Stationeers (Dean Hall, DayZ creator) [Early Access Forever]
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Kurosaki




Posts: 5673
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PostPosted: Thu, 18th Jun 2015 16:53    Post subject: Stationeers (Dean Hall, DayZ creator) [Early Access Forever]


Quote:
“Inspired by the beloved Space Station 13, Stationeers puts you in control of the construction and management of a space station either by yourself in single-player, or online with your friends. Complex systems around atmospherics, power generation, medical, agriculture, food, and gravity require your thought and management at all times.”



------------------------------

The previous project (Ion) is stillborn (of course)

DayZ creator Dean Hall has been working with technology company Improbable on a new game. At Microsoft's E3 press conference today, he revealed that Ion is an "emergent narrative massively-multiplayer online game"—well, that's not unexpected from Hall.

Quote:

"Players will build, live in and inevitably die in huge floating galactic constructions as humanity makes its first steps colonizing the universe," according to the trailer description. "Technology from Improbable allows ION to have a massive interconnected universe with fully simulated environments such as power grids, air pressure and heat; all to help stave off the unending vacuum of space."


Devs: Improbable
Website: http://improbable.io/



It's supposed to be like FTL / Space Station 13...

Expect a 3 year early access alpha game.


Last edited by Kurosaki on Thu, 18th Jun 2015 19:01; edited 1 time in total
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moosenoodles




Posts: 18411

PostPosted: Thu, 18th Jun 2015 16:58    Post subject:
Improbable...


and how to take the opening of the film contact.

shame on you dean hall.
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tet666




Posts: 5090

PostPosted: Thu, 18th Jun 2015 17:46    Post subject: Re: "Ion" space sim. mmo by Dean Hall (DayZ creato
Kurosaki wrote:

Expect a 3 year early access alpha game.


This and of course he will abandon the project again after it is half finished and leave it to some amateurs to finish (not that this will work out see DayZ).
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Paintface




Posts: 6877

PostPosted: Thu, 18th Jun 2015 17:59    Post subject:
Dayz mod was great , and he only went for a limited time to bohemia. and stayed a lot longer that intended for the project. I also give dayz credit for the revival of PC gaming. yup i said it. before Dayz we barely had ports and if we had ports they were really shoddy. cause of Dayz PC gaming got back into the focus cause of the millions that got a pc or back on their pc to play a exclusive PC game/mod. And that fact showed publishers its worth releasing for PC and that there is money to be made. haters gonna hate.
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sabin1981
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PostPosted: Thu, 18th Jun 2015 18:01    Post subject:
Paintface wrote:
I also give dayz credit for the revival of PC gaming. yup i said it. before Dayz we barely had ports and if we had ports they were really shoddy. cause of Dayz PC gaming got back into the focus cause of the millions that got a pc or back on their pc to play a exclusive PC game/mod. And that fact showed publishers its worth releasing for PC and that there is money to be made. haters gonna hate.








Last edited by sabin1981 on Thu, 18th Jun 2015 18:04; edited 2 times in total
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tonizito
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PostPosted: Thu, 18th Jun 2015 18:03    Post subject:
More unfinished early access crapzorz from this bogan LOL


boundle (thoughts on cracking AITD) wrote:
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ZezoS




Posts: 1937

PostPosted: Thu, 18th Jun 2015 18:05    Post subject: Re: "Ion" space sim. mmo by Dean Hall (DayZ creato
Kurosaki wrote:
DayZ con artist Dean Hall

fixed
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zipfero




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PostPosted: Thu, 18th Jun 2015 18:06    Post subject:
Guaranteed never completed Laughing


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deadpoetic




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PostPosted: Thu, 18th Jun 2015 18:07    Post subject:
Dont forget he'll take a 6months break to climb a dumbass mountain!!!
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shole




Posts: 3363

PostPosted: Thu, 18th Jun 2015 18:50    Post subject:
apparently it's basically a 3d hd remake of space station 13



it's got the potential to be a much earlier and better smallest viable product than dayz, but it remains to be seen how they implement features into it
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Drowning_witch




Posts: 10818
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PostPosted: Thu, 18th Jun 2015 19:28    Post subject:
even their company name is trolling the hordes of idiots that will buy this and defend its forever early access in forums Aww Yeah


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Silent_Lurker




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PostPosted: Thu, 18th Jun 2015 19:34    Post subject:
"Ion" space sim.

So Much Win



mmo by Dean Hall (DayZ creator)

Okay


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Immunity




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PostPosted: Thu, 18th Jun 2015 19:59    Post subject:
Dean "take the money and run" Hall. This fucker should have been hung.


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Ghworg




Posts: 923

PostPosted: Thu, 18th Jun 2015 20:14    Post subject:
Silent_Lurker wrote:
"Ion" space sim.

So Much Win



mmo by Dean Hall (DayZ creator)

Okay


Laughing That's how i felt when reading it
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Fri, 19th Jun 2015 00:08    Post subject: Re: "Ion" space sim. mmo by Dean Hall (DayZ creato
Kurosaki wrote:
Devs: Improbable
Website: http://improbable.io/

Well, at least they've chosen a fitting name for the job Smile Laughing
Unfinished space games is the new trend now, this is the right thing to do! - said good ol' Dean while looking at himself in the mirror xD

Hopefully the new Steam refund policy will come in handy for those who once again will fall for it Cool Face
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Morphineus
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PostPosted: Fri, 19th Jun 2015 00:14    Post subject:
Laughing

Maybe this time he'll finish something. Razz


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prudislav
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PostPosted: Tue, 7th Mar 2017 14:52    Post subject:
Morphineus wrote:
Laughing

Maybe this time he'll finish something. Razz


nope its dead Twisted Evil

Quote:
"I want a game that is not a game," he said. "I want a game that is a universe. A universe built not on scripts or quests, but on the laws of physics, biology, and chemistry. A simulation MMO that explores mankind's expansion into space; the chance to be a pioneer in a harsh universe swamped with the risk of death yet peppered with the havens of fortune."

It was a prototype Hall said he had been working on for a year, and would be a collaboration between RocketWerkz, Hall's studio in New Zealand, and Improbable, a company with an ambitious SpatialOS game engine, in London.

Here's Improbable:

"Ion was initially conceived as a project for co-development between Improbable and RocketWerkz. A lot has changed since then," the statement, sent to Eurogamer, read. "Dean Hall moved back to New Zealand from London, RocketWerkz has started work on a number of other games, and we have grown increasingly into a platform for games to be deployed on.

"We can definitely say that Improbable is not currently working on Ion. However, we have not previously commented on and cannot now comment on RocketWerkz' current or future plans.

"We are focussed on making SpatialOS available to developers, and supporting developers such as Bossa Studios and our SpatialOS Games Innovation Program partners as they make games on our platform. We currently have no plans to develop or release a game ourself."

Here's Dean Hall:

"We're not actively working on Ion, no," he told me in an interview. "I am not involved in that, no. Nor is RocketWerkz studio in New Zealand."

I asked him how long Ion had not been an active project for him and he said since he moved back to New Zealand in August-October last year.

"When I look at Ion," he added, "Ion could only happen with a company like Improbable, with the scale of technology like that, and that's not a game we could do alone."

With the collaboration at an evident end and Improbable having "no plans to develop or release a game ourself", Ion's fate, then, appears sealed.

http://www.eurogamer.net/articles/2017-03-07-ion-the-space-survival-game-by-dean-hall-and-improbable-is-dead
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Morphineus
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PostPosted: Tue, 7th Mar 2017 14:58    Post subject:
Laughing


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VGAdeadcafe




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PostPosted: Tue, 7th Mar 2017 17:56    Post subject:
Paintface wrote:
Dayz mod was great , and he only went for a limited time to bohemia. and stayed a lot longer that intended for the project. I also give dayz credit for the revival of PC gaming. yup i said it. before Dayz we barely had ports and if we had ports they were really shoddy. cause of Dayz PC gaming got back into the focus cause of the millions that got a pc or back on their pc to play a exclusive PC game/mod. And that fact showed publishers its worth releasing for PC and that there is money to be made. haters gonna hate.

Laughing Laughing Laughing

At least this post is one good thing that came out of this endeavour. Thank you Dean Hall!
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AmpegV4




Posts: 6248

PostPosted: Tue, 7th Mar 2017 22:10    Post subject:
Thanks dean hall for charging me $30 for half baked unfinished products.
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farne




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PostPosted: Tue, 7th Mar 2017 22:11    Post subject:
Too bad.
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Bob Barnsen




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PostPosted: Thu, 30th Mar 2017 19:27    Post subject:
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dodger2020




Posts: 3537

PostPosted: Thu, 30th Mar 2017 19:56    Post subject:
Bob Barnsen wrote:
DayZ creator announces space station sim Stationeers

https://www.rockpapershotgun.com/2017/03/30/stationeers-announced-by-rocketwerkz/



Awful close to Astroneers in name. Couldn't come up with an original name I guess. meh.
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Thu, 30th Mar 2017 22:32    Post subject:
Yeah, originality surely doesn't seem the forte of this 'new' title. At least he didn't call it SpaceZ. Razz

I updated the thread and renamed it, since the old project (Ion) died before even realizing it. The developing team was called Improbable after all.
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AmpegV4




Posts: 6248

PostPosted: Thu, 30th Mar 2017 23:40    Post subject:
Has this scam king abandoned this project yet?
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Bob Barnsen




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PostPosted: Fri, 31st Mar 2017 19:45    Post subject:



Reaction Are You Serious

I like how the gaylord disabled comments and ratings for the video.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 1st Apr 2017 02:36    Post subject:
What did you expect? He obviously knew what was coming. And he deserves it. I wish him all the worst when it comes to his occupation as a game designer. He should stick to mountain climbing.


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Last edited by m3th0d2008 on Sat, 1st Apr 2017 10:30; edited 1 time in total
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AmpegV4




Posts: 6248

PostPosted: Sat, 1st Apr 2017 08:52    Post subject:
also... is this an inferior copy of space engineers?
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DaLexy




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PostPosted: Sat, 1st Apr 2017 10:10    Post subject:
Its clearly a Beta, cant you see that ? It will go gold within the next month, Dean will guarantee it.


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Bob Barnsen




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PostPosted: Fri, 10th Nov 2017 08:55    Post subject:


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