Rising Storm 2: Vietnam
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 13th May 2017 00:01    Post subject:
All out of keys ofc im too late.
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flipp




Posts: 1972

PostPosted: Sat, 13th May 2017 05:01    Post subject:
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 13th May 2017 08:02    Post subject:
Nice! I took it.
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murekz




Posts: 462

PostPosted: Sat, 13th May 2017 17:45    Post subject:
Crying or Very sad
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Sat, 13th May 2017 18:26    Post subject:
lost Sad
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 13th May 2017 18:40    Post subject:
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I got invited as well it seems so heres my spare key.
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fable2




Posts: 6054

PostPosted: Sat, 13th May 2017 18:41    Post subject:
yes pls

Edit: thank u!
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proddan




Posts: 1066
Location: Gulf of Aden
PostPosted: Sat, 13th May 2017 19:13    Post subject:
no key Sad

anyone with a spare key please pm...
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nareg




Posts: 120
Location: Czech Republic
PostPosted: Sat, 13th May 2017 23:39    Post subject:
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Immunity




Posts: 5628

PostPosted: Sun, 14th May 2017 09:44    Post subject:


45:40 to 46:30 - definitely my most insane moment in the hundred or so hours of beta - complete with the Ace Ventura "parking" to top it all off! Very Happy

Sorry couldn't edit it down, too lazy as it was streamed via GeForce. Just skip to the time mentioned!


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB


Last edited by Immunity on Sun, 14th May 2017 09:55; edited 1 time in total
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Shinin




Posts: 1104
Location: The Netherlands
PostPosted: Sun, 14th May 2017 09:46    Post subject:
Game is a bit rough around the edges and the HUD is a mess. I have a 980ti and i get alot of fps drops.

I also don't get why squad leader isn't a class like RO2 Confused

Aside from the lags, gunplay feels solid men.


i9 7500K, GTX980 Quad Frozr VI, 24GB RAM
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 14th May 2017 15:15    Post subject:
Shinin wrote:

I also don't get why squad leader isn't a class like RO2 Confused

To not force the SL loadout on people AND make more SL slots available in general. Big issue in RO2/RS was having a team filled with derps in Squadleader positions, a good TL could still be somewhat effective but compared to a team were this wasn´t the case, you were crippled.

Since SL doesn´t have smokes per loadout anymore, you really need a good balance of classes in your squad to be effective to the max and trough the addition of the Radioman class, TL´s aren´t meant to sit back the whole match like it was implied in RO2/RS (good ones still ran forward to deploy a wall of smoke when needed).

Really dig the game but its soooo full of glitches,bugs and whatnot that you seriously have to ask what they were doing all the time until now. Granted, lots of new weapons and flyable choppers but theres a lot of old animation still used aswell and since they use an ancient,modded up build of UE3, i think they should be further ahead than they are now.


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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Nodrim




Posts: 9600
Location: Romania
PostPosted: Sun, 14th May 2017 15:25    Post subject:
The UI is really unappealing but what bothers me the most is the movement. There is no fluidity in movement, you constantly get stuck in the smallest objects possible, it's quite annoying for a game where you die in one hit.
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EyePatchLives




Posts: 5712
Location: Israel.
PostPosted: Sun, 14th May 2017 16:09    Post subject:
It's that trademark RO2/RS jank. Very Happy

I agree that it's very annoying, but I've come to expect it so most of the time I can ignore it.

Another annoyance is fences stopping projectiles/explosives. How the hell does a flimsy fence stop a frag grenade or 7.62 rounds? Laughing


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Nodrim




Posts: 9600
Location: Romania
PostPosted: Sun, 14th May 2017 16:59    Post subject:
There is bullet penetration, that's cool.

The game has a ton of problems but I do like it. It has one of the most cool sniping systems I've seen in shooters lately, a ton of realistic features yet isn't a simulator and can be taken seriously as a game or not. Wish there was more on the animations/tech side of things, but I can live with that.
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Balthazaer




Posts: 115

PostPosted: Sun, 14th May 2017 22:09    Post subject:
Trying my luck Smile

Thanks Nareg, code unfortunatly already used.
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ixigia
[Moderator] Consigliere



Posts: 65092
Location: Italy
PostPosted: Mon, 15th May 2017 02:09    Post subject:
It's really really rough, even for a beta (then again we're talking about the Tripwire men), but the core gameplay is -as expected- good indeed, which is what matters the most. Razz
As Red Orchestra-ish as you can get, with all that entails in terms of vintage-ness and clunkiness (in terms of visuals also), but satisfying especially if played with a team that can showcase a minimum of coordination, although it's not easy to find it in a beta where everyone's Leeroy Jenkinsing around, me included xD

The performance is pretty inconsistent here in old rig land (with the CPU being taxed much more than the GPU), including the stuttering in Hue City, lag when facing vegetation, you name it. The weapon sounds aren't as good as RO2's in my opinion, and perhaps the game is a bit too fast-paced at the moment, but it's a beta™, so *fingers crossed*



Immunity wrote:
https://youtu.be/QgcweRgglsQ?t=45m40s

45:40 to 46:30 - definitely my most insane moment in the hundred or so hours of beta - complete with the Ace Ventura "parking" to top it all off! Very Happy

Sorry couldn't edit it down, too lazy as it was streamed via GeForce. Just skip to the time mentioned!

Haha! That parking really was the most fitting way to conclude the glorious boop-based attack Very Happy Laughing
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nareg




Posts: 120
Location: Czech Republic
PostPosted: Sat, 20th May 2017 00:42    Post subject:
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Tumitishdu




Posts: 1021

PostPosted: Sat, 20th May 2017 03:36    Post subject:
nareg wrote:
http://www.pcgamer.com/rising-storm-2-vietnam-is-free-to-play-in-open-beta-all-weekend-full-release-coming-soon/

Open beta now
Release 30th may


Holy Gennero! Will be trying the beta tonight! Cant wait.
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Nodrim




Posts: 9600
Location: Romania
PostPosted: Sat, 20th May 2017 04:07    Post subject:
The performance is fucked up. I noticed some visual improvements but the loss in fps since the last beta is quite huge.
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Clevesa




Posts: 3694

PostPosted: Sat, 20th May 2017 11:12    Post subject:
With the release so soon, I'm not sure they're gonna fix all the issues that ixi mentioned. Why rushing it out?
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Tumitishdu




Posts: 1021

PostPosted: Sat, 20th May 2017 12:24    Post subject:
Loving it! Great FPS everything on ultra 1440p 60FPS +. It has some bugs but nothing too bad, if you liked previous RO games you will love this one.
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escalibur




Posts: 12154

PostPosted: Sat, 20th May 2017 14:13    Post subject:
After a short test it feels laggy as fuck. In general feels just like some Red Orchestra 2 mod. BETA is full of bugs eg. barely any settings can be saved etc...

Voice acting is poor but this might turn out to be a solid game if they manage to iron the issues in right time.


No buy - for now.


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Tumitishdu




Posts: 1021

PostPosted: Sat, 20th May 2017 14:38    Post subject:
escalibur wrote:
After a short test it feels laggy as fuck. In general feels just like some Red Orchestra 2 mod. BETA is full of bugs eg. barely any settings can be saved etc...

Voice acting is poor but this might turn out to be a solid game if they manage to iron the issues in right time.


No buy - for now.



Im not noticing that lag you are talking about. It feels pretty smooth to me. The voice is crap though, Im positively sure they will fix that right away. RO2 also had issues when it was released so dont expect this game to have less issues at release.

The core elements are awesome, the only thing that is missing is more ground vehicles and more 60s - 70s music to get the feel right.
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Tumitishdu




Posts: 1021

PostPosted: Tue, 30th May 2017 14:21    Post subject:
Only 4 hours!
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Immunity




Posts: 5628

PostPosted: Tue, 30th May 2017 15:04    Post subject:
Tumitishdu wrote:
...more 60s - 70s music to get the feel right.


Compared to the original Rising Storm, which had an awesome original score, the score in this one is more or less non-existent if the beta is anything to go by. It seems like they blew their entire music budget on the main menu song. Shame.

And yea, it'd be cool if some light vehicles would have been added, but at this point it's far too late to ever balance for any of that.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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no9999




Posts: 3437
Location: Behind you...
PostPosted: Tue, 30th May 2017 16:03    Post subject:
Already seeing 33% discount, guessing it aint that good Very Happy

*edit its even worse Very Happy

https://www.instant-gaming.com/shop/883-buy-key-steam-rising-storm-2-vietnam/ 9,95€
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Tue, 30th May 2017 19:58    Post subject:
Money well spent Laughing



2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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FadeToBlack




Posts: 1010
Location: Turdistan
PostPosted: Tue, 30th May 2017 21:56    Post subject:


for the people who don't know Laughing

gibbe da pussy plz
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Immunity




Posts: 5628

PostPosted: Wed, 31st May 2017 02:21    Post subject:
So, I heard a bit of a "pop" and had to put her down...

 Spoiler:
 


Somehow, miraculously and despite the "cherry pie" state of the cockpit, we both walked away from it. Went on to cap three VC with the good ole' pistola before a punji trap ended my life! Very Happy


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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