Reloaded cracked Starforce 3.5
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Hfric




Posts: 12017

PostPosted: Sat, 31st Dec 2005 23:08    Post subject:
in the furute all games will be downladed by STEAM MUUUHAHAHAHAHAHAHHAHAHMMMMHAUHAUA
FUCK Sad


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trevaaar




Posts: 48

PostPosted: Sat, 31st Dec 2005 23:50    Post subject:
Ahh, but EMPORiO cracked Steam quite some time ago
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vodkaLord




Posts: 315

PostPosted: Sun, 1st Jan 2006 00:18    Post subject:
single player portion only, the games are not stored on server side, only an online key authetication is used when you play multiplayer games.
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wildwing
Banned



Posts: 639

PostPosted: Sun, 1st Jan 2006 01:32    Post subject:
blabl no


Last edited by wildwing on Sun, 1st Jan 2006 11:02; edited 1 time in total
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Selt




Posts: 1493

PostPosted: Sun, 1st Jan 2006 01:37    Post subject:
wildwing wrote:
Selt wrote:
vodka... u may not have a clue of what u're talking about concerning protections. the securom used 6 months ago is way weaker than the one used today.
both reloaded and hoodlum were able to crack securom without problems (rld actually was even the first to crack it, hoodlum followed.). same for safedisc... do u really think reloaded all of a sudden forgot how to crack safedisc? today safedisc -when properly used- is way harder than it was 6 months ago.
as for the digital delivery part... i think games in stores will neve cease to exist, but in a hybrid form: a starforceproactive-like online activation. no need to keep the disc in the drive to play, uncracked till now

blabla
i dont have time to read ur crap
but HOODLUM can crack securom without loaders
rld - with loaders
so ...
/me drunk


blablabla... if u had skills to check my crap u would have found that it's not "crap" after all
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wildwing
Banned



Posts: 639

PostPosted: Sun, 1st Jan 2006 10:20    Post subject:
Selt wrote:
wildwing wrote:
Selt wrote:
vodka... u may not have a clue of what u're talking about concerning protections. the securom used 6 months ago is way weaker than the one used today.
both reloaded and hoodlum were able to crack securom without problems (rld actually was even the first to crack it, hoodlum followed.). same for safedisc... do u really think reloaded all of a sudden forgot how to crack safedisc? today safedisc -when properly used- is way harder than it was 6 months ago.
as for the digital delivery part... i think games in stores will neve cease to exist, but in a hybrid form: a starforceproactive-like online activation. no need to keep the disc in the drive to play, uncracked till now

blabla
i dont have time to read ur crap
but HOODLUM can crack securom without loaders
rld - with loaders
so ...
/me drunk


blablabla... if u had skills to check my crap u would have found that it's not "crap" after all

=[
sorry
i was drunk
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sun, 1st Jan 2006 16:23    Post subject:
vodkaLord wrote:
server side software is the future, like it or not. All software publishers will move to that business model because it's the only model safe from p2p/warez (since p2p users always tell software publishers to evolve their business model).


its still crackable finish the game and in mean time log everything , will be an hell of an job to crack it but its possible. doubt that it will happen anytime soon most people just wants the game on DVD without internet activation crap. I would never buy game with internet activation protection thats just fucking lame! I would rather wait until the game has become abandonware Razz
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CableMunkeh




Posts: 198

PostPosted: Sun, 1st Jan 2006 16:48    Post subject:
highstuff wrote:
vodkaLord wrote:
server side software is the future, like it or not. All software publishers will move to that business model because it's the only model safe from p2p/warez (since p2p users always tell software publishers to evolve their business model).


its still crackable finish the game and in mean time log everything , will be an hell of an job to crack it but its possible. doubt that it will happen anytime soon most people just wants the game on DVD without internet activation crap. I would never buy game with internet activation protection thats just fucking lame! I would rather wait until the game has become abandonware Razz


Ummm what dude? Haven't seen much progress on Starforce ProActive releases.

Yes virtually anything is crackable but if it takes too long it won't get done. Most of the people doing the cracking do have other things to do besides spend several weeks / months trying every single variable in a game out to get every possible trigger.

Ever the eternal eternal optimist. Talking of which where's the complete pwnage of Starforce you were promising us was incoming Razz Very Happy
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highstuff




Posts: 1976
Location: Netherlands
PostPosted: Sun, 1st Jan 2006 17:16    Post subject:
CableMunkeh wrote:
highstuff wrote:
vodkaLord wrote:
server side software is the future, like it or not. All software publishers will move to that business model because it's the only model safe from p2p/warez (since p2p users always tell software publishers to evolve their business model).


its still crackable finish the game and in mean time log everything , will be an hell of an job to crack it but its possible. doubt that it will happen anytime soon most people just wants the game on DVD without internet activation crap. I would never buy game with internet activation protection thats just fucking lame! I would rather wait until the game has become abandonware Razz


Ummm what dude? Haven't seen much progress on Starforce ProActive releases.

Yes virtually anything is crackable but if it takes too long it won't get done. Most of the people doing the cracking do have other things to do besides spend several weeks / months trying every single variable in a game out to get every possible trigger.

Ever the eternal eternal optimist. Talking of which where's the complete of Starforce you were promising us was incoming Razz Very Happy


yeah its very difficult the dammn starforce3.., current groups lack the pwnage coding skills and cracking insight from FLT dammit probably they are our only hope> FLT.
the sf3 downfall will come can't be far away., probably FLT will do it.
and no I am not smoking . Razz
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[Sirk]




Posts: 28

PostPosted: Sun, 1st Jan 2006 17:53    Post subject:
I dont think FLT will com back and crack SF, maybe safedisc or securom, maybe tages.. FLT cracked 1 or 2 easy sf titles afaik, I wouldnt count on sf releases, I dont think crackers are willing to sit down and crack one game for 1 to 3 weeks just to see 'oh they "cracked" this after all, mustve been easy sf or beta or Jesus himself" Anyway, I need some cigs
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Selt




Posts: 1493

PostPosted: Sun, 1st Jan 2006 18:00    Post subject:
crackers from fairlight were probably the most skilled and talented around. if they come back, after 2 years when they had time to study protections without actually loosing time in releasing stuff, i guess they have learned something more about starforce.
soon or later they will return, is inevitable
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wildwing
Banned



Posts: 639

PostPosted: Sun, 1st Jan 2006 19:30    Post subject:
Selt wrote:
crackers from fairlight were probably the most skilled and talented around. if they come back, after 2 years when they had time to study protections without actually loosing time in releasing stuff, i guess they have learned something more about starforce.
soon or later they will return, is inevitable

Embarassed
em ok
cant wait
but wene it will be?
today? tomorow?
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Selt




Posts: 1493

PostPosted: Sun, 1st Jan 2006 19:35    Post subject:
how the hell can i foresee that?
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maxiepaxie




Posts: 1732
Location: Belgium
PostPosted: Sun, 1st Jan 2006 20:01    Post subject:
/ Ontopic: I remember one of those games (I think it was a rally game developed by JoWood) was totally screwed by FLT,like they added their tag,etc. on the cd and you could enter any serial...
They are indeed talented,too bad the are gone (for now?) .
I sincerely hope they are still watching the scene and observing SF and even SD and SR
( 3 x S lol).

*Edited by UserFriendly7*
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TheDuck




Posts: 148
Location: Australia
PostPosted: Mon, 2nd Jan 2006 00:19    Post subject:
Wow, I love all those little threads about starforce and reloaded and fairlight, this is all-in-one thing! Well done, anyway, back to the topic, I think Hammer and Sicle was just a message how fast 3.5 can be cracked these days (9 protected functions, scct has 17, toca over 30), but I dont think SF is dead, they never did sf 3.6+ with protected functions such as kingking since its using a new vm. In other words - SF is one step ahead all the time, when something seems to be done SF devs make some major change.. and the fun starts all over again.

-TD
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UserFriendly7
Moderator



Posts: 1471
Location: England
PostPosted: Mon, 2nd Jan 2006 00:34    Post subject:
**Deleted a few replies in this topic, please stay on topic and don't flame each other - Thanks Very Happy**


 Spoiler:
 
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Selt




Posts: 1493

PostPosted: Mon, 2nd Jan 2006 01:40    Post subject:
TheDuck wrote:
Wow, I love all those little threads about starforce and reloaded and fairlight, this is all-in-one thing! Well done, anyway, back to the topic, I think Hammer and Sicle was just a message how fast 3.5 can be cracked these days (9 protected functions, scct has 17, toca over 30), but I dont think SF is dead, they never did sf 3.6+ with protected functions such as kingking since its using a new vm. In other words - SF is one step ahead all the time, when something seems to be done SF devs make some major change.. and the fun starts all over again.

-TD


beeeeeep
ufo aftershock reloaded just landed on pre channels

here u have your starforce 3.6 with functions!
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T.Azure




Posts: 80

PostPosted: Mon, 2nd Jan 2006 01:42    Post subject:
And Safedisk 4.6 to from a CIV4 cracked patch !
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vodkaLord




Posts: 315

PostPosted: Mon, 2nd Jan 2006 01:52    Post subject:
reloaded has also cracked one game with SF3.7, but it's just a special instance most likely cause bad implementation.
But generally they have not pawned SF3
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locator




Posts: 87
Location: Internet
PostPosted: Mon, 2nd Jan 2006 04:38    Post subject:
3.6 is gone too Laughing
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startx




Posts: 109

PostPosted: Mon, 2nd Jan 2006 05:04    Post subject:
vodkaLord wrote:
reloaded has also cracked one game with SF3.7, but it's just a special instance most likely cause bad implementation.
But generally they have not pawned SF3



Ohh my,, if you think its bad implementation and so fort... then just dont download the game... They are talented enough to remove SF... and thats it...

Other SF Games can be Alcohol with 100% working...

So, either you clone them and run daemon-tools4....
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alexdonwarez




Posts: 30

PostPosted: Mon, 2nd Jan 2006 06:32    Post subject:
Hey guys now starforce 3.6 is cracked, UFO AFERShock is protected by SF 3.6, Gud work i expect a crack for splinter cell. Its a old game. But still no game in the face of earth would be let without cracking it.

Happy Crackin New YEar R3lo4d3d****
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vodkaLord




Posts: 315

PostPosted: Mon, 2nd Jan 2006 10:02    Post subject:
Quote:
They are talented enough to remove SF... and thats it...


Nope, they still cannot crack general SF3, only special instances.
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maxiepaxie




Posts: 1732
Location: Belgium
PostPosted: Mon, 2nd Jan 2006 10:22    Post subject:
vodkaLord wrote:

Nope, they still cannot crack general SF3, only special instances.

Are you gonna keep on saying that untill there is only one SF protected game left Question
THen you'll have to say "no they still can't generally crack SF3,because that game is still uncracked(for now). Evil or Very Mad
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Brisk




Posts: 1557
Location: Dutch...
PostPosted: Mon, 2nd Jan 2006 11:11    Post subject:
On UFO they cracked 1.2 patch...maybe that one wasn't protected as hard as the original.

And it's hard to say if RELOADED can crack a StarForce version..because not all are the same. I mean they can crack title x sf3.5 but can't crack title y sf3.5 for example. There are diff, grades in the versions. SF3 doen't work like for example SecuRom7.

But seeing more and more SF3 games getting cracked lately gives some more hope Smile

Brisk
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msnes




Posts: 398
Location: Greece
PostPosted: Mon, 2nd Jan 2006 11:59    Post subject:
What are you talking about?
An updated game possibly has updated protection (that is sure for sforce games).Just reloaded cracked the patched game.......


Core2duo 6600 / 8800gtx / 2gb ddr2 667
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CableMunkeh




Posts: 198

PostPosted: Mon, 2nd Jan 2006 12:13    Post subject:
*Giggles at this thread*

SF3.6 cracked due to a bug in the implementation != total pwnage of the protection Wink

Believe me or not, go fire up a debugger and check it out if you don't. Strongly suggest that people stop passing off their opinions as facts. Properly implemented SF3 is still pretty much uncrackable and has been since 3.3 and earlier. Full power SF3 has only been owned by a few mostly non-scene people.

Respect to RLD for finding these bugs and exploiting them Smile No respect to developers for messing up the integration of SF into their products Wink
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CableMunkeh




Posts: 198

PostPosted: Mon, 2nd Jan 2006 12:16    Post subject:
T.Azure wrote:
And Safedisk 4.6 to from a CIV4 cracked patch !


Badly implemented SD4.6 - sounds ridiculous but completely true Smile They completely trashed the protection in Civ 4 1.09 and made it relatively trivial to crack.
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CableMunkeh




Posts: 198

PostPosted: Mon, 2nd Jan 2006 12:17    Post subject:
msnes wrote:
What are you talking about?
An updated game possibly has updated protection (that is sure for sforce games).Just reloaded cracked the patched game.......


See the above, some games use the latest and greatest versions of protections which have the latest and greatest bugs, sometimes like in my above post they make a complete hash of the protection integration, sometimes they even tone down the protection to improve the game performance as they've achieved what they wanted to with the protection by keeping it uncracked until a couple of patches down the line.
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TheDuck




Posts: 148
Location: Australia
PostPosted: Mon, 2nd Jan 2006 12:57    Post subject:
But isn't cracking a retail version pretty pointless if there's an update around? Sf can't be cracked in a few seconds like safedisc or securom and I don't think crackers are willing to waste their time on cracking some old version.

About safedisc in civ4, the implementation was very good afaik but the original sdk functions were not removed, so a full emulator wasn't needed, rld keygenned keys and that's all i guess.

Quote:
Are you gonna keep on saying that untill there is only one SF protected game left Question
THen you'll have to say "no they still can't generally crack SF3,because that game is still uncracked(for now). Evil or Very Mad


Exacly, I noticed this as well, everytime some game which supposed to be uncrackable is released, the status of such game changes from uncrackable to bugged implementation or easy version or whatever Laughing Also, why game x is cracked and y isn't, maybe cracking is not like a second, so you have to wait, buy the original or crack it yourself (good luck).

@Selt: Are you sure UFO had protected functions?

Enough of my crap, gotta write something more useful,
-TD
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