Sniper: Ghost Warrior 3
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loladass




Posts: 62

PostPosted: Thu, 2nd Feb 2017 22:30    Post subject:
some keys:

AR0L2-Q5YK8-LVY8A
TEH9D-94XT3-L7VJW
0N9CK-G6A7A-KD6ME
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sunny4u




Posts: 850

PostPosted: Thu, 2nd Feb 2017 23:39    Post subject:
Beta unlocks in 20 min. Smile
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.Bole




Posts: 225

PostPosted: Fri, 3rd Feb 2017 00:02    Post subject:
lol not available
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DraySpittle




Posts: 1101

PostPosted: Fri, 3rd Feb 2017 01:45    Post subject:
The following is visible once you leave a reply
hidden


Three more codes. If anyone who uses these has a ghost recon beta code I'd be much obliged Smile
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 3rd Feb 2017 02:53    Post subject:
@DraySpittle Thx, took the last one.
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Fri, 3rd Feb 2017 06:28    Post subject:
Thanks for the keys. Took the second one.




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JBeckman
VIP Member



Posts: 34514
Location: Sweden
PostPosted: Fri, 3rd Feb 2017 07:46    Post subject:
http://steamcommunity.com/app/579800/discussions/

http://store.steampowered.com/app/579800

Seems the game has some performance issues going by reviews and forum posts but eh it's beta and they did take a older Cry-Engine build and customized it further so probably nothing new there, reviews are a bit mixed but it seems it's getting some more negative rating ones now that people have spent some more time in-game besides the obligatory minimum for posting a review. Razz
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JackQ
Non-expret in Derps lagunge



Posts: 14108
Location: Kibbutznik, Israel
PostPosted: Fri, 3rd Feb 2017 12:24    Post subject:
prudislav wrote:
From RIN
Quote:
The game uses Denuvo and it seems to be almost completely revamped

Sad

Well,we did have newer versions of Denuvo over and over(32 bit and RE7,RoTR etc..) CPY manage to deal with those just fine so far..

It's hard to tell how hard it will be to crack that version at this point.. only time will tell..

Did they changed the Dbdate files?


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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lolozaur




Posts: 26310

PostPosted: Fri, 3rd Feb 2017 13:17    Post subject:
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 3rd Feb 2017 13:18    Post subject:
Damn this game is baaaaaad


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Sometimes i just want to see NFOHUMP burn \o/
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dannofdawn




Posts: 2227

PostPosted: Fri, 3rd Feb 2017 15:24    Post subject:
GW1 was absolute garbage, GW2 was still shit but a bit better, GW3 could have been the one to finally be at least decent. I guess I thought the trend was heading up, not down, looks like I'm wrong. I mean we all know the performance is going to be garbage when in their own trailers it runs horribly. But it seems their incompetence in programming decent AI and debugging is still there, after 3 FUCKING GAMES + Lords of the Fallen. For fuck's sake they could stay afloat after 3 poorly received games, the least they could do is invest in better programmers and deal with the worst aspects of their previous failures.

Instead they went over ambitious like they have earned it.
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polyluxx




Posts: 350
Location: l.e.
PostPosted: Fri, 3rd Feb 2017 16:25    Post subject:
is it me or looks the game like crap in comparison to the trailers? i mean, wtf? (all on very high)
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flipp




Posts: 1972

PostPosted: Fri, 3rd Feb 2017 17:24    Post subject:
I just killed myself while checking out the damage model, 2 shots to the tire of a truck (doesn't inflate), 1 shot to the mirror (doesn't break or fall off) and then 3 shots to the driver window (simple bulletholes) and boom the car exploded Laughing all done with the silenced pistol btw.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 3rd Feb 2017 17:57    Post subject:
Wow, what a derp game.

- Muddy graphics
- Car controls suck
- narrow FOV that cant be changed
- Climbing animations are so erratic
- Restarting at a checkpoint for some fucking reason marks every enemy then?! Laughing
- Also after doing part of the mission and dieing, when i restarted at a new checkpoint it was nearly directly of an enemy


This series really is crap. Maybe i will still try the isodemo in a year or so.
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lolozaur




Posts: 26310

PostPosted: Fri, 3rd Feb 2017 18:43    Post subject:
will there be open beta for this? didnt got email from them
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garus
VIP Member



Posts: 34200

PostPosted: Fri, 3rd Feb 2017 18:52    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:34; edited 1 time in total
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 3rd Feb 2017 19:10    Post subject:
Oh and i forgot another "feature":
- Zooming in and out has some retarded motion blur attached to it, and FPS also go down from 60 to ~30 every time you zoom in/out Laughing


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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lolozaur




Posts: 26310

PostPosted: Fri, 3rd Feb 2017 19:55    Post subject:
nvm seems there will be an open beta

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KillaSeven




Posts: 1015
Location: Germany
PostPosted: Sat, 4th Feb 2017 05:31    Post subject:
Anyone got any keys left? Didnt get an invite Sad


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blackeyedboy




Posts: 9614
Location: Transylvania
PostPosted: Sat, 4th Feb 2017 09:55    Post subject:
Played a bit this beta.

I kinda like the 'muddy' look of the world and, overall, I could be interested in the game. I am so fucking tired of bright, colored, high-contrast, rainbow derp graphics... !

Game ran almost perfect on my system (all maxed out, only shadows on medium). "Almost", because I too had that zoom stuttering.

Would keep an eye on this, but Denuvo won't let me, so... I guess it's au revoir until CPY gives us a isodemo to try before buying.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Sat, 4th Feb 2017 10:37    Post subject:
Horrendous performance, a dozen equipment wheels where I constantly forget what's the freakin' heal button because I have other 20 binds (which is not a bad thing if done right) that activate 20 other individual things (again, not a bad thing if done right). The FOV makes my head hurt, the head bobbing makes my head hurt, the 3 steps I have to take to save settings makes my head hurt, the oblivious but obviously using xray goggles AI makes my head hurt...it could have been a good game, but it really isn't. Perhaps using Cry Engine wasn't such a great idea.




R7 2700x @4GHz / MSI B450 Tomahawk / beQuiet! Dark Rock 4 / 32GB @3000 MHz / MSI RTX 2060 Gaming Z / Samsung 850 EVO 250GB / Western Digital 1TB / Fractal Design Meshify C Dark / SuperFlower Leadex Gold 650W / DELL whatever 27 inch IPS

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ixigia
[Moderator] Consigliere



Posts: 64932
Location: Italy
PostPosted: Sun, 5th Feb 2017 17:53    Post subject:
Damn, it's a CI game alright. As per tradition, the CImen give absolutely zero fucks about proper coding, and this one indeed isn't the exception. Razz A technical monstrosity that despite using the Cryengine 3, looks and runs considerably worse than the four years old Crysis 3

The LOD management comes straight from the early 2000s, coupled with hit and miss first person animations, rough (really rough) movements, cromatic aberration, fixed low FOV and a mental performance that always plummets near the objective zones no matter the setting used. The AI is bipolar as well, enemies either have no clue or magically know your exact position heading to it like a flock of triggered parrots, the open world Far Cry-like structure is static and mostly a gimmick that forces you to use fast-travel instead.

And yet, you know what, in my opinion this is still a better Ghost Wa..Recon..ish game than Ubisoft's ludicrous attempt, which tells a lot about the 'quality' of that thing. Both sneaky sniping and gunblazing can be entertaining in a vintage way (the game gives you freedom to do whatever you want, unlike the previous Ghost Warriors), the Cold-War atmosphere is far better than the silly machogringo latino one, and despite the derp nextgen tags and all the arcade modern usual aberrations it's got a more 'serious' feel to it. Nowhere near being a simulator (that goes without saying) and pretty much broken, but it's not that terrible. Worth an isodemo when it comes out.
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randir14




Posts: 4950

PostPosted: Mon, 6th Feb 2017 02:21    Post subject:
Not looking good

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harry_theone




Posts: 11150
Location: The Land of Thread Reports
PostPosted: Mon, 6th Feb 2017 04:38    Post subject:
WAB, eww Evil or Very Mad
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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Mon, 6th Feb 2017 05:15    Post subject:
Haha.. Oh man that is brutal...


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Nodrim




Posts: 9324
Location: Romania
PostPosted: Mon, 6th Feb 2017 09:11    Post subject:
I think it was decent. I didn't have any expectations going in, but it wasn't horrible. Sure it's full of glitches (especially visual), the animations are choppy and the production value is not the greatest, but the level design seems ok, you die fast and there is an internal economy that makes you pay for your mistakes, even if just a little. I haven't played anything from CI Games aside of Lords of the Fallen, but I think there is plenty of time to fix some of the more obvious issues we've seen during this beta weekend.
What scares me the most is the map size, it looks really small and I'm afraid certain areas will be reused for main missions, TPP style.
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briangw




Posts: 1750
Location: Warren, MN
PostPosted: Tue, 7th Feb 2017 16:20    Post subject:
And WTF is going on with tagging baddies with your drone like a sniper on a building but when you look through your scope, you don't see him?
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 6th Mar 2017 10:39    Post subject:
Quote:
We delayed the launch of #SGW3 until April 25th, 2017 to implement the feedback gathered from #SGW3Beta.

https://twitter.com/SGW3Game/status/838661886296096768

Quote:
“We’ve worked tirelessly creating a whole new Sniper Ghost Warrior experience set in an ambitiously crafted open world new to the series,” said said Marek Tyminski, CEO of CI Games.
“While it’s an unfortunate decision to delay the game one last time, we believe these final changes will result in a better experience for players worldwide on day one. Thank you for your patience – we know the wait will be worth it.”

http://sniperghostwarrior3.com/blog/2017/03/06/sniper-ghost-warrior-3-delayed-april-25-2017/
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EyePatchLives




Posts: 5666
Location: Israel.
PostPosted: Mon, 6th Mar 2017 10:49    Post subject:
"ambitiously crafted open world" Laughing

Unless they can scrap the whole game and rebuild it in 3 weeks, I don't think it's going to matter.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 6th Mar 2017 17:42    Post subject:
Hopefully the delay really is for polishing the game.
Not some other bullshit.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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