Hammer & Sickle
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drownage




Posts: 33

PostPosted: Sat, 24th Dec 2005 22:41    Post subject:
some other things you should know about this Drivespeed method. Once you are done playing the game and exit out, in order to play the game again you must exit Drivespeed, unmount the image in DT4, then mount the image again, start the game, run Drivespeed again and do it like you did the first time. So, you need to close Drivespeed and unmount then start all over in order to get it to work again,
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sat, 24th Dec 2005 22:58    Post subject:
This does not seem to work with SFN at all. i've tried it numerous times, i'll have to try unplugging


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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veseo




Posts: 250

PostPosted: Sat, 24th Dec 2005 23:11    Post subject:
you are mounting CD1, right ?

Edit: nvm, cd1 is bin/cue so it should be CD3
Edit2: Yup, worked here too Smile


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skypine27




Posts: 12

PostPosted: Sat, 24th Dec 2005 23:56    Post subject:
Just to clarify some things:

By DT4, you guys mean Daemon Tools 4.00, right?
And what emulations options do you need on (if you are talking about Daemon Tools 4.00)

I unplugged the power cables on the drives (not the IDE cable), and tried this "click back and forth" on the taskbar method between the game and Nero Drive speed, and I still get the message "Not a licensed disk" or something like that.

I burned and installed the game per the NFO's instructions, and that doesn't work either.
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sun, 25th Dec 2005 00:04    Post subject:
you don't click back and forth between the game and nero drivespeed you click 'silent" and "fast" in the drive speed window back and forth. I assume this is supposed to confuse starforce.


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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skypine27




Posts: 12

PostPosted: Sun, 25th Dec 2005 00:07    Post subject:
Ahh ok, let me try that...

EDIT:

I was using the wrong nero program before. I was using CD-DVD Speed, and not Drive-Speed. Thats why I didnt understand the instructions before (there are no silent and fast buttons in that program)

However, it still did not work. Says "failed to identify a licesed disc". WHat options in Daemon Tools 4.0 need to be enabled? I have tried it with all, and with no, options enabled.
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drownage




Posts: 33

PostPosted: Sun, 25th Dec 2005 00:38    Post subject:
Well since you misread two things its obvious you have comprhension issues here

1. mount image in DT4 all options enabled, use disc 3.
2. click on desktop shortcut to start game.
3. open Drivespeed while the game is verifying the disk
4. click back and forth to silent and fast, make sure the CD drive selected in the drop down box is the DT drive not any other drives
Then the game will start after doing it for a while it can take a minute sometimes. After playing the game you need to unmount the image and exit out of drivespeed in order to play the game again, start from step 1 when you want to play the game again.

You also should have your CD drive unplugged from the motherboard, the power and the IDE cable, or some other method like SFN to disable the CD-ROM
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skypine27




Posts: 12

PostPosted: Sun, 25th Dec 2005 00:59    Post subject:
Drownage:

Thank you for your help, it actually worked this time. I had to do a couple of thigs.

Drownage's drive-speed method worked for me, however, my problems were this (hope this helps someone)

Initially, I burned the 3 CDs following original NFO instructions, patching the 3rd disc image, and using a specific CD-R type, etc. I did this because I dont feel like having to unplug drives to play a freaking game. I'd rather burn and use CDs than do that. So, I installed the game physically from the CDs.

However, to get the Drownage method to work, I had to uninstall the game, and then reinstall it from mounted images, and not from the physical CDs like I did the frist time

And, like he said, I had unplug the IDE ribbon cable from the mobo, and not just my CD/DVD drives power plug.

Now to see if this game actually sucks or not...

Again man, thanks.
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Hfric




Posts: 12017

PostPosted: Sun, 25th Dec 2005 01:10    Post subject:
Selt wrote:
drownage wrote:
Selt wrote:


that double starforce detection is old as hell. u can find that in nealry every game protected by sf.
nothing news, still working in dtools with ide drives unplugged


no there is custom CP or mirror fucked up with this release. Doesnt work any way mounted. no one has it working mounted except a few liars.


i have... call me noob or liar as u wish

Very Happy thats a good one LOL so if i l am a liar , heres a couple of my imaginary pics
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sun, 25th Dec 2005 02:56    Post subject:
I tried this with sfn, and I must say, I don't see how you can start drivespeed fast enough to load it and flip it after starting the game itself. Does it verify slower with the drives actually unplugged? as it is now, you've maybe got 3 seconds to do it in before it fails.


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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drownage




Posts: 33

PostPosted: Sun, 25th Dec 2005 03:06    Post subject:
crossmr wrote:
I tried this with sfn, and I must say, I don't see how you can start drivespeed fast enough to load it and flip it after starting the game itself. Does it verify slower with the drives actually unplugged? as it is now, you've maybe got 3 seconds to do it in before it fails.


WTF are you talking about? it takes 5 minutes before it fails. you must be using the wrong image LMAO! Its CD3. And you DONT open Drivespeed until AFTER its already started verifying. If yours fails after a few seconds you are either using the wrong disc or you have some other serious issues. It takes A LONG TIME TO FAIL.
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Pavel888




Posts: 115

PostPosted: Sun, 25th Dec 2005 03:59    Post subject:
Hammer.and.Sickle-RELOADED
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skypine27




Posts: 12

PostPosted: Sun, 25th Dec 2005 04:17    Post subject:
Drownage:

Again, thanks for the pointing out the drive-speed hack. It worked for me too, eventually.

HOWVER, having said that...

The game does pretty much suck. I really liked Silent Storm. This game just missed the mark. Uninstalling now...
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sun, 25th Dec 2005 08:51    Post subject:
drownage wrote:
crossmr wrote:
I tried this with sfn, and I must say, I don't see how you can start drivespeed fast enough to load it and flip it after starting the game itself. Does it verify slower with the drives actually unplugged? as it is now, you've maybe got 3 seconds to do it in before it fails.


WTF are you talking about? it takes 5 minutes before it fails. you must be using the wrong image LMAO! Its CD3. And you DONT open Drivespeed until AFTER its already started verifying. If yours fails after a few seconds you are either using the wrong disc or you have some other serious issues. It takes A LONG TIME TO FAIL.


I am using CD3 and it zips through the check extremely quick (with SFN). I haven't unplugged yet to see if there is a difference.

Are you using a patched image, of the unpatched image?

Starforce normally takes a long time to fail fo rme. I suspect this version must be seeing right through SFN and failing quickly.
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skypine27




Posts: 12

PostPosted: Sun, 25th Dec 2005 19:02    Post subject:
Anyone willing to share just the RELOADED crack from Disc 3 somewhere? I hate having to DL the whole game again, just to get the working crack.
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Hfric




Posts: 12017

PostPosted: Sun, 25th Dec 2005 20:57    Post subject:
wait two days , and you will have this crack on crack pages


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skypine27




Posts: 12

PostPosted: Sun, 25th Dec 2005 21:35    Post subject:
Actually, you dont have to wait two days....

Screw the plugging and un-plugging, Enjoy the crack:

here's the nocd from Reloaded
http://rapidshare.de/files/9813629/-gjergji-HammerandSickleNocd_.zip.html

PS. Credit for this goes to jergji, from another board. And to all those who helped us play the game before the crack came out, thank you too.

Merry Christmas everyone
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greenblood82




Posts: 115

PostPosted: Sun, 25th Dec 2005 21:44    Post subject:
Anyone else got no shooting sound?
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crossmr




Posts: 2965
Location: South Korea
PostPosted: Sun, 25th Dec 2005 23:49    Post subject:
Good show Skypine


Intel i5 6500 3.2Ghz, Geforce 970GTX 2GB, 16 GB Ram, Windows 7
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Mon, 26th Dec 2005 00:21    Post subject:
whats this game like then any good?mini review compare it to another game i might know.thanks.
protection talk is NOT what these threads are for. Wink
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Mon, 26th Dec 2005 05:45    Post subject:
the games exactly like silent storm from what i can tell so far.. althou thats on a tiny bit

Can someone tell me whats the issue with the first mission.. its the most idiotic first mission ever in a game.. first u boot up.. then u have to wati5 minutes.. WTF...
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Red_Thunder




Posts: 225

PostPosted: Mon, 26th Dec 2005 10:11    Post subject:
The first mission is pretty hard. You kill the 5 soldiers and then 10 more come.

I played it with a stealth dude which was able to kill m pretty easy, as he already has a silenced smg. The soldier dude however only gets a pistol from the beginning :s

O yeah, and whats up with the stealth, u can't hide anymore even when u are under a tree in the shadows. The button just keeps greyed out.
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skypine27




Posts: 12

PostPosted: Mon, 26th Dec 2005 15:42    Post subject:
Plumber:

No, the game sucks (in my opinion anyway)

It was released after Silent Storm, yet it feels like a much older product. Sloppy, buggy, and all in all, just not that fun. It could have been a great game, but missed the mark.
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FroggerFragger




Posts: 171

PostPosted: Thu, 29th Dec 2005 23:19    Post subject:
I can't believe it's so short. 5 or 6 missions.

I gotta install SS Sentinels and blast away some enemies, just as i thought the game begins for real ... *cue* END CREDITS

BAH
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Peanut Butter Wolf




Posts: 181
Location: Moscow, USSR
PostPosted: Fri, 30th Dec 2005 08:42    Post subject:
Ok, I think I should clarify a bit here.

First of all H&S is not an add-on to SS. It's based on the same story, same engine, same gfx etc but it has an absolutely new gameplay. Which is TOTAL non-linearity. The game can be 5 missions, 3 missions or 25 missions. And it's NOT random encounters. It's storyline missions.

Let me give you an example. First mission. You kill the firing squad that executes them guerillas. Then, you snoop around, talk to the doctor. U take the wounded woman and bring her in the house, put her on the couch. Talk to the doctor, for $500 he starts healing her. You talk to the guy in the garage, Konrad. He becomes an ally too. You take rifles from the dead soldiers, take out clips, put the rifles back. Talk to the locals and they'll arm themselves with those rifles (they got their own ammo). By the time enemies arrive you have the woman as your sniper on your team and locals with guns. You fend off the attack easily.

Now I explain what is so amazing about what you just did. You could leave the woman there and she'd die in a coupla hours. You loose 30% of the story! BUT you continue the game! You get one of the 4 alternative endings. You can kill Konrad in the garage, get a weapon and loose another 10-15% (nobody knows how much) of the story. You kill Konrad, his wife Martha will attack you and you'll need her to forge documents so you automatically loose that part of the story

That's right, EVERY NPC can unfold some more of the story. Your actions can unfold more of the story. There are non linear parts. You can save some guy from a prison or let him die there. You can get a mission for stealing explosives from one guy and sell it to another. One helps you get weapons, the other provides vital info or IDs. You choose what you need more.

You have to gain TRUST of your team to advance. The guy can be on your team but he's there like a mercenary, not a friend. In order to make friends with him and get storyling progress thanks to him u first need to gain his trust, by your actions or completing a mission that will show you as his friend or smthg. And there's no numbers or stats for that (90% trust gain or smthg like that). It's purely psychological. All the mechanics are hidden within the game and you rely on your own views. For example you talk bad about Jews you loose the trust of the Jewish guy etc.

This game is AMAZING. Even Fallout was more linear than this. Even Gothic is more linear. In those two if you failed or ignored a mission, you just didn't get XP or stuff. Here every action steers the storyline in different directions. And the game is SO fucking long if you do it the right way!

P.S. It got 95-99% in local reviews, more than SS itself. It's not a game for tactics strategy fans, but rather for RPG and even quest fans.


MY KARMA RAN OVER MY DOGMA
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NinjaCool




Posts: 988
Location: Denmark
PostPosted: Fri, 30th Dec 2005 14:04    Post subject:
I cant get Konrad to join me he keeps saying he has his own problems to deal with, hmmm Confused


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Peanut Butter Wolf




Posts: 181
Location: Moscow, USSR
PostPosted: Fri, 30th Dec 2005 17:21    Post subject:
He doesn't join you, he's a quest-giving NPC


MY KARMA RAN OVER MY DOGMA
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beonkad




Posts: 6

PostPosted: Sun, 1st Jan 2006 00:16    Post subject:
Peanut Butter Wolf: As you seem to know alot about the game could you please give me some tips on how to get the most out of the storyline (=most number of missions)?

See below what my last game was like:

 Spoiler:
 
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adaml75




Posts: 204
Location: Burkina Faso
PostPosted: Sun, 1st Jan 2006 18:08    Post subject:
The game IS bad. Really, really bad. Nonlinearity is great, but you have to explain the rules to player first, not keep him (or her) guessing. When players are confused, it's just an example of bad game design. Fallout was in completely different league. The basic choices were always obvious (or at least it was always obvious that you're making a choice). In H&S after killing first few guys I don't really know what to do and I don't know which actions will affect the flow of the game. There is difference between nonlinearity and a pure mess. H&S is a pure mess.
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keyfucker




Posts: 113

PostPosted: Mon, 2nd Jan 2006 03:57    Post subject:
Red_Thunder wrote:
The first mission is pretty hard. You kill the 5 soldiers and then 10 more come.

I played it with a stealth dude which was able to kill m pretty easy, as he already has a silenced smg. The soldier dude however only gets a pistol from the beginning :s

O yeah, and whats up with the stealth, u can't hide anymore even when u are under a tree in the shadows. The button just keeps greyed out.

i loved jagged alliance this is (IMHO) shit ooold JA 2.5 was much better engine not so bad gfx too but game is messy

im playing sniper

firstly go through wires (rip it)
than
at the begining you got grenade dont you?
throw it into those 5 soldiers 3 will die or if u r lucky 4
kill last one (burst mode) dont forget to lie
than go to garage (at least something like it) kil that guy using knife take a machine gun from a locker go to guy in next bulding talk with him civilians will help you a lot they will kill about 3-4 soldiers and if u got nice spot u will get by without any life damage
they didnt hit me in 1st mission
now im on in W... (city) those soldiers got sux respawns ! always not there where i set traps ;|


i cant stop laugh when im reading -TNT nfo's they act like a leaders and do cd-checks !
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