Watch_Dogs 2
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Boneleech




Posts: 1439

PostPosted: Tue, 29th Nov 2016 19:39    Post subject:
3===D
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DaLexy




Posts: 3043
Location: Germany
PostPosted: Tue, 29th Nov 2016 19:42    Post subject:
How is the story ? Atleast somewhere bearable ?

Its the only stuff im intrested in, and maybe to take a look around the map.


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Kanint




Posts: 2356

PostPosted: Tue, 29th Nov 2016 19:55    Post subject:
Dunno if anyone else has this issue/glitch, but while Uplay tells me I have Ultra textures installed, the "Premium Store" inside the game tells me it's not installed.


shittingaround wrote:
Drowning_witch wrote:

look into the distance when driving. there's more shimmering from aliasing with temporal ON. but the performance increase is well worth it IMO. little bit of downsampling+ TAA is a wonderful compromise between speed and quality.


You're right about the shimmering after comparing almost half an hour ( and other things of course Very Happy ) but the diffrence is so minor ( overall as well ) that everybody should enable this option i think for the reasons you mentioned.

Overall I definitely find it better, the one thing that bothers me is the ghosting effect behind my car.

It's very faint in a screenshot, but in-game there's a blur following my trail all the time.
http://i.imgur.com/aQFBgfG.jpg
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Ishkur123




Posts: 2850

PostPosted: Tue, 29th Nov 2016 20:02    Post subject:
is it me or did they somehow manage to put only the worst electronic music into this game?

Im not a electronic person but can still appreciate some good electronic music, this is just painful.

Other than that, im liking the game. The trick is to see it as a parody to keep your "cringe" in check.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 29th Nov 2016 20:24    Post subject:
Comparison of all the graphics presets in one of the most demanding areas in game.

recording is a 5-7fps hit in this game for me. bit more than in most games.



steam: Drowning witch
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 29th Nov 2016 21:17    Post subject:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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topeira




Posts: 49

PostPosted: Tue, 29th Nov 2016 21:19    Post subject:
Can someone explain to me in super layman's language what is downsampeling, what is considered low or most taxing and how to use it to gain more performance or better image quality along with resolution?

this setting has started to become common in games and i still dont get what it means...
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KillerCrocker




Posts: 20509

PostPosted: Tue, 29th Nov 2016 21:26    Post subject:
Man... that game looks shimmery af. IQ should be a top target for all games nowadays


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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KillerCrocker




Posts: 20509

PostPosted: Tue, 29th Nov 2016 21:26    Post subject:
Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


You kidding right?

I just "overclocked" my 1333mhz to 1600... Not even sure if those are effective working settings as I just changed clock in bios Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Tue, 29th Nov 2016 21:28    Post subject:
Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


Noice.

Can't wait when i upgrade nearly most of my ancient 2500k PC to the present in the near future. Very Happy


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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KillerCrocker




Posts: 20509

PostPosted: Tue, 29th Nov 2016 21:30    Post subject:
Bob Barnsen wrote:
Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


Noice.

Can't wait when i upgrade nearly most of my ancient 2500k PC to the present in the near future. Very Happy

Thats my question.
I upgraded gpu to gtx 1060.
Did not wanted to upgrade anything else because 2500k is keeping very well at 4.5
I might just get new ram or something then... but my mobo dont support more than 1600 I think and I dont see a point in upgrading.
ram is expensive. Even more expensive is new cpu


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"


Last edited by KillerCrocker on Tue, 29th Nov 2016 21:32; edited 1 time in total
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Bob Barnsen




Posts: 31973
Location: Germoney
PostPosted: Tue, 29th Nov 2016 21:32    Post subject:
@KillerCrocker
For me it means upgrading the CPU: Upgrading MOBO and RAM too, and i want to get a new case too. Though might as well upgrade nearly everything grinhurt.

But faster RAM really makes a positive difference in more and more games it seems.

I just remember in Fallout 4 faster RAM helped too.
I think DW benchmarked that too?


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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KillerCrocker




Posts: 20509

PostPosted: Tue, 29th Nov 2016 21:34    Post subject:
Bob Barnsen wrote:
@KillerCrocker
For me it means upgrading the CPU: Upgrading MOBO and RAM too, and i want to get a new case too. Though might as well upgrade nearly everything grinhurt.

But faster RAM really makes a positive difference in more and more games it seems.

I just remember in Fallout 4 faster RAM helped too.
I think DW benchmarked that too?

Thats exactly what I want Crying or Very sad
Fractal define 5, new cpu, mobo, ram and psu on top of that... cause mine is not modular...
But right now I am getting benchmark scores about 85-90% of what I see gtx 1060 does in benchmarks on new rigs... so not sure if its worth it... besides I dont have the cash now... I just bought new apartment and gpu Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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harry_theone




Posts: 11274
Location: The Land of Thread Reports
PostPosted: Tue, 29th Nov 2016 21:45    Post subject:
topeira wrote:
Can someone explain to me in super layman's language what is downsampeling, what is considered low or most taxing and how to use it to gain more performance or better image quality along with resolution?

this setting has started to become common in games and i still dont get what it means...


Downsampling -> Using a higher resolution rendered as a lower one. For example, 4k downsampled to 1080p gives you better visuals than standard 1080p. It's using an internally generated resolution and fits it to your set monitor or set resolution (in this case, the common 1920x1080) Of course, this happens at the cost of performance. The method discussed in here is probably downsampling sub 1080p.

Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


Aww that would suck if it made SUCH a big difference.
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 29th Nov 2016 21:50    Post subject:
KillerCrocker wrote:
Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


You kidding right?

I just "overclocked" my 1333mhz to 1600... Not even sure if those are effective working settings as I just changed clock in bios Laughing


Nah, just take a look. it's quite insane. 25% more GPU usage with faster ram. 20 freaking 5.

now it all makes sense why people on the steam forums are getting sub 60 fps with high end cards. even at lowest settings, 1600mhz ram cannot feed 60 fps to my GPU, and CPU usage rises with many of the settings. so a minimum FPS in the CPU limited areas for people with slow RAM will be very low, probably even in the 40's, regardless of their GPU power.

I've been advising people to steer clear of slow RAM since arma 3 and fallout 4, and it seems as we are now in the bad ports era, where most games are CPU hungry as hell, this becomes even more important.

Glad I upgraded 8gb 1600 to 16gb 2400 in the summer. Smile


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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Tue, 29th Nov 2016 21:51    Post subject:
Man, this game is so fucking good. Very Happy The amount of chaos you can create just by calling the cops on somebody and then calling gangsters on another random pedestrian. Very Happy
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Divvy




Posts: 1464

PostPosted: Tue, 29th Nov 2016 21:59    Post subject:
It really likes hyperthreading too. That's also become more and more common.

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h0rnyfavn
Serial Humper



Posts: 13886

PostPosted: Tue, 29th Nov 2016 22:00    Post subject:
Drowning_witch wrote:


recording is a 5-7fps hit in this game for me


Have u tried recording using quicksync instead of your gpu? I think it should be less demanding coz theoretically it shouldn't affect your CPU and ,obviously, gpu.


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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 29th Nov 2016 22:25    Post subject:
h0rnyfavn wrote:
Drowning_witch wrote:


recording is a 5-7fps hit in this game for me


Have u tried recording using quicksync instead of your gpu? I think it should be less demanding coz theoretically it shouldn't affect your CPU and ,obviously, gpu.


nope, I just use GFE to record. there's a less demanding recording tool out there?

How about that RAM speed difference though, how sick is that Shocked
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Interinactive
VIP Member



Posts: 29477

PostPosted: Tue, 29th Nov 2016 22:37    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 10:16; edited 1 time in total
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h0rnyfavn
Serial Humper



Posts: 13886

PostPosted: Tue, 29th Nov 2016 22:55    Post subject:
Drowning_witch wrote:
there's a less demanding recording tool out there?




It's not about the tool.Geforce experience uses your nvidia GPU to record a game and the more demanding the game and the higher GPU load , the more performance hit you get from recording it.At least it was like this in my experience.

You could try using OBS and set it up to use intel quicksync instead of your dedicated GPU.

It might have a lesser performance hit.


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2) SFFPC (streaming via Moonlight+ Sunshine)
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Drowning_witch




Posts: 10818
Location: Strawberry fields
PostPosted: Tue, 29th Nov 2016 23:03    Post subject:
ah, I see what you mean. well, it's not just GPU load. it depends on the game engine. here, even at lower load, the hit is higher. in some games 1% of gpu is enough. I think I read somewhere it depends on the amount of shader processing in a game. that's the only reason I mentioned it here, because I've not seen a game recorded with shadowplay have this much of a hit.

Will have to compare with OBS in the future though, thx.


steam: Drowning witch
uplay: Haxeety
game completion log:
http://pastebin.com/g6MgD5DV
rig: http://www.userbenchmark.com/UserRun/2090866
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h0rnyfavn
Serial Humper



Posts: 13886

PostPosted: Tue, 29th Nov 2016 23:10    Post subject:
@Drowning_witch

You'll have to enable integrated GPU in bios though and set multi-adapter (or whatever it is called) ON. Oh, and disable preview in OBS, it has a performance hit.+ you can "play" with quicksync recording settings.There are quite a few.


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Breezer_




Posts: 10857
Location: Finland
PostPosted: Tue, 29th Nov 2016 23:33    Post subject:
Finally games are starting to use HT properly (loves extra cores too(, too bad i will never play this shit game.
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bryndza




Posts: 412

PostPosted: Tue, 29th Nov 2016 23:44    Post subject:
Thanks for letting us know Drowning_witch, I was thinking about replacing my slow RAM, now it makes even more sense. Smile

And the game is great, really, I have only played like few story missions so far, I just hang around doing stupid things or just watch the world around me. Some locations in this game are amazing. Cool
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4treyu




Posts: 23243

PostPosted: Tue, 29th Nov 2016 23:54    Post subject:
bryndza wrote:
or just watch the world burn around me.


Fixed Very Happy
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Przepraszam
VIP Member



Posts: 14556
Location: Poland. New York.
PostPosted: Tue, 29th Nov 2016 23:57    Post subject:
This game officially released right?


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jaapie18




Posts: 2468
Location: Holland
PostPosted: Wed, 30th Nov 2016 00:11    Post subject:
Drowning_witch wrote:
KillerCrocker wrote:
Drowning_witch wrote:
just tested RAM speed impact. holy shit. 20+ fps difference between 1600mhz vs 2400mhz. Shocked

uploading vid


You kidding right?

I just "overclocked" my 1333mhz to 1600... Not even sure if those are effective working settings as I just changed clock in bios Laughing


Nah, just take a look. it's quite insane. 25% more GPU usage with faster ram. 20 freaking 5.

now it all makes sense why people on the steam forums are getting sub 60 fps with high end cards. even at lowest settings, 1600mhz ram cannot feed 60 fps to my GPU, and CPU usage rises with many of the settings. so a minimum FPS in the CPU limited areas for people with slow RAM will be very low, probably even in the 40's, regardless of their GPU power.

I've been advising people to steer clear of slow RAM since arma 3 and fallout 4, and it seems as we are now in the bad ports era, where most games are CPU hungry as hell, this becomes even more important.

Glad I upgraded 8gb 1600 to 16gb 2400 in the summer. Smile




Hope they can patch this.
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ixigia
[Moderator] Consigliere



Posts: 65131
Location: Italy
PostPosted: Wed, 30th Nov 2016 00:45    Post subject:
Pursuing 60fps nowadays is a psychological warfare, which feels almost like tilting at windmills.

I have stopped caring in a sense, since when such couch-based games offer no visual advancements whatsoever whilst requiring tonnes of horsepower, I feel the legal right to stand against this insanity, by waiving my beloved 1600Mhz cane no fuck given mode Laughing Mad
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harry_theone




Posts: 11274
Location: The Land of Thread Reports
PostPosted: Wed, 30th Nov 2016 02:16    Post subject:
Przepraszam wrote:
This game officially released right?


No. We're all playing press copies that we got through our super valuable posts on the Hump. Srsly, just read the damn thread or Google.
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