INFRA puts you into the boots of an ordinary structural analyst – nothing more than a desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: the camera around your neck and the wits to navigate a virtual labyrinth of debris. How you tell your story is your choice, will you have the commitment to finish your duty, or will you ignore all else but the preservation of your own life?
INFRA is what we like to call a gun-free puzzle adventure. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive. A society obsessed with upgradation has brought a disaster upon itself and it is your job to help restore it.
Quote:
Feature List
Solve varying mechanical and electrical puzzles
Explore highly detailed maps with multiple routes and hidden secrets
Visit dozens of unique locations, each with their distinctive gameplay
Avoid hazards and survive in the crumbling world
Learn about the city of Stalburg and its people
Uncover a massive scheme behind the city's problems
edit "Second part will be joined in the first one and it will be given as free update for owners of the first part."
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Well, thanks for bringing it into my attention. Unfortunately pirated versions are severely outdated (1.0.4 vs 1.1.1) and there have been some big changes (eg new voice acting).
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
I'm in episode 5 of this now, loving it!
The voice acting is really shitty but there's just something about the environments and gameplay of just going around plants and factories, repairing stuff, that draws me in. Taking pictures of problems etc
Unlike with walking sims you must think about what to do, and it's like how games used to be: no objective markers. No minimap or mission log either.
If you just press every button you can find, you can mess some things up and it'll add to an invisible "mistakes" bar that apparently can affect the ending..
Havent reached the end of Part 1 yet after 7 hours so there's enough content too for it's low price. And Part 2 and 3 are said to be free additions
does it still have that weird russian sounding guy?
i heard they redid the voice, and i was super disappointed because the original one was hilarious BECAUSE it was so bad. he sounded like a really dodgy kinda guy, which really suited what he was doing... so hearing it had new voices really made me lose interest in the game after i finished it.
but i played it ages ago i dont know if theyve released part 2 yet? is the game finished or still just the first bit.
I don't know what the original voice was like, but the current one has a really strange accent and is pretty bad at delivering the lines No part 2 yet, they say it's coming Soon™
E: It's the same voice as in the gameplay vid in the first post. Guess they just re-recorded them for better audio quality
This game
Must have taken me over 30 hours, it just goes on and on.
Great job Mark! A gigantic footslog from the Dam to the Power Plant right into a sudden and cheap cliffhanger- 10 more packs of budderies for the flashlight for you.
Hope part 3 is out soon..but I need a little break now anyway.
At last, *soon* there will be the Part 3 (so I'll finally start playing it )
Quote:
Announcing INFRA: Complete Edition
Hello everyone, we're finally ready to announce the INFRA: Part 3 release date! It'll be out on September 27th 2017. This will be the final part, and you'll be able to purchase the complete game from now on. Hence, INFRA: Complete Edition. This will be a free update for all current and future owners.
For our Indiegogo backers, we're currently in the process of finalizing all the physical rewards, and you should receive them in the mail before the end of the year.
Finally took some time and finished the entire game. (100% all discovered)
Amazing, it's the best and longest exploration/puzzle game ever made!
Each one of the 40+ maps is handcrafted and highly detailed. Most beautiful and possibly last use of the Source engine.
It's chock full of secrets and easter eggs and there are 4 different endings.
Mark, you have earned your vacation - have another beer
As some of you who have finished INFRA may have guessed, we have DLC in the works, taking place in an abandoned seafortress and high security prison island of Whiprock.
Projected release date, which probably won't hold true, is late this year.
Still waiting for the DLC
Apparently devs are waiting for a greenlighting process or something, in the meantime they're working on their Open Sewer roguelike RPG.
Just a reminder this is one of the best, most atmospheric and biggest walksim to date and only few people played it.
Source looks so old without careful/clever mapping due to lack of SSAO. In other aspects, the screenshots look fine.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Thanks for the heads up, the game was sneakily sitting in my backlog but I never found the motivation to play it. I did and just finished it (took me about 16 hours, although I likely missed quite a few secrets), great stuff indeed.
It truly sets itself apart from the usual cinederpmatic console walking sims or the muhfeelings-based ones, the game never ever holds your hand but puts you right in the middle of Scandinavian decaying industrial complexes and suburban environments from the 80s where nature wrestles with the remains of past human activities
The level design is solid and free from game-y elements, maps realistically follow a linear path while being multilayered and very exploration-oriented. You tinker with dusty machines, instruments and their instructions, take pictures of damaged structures, turn on old generators and electric meters, adjust valves and the (sexy ) analogic technology. Almost every object is there for a reason, puzzles are always logical as well. I loved the unique atmosphere that the game generates, peaceful and mildly eerie at the same time.
Despite showing its age, the ol' Source is up to the engineering task especially when it comes to textures (forcing HBAO+ and downsampling helps), old..but not obsolete. Same for the production values, competent even though the voice acting can be hilariously dodgy. Eight packs of camera batteries/10
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