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Posted: Thu, 12th May 2016 12:31 Post subject: |
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tonizito
VIP Member
Posts: 51426
Location: Portugal, the shithole of Europe.
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Posted: Thu, 12th May 2016 12:33 Post subject: |
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Nobody cares...?
If it somehow was for the first two gothic games I'd be interested, but for this? lol
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Thu, 12th May 2016 15:56 Post subject: |
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I played all of their games to death. And loved all of them. Risen 2 was by far the weakest, but 3 was quite good, if you ask me.
Have high hopes for ELEX. No, it will not be a AAA blockbuster, just a silly PB game, that we all love.
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Posted: Fri, 13th May 2016 05:21 Post subject: |
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tet666 wrote: |
Well PB was once a well respected developer |
They were. Once.
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Posted: Fri, 13th May 2016 09:52 Post subject: |
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They still are, even if the trust in them is diminished. Risen 3 might have not been the gratest game out there, but it was nowhere near the level of derpiness Bioware is serving us.
sin317 wrote: |
typical jew comment
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Posted: Sun, 29th May 2016 12:29 Post subject: |
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Posted: Sun, 29th May 2016 13:14 Post subject: |
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Posted: Sun, 29th May 2016 14:46 Post subject: |
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Loooks as generic as it gets (in terms of design), graphically wise it looks like those guys did stop few years ago and didnt move on even slightly.
oldschool pc gamer & enthusiast of all gaming platform
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Posted: Sun, 29th May 2016 15:48 Post subject: |
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I just hope it's more challenging than risen 3. I already know I 'm gonna enjoy the signature gothic/risen gameplay, but it all depends on how much they streamline it.
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JBeckman
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Location: Sweden
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Posted: Sun, 29th May 2016 17:13 Post subject: |
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chiroq wrote: | Loooks as generic as it gets (in terms of design), graphically wise it looks like those guys did stop few years ago and didnt move on even slightly. |
Probably the same what was it called "Genome" (?) engine since Gothic 3 and the Risen trilogy just updated even further so yeah it's a bit mixed visually, heh not unlike say Fallout 4 and Bethesda doing pretty much the same for Not-Gamebryo/Creation.
At least now they're free of the hardware constraints of the PS3 and X360 hardware though the game probably began development some time ago already so that might not mean much and doesn't really have too much of a impact on how the PC version might end up.
(Well as long as the technical mess and rushed release of Gothic 3 isn't repeated I guess it'll work out but I wasn't aware the Risen series had done especially well sales wise so I wonder how long Piranha Bytes can keep afloat or how it's said though maybe Deep Silver or Nordic Games or whoever is publishing for them now is still interested in funding further titles.)
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couleur
[Moderator] Janitor
Posts: 14361
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tonizito
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Location: Portugal, the shithole of Europe.
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Posted: Sun, 29th May 2016 21:09 Post subject: |
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sabin1981 wrote: | couleur wrote: | Mutant boars from the future.  |
Bwoh Bwoh Bwoh
..... FUCKING BOARS! | Git gud ye c-- er, persons 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13850
Location: Sweden
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Posted: Mon, 30th May 2016 01:16 Post subject: |
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It seems really idiotic for a rather small company to throw away a well established brand like Gothic and instead work on this.. They should learn from Bethesda and many other successfull companies.
I can understand that it's boring to work on the same setting and that they probably hope the next project will be the big hit etc.. But to pull of a mix of sci-fi and fantasy is far more difficult than doing traditional fantasy, certainly not something for a small studio unless they have an absolutely brilliant idea, and i somehow doubt that. A fantasy/sci-fi game that is all over the place will just be tasteless and it will alienate the player.
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ixigia
[Moderator] Consigliere
Posts: 65088
Location: Italy
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Posted: Mon, 30th May 2016 05:04 Post subject: |
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Indeed, it's really hard to pull this off. I think it's mostly due to desperation at this point, the attempts to make the formula great again haven't Risen as much as they wanted to, so they went with plan B instead: the crazy cocktail
I like it to be honest (on paper), and I agree with Bob and Sab, the potential would be huge..
Even if it will be plagued by the typical problems, silly AI routines and whatnot (please Piranhas, do implement a combat system that involves a minimum amount of skills this time around - or better, just copy-paste Gothic 2's one), I'm sure I'll end up enjoying it for what it is, if only with the exploration alone. Still, with the usual bittersweet sensation that permeates all the PB titles of late xD
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Posted: Mon, 30th May 2016 08:05 Post subject: |
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All their games have been worth playing and then some. Sure, Gothic 3 and Risen 2 had serious issues - but I enjoyed them for dozens of hours anyway.
Risen 3, while not perfect, was very good - and I loved it.
Can't wait to see what they do with this one, and I'm hoping the fresh setting has motivated some new approaches, but even if it hasn't - I'm confident it's going to be worth my time and my money.
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couleur
[Moderator] Janitor
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Posted: Mon, 30th May 2016 08:10 Post subject: |
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Gods, what I would do for a new Gothic II style game, but sadly PB's visions do not coincide with their fans wishes.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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Posted: Mon, 30th May 2016 12:25 Post subject: |
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couleur wrote: | Gods, what I would do for a new Gothic II style game, but sadly PB's visions do not coincide with their fans wishes. |
Same, but unfortunately a lot of the people behind G2 have left the studio. The first Risen was probably the last game worked on by a large amount of Gothic devs.
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Posted: Mon, 30th May 2016 12:53 Post subject: |
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Meh. To be honest, I kinda expected Elex to be a "new beginning" kind of deal for Piranhas: new technology, new ideas, but with a visible touch of the old "piranhyness" each and every one of their fans loves so much. What I see on the screenshots just seems like more of the same, only with a Sci-fi vibe this time. It's not even released yet, but it already looks 5 years old. I'm more or less certain it'll be a decent game - I enjoyed all of their works so far, even the most problematic ones (with G3 being the biggest offender) and Risen 3 actually felt surprisingly fun and Gothic-like. But I kinda wish they'd rediscover the ambition that made them one of the top devs of the genre once, and not just settle for being the poor, average underdog studio everyone pats on the back.
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Posted: Mon, 30th May 2016 12:58 Post subject: |
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Aquma wrote: | Meh. To be honest, I kinda expected Elex to be a "new beginning" kind of deal for Piranhas: new technology, new ideas, but with a visible touch of the old "piranhyness" each and every one of their fans loves so much. What I see on the screenshots just seems like more of the same, only with a Sci-fi vibe this time. It's not even released yet, but it already looks 5 years old. I'm more or less certain it'll be a decent game - I enjoyed all of their works so far, even the most problematic ones (with G3 being the biggest offender) and Risen 3 actually felt surprisingly fun and Gothic-like. But I kinda wish they'd rediscover the ambition that made them one of the top devs of the genre once, and not just settle for being the poor, average underdog studio everyone pats on the back. |
I think the screenshots look pretty good, especially considering the size of the team and the production values.
Also, I think the sci-fi elements can be more than just a "vibe" - and I think I'll reserve judgment.
Can you describe what the screenshots should look like to match your expectations?
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Posted: Mon, 30th May 2016 13:45 Post subject: |
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I kinda have a feeling it's gonna be quite good. I'm expecting something better than risen 3 now. It certainly looks like it will retain a lot of the same feeling and look from it at least, very likely gameplay as well. It would be dissapointing if it was just a risen 3 reskin+a new campaign. More challenge, more ways to complete quests, more different paths, etc. or at least scalable settings so we can turn it into either a proper game or a streamlined GPS simulator like most games these days are.
Will gothic 1 and 2 levels of quality be reached? Would be an anomaly in the progression curve, but it's certainly always at least a dream. 
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Posted: Mon, 30th May 2016 13:48 Post subject: |
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I really doubt we will ever see something like Gothic 2 again. Else we already would have in the Risen games.
Risen 1 was not bad, 2 was very shit and then 3 was not bad again. So here is hope that Elex will end up not being that bad either.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Mon, 30th May 2016 13:49 Post subject: |
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I think G2-level quality is unrealistic. These guys are old and tired. But that doesn't mean we can't get a few more great CRPGs out of them.
It's extremely rare to have people stay on top of their game for more than a few years, especially in this burnout-prone industry.
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Posted: Mon, 30th May 2016 13:49 Post subject: |
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I'm reserving judgment too, but I can't help what I feel looking at the released promo material.
As for how it should look, maybe just... better? Team size and production values shouldn't be an excuse for using tech that's simply too old for today's, and especially tomorrow's standards. IMO, aside from sharper character textures and maybe slightly better lighting Elex doesn't look much better than Risen 3, which is already a 2-year old game. If someone put screenshots side by side, it's quite possible I would mistake them for being from the same game.
Honestly, there's free tech on the market that's capable of producing better visuals and very small studios making good use of it. Why can't the Piranhas? I could dig this level of visuals in another Risen or Gothic, but Elex is supposed to be a new and ambitious franchise. If they hit a reset button on the world and setting, why not hit it on their old-ass technology too?
Aside from the tech, the art style seems to be extremely generic and conservative too. It remains to be seen if the rest of the game is the same way.
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Posted: Mon, 30th May 2016 13:51 Post subject: |
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Aquma wrote: | I'm reserving judgment too, but I can't help what I feel looking at the released promo material.
As for how it should look, maybe just... better? Team size and production values shouldn't be an excuse for using tech that's simply too old for today's, and especially tomorrow's standards. IMO, aside from sharper character textures and maybe slightly better lighting Elex doesn't look much better than Risen 3, which is already a 2-year old game. If someone put screenshots side by side, it's quite possible I would mistake them for being from the same game.
Honestly, there's free tech on the market that's capable of producing better visuals and very small studios making good use of it. Why can't the Piranhas? I could dig this level of visuals in another Risen or Gothic, but Elex is supposed to be a new and ambitious franchise. If they hit a reset button on the world and setting, why not hit it on their old-ass technology too?
Aside from the tech, the art style seems to be extremely generic and conservative too. It remains to be seen if the rest of the game is the same way. |
I'm not trying to change how you feel - I just want to get a grasp on where you're coming from with those expectations
I don't know. I think it's about asset quality more than engine, and I think the Risen 3 engine was very good and reasonably good looking. Asset quality was pretty good too, in my opinion. I mean, it's not a 300-man CDPR team we're dealing with here.
Generic and conservative? Maybe a little, but I think that's harsh. To me, it looks better than most small team CRPGs - but it's clearly not at Witcher 3 or Skyrim level.
How many small teams have produced huge open worlds with fantastic visuals? I'd love to hear about them - so I can check out those games 
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