Kingdoms and Castles [R]
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 13th Jul 2017 17:44    Post subject: Kingdoms and Castles [R]

http://www.kingdomsandcastles.com/
http://store.steampowered.com/app/569480/Kingdoms_and_Castles/
https://www.fig.co/campaigns/kingdoms-and-castles (game was funded by $108,767 out of $15,000 goal back in January 2017)
Genre(s): Indie, Simulation, Strategy
Developer: Lion Shield, LLC
Release Date: July 20th
DEVLog https://lionshieldstudios.tumblr.com/
Quote:
is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.

Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.


Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive.





The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.





And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.





http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/


Last edited by prudislav on Thu, 20th Jul 2017 18:07; edited 1 time in total
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dethy




Posts: 3071
Location: Conclave of Shadows
PostPosted: Thu, 13th Jul 2017 20:09    Post subject:
Looks interesting


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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Reg67




Posts: 5432

PostPosted: Thu, 13th Jul 2017 20:11    Post subject:
It certainly does.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 20th Jul 2017 18:08    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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A-A




Posts: 3153
Location: New york
PostPosted: Thu, 20th Jul 2017 19:09    Post subject:
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 21st Jul 2017 07:42    Post subject:
Looks like Settlers mixed with those 8-bit games.
Wishlisted for now.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Ankh




Posts: 23341
Location: Trelleborg
PostPosted: Fri, 21st Jul 2017 08:42    Post subject:
Too bad it has no multiplayer support


shitloads of new stuff in my pc. Cant keep track of it all.
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Fri, 21st Jul 2017 10:50    Post subject:
Ankh wrote:
Too bad it has no multiplayer support


not even a splitscreen?

I remember me and my friend playing settlers on split-screen with two mouse config on amiga.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 21st Jul 2017 11:06    Post subject:
Ankh wrote:
Too bad it has no multiplayer support

good


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Lopin18




Posts: 3359
Location: US
PostPosted: Fri, 21st Jul 2017 14:45    Post subject:
Cool, as long as you dont lose a house in the advanced stages. Then you get insta fucked if builders are busy on Hard. But its fun, i played it for hours. Try it. Also its kiiiiind of easy so far?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 21st Jul 2017 20:06    Post subject:
prudislav wrote:
Ankh wrote:
Too bad it has no multiplayer support

good


How exactly is that good?

It prolongs the livespan of such a game by quite a bit and allows you to play with friends.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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HubU
VIP Member



Posts: 11351

PostPosted: Fri, 21st Jul 2017 23:33    Post subject:
This is a little sympathic game that will provide you with a few hours of enjoyment.
It has almost no depth, has very simplistic and repetitive mechanics.
Would be perfectly acceptable as a cute little time-waster for anything under 5 bucks.

Will provide more info if you want.


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 10th Aug 2017 23:16    Post subject:
Quote:
Accredited investors who purchased Fig Game Shares for “ Kingdoms and Castles,” the first Fig-funded game to be released, have earned a 2x return (100% return on investment) on their initial investment, after just a couple of weeks following the game’s launch.


http://www.gamasutra.com/view/pressreleases/303413/Community_Publisher_Fig_Announces_FirstEver_Returns_toInvestors.php


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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