Star Citizen (Chris Roberts is back!) [Beta in ∞ years]
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 10th Oct 2016 18:21    Post subject:
And the year after...and the year after... and each year you can buy an idea for $500.

Until the deceiving little cunts are locked up and the key disposed of.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

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ClifftonBeach




Posts: 138

PostPosted: Mon, 10th Oct 2016 18:27    Post subject:
a giant .... worm???

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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 10th Oct 2016 18:51    Post subject:
Damn it, all this talk about Dune and Sandworms makes me want to read the books again !
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bani789




Posts: 1436

PostPosted: Mon, 10th Oct 2016 22:17    Post subject:
Man is this idiot making a game or is he making random things that are "cool"?

Is this ever going to come together and function correctly?
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Mon, 10th Oct 2016 23:42    Post subject:
Morphineus wrote:
Didn't bother watching this con. Was already expecting some scripted bedazzlement and a ship sale instead of seeing SQ42 and some other things they had in the works.

Disappointing, guess there is next year.

Same here, and judging from the video, it definitely was the right thing to do. Razz As if we needed an official confirmation to know that the single-player campaign is delayed* indefinitely.
*2.6% completed at the moment
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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Mon, 10th Oct 2016 23:46    Post subject:
Silent_Lurker wrote:

Robert's Sandworm is sooo sexy, I want it


Are You Serious Troll Face
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 11th Oct 2016 01:00    Post subject:


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Interinactive
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Posts: 29446

PostPosted: Tue, 11th Oct 2016 01:10    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:26; edited 1 time in total
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Clevesa




Posts: 3694

PostPosted: Tue, 11th Oct 2016 01:12    Post subject:
Yeah, it looks like he's trying a little bit too hard to discredit that presentation. It's not so bad.
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LeoNatan
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PostPosted: Tue, 11th Oct 2016 01:38    Post subject:
Interinactive wrote:
How do they have 'nothing to show'?

The pop in isn't that bad when you consider games that are nowhere near the scale of this behave in a similiar way (ARMA 3, GTAV, FO4, TW3). I'm not sure what the expectation is here, but this game seems to be handling a lot.

This isn't be pandering to the game/devs, I don't give a fuck either way Laughing But I don't understand some of those complaints.

For 120+mil, I agree with almost all his criticism. The video is embarrassing. Another example of a quality "back".

But hey, it's pre-alpha. I'm sure they'll fix it for beta. By gamma radiation, we'll play it all smooth 60 fps.
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VGAdeadcafe




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PostPosted: Tue, 11th Oct 2016 02:21    Post subject:
What they showed was scripted as fuck. A vertical slice if I've ever seen one Very Happy

They don't have much to actually show I believe... Citizen con sounds about right.
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bart5986




Posts: 662

PostPosted: Tue, 11th Oct 2016 02:50    Post subject:
VGAdeadcafe wrote:
What they showed was scripted as fuck. A vertical slice if I've ever seen one Very Happy

They don't have much to actually show I believe... Citizen con sounds about right.


Did they say it wasn't scripted?

They were showcasing the technology.. and if you knew anything about engine technology what they showed was amazing and not only has never been done before, but couldn't be replicated on another engine.
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inz




Posts: 11914

PostPosted: Tue, 11th Oct 2016 03:15    Post subject:
Scripted or not, seeing that space station (animated, at that) from the surface was brilliant.
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Morphineus
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PostPosted: Tue, 11th Oct 2016 03:38    Post subject:
bart5986 wrote:
VGAdeadcafe wrote:
What they showed was scripted as fuck. A vertical slice if I've ever seen one Very Happy

They don't have much to actually show I believe... Citizen con sounds about right.


Did they say it wasn't scripted?

They were showcasing the technology.. and if you knew anything about engine technology what they showed was amazing and not only has never been done before, but couldn't be replicated on another engine.


Yes! Praise CryEngine! Troll Dad


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Interinactive
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Posts: 29446

PostPosted: Tue, 11th Oct 2016 04:31    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:26; edited 1 time in total
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Silent_Lurker




Posts: 7507
Location: France
PostPosted: Tue, 11th Oct 2016 09:39    Post subject:
Tech demo was brilliant indeed.

Also :

Quote:
Happy Anniversary, Citizens! To celebrate, we've unlocked ALL FLYABLE SHIPS for all Star Citizen backers through Oct. 17th. Available now!


Smile


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 11th Oct 2016 12:09    Post subject:
Pretty sure me and the other non-shill backers were expecting an actual game of some sort - not this scripted shite - it makes Ubi's E3 presentations look good.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Casus




Posts: 4429

PostPosted: Tue, 11th Oct 2016 12:13    Post subject:
You mean rabid and ignorant fearmongers were determined to be dissatisfied no matter what? That's probably true Smile

That said, the lack of a SQ42 demo was painful.
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 11th Oct 2016 13:25    Post subject:
Needs more features men!



What other Sci-fi universe can we rip off; let's see... We should have a planet with arachnids like Starship Troopers and we need to be able to jack into the Matrix in order to fight the puppet masters pulling the strings behind what we perceive to be the real universe.




What the Star Citizen universe needs is X-men like superheroes to show up. If you're about to lose a fight they can come out of nowhere and help you.

It also needs galactic amusement park / zoo with weird animals from all over the universe.

It should have a racing league, but I think they've already made lots of racing tracks and a racing sport, so that's good. That was priority 1 to get done before launch.

Then we need to be able to cook and eat food; hunger needs to be in the game to add a Survival element like all of the survival games that is a thing right now.


Farming is possible in this game and I think if I buy this game after release I'll be a farmer working in my space fields while others are flying space ships and doing missions, you know, space stuff. It is between Farm Simulator 2017 and Star Citizen, I haven't quite decided yet.

I think it should be possible to romance NPCs and have kids, and see the kids grow up in the house/apartment you build and decorate for them. Then we can send them to school and they can join pilot training and become a wing-man, that needs to be in the game. That way we can tap into The Sims series and possibly make The Sims in space.

Minecraft is a popular game still, and I think that if we allow players to land on any planet and with the right tools and machinery they can change the landscape and build big complexes underground and build big cities stretching far into the sky. If we can manage to include city management options such as SimCity I think it will be interesting for players to become the Mayor and organize their own cities and hire police and guards and teachers for both players and NPCs moving into their cities.

Players should be able to join the police and military, or become doctors and heal players and NPCs and really have multiple simulator games into one game in order to bring in players from games like Police Quest, SWAT and perhaps from the Emergency games, too.

The most important thing to add before launch is a big sandworm, 100 people should work on the sandworm textures, animations and sounds and how it interacts with the sand and really wows people, because that'll make more people buy the game and it is really a feature that keeps people playing forever, because they can look at the sandworm and say "wow that's a big sandworm" and go like "fuck yeah!" I'm glad I waited an extra year because this sandworm was totally worth it. It is good to see developers prioritizing the most important features first because it shows that they aren't squandering development time and resources on needless fillers before there's even a proper game to play.
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AmpegV4




Posts: 6248

PostPosted: Tue, 11th Oct 2016 15:04    Post subject:
Laughing so true.

I just wanted a wing commander game with half decent graphics.
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Bendi




Posts: 3395

PostPosted: Tue, 11th Oct 2016 15:44    Post subject:
You're both toxic detractors!


sin317 wrote:

typical jew comment
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Morphineus
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PostPosted: Tue, 11th Oct 2016 15:59    Post subject:
Everyone is, there is no middle ground these days. Sad Laughing


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 11th Oct 2016 17:06    Post subject:
They should make a great core game and THEN add stuff to it. It seems more and more like they forgot about the core idea and just add stuff lol Smile
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Tue, 11th Oct 2016 19:52    Post subject:
Haha, indeed Razz. I appreciate the ambitiousness both in terms of technology and scope, that will never be in doubt, but sometimes one must realize that going back to earth and adjust the perspective-o-meter of his spaceship a bit is required to avoid being left stranded in (no man's) space.

@EternalBlueScreen:
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Casus




Posts: 4429

PostPosted: Tue, 11th Oct 2016 20:02    Post subject:
There's a ton of space games made by and for narrow-minded people Smile

Star Citizen is for people who believe there's something beyond the derivative and safe.
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Clevesa




Posts: 3694

PostPosted: Tue, 11th Oct 2016 20:11    Post subject:
Casus wrote:
There's a ton of space games made by and for narrow-minded people Smile

Star Citizen is for people who believe there's something beyond the derivative and safe.


That's all fine and dandy, but I'm sure you'll like to play it one day.
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Casus




Posts: 4429

PostPosted: Tue, 11th Oct 2016 20:29    Post subject:
Clevesa wrote:
Casus wrote:
There's a ton of space games made by and for narrow-minded people Smile

Star Citizen is for people who believe there's something beyond the derivative and safe.


That's all fine and dandy, but I'm sure you'll like to play it one day.


I wouldn't want to play one of the most ambitious games after a couple of years in full development. They spent the first few years building the company and the money made the original scope useless.

In that way, I think it's pretty impressive what they've achieved already. Anyone looking at the Gamescom demo and the CitCon planetary demo and thinking "this isn't worth my time" is either a complete moron - or they simply have no interest in genuine evolution.

As I said, there are games like Elite Dangerous and X series for those people.

My personal estimate was always around 7 years - which means I don't expect something of this scale to come out until ~2018 at the earliest.

If they do release it before then, it will be in an unfinished state.
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moosenoodles




Posts: 18411

PostPosted: Tue, 11th Oct 2016 20:41    Post subject:
Quote:

If they do release it before then, it will be in an unfinished state.


Like everyother game these last years gone by then? SC won't be any different.
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Tue, 11th Oct 2016 22:50    Post subject:
Casus wrote:
There's a ton of space games made by and for narrow-minded people Smile

Star Citizen is for people who believe there's something beyond the derivative and safe.

Speaking of which, perhaps it's time to put an avatar in that empty space...

Razz Dude Wink
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Morphineus
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Location: Sweden
PostPosted: Tue, 11th Oct 2016 23:49    Post subject:
Captain Superio strikes again! Laughing


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