Battlefield 1
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zellar




Posts: 1553

PostPosted: Sun, 5th Feb 2017 18:40    Post subject:
well said Mr Barnsen!! Agree 100%


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KillerCrocker




Posts: 20501

PostPosted: Sun, 5th Feb 2017 19:55    Post subject:
yay! Finally I can play sp


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ace2kx




Posts: 1992

PostPosted: Sun, 5th Feb 2017 20:43    Post subject:
Great release mens!
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Sin317
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PostPosted: Sun, 5th Feb 2017 21:20    Post subject:
ace2kx wrote:
Great release mens!


You're welcome!
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Sun, 5th Feb 2017 21:22    Post subject:
Nice rel CPY, spanx lads!

EA Star Wars Battlefront next, plz? Everything Went Better Than Expected
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prudislav
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PostPosted: Sun, 5th Feb 2017 21:26    Post subject:
chocorange wrote:
EA Star Wars Battlefront next, plz? Everything Went Better Than Expected

why? Offline bot skrimish is limited only to 2modes and doesnt even work on dlc maps and progression mechanics are disabled
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Sun, 5th Feb 2017 21:42    Post subject:
pay 3.99$ for EA Access and play for a month and then realise that it's boring Smile
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VonMisk




Posts: 9467
Location: Hatredland
PostPosted: Sun, 5th Feb 2017 22:23    Post subject:
Why release this and not focus on Dishonored 2? Sad


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 5th Feb 2017 22:45    Post subject:
VonMisk wrote:
Why release this and not focus on Dishonored 2? Sad

Because they are training to release ME4 shortly after release. Mad


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thudo




Posts: 6309
Location: Mellonville North, Canada
PostPosted: Mon, 6th Feb 2017 02:41    Post subject:
Release Name: Battlefield.1.REPACK-CPY
Size: 38 GB


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 6th Feb 2017 09:24    Post subject:
Also:
CPY wrote:
shitt happens.



Don't know if it a new hint or it's just too soon.


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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CaptnNemo




Posts: 909

PostPosted: Mon, 6th Feb 2017 10:33    Post subject:
JackQ wrote:
Also:
CPY wrote:
shitt happens.



Don't know if it a new hint or it's just too soon.


I'm thinking more of a reaction to their bugged out installer in their original release...In my opinion!


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russ80




Posts: 4679
Location: Romania
PostPosted: Mon, 6th Feb 2017 11:58    Post subject:
My god, this game's graphics So Much Win thought 4k wouldnt matter but this looks 10 times better on tv than on my ultrawide ( prolly cause of the va panel vs ips too, and higher contrast etc).

I'm sitting here and can't believe how this is running realtime while looking like cgi.


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Sin317
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Location: Geneva
PostPosted: Mon, 6th Feb 2017 12:25    Post subject:
Yeah, they made a great engine, that's for sure.

Now if only they would focus on more content next time Smile
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KillerCrocker




Posts: 20501

PostPosted: Mon, 6th Feb 2017 20:42    Post subject:
The game is pretty fun to play.
I've finished 3 campaigns so far and I still think intro was the best.

Graphics are great in grand scheme but seem very uneven especially in interiors. And the game makes me kinda dizzy. Not sure what is going on there.

Sound is exactly the same as in every BF game. That means everything sounds the same


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 6th Feb 2017 20:53    Post subject:
KillerCrocker wrote:
Sound is exactly the same as in every BF game. That means everything sounds the same

Laughing Wat
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KillerCrocker




Posts: 20501

PostPosted: Mon, 6th Feb 2017 20:59    Post subject:
Bob Barnsen wrote:
KillerCrocker wrote:
Sound is exactly the same as in every BF game. That means everything sounds the same

Laughing Wat

The only bf whioch sounded better was bad company 2.

All else I found that every gun sounds exactly the same. Reverb is always the same. It just have that battlefield sound.
One thing that is impressing is difference in reverb between out and indoors.


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 6th Feb 2017 21:05    Post subject:
@KillerCrocker
I wouldn't say the weapons sound the same.
But from the bit i played i noticed that even the heavy guns miss some bass in their sounds. Sad
For example the tank cannon or the minigun sounded rather weak.

I'm pretty sure weapons sounded much better in previous BF games.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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red_avatar




Posts: 4567

PostPosted: Mon, 6th Feb 2017 22:16    Post subject:
I finally started playing BF1 again (I didn't like my first few games when I bought it on release) and found my favorite class: the support class. With a scoped SMG, I'm kicking major butt - always end up in top 5 in Conquest, usually in top 3 depending on how good my squad is. It's a very balanced class - good gun against infantry, mine grenade and crossbow against vehicles and the gun is good against planes as well! I can't get into Assault class though - its guns are shit even though its special gear is quite handy.
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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Tue, 7th Feb 2017 00:08    Post subject:
@KillerCrocker How does someone that doesn't notice a difference from 30 to 60 fps know the sound of a gun being fired well enough to compare it? Cool Face
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chocorange
Banned



Posts: 46
Location: Moscow
PostPosted: Wed, 8th Feb 2017 19:37    Post subject:
prudislav wrote:
chocorange wrote:
EA Star Wars Battlefront next, plz? Everything Went Better Than Expected

why? Offline bot skrimish is limited only to 2modes and doesnt even work on dlc maps and progression mechanics are disabled


I hear what yr saying my Lord but 1) why not, since we have Battlefield1 now, 2) it's not as if anyone w/ two braincells to rub together will actually buy that shit from EA anyway and 3) I'd like to have access to the complete game assets so I can work on modding the TIE cockpits (and hopefully more) into the X-Wing Alliance mod Tie Fighter Total Conversion. And hey, even if a crack just allows us to explore Hoth in a TIE fighter or Imperial Walker and not do much else, that's all I'd really be interested in anyway.
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Kanint




Posts: 2356

PostPosted: Wed, 8th Feb 2017 19:44    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Thu, 16th Feb 2017 02:02    Post subject:
Despite all the attempts to revitalize the dead, the solemn final sound of the cpyingle player is still the one of a sad trombone Dude Weep
The graphics are gorgeous, the optimization is solid, the attempt to introduce the strong emoschunal narration and diverse stories is (somewhat) involving in its over-the-top banality, but for me it's a bricolage that kinda soiled itself.

The main problem is that behind the prettiness of the levels there's always a simplistic and straightforward/lazy design, with the introduction of a broken 'next gen' tacked on stealth with bipolar AI and gameplay bits existing solely to trigger the omnipresent bik cutscenes and tease cinematic scripts like in one of the millions of shakin' Cowabooties around. Sad Laughing
It can have its moments, and the overall result isn't an abysmal one, just extremely short and painfully insipid.

It was still better than BF3/4's campaigns of course (then again, not having any campaign at all is better than those ) but I feel like the dilemma applies here as well. There is simply no talent for quality single player contents at Dicea (unlike Respawn with their surprising Titanfall 2), they should ditch the entire circus and save those resources for the MP, although they already save enough resources by shrinking contents from the getgo.
I'll grab it for the multiplayer one day, when it's cheap enough to happily pop up in the recycle bin, hopefully there will still be someone playing it unlike its poor special Jabba brother.



Random creations of an insane mind / Screens from Bulgaria [Early Access]


Last edited by ixigia on Thu, 16th Feb 2017 02:42; edited 1 time in total
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Kanint




Posts: 2356

PostPosted: Thu, 16th Feb 2017 02:25    Post subject:
It looks like the SP maps are being recycled into free MP maps. It's something the developers said they wanted to do after they released the first free map, so the SP might be useful in the future. Recycling assets for free maps and creating new assets for paid map is what a lot of people wanted, so it would be cool to see it.

I also imagine it's hard to get funding for a game that looks as gorgeous as BF1 if you don't tell the publisher "we're doing a SP mode too".
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Hfric




Posts: 12017

PostPosted: Thu, 16th Feb 2017 08:13    Post subject:
ixigia wrote:
Despite all the attempts to revitalize the dead, the solemn final sound of the cpyingle player is still the one of a sad trombone Dude Weep
The graphics are gorgeous, the optimization is solid, the attempt to introduce the strong emoschunal narration and diverse stories is (somewhat) involving in its over-the-top banality, but for me it's a bricolage that kinda soiled itself.

The main problem is that behind the prettiness of the levels there's always a simplistic and straightforward/lazy design, with the introduction of a broken 'next gen' tacked on stealth with bipolar AI and gameplay bits existing solely to trigger the omnipresent bik cutscenes and tease cinematic scripts like in one of the millions of shakin' Cowabooties around. Sad Laughing
It can have its moments, and the overall result isn't an abysmal one, just extremely short and painfully insipid.

It was still better than BF3/4's campaigns of course (then again, not having any campaign at all is better than those ) but I feel like the dilemma applies here as well. There is simply no talent for quality single player contents at Dicea (unlike Respawn with their surprising Titanfall 2), they should ditch the entire circus and save those resources for the MP, although they already save enough resources by shrinking contents from the getgo.
I'll grab it for the multiplayer one day, when it's cheap enough to happily pop up in the recycle bin, hopefully there will still be someone playing it unlike its poor special Jabba brother.

yeah it had a solid campaign , similar to BF Hardline


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 16th Feb 2017 17:49    Post subject:
Hfric wrote:
ixigia wrote:
snip

yeah it had a solid campaign , similar to BF Hardline

Laughing


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StEFaN7




Posts: 5861
Location: them swamps
PostPosted: Thu, 16th Feb 2017 18:35    Post subject:
i guess they do campaigns just for nice trailers


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monk3ybusin3ss




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PostPosted: Fri, 17th Feb 2017 23:24    Post subject:
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blackeyedboy




Posts: 10099
Location: Transylvania
PostPosted: Sat, 18th Feb 2017 08:41    Post subject:
^ So nothing new, meh.


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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Mon, 20th Feb 2017 11:05    Post subject:
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