Project CARS 2
Page 6 of 11 Goto page Previous  1, 2, 3 ... 5, 6, 7 ... 9, 10, 11  Next
Breezer_




Posts: 10826
Location: Finland
PostPosted: Tue, 19th Sep 2017 11:10    Post subject:
It is simple, consoles can´t run the game on same graphics fidelity as PC, so only way for derp developers is to downgrade every asset to console quality, i have never understood this, why you can´t just fucking make it look best possible quality hardware offers, then just downgrade from there to different shit systems.
Back to top
Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 19th Sep 2017 11:30    Post subject:
Because the simple fact is, there are more console owners than PC owners, and if publishers allowed PC games to be developed to the best possible quality, and then downgraded it to work on console, there would be uproar from the console community due to the absolute gulf in visual quality and performance. (at least in the eyes of shareholders).

Much easier for developers to code a game to work on a console, then add options to improve graphical fidelity on PC, without losing the base parity so at one level, they all look more or less the same. This is why people always mention about consoles holding gaming back - especially in the PS3/XBox360 days - they were so low powered compared to PC that ports looked awful, and even with things like ReShade, they just never lost that slight console-ness.

The only way things can every improve, is if consoles became modular, with the ability to swap out new GPUs, CPUs and memory to keep up with progress.

Bu this won't ever happen because consoles need to maintain their shiny to attract those buying them. The PS4Pro and new Xbox prove that people will simply buy a new console for a slight performance increase, much like the current smartphone upgrade business model.

Virtually no AAA publisher will ever make a game specifically for PC because there simply isn't enough money in it.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 19th Sep 2017 11:47    Post subject:
Do you two had hands on experience with this game or do you simply base your downgrade rumors on some youtube videos?


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
Janz




Posts: 14000

PostPosted: Tue, 19th Sep 2017 13:03    Post subject:
first benchmarks out

1070 ~25% faster than vega 64... @ fullhd, wqhd and 4k ~12-13%
Back to top
Mas3ter




Posts: 1941

PostPosted: Tue, 19th Sep 2017 13:26    Post subject:
Breezer_ wrote:
It is simple, consoles can´t run the game on same graphics fidelity as PC, so only way for derp developers is to downgrade every asset to console quality, i have never understood this, why you can´t just fucking make it look best possible quality hardware offers, then just downgrade from there to different shit systems.



Agree with You, but project cars1 on xbone, and ps4, looks better that this shit.Look at the kokpit is ugly, and looks like race driver grid Laughing

Back to top
Breezer_




Posts: 10826
Location: Finland
PostPosted: Tue, 19th Sep 2017 16:07    Post subject:
Janz wrote:
first benchmarks out

1070 ~25% faster than vega 64... @ fullhd, wqhd and 4k ~12-13%


Vega64 seems to be worth the 699 euros what it goes for here Laughing
Back to top
Kaltern




Posts: 5859
Location: Lockerbie, Scotland
PostPosted: Tue, 19th Sep 2017 16:11    Post subject:
What this looks like, is a rush job. You'd think they'd have learned from their first attempt, but Bell is such an enormous End that he probably thinks his product can't possibly be faulty and is just imagining the vast amounts of profits to be made from a sequel to the worlds greatest driving game. Ever. In the galaxy.

In his own mind.

I mean, look what happens if you criticise his glory? Him, and His work are so perfect, that criticism is basically heresy, and since online heretics can't be burned at the stake, he condemns them to excommunication instead.

Project Cars 2 is perfection. Even more so that the original, which, while also perfect, was marred by the fact it didn't have a '2' next to it's name.


Playing Valheim every weekday at 10pm GMT - twitch.tv/kaltern

Follow me on Twitter if you feel like it... @kaltern

My system: Ryzen 7 3700x|Gigabyte RTX 2080 Super Windforce OC|Vengeance 3000Mz 16Gb RAM|2x 500Gb Samsung EVO 970 M.2 SSD |SanDisk SSD PLUS 240 GB + OCZ Vertex 2 60Gb SSD|EVA Supernova 650W PSU|Logitech G27 Wheel|Logitech G19 Gaming Pad|SteelSeries Arctis 7|Logitech G502 Proteus Spectrum Mouse + Logitech MX Master Mouse|Razer Blackwidow Chroma X Keyboard|Oculus Quest 2 + Link|Pixio PX7 Prime 165hz HDR & 1x Samsung 24FG70FQUEN 144Hz curved monitor

-= Word to the wise: Having a higher forum post does not mean you are right. =-
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Tue, 19th Sep 2017 16:48    Post subject:
Mas3ter wrote:
Breezer_ wrote:
It is simple, consoles can´t run the game on same graphics fidelity as PC, so only way for derp developers is to downgrade every asset to console quality, i have never understood this, why you can´t just fucking make it look best possible quality hardware offers, then just downgrade from there to different shit systems.



Agree with You, but project cars1 on xbone, and ps4, looks better that this shit.Look at the kokpit is ugly, and looks like race driver grid Laughing


His settings are what makes the vid look so ugly. He disabled the ingame wheel as he probably has a real wheel attached and then he reduced the camera bump, focussing totally on the road instead of simulating the vibration from a camera perspective. It's like you have a chicken head that stabilizes your head movement Smile

And the graphical settings cant be at maximum. The textures look super crappy :/


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
Silent_Lurker




Posts: 7512
Location: France
PostPosted: Tue, 19th Sep 2017 21:28    Post subject:
Fuck these videos

Some lucky (consoles) players can already play the game.
(Edit : Some even have the boxed PC version up and running)

https://www.twitch.tv/directory/game/Project%20CARS%202

Live streams are coming


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
Mas3ter




Posts: 1941

PostPosted: Tue, 19th Sep 2017 21:56    Post subject:
PumpAction wrote:
Mas3ter wrote:
Breezer_ wrote:
It is simple, consoles can´t run the game on same graphics fidelity as PC, so only way for derp developers is to downgrade every asset to console quality, i have never understood this, why you can´t just fucking make it look best possible quality hardware offers, then just downgrade from there to different shit systems.



Agree with You, but project cars1 on xbone, and ps4, looks better that this shit.Look at the kokpit is ugly, and looks like race driver grid Laughing


His settings are what makes the vid look so ugly. He disabled the ingame wheel as he probably has a real wheel attached and then he reduced the camera bump, focussing totally on the road instead of simulating the vibration from a camera perspective. It's like you have a chicken head that stabilizes your head movement Smile

And the graphical settings cant be at maximum. The textures look super crappy :/


Yes, but like a said Silent_Lurker.Fuck the videos and wait for stream or release Smile
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Tue, 19th Sep 2017 22:17    Post subject:
The ones I saw which have graphics that look worse than others are usually the ones with a VR or Sim setup. I see mostly the same with other games, it's not that uncommon to stream at lower quality than maxing it out or to adjust FOV and what not to line it up with wheel.

That being said Pcars2 never absolutely wow'ed me when I saw clips, always looked to me like a slightly updated Pcars... which is fine for me, well if the A.I. isn't worse.


Back to top
Janz




Posts: 14000

PostPosted: Tue, 19th Sep 2017 22:22    Post subject:
Silent_Lurker wrote:


(Edit : Some even have the boxed PC version up and running)


how should that work? its steam only and its not released on steam anywhere in the world

BUT btw it does NOT use the big d!
Back to top
Silent_Lurker




Posts: 7512
Location: France
PostPosted: Tue, 19th Sep 2017 22:27    Post subject:
Yeah nvm the guy has PS4 version, my bad.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
ixigia
[Moderator] Consigliere



Posts: 65091
Location: Italy
PostPosted: Wed, 20th Sep 2017 00:21    Post subject:
This could give an idea, it's not perfect but it shows the differences in terms of textures, reflections, lod and track details:


Pretty noticeable ones in my opinion Razz
It was the same in PC1, with the Bone version that also had terrible stuttering and framepacing issues at launch (only partially fixed later on with a patch).

I'm more concerned about other 'universal' problems so to speak, like the AI and/or old bugs still being there, hoping that the driving model will be as improved as it was promised. (*the* big question mark Very Happy)

edit:
On the plus side, for our isotesting purposes: http://www.dsogaming.com/news/project-cars-2-does-not-use-denuvo-as-its-too-restrictive-and-would-annoy-its-users/
Back to top
Silent_Lurker




Posts: 7512
Location: France
PostPosted: Wed, 20th Sep 2017 20:10    Post subject:



Steam Preloardered is up !

Around 35.3GB ... just so you know.


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
azzman




Posts: 4059
Location: Australiiiaaa , maate
PostPosted: Thu, 21st Sep 2017 06:03    Post subject:
Just got a cheap used gtx 1070 how do you guys reckon it will run? Have i5 3570 at 4.6GHZ on water LOL 16GB ram
Back to top
Mas3ter




Posts: 1941

PostPosted: Thu, 21st Sep 2017 08:33    Post subject:
Silent_Lurker wrote:
https://www.youtube.com/watch?v=xRkfDBK3rDk


Steam Preloardered is up !

Around 35.3GB ... just so you know.



Looks awesome can't wait Smile
Back to top
PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 21st Sep 2017 10:14    Post subject:
azzman wrote:
Just got a cheap used gtx 1070 how do you guys reckon it will run? Have i5 3570 at 4.6GHZ on water LOL 16GB ram
Should run at the highest settings even at 1440p @ 60fps.


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
Back to top
bvtch




Posts: 8

PostPosted: Thu, 21st Sep 2017 11:08    Post subject:
lots of live footage now on twich. its beautiful Smile
Back to top
Ghworg




Posts: 924

PostPosted: Thu, 21st Sep 2017 11:50    Post subject:
I think it's all ps4 on twitch because it looks very average.
Back to top
Breezer_




Posts: 10826
Location: Finland
PostPosted: Thu, 21st Sep 2017 13:24    Post subject:
ixigia wrote:
This could give an idea, it's not perfect but it shows the differences in terms of textures, reflections, lod and track details:


Pretty noticeable ones in my opinion Razz
It was the same in PC1, with the Bone version that also had terrible stuttering and framepacing issues at launch (only partially fixed later on with a patch).

I'm more concerned about other 'universal' problems so to speak, like the AI and/or old bugs still being there, hoping that the driving model will be as improved as it was promised. (*the* big question mark Very Happy)

edit:
On the plus side, for our isotesting purposes: http://www.dsogaming.com/news/project-cars-2-does-not-use-denuvo-as-its-too-restrictive-and-would-annoy-its-users/


Xbone starts to look very shit these days Very Happy, it has aged so badly.
Back to top
Janz




Posts: 14000

PostPosted: Thu, 21st Sep 2017 13:26    Post subject:
its a global unlock right? so 6,5 hours left, and about 7 till the scenedemo hits Razz
Back to top
Breezer_




Posts: 10826
Location: Finland
PostPosted: Thu, 21st Sep 2017 13:27    Post subject:
Anyone knows how is the drifting physics in this engine? Pcars 1 was hilariously bad in this department.
Back to top
paxsali
Banned



Posts: 18352

PostPosted: Thu, 21st Sep 2017 16:03    Post subject:
⁢⁢


Last edited by paxsali on Thu, 4th Jul 2024 21:08; edited 1 time in total
Back to top
Breezer_




Posts: 10826
Location: Finland
PostPosted: Thu, 21st Sep 2017 17:01    Post subject:
Gonna answer my own question



Seems to be on completely different level than Pcars 1.
Back to top
Lopin18




Posts: 3372
Location: US
PostPosted: Thu, 21st Sep 2017 17:07    Post subject:
Seems decent, cant say anything until its tested, ill give a quick review tomorrow since i LUUUUUV drifting. Doubt its gonna surpass assetto corsa tho...
Back to top
Janz




Posts: 14000

PostPosted: Fri, 22nd Sep 2017 00:21    Post subject:
Project.Cars.2-CODEX
Back to top
7thunders




Posts: 1480

PostPosted: Fri, 22nd Sep 2017 00:21    Post subject:
Project.Cars.2-CODEX
Back to top
Mas3ter




Posts: 1941

PostPosted: Fri, 22nd Sep 2017 00:21    Post subject:
Project.Cars.2-CODEX
Back to top
7thunders




Posts: 1480

PostPosted: Fri, 22nd Sep 2017 00:24    Post subject:


Laughing
Back to top
Page 6 of 11 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3 ... 5, 6, 7 ... 9, 10, 11  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group