i tried autohotkey but you cant use it properly since every press translates into a 2nd remapped one, hence you basically press twice as many keys as usually, leading to a quick keyboard buffer overflow during many moves that require more complex input, making the game unplayable this way.
A "security" update is out that adds a non-DRM DRM to the game.
Quote:
Hello Street Fighter fans,
As a part of the new content and system update releasing later today, we’re also rolling out an updated anti-crack solution (note: not DRM) that prevents certain users from hacking the executable. The solution also prevents memory address hack that are commonly used for cheating and illicitly obtaining in-game currency and other entitlements that haven’t been purchased yet.
The anti-crack solution does not require online connectivity in order to play the game in offline mode; however, players will be required to click-confirm each time they boot up the game. This step allows ‘handshake’ to take place between the executable and the dependent driver prior to launch.
Also does some other stuff as the full update is a 5 GB download.
(Driver based as well, what is this, the return of Tages/SecuROM/Star-Force? Heh.)
Last edited by JBeckman on Thu, 22nd Sep 2016 22:26; edited 1 time in total
A "security" update is out that adds a non-DRM DRM to the game.
Quote:
Hello Street Fighter fans,
As a part of the new content and system update releasing later today, we’re also rolling out an updated anti-crack solution (note: not DRM) that prevents certain users from hacking the executable. The solution also prevents memory address hack that are commonly used for cheating and illicitly obtaining in-game currency and other entitlements that haven’t been purchased yet.
The anti-crack solution does not require online connectivity in order to play the game in offline mode; however, players will be required to click-confirm each time they boot up the game. This step allows ‘handshake’ to take place between the executable and the dependent driver prior to launch.
Also does some other stuff as the full update is a 5 GB download.
(Driver based as well, what is this, the return of Tages/SecuROM/Star-Force? Heh.)
and anti-crack is gone rolled back because of it requiring Kernel access
Yeah I read there were quite a debate around how badly implemented the Capcom.sys driver was and that it almost posed a security risk so I am glad Capcom listened to feedback and removed that stuff although for those who did play the game while it was there the Capcom driver will not be automatically removed by this and has to be deleted manually.
you guys read about the fast loading mod? crapcom is such a idiotic company... the ingame fps are tied to the loading times. standard is 60fps, mod that file and set the fps for the char selection screen to 250 and it loads instantly
you guys read about the fast loading mod? crapcom is such a idiotic company... the ingame fps are tied to the loading times. standard is 60fps, mod that file and set the fps for the char selection screen to 250 and it loads instantly
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum