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Posted: Tue, 25th Apr 2017 01:38 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Tue, 25th Apr 2017 04:14 Post subject: |
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m3th0d2008 wrote: | Man, looking at footage of this...
Gimme that map, take out the stupid Farcry shit, put some factions in there, sprinkle some mutants and anomalies all over the map, hide "useful" loot to reward exploration... you know where this is going...
Why the fuck is no one making a Stalker-esque  |
Hear hear, our quest though is very much a lost cause, I've long since given up trying to imagine the 'what if' scenario. The current audience constantly seeking instant gratification/visual hand-holding + the collect-a-Ubithon syndrome coupled with the need to design games with the gamepad in mind and targeting the lowest common denominator simply makes it impossible. There is no hope men 
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Posted: Tue, 25th Apr 2017 09:32 Post subject: |
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Most steam reviews say it's good.
So, shit or good?
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 25th Apr 2017 11:00 Post subject: |
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HB101 wrote: | Come on guys! They have worked on this part. Looks good though. And for God's sake don't compare it with COD. Its actually looking better than COD. Gun and bullet physics looks good too. I am getting my hands on it. When is it coming out? I heard it was this month.  |
I bet you can preorder now. 
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 25th Apr 2017 13:35 Post subject: |
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Quote: | A statement from CI Games explains that the team is aiming to “provide the best possible single player experience in our most ambitious game [in the series] to date.”
Post launch content is another priority, with regular updates to follow after release.
“Therefore, we have chosen to release the multiplayer update (that will be free for our players) after launch (the third quarter of 2017) for precisely the above reasons, that is not to dilute any potential from the single player experience.”e |
https://www.vg247.com/2017/04/25/sniper-ghost-warrior-3-launches-without-multiplayer-so-it-wont-dilute-the-single-player-experience/
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Famou
Posts: 713
Location: Amsterdam
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Posted: Tue, 25th Apr 2017 13:44 Post subject: |
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Noone bothered its raining inside in this game?
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 25th Apr 2017 14:27 Post subject: |
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Famou wrote: | Noone bothered its raining inside in this game? |
Typical no-attention-to-details type of a game. The fact that no one is bothered by such lack of polish explains why such shit is so common these days. Other recent examples: Wildlands, Mafia 3. "But they're fun" 
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 25th Apr 2017 14:34 Post subject: |
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i am pretty sure the game has a lot of Polish 
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Waargh
Posts: 6997
Location: hell on earth
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Posted: Tue, 25th Apr 2017 14:36 Post subject: |
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Posted: Tue, 25th Apr 2017 16:45 Post subject: |
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Sniper Ghost Warrior 3's multiplayer mode isn't in the game at launch
So as "not to dilute any potential from the single player"
Quote: | Developer CI Games has previously spoken about the game's multiplayer - several maps for it are included in the game's season pass. But play the game today and you'll find it's not included.
Instead, multiplayer modes will be released via an update at some point in the future.
CI Games only announced this today - the day the game goes on sale, and the day its review embargo lifts. Its reasoning? So as to "not to dilute any potential" from the main campaign.
"CI Games, throughout our development of Sniper Ghost Warrior 3, we have had two focus [sic]," a statement from the studio passed to Eurogamer reads.
"The first is to provide the best possible single player experience in our most ambitious game in the Sniper Ghost Warrior series to date. This has always been our goal and we are extremely proud of all the work we have done, and that we share with you. The second emphasis from us is to provide regular content updates post launch, focusing on content that enhances the gaming experience.
"Therefore, we have chosen to release the multiplayer update (that will be free for our players) after launch (the third quarter of 2017) for precisely the above reasons, that is not to dilute any potential from the single player experience." |
http://www.eurogamer.net/articles/2017-04-25-sniper-ghost-warrior-3s-multiplayer-mode-isnt-in-the-game-at-launch

Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Seaman
Posts: 160
Location: Hungary
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Posted: Tue, 25th Apr 2017 22:27 Post subject: |
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Looks good, gameplay is ok-ish....$36 CAD....NOT! Oh well, sniping is fun!!
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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JBeckman
VIP Member
Posts: 34974
Location: Sweden
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Posted: Thu, 27th Apr 2017 20:32 Post subject: |
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Updated.
http://steamcommunity.com/games/368070/announcements/detail/1294066464699953539
Quote: |
Added an FOV slider
> You can find it: Option Menu > Settings > Video
Added a Motion Blur On/Off toggle
> You can find it: Option Menu > Settings > Video > Advanced options
Fixed Heart beat sound
Fixed various extreme navigation issues
Made the Buggy Vehicle destructible
Fixed the KTR assault rifle aim position
Fixed some issues with using ladders
Fixed discovering new Points of Interest
Fixed saving issues of completed Points of Interest
Fixed issues with settings changes not saving properly
Fixed animation - sprint to zoom blend
Fixed animation - fast select prams unify
Tweaks in bows animations
Multiple mission scripting fixes
Various ambient sound fixes
Wolf sound fixes
Removed green blood elements in wolf attack
Repaired character voice in the Deep Ending mission
Repaired bush sounds for player
Fixes some keyboard binding issues
Fixed some of the cases with rain inside the building
Some localization fixes
Many other minor fixes
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Thu, 27th Apr 2017 23:53 Post subject: |
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May the [Early Access] phase be a successful one
As always, the addition of such basic options and fixes shows the chronic lack of QA, along with the fact that the product was rushed and wasn't quite ready yet, but it's unfortunately such a common thing to do these days that it doesn't constitute an oddity anymore. I do believe there is some good in the game though, here's hoping the CI men work hard here to reach an adequateishish (sort of) level of decency.
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demde
Posts: 6536
Location: Lake Karachay
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Posted: Fri, 28th Apr 2017 06:10 Post subject: |
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Its far from perfect, but for sure its a lot better than SE4.
Played couple of missions and done some side activities.
I really like hte fact i can be trully silent in this one when taking my time.
AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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Posted: Fri, 28th Apr 2017 10:08 Post subject: |
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the new FOV slider is exactly that - a slider, with no idea what position is what value
still I enjoy the game
it's funny how when you snipe the head of a sitting person, right before the bullet hits in the bullet cam, he stands up so the headshot animation can be played while he is standing up 
Lutzifer wrote: | and yes, mine is only average |
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Posted: Fri, 28th Apr 2017 17:29 Post subject: |
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Quote: | Patch Steam 1.0.1
28 APRIL
Fixed mouse cursor visible during gameplay
Implemented fix preventing the map icons from breaking, and fixing already broken icons
Fixed Bow animation issues related to the FOV slider
Fixed .338 armor piercing ammo equipping issue
Fixed FOV issue while sprinting and holding the Fire button |
yet another patch, I like how fast they are making the game better 
Lutzifer wrote: | and yes, mine is only average |
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briangw
Posts: 1752
Location: Warren, MN
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Posted: Fri, 28th Apr 2017 18:12 Post subject: |
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Hope they fix the perps disappearing from the scope when you're trying to pick them off from a distance. Same issue as the beta.
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proekaan
VIP Member
Posts: 3650
Location: Finland
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 28th Apr 2017 23:37 Post subject: |
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so they did fix the shooting mechanincs since beta ??? it was horrible from my experience
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