Rise of the Tomb Raider
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konkol84




Posts: 3676
Location: Po(o)land
PostPosted: Wed, 24th May 2017 18:26    Post subject:
blackeyedboy wrote:
Dishonored 2... ? Confused

My thoughts exactly


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Keit




Posts: 1134
Location: Sweden
PostPosted: Wed, 24th May 2017 18:59    Post subject:
Or Warhammer
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dontgiveafuck




Posts: 116

PostPosted: Fri, 26th May 2017 10:49    Post subject:
I keep getting "sorry something went wrong" error with the 20th anniversary CPY.

installed correctly and crack copied.

Can't get the game to start.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 26th May 2017 11:23    Post subject:
dontgiveafuck wrote:
I keep getting "sorry something went wrong" error with the 20th anniversary CPY.

installed correctly and crack copied.

Can't get the game to start.

AV coiuld have deleted one of the crackfiles ... or if you have not steam installed try to crate reg entry for it
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red_avatar




Posts: 4567

PostPosted: Fri, 26th May 2017 11:45    Post subject:
Kaltern wrote:

That's what it was supposed to be - taking an existing IP and using whatever gametype that was doing well at the time to try and get some of that lovely profit.

Oddly enough, I think the game could have worked - if they didn't make Lara out to be some sort of invincible killer (unless she got shot a few times - ignoring the hole in her side...), and didn't insult the player's intelligence by making the 'tomb' puzzles a lot more interesting.

Maybe a morality stress level would have been interesting - killing people made it go up until she became a nervous wreck. Could have added a non- lethal option to every situation.

Instead they literally made her Drake with tits.


Well it seems they sold quite well regardless which is a shame. The previous three games were vastly superior as actual Tomb Raider games. I won't say Uncharted doesn't have a place in the world - I do quite enjoy them because they're good games but we already have Uncharted. Why gut Tomb Raider to be something it's not when there's no real games that actually ARE like Tomb Raider around anymore?

They're basically killing off a genre in favour of another genre which already has great games. Oh I know, it's trying to make money off the success of someone else but fuck that.
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dontgiveafuck




Posts: 116

PostPosted: Fri, 26th May 2017 21:33    Post subject:
prudislav wrote:
dontgiveafuck wrote:
I keep getting "sorry something went wrong" error with the 20th anniversary CPY.

installed correctly and crack copied.

Can't get the game to start.

AV coiuld have deleted one of the crackfiles ... or if you have not steam installed try to crate reg entry for it



registry edit did the trick. I never had steam installed on this win10 machine.
Full working cracks shouldn't require secondary software to run.

For anyone else with this problem, here's the registry code...

Code:

Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Software\Valve]

[HKEY_CURRENT_USER\Software\Valve\Steam]
"Language"="english"
"SteamInstaller"="SteamSetup.exe"
"SteamExe"="c:/program files (x86)/steam/steam.exe"
"SteamPath"="c:/program files (x86)/steam"
"SuppressAutoRun"=dword:00000000
"Restart"=dword:00000000
"BigPictureInForeground"=dword:00000000

[HKEY_CURRENT_USER\Software\Valve\Steam\ActiveProcess]
"SteamClientDll"="C:\Program Files (x86)\Steam\steamclient.dll"
"SteamClientDll64"="C:\Program Files (x86)\Steam\steamclient64.dll"
"Universe"="Public"
"pid"=dword:00000000

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Valve]

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Valve\Steam]
"Language"="english"
"InstallPath"="C:\Program Files (x86)\Steam"
"SteamPID"=dword:00000000
"TempAppCmdLine"=""
"TempAppPath"=""

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Valve\Steam\NSIS]
"Path"="C:\Program Files (x86)\Steam"

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ace2kx




Posts: 1992

PostPosted: Fri, 26th May 2017 21:52    Post subject:
Nice, thanks men!
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 26th May 2017 22:09    Post subject:
blank ones are enough ... i guessthats a downside of not modifiing the exe in the crack


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Thu, 1st Jun 2017 11:24    Post subject:
http://www.dsogaming.com/news/the-latest-update-for-rise-of-the-tomb-raider-significantly-improves-dx12-performance-in-cpu-bound-scenes/


1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB

2) SFFPC (streaming via Moonlight+ Sunshine)
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prudislav
VIP Member



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Location: The land of beer and porn
PostPosted: Sun, 18th Jun 2017 14:03    Post subject:
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cyclonefr




Posts: 7013

PostPosted: Sun, 18th Jun 2017 16:51    Post subject:
looks legit. Where did you find this?


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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Sun, 18th Jun 2017 16:56    Post subject:
Looks like it's from a portfolio.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Sun, 18th Jun 2017 17:25    Post subject:
cyclonefr wrote:
looks legit. Where did you find this?

from this
http://takeoffla.com/#work/43 (some marketing studio)
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cyclonefr




Posts: 7013

PostPosted: Sun, 18th Jun 2017 19:20    Post subject:
"Our website is undergoing maintenance please check back later!"


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prudislav
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PostPosted: Sun, 18th Jun 2017 19:30    Post subject:
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cyclonefr




Posts: 7013

PostPosted: Sun, 18th Jun 2017 20:26    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Tue, 27th Jun 2017 05:43    Post subject:
Even more performance updates for Ryzen customers


https://community.amd.com/community/gaming/blog/2017/06/23/even-more-performance-updates-for-ryzen-customers


Good to see updates for somewhat older games, that improve performance for todays multi-core CPUs.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Wed, 9th Aug 2017 17:33    Post subject:
So, I just finished this. Played through it for like a week, got almost everything there was to get, still have a few things to collect and unlock.

I have to say, they actually listened to the feedback for the first game, or at least I get the impression they did because this is so much better than the first one, as a game, but even more as a Tomb Raider game. This is a proper Tomb Raider game.

They changed the focus of the game, much more about exploring now, finding cool looking locations, whether they're the hidden ruins of an ancient civilization or mountain passes or even caves (there's some really nice ones), and it's much less about combat which happens when it makes sense to. The platforming is still very simplistic, but I don't mind it as much since they add more tools to the mix and it feels pretty involved. They even brought back small little things like the hidden input combo that would trigger the dive when jumping into water (instantly tried this one when I read the challenge that requires it and it just worked!). The puzzles are still pretty simple too, but they are way more varied even though they're mostly phisics-based. Some of them are pretty interesting though.

Full on swimming is something that they still seem to be scared of commiting to, but they did bring it back compared to the previous game. Hope the next one will have proper underwater exploring and even puzzles that involve that.

Last weekend was spent almost entirely playing this. That's also when I started playing it properly so it got me pretty hooked... so hooked that I don't think this happened with a game in a long time for me. I actually really loved this.

Also, what do I think about the story? Perfectly fine, this doesn't need any story more complex than this. It's enough for a Tomb Raider game. It would be nice to have something that involves Lara going around the world more in the next one though, like in the old games.


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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 6th Oct 2017 12:32    Post subject:
https://www.dualshockers.com/rise-of-the-tomb-raider-xbox-one-x-interview/

Quote:
"The main difference is that with the Xbox One X version, it’s the first time they were able to deliver a true native 4K signal. For that reason it’s the “highest fidelity version” among all."
It runs at 30 FPS in 4K checkerboard, while he Native 4K mode offers that true and pure 4K signal.
On top of that, the High Frame Rate mode runs at 60 FPS across “most of the game.” There are “a few places where it will dip.” Briggs mentioned that the “vast majority” of the game runs at 60 FPS. While he could not provide a specific assessment, he did confirm that 90% is a “safe estimate.”


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http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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djaoni




Posts: 8061

PostPosted: Fri, 6th Oct 2017 12:51    Post subject:
For the first time ever, 4K!

ZOMGOMMHAO THANK YOU MICROGODS
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 7th Dec 2017 19:07    Post subject:

https://twitter.com/tombraider/status/938815473478615040




So Much Win


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 7th Dec 2017 22:02    Post subject:
its like y'all dont remember how painfully average the previous tomb raider game was, or how badly written the character is..


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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 7th Dec 2017 22:03    Post subject:
oh wait i get it, lol it just clicked as i was closing the page.. you're just fucking excited about all the new porn thats going to come out you dirty fuckers Aww Yeah


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Wed, 13th Dec 2017 19:18    Post subject:


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Stormwolf




Posts: 23689
Location: Norway
PostPosted: Sat, 14th Apr 2018 20:01    Post subject:
Just finished this. Damn that was an anti climactic ending. That's where i seriously enjoy many japanese stories more, because they don't end i in the "disaster averted at the last second" like all damn american movies and too many aaa games.

Really silly post credits scene. "not yet" so damn typical. For absolutely no reason other than for them to rip their hair out later when she starts to stir up trouble for them directly.
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 20th Apr 2018 21:19    Post subject:
Rise.of.the.Tomb.Raider.MacOSX-ACTiVATED


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 21st Apr 2018 02:51    Post subject:
It's much better to just install Windows on your Mac using Bootcamp and play there, rather than rely on the terrible OpenGL drivers that Apple provides.
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cyclonefr




Posts: 7013

PostPosted: Sat, 21st Apr 2018 03:06    Post subject:
LeoNatan wrote:
It's much better to just install Windows on your Mac using Bootcamp and play there, rather than rely on the terrible OpenGL drivers that Apple provides.


This port doesn't use OpenGL but Metal, runs great here.
Although I didn't try the Windows version, might run even better.
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LeoNatan
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Posts: 73196
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PostPosted: Sat, 21st Apr 2018 03:06    Post subject:
Oh really, they actually ported to Metal? Interesting.

What Mac are you running it on?

My bet is still with the Windows version, but still appreciate a proper port.
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cyclonefr




Posts: 7013

PostPosted: Sat, 21st Apr 2018 04:42    Post subject:
Yep, executable calls /System/Library/Frameworks/Metal.framework/Versions/A/Metal (amongst other metal strings)

You wouldn't be surprised it's running fine since I'm on the base iMac Pro (Radeon Vega 56), even pushed the resolution to > 1440p and still get 60 fps but probably not in the "hubs" though.

I thought the post processing was really nice in this game and the picture quite clear even if not in 5K (framerate is terrible in 5K though).




Last edited by cyclonefr on Sat, 21st Apr 2018 04:49; edited 1 time in total
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