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Posted: Tue, 11th Apr 2017 13:21 Post subject: |
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prudislav
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Posted: Tue, 11th Apr 2017 15:32 Post subject: |
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Quote: | After years of feverish fan demand, PC gamers can now finally play Bayonetta. Arriving on Steam today with 4K support and advanced graphics options, Sega's critically acclaimed action classic now looks better than ever before. In a bid to entice those who already own the game, Sega will also be giving buyers the Digital Deluxe Edition at no extra cost until April 25th. |
https://www.engadget.com/2017/04/11/bayonetta-brings-heel-guns-and-hair-fights-to-the-pc/
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chiv
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Posted: Tue, 11th Apr 2017 15:50 Post subject: |
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im guessing it'll be a retarded price like 50-60 usd for a fucking HOW old is this game? like 5 or 6 years i think... it should be 20 bucks tops for a game THAT old.
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Posted: Tue, 11th Apr 2017 15:51 Post subject: |
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prudislav wrote: | Quote: | After years of feverish fan demand, PC gamers can now finally play Bayonetta. Arriving on Steam today with 4K support and advanced graphics options, Sega's critically acclaimed action classic now looks better than ever before. In a bid to entice those who already own the game, Sega will also be giving buyers the Digital Deluxe Edition at no extra cost until April 25th. |
https://www.engadget.com/2017/04/11/bayonetta-brings-heel-guns-and-hair-fights-to-the-pc/ |
They took it down. Can't find any other link also.
Q6600 OC 3.0ghz, MSI R9 280x Gaming Edition, 7gb ram, Asus P5KC
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konkol84
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prudislav
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Posted: Tue, 11th Apr 2017 15:55 Post subject: |
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konkol84
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Posted: Tue, 11th Apr 2017 15:57 Post subject: |
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Posted: Tue, 11th Apr 2017 15:58 Post subject: |
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Wait a second, it will release TODAY?
Ryzen 7 7800X3D, 32GB Kingston Fury Beast @6000MHz, GIGABYTe RTX 4070Ti Eagle OC
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Posted: Tue, 11th Apr 2017 16:00 Post subject: |
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JHawkins wrote: | Wait a second, it will release TODAY? |
According to the accidentally published article, yes.
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prudislav
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Guyver
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Posted: Tue, 11th Apr 2017 16:17 Post subject: |
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only 20 euro.
jesus christ they want to go out of keys over steam!
can't wait to replay this game on better graphics 
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Posted: Tue, 11th Apr 2017 16:19 Post subject: |
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Hopefully they release the sequel too.
But doesn't look like that?
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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prudislav
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Posted: Tue, 11th Apr 2017 16:22 Post subject: |
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iirc sequel is ovuned by Nintendogs
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chiv
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Posted: Tue, 11th Apr 2017 16:23 Post subject: |
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how are people so excited over a 6 year old game. its going to look like shit 
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Guyver
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Posted: Tue, 11th Apr 2017 16:25 Post subject: |
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chiv wrote: | how are people so excited over a 6 year old game. its going to look like shit  |
0/10, would not be baited again
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chiv
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Posted: Tue, 11th Apr 2017 16:29 Post subject: |
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no baiting, i just dont see why people are excited about a game this old.. if you were that excited about the game, wouldnt you have played it at some point on a console?
*serious face* is it just because its a +1 for your steam account...
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Posted: Tue, 11th Apr 2017 16:30 Post subject: |
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Guyver
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Posted: Tue, 11th Apr 2017 16:34 Post subject: |
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chiv wrote: | no baiting, i just dont see why people are excited about a game this old.. if you were that excited about the game, wouldnt you have played it at some point on a console?
*serious face* is it just because its a +1 for your steam account... |
to be fair no.
my 360 it's almost dead and cluttered with dust, the game disk it's a little scratched and i can't be bothered to flash again the custom firmware on my lite-on burner for another copy, connecting the cables and other shit.
i've tried to find an iso for the current emulator for x360 but without any luck and lets just forget about the "non fluid-fps part" with an emulator.
so.... yes, i definitively want to play again this masterpiece. 
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JBeckman
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Posted: Tue, 11th Apr 2017 20:06 Post subject: |
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http://www.pcgamer.com/how-japan-learned-to-love-pc-gaming-again/
While not strictly SEGA I found it a interesting read, things have changed over in Japan in regards to PC though some companies are still a bit skeptical.
Quote: |
Dark Souls changed everything. There were Japanese games on PC before Dark Souls, of course, some celebrated like indie darling Cave Story, some infamously messy, like 1998's trapezoid box Final Fantasy 7. But Dark Souls was different. It hit all of videogames like a bomb: on impact we reeled at how boldly it embraced challenge and obfuscation and how badly we had missed this particular flavor of Japanese game design. And then came the shockwave: that design seeped into the brains of players and designers and it stuck, driving a wave of games big and small inspired by the popularity and sales of this strangely new, strangely old game. PC gamers wanted in. 90,000 petition signatures later, FromSoftware said sure, we'll bring it to PC.
Dark Souls came to PC a year late and half broken, and neither of those things ultimately mattered. Today nearly three million PC gamers own Dark Souls, and that demand was a sky-piercing beacon for Japan: a whole lot of people in the West own PCs, and we want to play Japanese games on them.
Since Dark Souls in 2012 new consoles launched with hardware very similar to PCs, once-niche games like Valkyria Chronicles rocketed towards a million sales, and visual novels that would once have required fan translations plastered Steam. It's been a slow accrual of momentum, a boulder gathering speed as it prepares to tumble full-tilt downhill. Sales numbers alone weren't enough to lead to change overnight. To understand why Japanese games are now poised for a huge breakthrough on PC—and why it's taken so long for that boulder to get up to speed—I spoke with developers and publishers in the US and Japan about the rise of Japanese PC games in the West and at home.
The first obstacle to PC gaming's growth is a simple one: very few people own PCs in Japan. But there's much more to it than that. There's the challenge of using Steam in Japanese. There's the frequent need for a champion—sometimes a single person in a huge company—to boldly fight for a PC port. There's the long history of 'doujin' fan games in Japan and a struggling indie scene finally beginning to find its footing. There's a genetic predisposition to motion sickness that turns Japanese gamers away from first-person games. And there's 7-Eleven.
What the hell do convenience stores have to do with Japanese PC games? We'll get to that. But first: how Japanese games have come to thrive on Steam in the Dark Souls era.
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(More in the full article.)
(Also it's not really Steam either or at least not fully so I didn't know where to stick this but here seemed like a good fit even if it covers the Japanese PC market at large and how it has progressed.)
Last edited by JBeckman on Tue, 11th Apr 2017 20:09; edited 3 times in total
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Guyver
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Posted: Tue, 11th Apr 2017 20:07 Post subject: |
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prudislav
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ixigia
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Posted: Tue, 11th Apr 2017 20:24 Post subject: |
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That makes sense, there are obviously some caveats (obscure or not) that prevent certain titles from being ported, although sometimes the decisions don't really seem to make sense. One has to accept it and move on, forgetting about the existence of said titles. That's what I always do with console exclusives
*hugs Yurina*
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prudislav
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Posted: Wed, 14th Jun 2017 18:49 Post subject: |
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Posted: Wed, 14th Jun 2017 23:53 Post subject: |
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fuck yea, both awesome franchises.
especially now after metal gear solid is gone, yakuza helps scratch that very specific quirky itch.
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