May 2016 16:46    Post subject:
r3dshift wrote:
Oh, FFS, this is cringeworthy (from the recent dev blog):

 Spoiler:
 


So, they intend to compensate the lack of depth and complexity by allowing players to play Barbie sim with their generals? Fuck off...


Nothing is safe from the Casualists™.
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PickupArtist




Posts: 9723

PostPosted: Thu, 12th May 2016 19:19    Post subject:
i saw a giant smash his hammer on 15soldiers, and NOTHING happened ... fancy animations, zero game impact, as this game will be all fancy pictures but zero enjoyable gameplay

and saying a 10 year dev cycle is a bullshit way to say, u going to get a 10 year old engine vaselined to the max squezing every last bit of money out of it , bet u they arent even developing the next engine yet, there is still milk to be milked
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prudislav
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PostPosted: Thu, 12th May 2016 19:29    Post subject:
well i bet they mean it like 3 sequels with each getting 2 or 3 campaing packs


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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 14th May 2016 14:04    Post subject:
No Knights of the Blazing Sun in the game at launch, DLC, I'm calling it now...





Anyone going to grab this game Day 1 / or maybe wait and see depending on the reception it gets? The Rome 2 engine scares me because it was complete shit, it had problems with scaling and no units seemed like they had any weight to them. They claim it has been improved (64bit), but that doesn't make it a good engine in any way.

Release: May 24.
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Surray




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PostPosted: Sat, 14th May 2016 14:12    Post subject:
I will never forgive them for Rome 2. I swore then that they would get no more money from me.
Fucking liars, spouting their shit all over prior to release, making it seem like they got the best game ever on their hands, until everyone finds out they're full of shit.


I'll wait and see if maybe it's worth a download.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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r3dshift




Posts: 2689

PostPosted: Sat, 14th May 2016 15:25    Post subject:
Surray wrote:
I will never forgive them for Rome 2. I swore then that they would get no more money from me.
Fucking liars, spouting their shit all over prior to release, making it seem like they got the best game ever on their hands, until everyone finds out they're full of shit.


I'll wait and see if maybe it's worth a download.

The launch of Attila was not that bad. I'm also hesitant to believe CA, but what I've seen of the game so far looks great. And I'm bored with Earth, so the new setting is really intriguing.

Also, you can wait for a download, but it's gonne be Denuvo'd...


Frant wrote:
Shitass games are ruining piracy.
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-=Cartoon=-
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PostPosted: Mon, 16th May 2016 07:38    Post subject:
Cheapest place to buy ??
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r3dshift




Posts: 2689

PostPosted: Mon, 16th May 2016 13:05    Post subject:
-=Cartoon=- wrote:
Cheapest place to buy ??

I always use this site to compare prices:
http://www.allkeyshop.com/blog/

Personally, I would wait till 31st May in hopes that the price may go down a bit after release. Chaos is still included with first week purchase of the game, but EUR 36 is simply too much.

Edit: this is the lowest price at the moment, but it's RU / CIS only:
https://www.g2a.com/total-war-warhammer-pre-purchase-steam-cd-key-ru-cis.html


Frant wrote:
Shitass games are ruining piracy.
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JBeckman
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PostPosted: Thu, 19th May 2016 07:50    Post subject:
http://www.guru3d.com/news_story/amd_bundles_total_war_warhammer_with_radeon_r9_390(x)_and_fx_processors.html

Looks like they've partnered with AMD (As usual.) and the game will make use of DirectX 12, might help with the CPU performance. Smile
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r3dshift




Posts: 2689

PostPosted: Thu, 19th May 2016 10:51    Post subject:
I wonder if buying the game later at a reduced price and using the steamID patcher will unlock the Chaos race. After all, it seems to be hardcoded in the base game, only needs to be unlocked. And if that's the case, then it's most probably doable, right?


Frant wrote:
Shitass games are ruining piracy.
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