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Posted: Tue, 27th Sep 2016 23:15 Post subject: Destiny 2 |
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Quote: | Destiny 2, the currently unannounced 2017 sequel to Destiny, is coming to PC, according to several sources. The first game was exclusive to consoles, much to the dismay of Destiny fans with beefy computers. We also hear that Bungie aims to make Destiny 2 feel like an entirely new game rather than a Taken King-style expansion—even if that means leaving old characters behind.
The PC rumor first popped up on NeoGAF today. This afternoon, a GAF poster named benny_a wrote that a friend at Activision had told him that Destiny’s much-anticipated sequel will indeed be on PC. The publisher informed employees about the news during an internal presentation today, according to benny_a. He added another interesting tidbit: that the Activision-owned studio Vicarious Visions is also helping out on Destiny 2. Although that isn’t public knowledge, I had heard the same thing a few weeks ago, which adds credence to benny_a’s report.
Earlier this year, I’d also heard from a person familiar with Bungie’s plans that Destiny 2, which is currently slated for a late 2017 release, will be on PC. This isn’t a shocker. Releasing Destiny’s sequel on PC will give Bungie access to a giant new potential audience, one that wasn’t around for the first game. Ditching last-gen consoles, which Bungie has already done for the recently released Rise of Iron expansion, ensures that they no longer have to worry about antiquated memory restrictions.
Over the past few months, I’ve heard that Bungie’s leadership wants Destiny 2 to feel like a proper sequel, even if that means leaving old planets, characters, and activities behind. In conversations with me, people connected to Bungie have made comparisons to Blizzard’s Diablo 2, which iterated on the first game in some incredible ways but didn’t carry over characters or content from Diablo. I don’t know exactly how much will change in Destiny 2, but all signs point to the developers starting from scratch. “D2 is a completely different game,” said one person familiar with development. “The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things.”
One of the terms we’ll be hearing often with Destiny 2, according to sources, is “play-in destinations”—a new activity model that will revamp how Destiny’s world functions. The plan, from what I’ve heard, is for Destiny 2's planets to feel more populated with towns, outposts, and quests that are more interesting than the patrol missions you can get in Destiny. |
More: http://kotaku.com/sources-destiny-2-coming-to-pc-aims-to-feel-like-a-to-1787153460
_________________
Will update OP when more infos arrive.
Last edited by Bob Barnsen on Tue, 13th Jun 2017 05:47; edited 4 times in total
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mtj
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tonizito
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Posted: Tue, 27th Sep 2016 23:57 Post subject: |
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Already? Wasn't the first game supposed to have content for years and years, something like 10 years I believe?
Managed to fool the derpsoleros and will now try their hand at the PC too it seems 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Wed, 28th Sep 2016 00:10 Post subject: |
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Posted: Wed, 28th Sep 2016 00:25 Post subject: |
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Noone asked for this. The original is a failure, isn't it?
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Posted: Wed, 28th Sep 2016 00:41 Post subject: |
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No.
"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.
Believable and relatable...Yep, sounds like Call of Duty
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Posted: Wed, 28th Sep 2016 01:05 Post subject: |
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VGAdeadcafe wrote: | Noone asked for this. The original is a failure, isn't it? |
If by failure you mean a shit game the answer is yes.
Financial failure? No.
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Posted: Wed, 28th Sep 2016 01:19 Post subject: |
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Gaf has the deets: http://www.neogaf.com/forum/showthread.php?p=218333036#post218333036
Quote: | Yea, it's coming to PC. From what I'm told the decision to restructure was made thanks to a major memory ceiling being reached on last gen with regard to the Rise of Iron expansion, which was set to launch in the spring, not fall. Bungie decided to push out D2 since it was behind and needed much more iteration, and took advantage of the Rise of Iron delays to use that as the content stop gap for the fall of this year.
Destiny 2 is being overhauled so that they can build upon it in the future without having to work within the frame work limitations that D1 setup. Right now, the way things play out, they have to introduce playspaces so that players can engage in systems or activities, but it creates a huge barrier that must be overcome on both the networking & design side so, they're going to do more open playspaces that incorporate towns, outposts, etc into more common areas. This means fewer hardlines for areas and having them be gated by menus. Goal is to have players conducting things & making activity decisions while still in control of their character, instead of having to exit out into an activity hub. Think of how in WoW, you hit a button and queue into activities you want to do all while still playing your character.
Major narrative changes are on board for D2. Both in terms of plot direction, pacing & structure. Major focus is going to be on the Cabal & Saturn. Saturn is a playspace is set to be bigger than all of the playspaces currently implemented in the game combined. This is in large part of the scale of playspaces being redesigned, so it'll be both bigger & denser with activities. There's a reason Guardians take the fight to Saturn.
Major changes to the engine are occurring. Their render tech has gone through some major iteration thanks in large part to getting to approach it without having last-gen as a limit. Because of this, they are still undecided what, if any, of Destiny's old content, both in terms of playspace, areas, Strikes & raids, will be available through D2. There is talk in possibly allowing D1 remain as its own client, which flies against how Destiny currently operates, where as the new content renders the old client & content obsolete.
Live team has been going through some iteration so that they may continue to support Destiny with content after a major content drop, but they are stuck between a rock & a hard place. The live team is trying to support a game running on an old engine with its older tools, whereas the bulk of development is on the engine framework & enjoying new tools. Because of this, the Live team is largely handcuffed, so don't really expect a whole lot of post-launch content for D1 in the next year.
However, starting with the launch of D2, we will see far more substantial content dropping in the time between yearly releases, as the game & engine & live team have all been planned to support that going forward. Team is aware that they need more substantial content throughout the year, not just at the end of it.
If they do drop D1 content, it likely won't be permanent - they might reintroduce areas in a more 'D2' fleshed out way. So we might lose temporary access to these places, then regain it or have to fight back for control of it at a later point in the plot. This means we'll get to see older areas or activities through the perspective of the newer content, which also means the older areas might expand considerably by the time we get back to them, since the design goal for playspaces is to now make them both way bigger & way denser with activities.
Edit: New races & factions are planned. No idea on whats happening with regards to classes however. New enemies within factions are also going to be introduced. Take the Psions for the Cabal for example - they are going to get fleshed out in D2. |
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito
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Posted: Wed, 28th Sep 2016 01:36 Post subject: |
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I'm sure if they somehow "recycle" D1 content into D2 activision will be cool guys and wont make the owners of D1 pay full price for D2 again too... 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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Posted: Fri, 10th Feb 2017 06:36 Post subject: |
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Destiny sequel due out this fall
Quote: | A sequel to Destiny will launch this fall, Activision announced in its fourth quarter 2016 financial results. The game promises to “broaden the franchise’s global reach, which along with follow-on content plans, sets the stage for growth.”
During a conference call Q&A, Activision said that they’re planning a big reveal that will “let the game do the talking,” and that it will have a “great cinematic story” and “great cast of memorable characters,” and is being made to be more accessible to casual players without removing the stuff core players enjoy. (Thanks, Midas.)
A Kotaku report published today, citing sources within Bungie, claims that Destiny 2 is coming to PC in addition to consoles, and will likely be a total overhaul, meaning you won’t be able to carry over your gear from the original Destiny. At least three other Activision studios are said to be working on the game in addition to Bungie.
Kotaku also reports that Activision will be awarded a “hefty chunk” of Bungie’s stock if the studio misses release this year. Prior to Destiny 2‘s planned fall release, Kotaku reports that the original Destiny will receive an update in the spring. |
http://gematsu.com/2017/02/destiny-sequel-due-fall
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Posted: Fri, 10th Feb 2017 19:38 Post subject: |
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Derp console FPS... meh, blah blah blah Bungie, meh
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Posted: Thu, 23rd Mar 2017 13:45 Post subject: |
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Posted: Thu, 23rd Mar 2017 13:48 Post subject: |
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Guess i should trudge through the mediocrity which is destiny 1.
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chiv
Posts: 27530
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Posted: Thu, 23rd Mar 2017 14:04 Post subject: |
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why? i watched someone play through it and it was one of the most disappointing half-assed gaming experiences ever. I dont even know why theyd bring the second game to pc, when they determined the pc wasnt worth their time when they did the first one. Maybe its become viable with all the corners theyre planning to cut this time around...
its hilarious theyre claiming a great story for this one given how piss-weak the story was in the first game. The only time it got kinda interesting was about a minute before the credits rolled.
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Posted: Thu, 23rd Mar 2017 14:07 Post subject: |
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Posted: Thu, 23rd Mar 2017 18:30 Post subject: |
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Very nice.
But where can i preorder?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Posted: Thu, 23rd Mar 2017 20:06 Post subject: |
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Bob Barnsen wrote: | Very nice.
But where can i preorder? |
preorder a copy for me too please
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Posted: Thu, 23rd Mar 2017 20:09 Post subject: |
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freiwald wrote: | Bob Barnsen wrote: | Very nice.
But where can i preorder? |
preorder a copy for me too please |
One preorder per day till release.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Sin317
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ixigia
[Moderator] Consigliere
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Posted: Fri, 24th Mar 2017 03:57 Post subject: |
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Less exclusives around in general is a good thing, though it's not that this franchise will add anything worthwhile 
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Morphineus
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Posted: Fri, 24th Mar 2017 04:09 Post subject: |
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I'm used of Steam being dumped with absolute shit, what's one more going to do... 
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Posted: Fri, 24th Mar 2017 13:39 Post subject: |
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I dunno what to expect.
Something fresh or something very similar?
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chiv
Posts: 27530
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Posted: Fri, 24th Mar 2017 13:48 Post subject: |
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something.. fresh?
you must be new here.
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Waargh
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Posted: Mon, 27th Mar 2017 20:18 Post subject: |
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Very ugly.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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sTo0z
[Moderator] Babysitter
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Posted: Mon, 27th Mar 2017 21:15 Post subject: |
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Really? That's the announce? A single bullshit picture? Fucking lame.
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