DayZ (Standalone, "1.0") [Early Access Forever]
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randir14




Posts: 4950

PostPosted: Wed, 20th Jan 2016 22:07    Post subject:
sTo0z wrote:
So glad I never supported this.. Very Happy Was on the fence when it first came out, was able to resist and never look back after watching the progress... Very Happy


I bought it when it came to early access and regret it. I think I booted it up two times and never played again.
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moosenoodles




Posts: 18411

PostPosted: Thu, 21st Jan 2016 18:49    Post subject:
BettyShikle wrote:
noflip wrote:
Anyone here still playing this?

I haven't played it for a while, because my processor cannot handle the game even on low settings. I'll probably try it if I get a new PC anytime soon, but I was wondering if it is dead.

Never,ever in your lifetime use anything below "Normal/Medium" in a Bohemia game,it will just put more stress on the CPU on most settings. As for playing,i check it out for 10-20 hours after each patch but it can`t get me hooked with all the things missing/not working but thats just me


there is nothing though wrong with today and stressing out a cpu of worth.. There is plenty of room on a i5/i7 and amd fx series cpu's to manage, the problem is more that the visuals that use CPU to draw and render in stuff is a stupid move unless very well optimized. Leave that shit to the gpu please I say force everything else to CPU. Crappy ai wont help either like u get in some mods regardless of cpu specs.

All down I think most that have problems in these games are just victims of shitty coders that think they can sit on their laurels.
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4treyu




Posts: 23155

PostPosted: Thu, 21st Jan 2016 20:51    Post subject:
moosenoodles wrote:

there is nothing though wrong with today and stressing out a cpu of worth.


What?
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Thu, 21st Jan 2016 20:57    Post subject:
moosenoodles wrote:

there is nothing though wrong with today and stressing out a cpu of worth.. There is plenty of room on a i5/i7 and amd fx series cpu's to manage, the problem is more that the visuals that use CPU to draw and render in stuff is a stupid move unless very well optimized.

its just not a good idea in any BohemiaInteractive game as performance will not get better if you go lower


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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moosenoodles




Posts: 18411

PostPosted: Thu, 21st Jan 2016 21:35    Post subject:
BettyShikle wrote:
moosenoodles wrote:

there is nothing though wrong with today and stressing out a cpu of worth.. There is plenty of room on a i5/i7 and amd fx series cpu's to manage, the problem is more that the visuals that use CPU to draw and render in stuff is a stupid move unless very well optimized.

its just not a good idea in any BohemiaInteractive game as performance will not get better if you go lower


Oh for sure, I find it tough to offload enough to gpu as well, one has to start to push the card by upping resolutions etc just to stop it dropping its clock rate. The better way as long as you don't suffer input lag is to up the frames ahead rates.


http://www.speedtest.net/result/4302967033.png


Last edited by moosenoodles on Thu, 21st Jan 2016 21:39; edited 1 time in total
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moosenoodles




Posts: 18411

PostPosted: Thu, 21st Jan 2016 21:37    Post subject:
4treyu wrote:
moosenoodles wrote:

there is nothing though wrong with today and stressing out a cpu of worth.


What?


there is nothing though wrong with today ( hardware of today is fine )

and stressing out a cpu of worth ( a cpu that is worthy of being called a good cpu, high price range or good quality gaming cpu )
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BonerUK




Posts: 2496
Location: Liverpool UK
PostPosted: Wed, 4th May 2016 18:44    Post subject:
0.60 just went live for anyone that cares Very Happy

on experimental
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Wed, 4th May 2016 21:31    Post subject:
Quote:
... As mentioned before, for the arrival of the new renderer, the aim has been at visual parity with the old renderer, and all the guys on the team have worked hard in order to make sure that the launch of 0.60 makes an impact both in terms of performance as well as visuals, and ...

As for known issues, please have a look at the following list:

Server and Client crashes occur.

Client: FPS may drop to zero when clouds are enabled.



Indeed its an impact, but more in the other direction...

Here the Complete Message
 Spoiler:
 


Sorry, but when i read the notes i have the feeling the game gets worse and worse as more and more bugs are coming. I know they change the engine but hell, this game will never get out of EA. Beta should have started 2 years ago...

My first EA game and my last, thats for sure !

//EDIT
Here is a Video of the Devs playing the latest build and it looks still awful, even performance is still crap.



The Moderator of the Video is a moron...
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moosenoodles




Posts: 18411

PostPosted: Wed, 4th May 2016 22:33    Post subject:
well its pretty solid now fps wise at least so u fuckers that had bad luck with it should be getting 100+ fps now.

If you have watched some streams of it you should of seen great frame rates, 100 in open and 180 in some areas drop to 150 at time, and here and there a random 70 but no lower. With i7 and 980 card not a TI.

I suppose the whining will carry on from the same folks Smile
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 4th May 2016 23:40    Post subject:
Even 300 fps won't make this crap game better. Cool Face


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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moosenoodles




Posts: 18411

PostPosted: Thu, 5th May 2016 00:45    Post subject:
Bob Barnsen wrote:
Even 300 fps won't make this crap game better. Cool Face


lolol
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funame




Posts: 412

PostPosted: Thu, 5th May 2016 00:50    Post subject:
I'd play again once they implement the 100+ players servers, but I feel they have abandoned that feature. The map feels to empty with ~50 players imo.
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Thu, 5th May 2016 00:51    Post subject:
Disaster Very Happy


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KillaSeven




Posts: 1015
Location: Germany
PostPosted: Thu, 5th May 2016 03:31    Post subject:
Played again after one year break..


The performance is really good, 200+fps in the wild, 60+ fps in cities, drops to 40 in the really big cities ( was like 19fps one year ago ). And I have a powerful rig.

Besides that, its still the same laggy shitfest. It takes up to 5 seconds to open a door or to pickup a Item, the controls are still way to complicated and the new UI is just terrible...Damn...One year passed and the game is still shit. Zombies rubberbanding and glitching around, players teleporting around thanks to desync... Its like, wtf did these guys do to improve the server side aspect of the game?


System: i7-8700k @ 4,4ghz | AORUS 2080ti XTREME | 16gb RAM | 500gb SSD | 1TB SSD | Windows 10 |
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Thu, 5th May 2016 05:21    Post subject:
Every single customer is trying to get into a server.

Nice to see all the streamers together on one server having access without any issues


Already seen 20 streamers ...must be a coincedence to get on the same server

https://www.twitch.tv/mrmoonshouse'

got permanently banned from chat because i mentioned it lmao
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Sun, 15th May 2016 19:31    Post subject:
So its on a discount atm , time to buy it?

According to recent reviews its still a pos
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 15th May 2016 19:36    Post subject:
You answered it yourself.
Cool Face


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Sun, 15th May 2016 19:47    Post subject:
Ill be shot on sight anyway cause im a "bambi" , guess ill keep watching the edited vids on youtube then Very Happy
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moosenoodles




Posts: 18411

PostPosted: Sun, 15th May 2016 22:20    Post subject:
Nice to see all the streamers together on one server having access without any issues

^^ server was removed to due endless complaints Very Happy
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Mon, 16th May 2016 01:34    Post subject:
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4treyu




Posts: 23155

PostPosted: Mon, 16th May 2016 05:50    Post subject:
Aww Yeah
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4treyu




Posts: 23155

PostPosted: Thu, 16th Jun 2016 01:13    Post subject:
0.60 is out of experimental and official release now. The performance gain is insane Shocked and I even like the graphics better now.

Also, the inventory and UI in general is so much more snappy.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 16th Jun 2016 01:26    Post subject:
i took a look at the steam forums for the game. these guys really have a dedicated fanboy base. I don't think i've ever seen anything like it Shocked

I haven't looked at the forum for over a full year, and in the first thread I opened titled "will it ever be finished", the same 3 ultra fanboy white knights i saw two years ago paroting dean hall PR statements, are still there, doing the same thing Laughing

I had to wipe my monitor clean, as I started drooling and my eyes watered from a laughing fit and eventually it all splattered over my screen.

theresajesu, blaze_mcknight, and Maca, I salute you. that is some dedication.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866


Last edited by Drowning_witch on Thu, 16th Jun 2016 01:29; edited 1 time in total
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4treyu




Posts: 23155

PostPosted: Thu, 16th Jun 2016 01:29    Post subject:
Aww Yeah Yeah those guys are as fanboyist as you can get.

The player base is still pretty big though Razz and loyal. I was only waiting for 0.60 to be official branch so I could come back to the game.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 16th Jun 2016 01:35    Post subject:
Drowning_witch wrote:
i took a look at the steam forums for the game. these guys really have a dedicated fanboy base. I don't think i've ever seen anything like it Shocked

I haven't looked at the forum for over a full year, and in the first thread I opened titled "will it ever be finished", the same 3 ultra fanboy white knights i saw two years ago paroting dean hall PR statements, are still there, doing the same thing Laughing

I had to wipe my monitor clean, as I started drooling and my eyes watered from a laughing fit and eventually it all splattered over my screen.

theresajesu, blaze_mcknight, and Maca, I salute you. that is some dedication.


Seems to be the only good thing about CrapZ. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Thu, 16th Jun 2016 01:37    Post subject:
4treyu wrote:
Aww Yeah Yeah those guys are as fanboyist as you can get.


you know em too eh? Very Happy

what i find the funniest is, how they try to sound rational, objective, and intelligent, except there's this huge elephant in the room. I mean, you could be stephen hawking level of smarts, and have the debate skills of christopher hitchens, but when you are a fanboy, all of that goes down the gutter at the speed of light.


good to hear some progress has been made though. i wonder what happens sooner, dayz out of EA, or hl3.
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0wen




Posts: 3566

PostPosted: Thu, 16th Jun 2016 07:13    Post subject:
I started the game up for the first time in over a year and it's nice to see they finally have some proper options menus now with fully visible text selections for your character choices and at least that part is an improvement. I found it funny that the server filter by default was checked to show me only full passworded servers and then they don't even have an option to not show passworded servers on the list so maybe in another year that option will get added.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 14th Sep 2016 18:30    Post subject:
DayZ Creator Working On New Multiplayer Game
Quote:
The brain behind DayZ, Dean Hall, is preparing to start work on a brand new triple-A game.

Speaking to Eurogamer, Hall confirmed that a large cash injection from Chinese gaming giant Tencent has enabled his studio RocketWerkz to begin development on the unannounced project.

While remaining tight lipped on the details, Hall said "What I will say is it's multiplayer... That's where we want to be planting our flag in the ground; carving out new territory in terms of new multiplayer genres, or re-purposing different parts of other genres."

The new project has nothing to do with Hall's other in-development title, Ion, an Xbox One and PC release announced at E3 last year.

He wants RocketWerkz to address what he sees as "a gap in the market," but is being deliberately coy in order to not raise expectations (which became No Man's Sky's Achilles heel) and to "avoid a kind of War Z situation" (by which he's referring to the DayZ copycats from 2013.)

While RocketWerkz have provided no more details at this time, a press release announcing that the studio is hiring says that "the team are looking to announce their in-development projects from early 2017 onwards."

It also seems likely that this new title will be a PC game, given a quote from the release where Hall says his studio is "focused on PC games, new genres, and cooperative multiplayer experiences."

http://uk.ign.com/articles/2016/09/14/dayz-creator-working-on-new-multiplayer-game



Reaction
ScamZ still not finished, but let's hire for our next big project boyZ.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Wed, 14th Sep 2016 19:46    Post subject:
Bob Barnsen wrote:

ScamZ still not finished, but let's hire for our next big project boyZ.

Dean "Let´s climb Everest before working on DayZ:SA" Hall left BohemiaInteractive and active DayZ development a long time ago,Horseboy. It´s not his game anymore


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 14th Sep 2016 21:28    Post subject:
@BettyShikle
Meh. Don't have any real interest for this or his other games to really care. Embarassed


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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