Tales of Berseria
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AmpegV4




Posts: 6248

PostPosted: Tue, 21st Feb 2017 12:15    Post subject:
Sorry guys looks like I'll have an unpopular opinion in this thread, but with this game, i would honestly prefer to just watch it as a movie. The story and characters are entertaining but the entire game can be defeated with an autohotkey script to press one button.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Tue, 21st Feb 2017 13:13    Post subject:
@AmpegV4

Quote:
i would honestly prefer to just watch it as a movie.


Same here Very Happy Well, not a movie but a tv series (12 episodes)


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

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DCB




Posts: 5410

PostPosted: Tue, 21st Feb 2017 13:30    Post subject:
AmpegV4 wrote:
the entire game can be defeated with an autohotkey script to press one button.

That's not exactly a new thing though. I remember leaving Tales of Vesperia running overnight with a button held down with a rubber band to get some achievement (one of those giganto monsters would spawn infinite adds).

Edit: Ah, that was it. Rita casting Tidal Wave for 8 hours.

Blah, blah, blah...TIDAL WAVE!
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Przepraszam
VIP Member



Posts: 14488
Location: Poland. New York.
PostPosted: Wed, 22nd Feb 2017 01:24    Post subject:
I just got the hoverboard? Greatest thing ever fucking invented in this game.


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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Wed, 22nd Feb 2017 17:35    Post subject:
What is wrong with you people... watching the game as a movie?

I am still playing it now, and I certainly don't see why you would want to autohotkey the game - I find some of the larger bosses quite challenging, but then I actually play the game to enjoy it, not to complete it asap.


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 22nd Feb 2017 23:48    Post subject:
AmpegV4 wrote:
he story and characters are entertaining but the entire game can be defeated with an autohotkey script to press one button.

I could really understand this comment on a musou game (which is pretty uch basef just on combo chains and cycling them) ... bu not really with tales (its imo much more closer to aspectacle fighters than to musou games)... yeah in theory you could powergame through the game with press of a single button, but why would anyone do that?? Its so not fun and so uneffective .. Rolling Eyes

Meseder wrote:
I remember in older FF games you actually had to think and plan what's your next move is going to be, but this is just pure nonsense and waste of time.

just FYI ... FF is completely different genre


Last edited by prudislav on Thu, 23rd Feb 2017 01:28; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Thu, 23rd Feb 2017 00:31    Post subject:
I'm not talking about powergaming here, I'm talking about gameplay lacking any challenge, depth to keep me interested in participating.

I like:
The Characters,
The Setting,
How the story is unfolding,
Presentation is passable.

The gameplay is just boring though, here is every battle in the game on intense difficulty:
press button to check enemies.. oh 'weak to hidden artes' / 'martial artes' etc.
press button over and over to use 'hidden artes' / 'martial artes'.. win game.
+ 100 hours later, are you kidding me??

Fuck me - I've even skipped 70% of these boring ass battles and I'm under levelled 5-10 levels on enemies, still owning everything effortlessly.
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Meseder




Posts: 170

PostPosted: Thu, 23rd Feb 2017 00:56    Post subject:
I have to agree - the game has heart, but the combat is fucking terrible. About 10 hours into the game, I was just standing there without attacking, watching 3 other members cleaning up the place, winning one fight after another. There's no thinking involved, no depth at all and I haven't even died once.

What the hell happened to these RPG's? I remember in older FF games you actually had to think and plan what's your next move is going to be, but this is just pure nonsense and waste of time.
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tet666




Posts: 5090

PostPosted: Thu, 23rd Feb 2017 10:05    Post subject:
Meseder wrote:
I have to agree - the game has heart, but the combat is fucking terrible. About 10 hours into the game, I was just standing there without attacking, watching 3 other members cleaning up the place, winning one fight after another. There's no thinking involved, no depth at all and I haven't even died once.

What the hell happened to these RPG's? I remember in older FF games you actually had to think and plan what's your next move is going to be, but this is just pure nonsense and waste of time.



Sure you can do that with normal monster encounters but it takes longer and it's boring, you can do that in every Tales game, Star Ocean or whatever if you want, in fact i can't remember many JRPGs with hard normal monster/rnd encounters at all, it's mostly just press X for FFs (i don't know what you remember but not a single one was actually hard in that regard),DQs, other JRPGs and if it isn't they have some easily exploitable pattern ala SMT/Persona,FFX.
Bosses take a bit more strategy this game has way more battle mechanics then any other entry in the series i think and if it's still too easy unlock the hardest difficulty and play on that.
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Thu, 23rd Feb 2017 14:47    Post subject:
Unlocking the hardest difficulty level requires fighting a certain battle though which if you're not observant that's going to be a pain, otherwise it's pretty easy.
 Spoiler:
 


Can also put difficult to the easiest and eliminate all pesky resistances and this fight becomes a total joke but on the flip side eliminating resistances also eliminates weaknesses so you can't combo those for getting a very high overall battle rating or score points which is useful if you're planning on a NG+ run.

 Spoiler:
 

(At least upgrading the shop level this time is universal for each store in the game and not just one that one shopkeeper but it's still extremely costly to max this out.)
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 23rd Feb 2017 14:51    Post subject:
some hardcore antipiracy methods in the ToBfix mod Very Happy

Code:
  if (config.render.osd_disclaimer)  {
    SKX_DrawExternalOSD -----------Removed to save space-------
  }
  else {
    typedef uint32_t (__stdcall *SK_Steam_PiratesAhoy_pfn)(void);
    static SK_Steam_PiratesAhoy_pfn SK_Steam_PiratesAhoy =
      (SK_Steam_PiratesAhoy_pfn)
        GetProcAddress (GetModuleHandle (config.system.injector.c_str ()), "SK_Steam_PiratesAhoy");
    if (SK_Steam_PiratesAhoy () != 0x00)    {
      SKX_DrawExternalOSD    ("ToBFix", "Pirates Run at 45 FPS!");
      SK_GetCommandProcessor ()->ProcessCommandLine ("TargetFPS 45.0");
    }-

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DCB




Posts: 5410

PostPosted: Thu, 23rd Feb 2017 15:02    Post subject:
If a modder wants to get on his high horse about piracy and stop his mod from working on pirated copies, then more power to him. But if his mod is deleting files then it is malware.
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Przepraszam
VIP Member



Posts: 14488
Location: Poland. New York.
PostPosted: Thu, 23rd Feb 2017 22:33    Post subject:
DCB wrote:
If a modder wants to get on his high horse about piracy and stop his mod from working on pirated copies, then more power to him. But if his mod is deleting files then it is malware.


Dude can get literary fucked. I have never seen anyone so butthurt? And he is not even dev for the game?!?!


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 23rd Feb 2017 23:13    Post subject:
What a cunt.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Stormwolf




Posts: 23683
Location: Norway
PostPosted: Thu, 23rd Feb 2017 23:31    Post subject:
They sure have done it again. What a terrible protagonist.. AGAIN! Usually its male characters and the japanese seem have some law where young male protagonists have to be inhumanly good just to steer young boys in the right direction in life or something Laughing, but now we got a female and it's suddenly not like that. But this girl.. She should lighten the fuck up once in a while. She's so utterly depressingly boring and given Tales track record of character development, i doubt she'll develop a personality anytime soon.
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tet666




Posts: 5090

PostPosted: Thu, 23rd Feb 2017 23:43    Post subject:
Stormwolf wrote:
They sure have done it again. What a terrible protagonist.. AGAIN! Usually its male characters and the japanese seem have some law where young male protagonists have to be inhumanly good just to steer young boys in the right direction in life or something Laughing, but now we got a female and it's suddenly not like that. But this girl.. She should lighten the fuck up once in a while. She's so utterly depressingly boring and given Tales track record of character development, i doubt she'll develop a personality anytime soon.


I don't see it she's a perfectly fine protagonist probably one of the best the series had and how the fuck should she lighten up? Her brother was fucking murdered by her brother in law she trusted very much, sry but that's just a very moronic statement, in this case her mood and how she is consumed by her thirst for revenge makes perfect sense. Looking around your opinion also seems to be rather unique, it seems more to me like if something doesn't fit your personal tastes it has to be terrible or something.
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Stormwolf




Posts: 23683
Location: Norway
PostPosted: Thu, 23rd Feb 2017 23:56    Post subject:
You don't often see characters with tragic pasts being this one dimensional. She's mad, i get it. She wants revenge, i get it. But does she have to brood 24/7 for whats likely months/years? absolutely fucking not.
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tet666




Posts: 5090

PostPosted: Fri, 24th Feb 2017 00:20    Post subject:
Stormwolf wrote:
You don't often see characters with tragic pasts being this one dimensional. She's mad, i get it. She wants revenge, i get it. But does she have to brood 24/7 for whats likely months/years? absolutely fucking not.


That doesn't make any sense as i said her mood makes perfect sense in this situation after all the terrible shit that happened to her on top of that she is not even human anymore.
Actually maybe you should tell that to Shakespeare too, Hamlet acts exactly like that as well after his Father was murdered by his Uncle, such a terrible character Rolling Eyes
It's fine if you personally don't like protagonists like that but that's just your taste and doesn't make them terrible.
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Przepraszam
VIP Member



Posts: 14488
Location: Poland. New York.
PostPosted: Sun, 5th Mar 2017 18:29    Post subject:
Just finished. Game was pretty good overall and combat was way better then ToZ.
8/10


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ZezoS




Posts: 1937

PostPosted: Sun, 5th Mar 2017 19:12    Post subject:
Stormwolf wrote:
You don't often see characters with tragic pasts being this one dimensional. She's mad, i get it. She wants revenge, i get it. But does she have to brood 24/7 for whats likely months/years? absolutely fucking not.

She does lighten up later in the game after some events. But it is very late in the game tho.

I do find refreshing how they didn't cave in to the SJW and put a black/gay/trans token character in the game like everyone is doing nowadays. Apparently, Japan doesn't give a fuck to race and gender baiting Laughing Laughing
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Sun, 5th Mar 2017 20:59    Post subject:
There is a bit of the whole "independent strong woman." thing going on but it's also somewhat more traditional (Growing up, becoming independent, finding your place and such things.) and I don't think there's a single black person in the entire game even for the southern islands, might be some same sex relations though but relationship details are handled pretty carefully and without going too in depth into it as is romance though there's some skits about those topics but in a more humorous tone usually.

As for Velvet she kinda broke.

(Generic game spoilers.)
 Spoiler:
 



EDIT: Characters are young adults / teens too as is the target audience so the game has some darker moments but it's not overly complex or going for some more mature themes or what to call it though it has it's moments, guess it varies from each installment in the Tales series but Symphonia had the whole "inferior being." half-elven racial superiority thing so the games can start out cheery and then do a complete turn and then some other twists, I haven't played too many of these games myself though but from what I've read this is one of the darker stories throughout the entire series although it has lighter moments too.

I guess part of that is the ratings being a bit stricter in Japan with certain themes like violence (Depiction of blood and gore for example.) from my understanding of it but eh it worked pretty well for a JRPG and it does improve over Zestiria though it's a lengthy game so it takes a while for character development to kick in and the backstory events and what not to trigger.
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tet666




Posts: 5090

PostPosted: Mon, 6th Mar 2017 09:12    Post subject:
JBeckman wrote:
There is a bit of the whole "independent strong woman." thing going on but it's also somewhat more traditional (Growing up, becoming independent, finding your place and such things.) and I don't think there's a single black person in the entire game even for the southern islands, might be some same sex relations though but relationship details are handled pretty carefully and without going too in depth into it as is romance though there's some skits about those topics but in a more humorous tone usually.

As for Velvet she kinda broke.

(Generic game spoilers.)
 Spoiler:
 



EDIT: Characters are young adults / teens too as is the target audience so the game has some darker moments but it's not overly complex or going for some more mature themes or what to call it though it has it's moments, guess it varies from each installment in the Tales series but Symphonia had the whole "inferior being." half-elven racial superiority thing so the games can start out cheery and then do a complete turn and then some other twists, I haven't played too many of these games myself though but from what I've read this is one of the darker stories throughout the entire series although it has lighter moments too.

I guess part of that is the ratings being a bit stricter in Japan with certain themes like violence (Depiction of blood and gore for example.) from my understanding of it but eh it worked pretty well for a JRPG and it does improve over Zestiria though it's a lengthy game so it takes a while for character development to kick in and the backstory events and what not to trigger.


Yeah it's probably the longest Tales game so far (not counting extra stuff i think Graces F was even longer in that regard) just the main story alone took me around 60 hours.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 16th Apr 2017 17:49    Post subject:
So, just started playing the CPY version.

Arrived at that scene in the beginning, and the censored cutscene plays, WTF?!

How can i turn the CPY release to uncensored? Sad
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Sun, 16th Apr 2017 18:05    Post subject:
You don't, or at least not easily from my understanding of this thing and how it works.

Primarily it's down to how only the PS3 and PS4 Japanese versions of the game have these changes so the PC version will be using the alternate cutscene.

It's not a pre-rendered file either but a in-engine scene so modding it is likely close to impossible.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 16th Apr 2017 18:09    Post subject:
@JBeckman
Ah goddamn, that sucks.
But thanks for clarification. Sad

Are there more alternate scenes in the game besides that one?
I only knew of this one, so i noticed it of course.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Sun, 16th Apr 2017 18:25    Post subject:
Far as I know it's only that scene, even the text references will describe him being stabbed by a sword and not impaled indirectly via magic because they couldn't be bothered to alter that.


EDIT: Oh and the JP and Eng voices have separate scripts so if you use JP voices then due to lack of Q&A there's numerous typos and other grammar errors though most of them are pretty small but a couple of scenes get a bit weird particularly later on in the game.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 17th Apr 2017 11:09    Post subject:
So uh, what stops me from basically spamming that LT-button Claw-attack in fights against trash mobs? Confused

Seeing how i start new fights with the same amount of souls anyways.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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Posts: 34974
Location: Sweden
PostPosted: Mon, 17th Apr 2017 14:10    Post subject:
It drains a lot of health, early on it works well enough but later battles make it a bit tougher as enemies can take more damage and have access to more effective spells to counter your character.

There's also incentives to up the difficulty level above normal for some of those glacite stones to take effect and also for grinding up the battle grade points which are used both for New Game+ and also for the equipment mastery progression.


Once you start using dark bottles and fighting in deadly encounters (Two mobs close together in a dark cloud.) things get a lot more challenging but it also gives a massive amount of gold, XP, grade and item rewards.
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 17th Apr 2017 16:38    Post subject:
Yeah, it's advised to play as high a difficulty level as you can manage. Much later on in the game, with the exception of bosses, it's incredibly trivial to spam the claw moves, and win fights with ease.

My advice, is to cycle through all the different characters. Some of the magic users are VERY challenging I found, and yet still have great move sets, and coupled with swapping to another character during a combo.. it can be much more satisfying than just sticking with Velvet.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Prandur




Posts: 2685

PostPosted: Mon, 17th Apr 2017 18:20    Post subject:
I felt that cycling through at least some characters was a must at the highest difficulty... the chars I used the most were one magic-user whose "r" move could cancel all spellcasts and had an excellent meteor move, and Velvet.
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