Mass Effect: Andromeda (ugly femface is optional*)
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Sun, 26th Mar 2017 23:51    Post subject:
lametta wrote:
Kaltern wrote:
lametta wrote:


Poor excuse for going back on your words and eating them?

Never played the game and trusting other guys who are bashing the game while ppl who actually played it say its not that bad - good but not amazing yet you still remain convinced about your"made up opinion coz of a prerelease nfohump thread/posts"

P.s.: Just recently finished Dragon Age ultimate edition and started to play DA:Inqi which i thought was shit according to the posts and reviews i read but surprisingly i dont find it as bad as ppl thought it's very similar to dragons dogma. So what i want to say is maybe stop shit talking it first try it and maybe then bash it if you still think it's bad ;O


Soooo 10 hours trial, where I literally completed as much as I could possibly find equals me not ever playing it?

Learn to read thread before allowing your aggressive tendencies to manifest themselves.


10 hours of gameplay should be enough trial time to see for yourself if you like it or not
And if you still feel the urge to play it it might not have been as bad as youve thought/bashed it the whole time i guess Wink

try again next time.


No bud, you tried to cause issues by personally attacking me, stating I'd never played the game. I obviously did, which means I have every right to criticise. You, however have absolutely no right nor reason to give me any shit whatsoever, so I suggest you back down and admit you fucked up.

And I believe I made it extremely clear that I absolutely hate the game. And I would pay nothing to play it. That doesn't mean I wouldn't look at it if I procured it for free - not that it has fuck all to do with you anyway.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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lametta




Posts: 2558

PostPosted: Mon, 27th Mar 2017 00:03    Post subject:
Kaltern wrote:
lametta wrote:
Kaltern wrote:


Soooo 10 hours trial, where I literally completed as much as I could possibly find equals me not ever playing it?

Learn to read thread before allowing your aggressive tendencies to manifest themselves.


10 hours of gameplay should be enough trial time to see for yourself if you like it or not
And if you still feel the urge to play it it might not have been as bad as youve thought/bashed it the whole time i guess Wink

try again next time.


No bud, you tried to cause issues by personally attacking me, stating I'd never played the game. I obviously did, which means I have every right to criticise. You, however have absolutely no right nor reason to give me any shit whatsoever, so I suggest you back down and admit you fucked up.

And I believe I made it extremely clear that I absolutely hate the game. And I would pay nothing to play it. That doesn't mean I wouldn't look at it if I procured it for free - not that it has fuck all to do with you anyway.



You totally and absolutely hate the game and still want to play it. Sure.

I ll leave you to that Smile

Wont answer any of your well thought out counter arguments from now on. too offtopic i guess besides as you stated "I" fucked up
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ixigia
[Moderator] Consigliere



Posts: 64975
Location: Italy
PostPosted: Mon, 27th Mar 2017 00:14    Post subject:
D'oh!


Please guys let's end it here Razz, you'll bang and everything will be alright, ok?
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Interinactive
VIP Member



Posts: 29279

PostPosted: Mon, 27th Mar 2017 00:17    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:57; edited 1 time in total
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ehuehh




Posts: 261

PostPosted: Mon, 27th Mar 2017 00:54    Post subject:
Bob Barnsen wrote:
https://www.youtube.com/watch?v=7KWkao73HuU


That was something else Laughing
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ixigia
[Moderator] Consigliere



Posts: 64975
Location: Italy
PostPosted: Mon, 27th Mar 2017 01:36    Post subject:
The part at 12:27 with the Shia LaKrogan cracked me up
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Neon
VIP Member



Posts: 18912
Location: Poland
PostPosted: Mon, 27th Mar 2017 06:49    Post subject:
Interinactive wrote:
Bob Barnsen wrote:
https://www.youtube.com/watch?v=7KWkao73HuU


2:35 Laughing

3:12 Aww Yeah


4:30

See, no reason we can't be civilized
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4treyu




Posts: 23012

PostPosted: Mon, 27th Mar 2017 07:44    Post subject:
17:41

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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Mon, 27th Mar 2017 10:59    Post subject:
I've enjoyed the game so far. I'm currently barely past the intro (just got the ship and landed for the first time).

It's reasonably challenging on the insane. The AI is dumb as a sack of bricks, and the challenge comes from the sponginess, but gungho tactics does not work at all at least. (I lose to any opponent 1v1 if I just stand still and fire my rifle on automatic.)

With AI being stupid -> I just mean they're not 'aware' they're very durable and they're not very effective at flanking. They do take cover and throw grenades and move behind the covers, but since they don't flank you that often, it's easy to alternate between few walls and do some quick shots to the face until the color in the healthbar runs out.


Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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spajdr




Posts: 1842
Location: Czechia
PostPosted: Mon, 27th Mar 2017 11:03    Post subject:
Yo guys missed 4:13 .. look at her face Very Happy
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 11:07    Post subject:
mtj wrote:
I've enjoyed the game so far. I'm currently barely past the intro (just got the ship and landed for the first time).

It's reasonably challenging on the insane. The AI is dumb as a sack of bricks, and the challenge comes from the sponginess, but gungho tactics does not work at all at least. (I lose to any opponent 1v1 if I just stand still and fire my rifle on automatic.)

With AI being stupid -> I just mean they're not 'aware' they're very durable and they're not very effective at flanking. They do take cover and throw grenades and move behind the covers, but since they don't flank you that often, it's easy to alternate between few walls and do some quick shots to the face until the color in the healthbar runs out.


Wait until you meet an Architect Smile
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Landlordmonkey
Banned



Posts: 40

PostPosted: Mon, 27th Mar 2017 11:46    Post subject:
@mtj: What difficulty you playing on? They sure as hell flank big time in open environment. They cant if its a Kett station with a narrow path forward. But in open environment I have to change position nonstop!
Unless you keep them at bay with your teammates placed to the right and left and so on.
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Aquma




Posts: 2805

PostPosted: Mon, 27th Mar 2017 11:50    Post subject:
I'm having some fun too.

Gameplay is pretty good - solid combat system and progression, not bad exploration (love the Nomad), huge crafting system. I'd say it does a good enough job of fulflling that original promise first Mass Effect had, but failed to deliver on. In this regard alone - gameplay - however.

Writing is inconsistent. Most of the time, around the world, it's not any worse than in previous games and can even suprprise you with a decently written character or idea. Main storyline is quite enjoyable too, including the smaller arcs around it (like Jian mystery and so on) - it's good enough to make me interested in it.

I have two main problems: content quality and characters.

Content quality is a lot better than in Inquisition - even tasks can turn into something interesting sometimes. But there's still way too many fetch/kill/repeat quests. It's artificial bloating and it's not really needed, as the game is quite big and full of stuff to do anyway.

Characters, sadly, are just poorly written. And it's not because they aimed for more realism or less Hollywood - nah. You don't create characters like a 1400 years old, grizzled Krogan to have less cliches and Hollywood in your game. They tried to make something epic and interesting, they just failed. In the end, Drack, despite his age, feels much less experienced, grizzled and intense than Wrex ever did. In fact, he doesn't really have anything interesting to say... and it works that way for most of them, sadly. Jaal is probably my favourite one so far, but that may be because he's fresh (race, culture).

I also wish they included more new alien races, as that mystery and feeling of discovering something new just isn't there to that degree it was in first ME or even the sequels. Despite it being set in an entirelly new galaxy. Doh.

And yea, Architect fight was awesome Smile

I'm playing on PS4 and I'm probably gonna resell it after I'm done, but it's a decent enough timesink.


Last edited by Aquma on Mon, 27th Mar 2017 11:53; edited 2 times in total
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 11:51    Post subject:
I get flanked by the stealth beasts quite a bit - and some enemies are very mobile.

I wouldn't say the AI is great - but it't not particularly bad either.
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Asgarion




Posts: 338
Location: Norway
PostPosted: Mon, 27th Mar 2017 12:43    Post subject:
Aquma sums up me experience pretty accurately to, although I'm only 2 planets in so far.

My pet peeve that hasn't been brought up much( I think), is how boring the loot is(AGAIN).
Pathfinder armour 1-5 is just so damn uninspired.

Just started crafting, works well enough but not a lot of unique things to craft(atleast that i have found sofar), just pathfinder 1-5 etch again with som unique properties.

But whats worse is the utter lack of excitement in looting crates and enemies. Apart from a armour piece or weapon once in a blue moon, the don't drop anything interesting.
The different crate types all drop the same type and amount- you know before opening a crate what you will get- type1-2 generic salvage pieces- type 2:2 generic salvage pieces and 1 crafting material-Type 3-2 generic salvage pieces and 1 armour..... Its just soooo boring and makes looting completely uninteresting....

I really hoped they would change this from the original trilogy, but alas.
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 12:52    Post subject:
Asgarion wrote:
Aquma sums up me experience pretty accurately to, although I'm only 2 planets in so far.

My pet peeve that hasn't been brought up much( I think), is how boring the loot is(AGAIN).
Pathfinder armour 1-5 is just so damn uninspired.

Just started crafting, works well enough but not a lot of unique things to craft(atleast that i have found sofar), just pathfinder 1-5 etch again with som unique properties.

But whats worse is the utter lack of excitement in looting crates and enemies. Apart from a armour piece or weapon once in a blue moon, the don't drop anything interesting.
The different crate types all drop the same type and amount- you know before opening a crate what you will get- type1-2 generic salvage pieces- type 2:2 generic salvage pieces and 1 crafting material-Type 3-2 generic salvage pieces and 1 armour..... Its just soooo boring and makes looting completely uninteresting....

I really hoped they would change this from the original trilogy, but alas.


I agree that most of the loot you find is boring and trivial. It's all about the crafting and that's why you should simply deconstruct all the useless items.

You do occasionally find superior armor pieces, though. Well, I did. All the sets have unique stat bonuses - which may or may not complement your build.

So, the good part of the loot system is the crafting - particularly when combined with augmentations and the right mods.

One really, really neat thing is that the game has obstacle penetration. Meaning, if you configure your weapons correctly - you can actually kill enemies through cover.

This works especially well with the Infiltrator profile - because you can see enemy outlines through cover. It also means you can kill several enemies in a single line Wink

Things like that show that they've put actual thought into these systems.

I'm also a big fan of the HP/Shield not scaling. Meaning, you have the same amount of hitpoints and shields at level 1 as when you're level 100. Except the obvious skill/gear upgrades.

Same goes for enemies.

That means that your level 1 basic sniper rifle can still do some damage much later on, even if it's going to be inferior.

I hate games that go crazy with the scaling - but in this game, the balance is well done and consistent.
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Asgarion




Posts: 338
Location: Norway
PostPosted: Mon, 27th Mar 2017 13:07    Post subject:
Crafting seems to be the meat of the system, got enough materials after my second planet to start getting into it.

But i do miss the excitemnt of a good loot drop Razz
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 27th Mar 2017 13:09    Post subject:
Don't you find the crafting to be a little... overwhelming and complicated? I like a good bit of crafting myself, but the way this game does it just seems overly convoluted?


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Mon, 27th Mar 2017 13:10    Post subject:
Landlordmonkey wrote:
@mtj: What difficulty you playing on? They sure as hell flank big time in open environment. They cant if its a Kett station with a narrow path forward. But in open environment I have to change position nonstop!
Unless you keep them at bay with your teammates placed to the right and left and so on.


Playing on the insane.

Yea, my combat experience so far is only from the tutorial.

Regarding the stealth beasts -> they do 'flank' but since they're melee monsters -> they kind of have to Razz

Sure it's nice to see them surprise you from behind Poker Face

I'll probably get to see some proper open world combat later today.
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 13:20    Post subject:
Kaltern wrote:
Don't you find the crafting to be a little... overwhelming and complicated? I like a good bit of crafting myself, but the way this game does it just seems overly convoluted?


It seems complicated until you start experimenting. The one thing that's explained rather poorly is exactly how the augmentations will affect the stuff you craft.

It took me a while to understand how they work and how they affect the items. That said, I've only crafted weapons - so far.

But the system itself is pretty straightforward overall. Certainly a LOT easier than the shit in DA:I.
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 13:22    Post subject:
mtj wrote:
Landlordmonkey wrote:
@mtj: What difficulty you playing on? They sure as hell flank big time in open environment. They cant if its a Kett station with a narrow path forward. But in open environment I have to change position nonstop!
Unless you keep them at bay with your teammates placed to the right and left and so on.


Playing on the insane.

Yea, my combat experience so far is only from the tutorial.

Regarding the stealth beasts -> they do 'flank' but since they're melee monsters -> they kind of have to Razz

Sure it's nice to see them surprise you from behind Poker Face

I'll probably get to see some proper open world combat later today.


They "have to" - but they could have charged you frontally (cover or not) like a typical stupid AI would do. But they actually get behind you and surprise you.
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Aquma




Posts: 2805

PostPosted: Mon, 27th Mar 2017 13:23    Post subject:
Kaltern wrote:
Don't you find the crafting to be a little... overwhelming and complicated? I like a good bit of crafting myself, but the way this game does it just seems overly convoluted?


I think it's mainly the terribad UI. It's been a while since I've seen one so badly designed, honestly. It even doesn't get better on a gamepad. As an example, on a Dualshock 4 powers are bound to L1, R1 and... L1+R1 Laughing At the same time there are at least 2 buttons that aren't being used at all (square and R3 - last one is used to show events happening sometimes, but that's not really needed and doesn't happen in combat). Even the first two bindings aren't a good idea, because it's hard to use two of the powers when you aim with L2 trigger.

Inventory management and crafting are really, really bad. Most of the time I've got no idea what's going on, what I need, what's used where... so bad Laughing
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Casus




Posts: 4429

PostPosted: Mon, 27th Mar 2017 13:28    Post subject:
Yes, the UI is complete crap - but I'm not spending much time in my inventory or crafting windows.

In games like Fallout 4 or Skyrim - the UI issues are worse, because you spend so much time switching items and whatever.

In Andromeda - you have your loadout and you don't switch items much at all.

The main problem with the UI is the map - and how there's no way to distinguish exactly WHICH quest goal marker you're going for. You have to manually add a waypoint to make sure you're going the right way, and even that doesn't work that well, because for whatever reason waypoints are often not placed where you're pointing Smile

It really is a terrible UI both aesthetically and in terms of functionality - but you get used to it.
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Mister_s




Posts: 19863

PostPosted: Mon, 27th Mar 2017 16:00    Post subject:
Any chance the UI will be modded? Is the game modable?

I wish they'd give more info about upcoming patches and what they are working on exactly. Since I doubt I'll replay this, I'm waiting for some patches. I'd rather just play if it'll take too long Sad
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Nodrim




Posts: 9371
Location: Romania
PostPosted: Mon, 27th Mar 2017 16:14    Post subject:
The dialogues seem to work in parallel with the game. It's quite funny to hear Ryder saying that he killed all the enemies when I wasn't in combat for more than 15 minutes. Dialogues are also looping in quest areas when they should have been unique lines. Even worse is the chaining interruption between dialogues which can cut important in favor of the repetitive crap SAM usually says.
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Stormwolf




Posts: 23218
Location: Norway
PostPosted: Mon, 27th Mar 2017 16:52    Post subject:
Yep, the chaining is annoying as hell. Had 2 conversations going at the same time at least once. And i've cut off the dialogue plenty of times when i've brought up the scanner -_-
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djaoni




Posts: 8061

PostPosted: Mon, 27th Mar 2017 17:24    Post subject:
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tonizito




Posts: 51177
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 27th Mar 2017 19:42    Post subject:


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Mon, 27th Mar 2017 19:50    Post subject:
djaoni wrote:
http://www.dailymotion.com/video/x5gafcb_hott_videogames

Games have finally grown up.




Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
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Nodrim




Posts: 9371
Location: Romania
PostPosted: Mon, 27th Mar 2017 20:16    Post subject:
@tonizito Aren't many of the games out there the labor of hundreds of people for years? We should judge a game based on this? Or we should judge a game by its qualities and faults or how the developers try to screw us with an expensive unfinished product.
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