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Posted: Sun, 22nd Oct 2017 12:31 Post subject: |
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Hilarious given that they managed to sell plenty of copies of ME 1, 2, and 3 with various pasty white men in leadership roles.
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Posted: Sun, 22nd Oct 2017 14:23 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Sun, 22nd Oct 2017 15:36 Post subject: |
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Quote: | Veteran game dev Manveer Heir, reflecting on.. |

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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Mon, 23rd Oct 2017 20:00 Post subject: |
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So he's a Indie CEO/Creative Director now... go figure. What a fucking nutjob.
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Posted: Tue, 24th Oct 2017 07:46 Post subject: |
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Famou
Posts: 713
Location: Amsterdam
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Posted: Tue, 24th Oct 2017 10:48 Post subject: |
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Who gives this guy attention. What nutjob gives this guy any attention at all.
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ixigia
[Moderator] Consigliere
Posts: 65086
Location: Italy
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Posted: Tue, 31st Oct 2017 03:33 Post subject: |
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I did what no sane human should do, I finished replaying the original Mass Effect, then armed myself with cringe-deflecting shields, jumped straight into Andromeda and went through it for the sake of completeness. I needed to see and dissect the extent of the failure first hand, a kamikaze move with no redemption.
The goofy technical aspects of it didn't even bother me too much, I could somewhat tolerate the controlling method suffering from severe floatiness and consolitis, the robotic animations, laughable faces displaying the wrong reactions, the horribly designed interface and so on. Things started getting worse as soon as the unrewarding open world formula (once again) appeared like an unnecessary gimmick to cram worthless MMO-like tasks and contents into a zombie Matryoshka doll, but since the player does have the power to get straight to the point and ignore the junk through (serviceable) pew pew, it can still be an endurable ride, I eventually limited the journey to only ~20 hours (main mission and a few side ones). What my poor body couldn't endure was the invasive overall direction and writing that the game constantly throws at your (tired, very tired) face with no regards for neurons' life, committing silent genocides. I knew exactly what to expect from all the opinions and feedback and yet, it still managed to surprise me.
[IMO intensifies]
More often than not the characters don't take themselves seriously (which is fine, the idea of a light-hearted space opera isn't a bad one on paper), the big problem is, they're inserted in a grand story arc that does take itself seriously, creating an awkward dissonance. There is no wit, no believable drama either, no charisma whatsoever, only tonnes of vomitous short lines and snarky comments (with PeeBee, Cora and Liam being the biggest offenders), genuine shudders and characters carrying the same depth that one would expect from a knockoff version of Avatar designed under the influence of a drug-addicted nymphomaniac tumblrlord. The banter makes you want to bury your head in the sand of Eos, the voice acting is possibly even more amateurish-ly poor than the dialogues themselves which is a giant achievement per se.
Everything from the generic structure to the "narrative" is extremely reminiscent of Inquisition, only considerably worse in my opinion (a poor rendition of an already poor concept, what could possibly go wrong!), so much that I nearly expected the Iron Bull to pop out from an alien rock and ask for buttsecs, but if possible, Bioware's (ex)team of purple gibbons here made things even more uninteresting since none of the characters have half the personality that the Bull had. From start to finish, the old charm and atmospheric sense of mystery that characterized the universe were completely missing here.
The franchise has always had its share of flaws and roughness, ME1 which is hands-down my favourite suffered/suffers from noticeable occasional blandness in the design, so-so interface and basic shooting, not to mention ME2/3's decision to sacrifice lite RPG elements in favour of a more gearsoofhollywood-ian approach, but - unsatisfying ending aside - it was evident that they all had a solid cohesive direction and a competent(ish) writing..for the most part.
You know that things are really bad when the poorest dialogues from ME3 (and there were many) can easily be considered the best ones in Andromeda. The fact that the entire project failed so badly that it doesn't have a future anymore makes my inner cynical panda happy, even though it will probably be replaced by something else entirely and just as terrible. Then again, you can't kill what's already dead unless a zombie Shepard who identifies himself as a nonbinary Elcor pops up.
out of ten
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JBeckman
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Location: Sweden
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Posted: Tue, 31st Oct 2017 06:22 Post subject: |
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Posted: Tue, 31st Oct 2017 06:25 Post subject: |
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ixigia wrote: | You know that things are really bad when the poorest dialogues from ME3 (and there were many) can easily be considered the best ones in Andromeda. |
ME3, while terrible in so many way beyond just the ending, managed to still have its moments purely by virtue of riding on the back of the established lore, setting, and characters. It was terrible, but you had Garrus, Tali, Wrex, Liara, etc. there along for the ride, so it wasn't all bad.
Andromeda's biggest mistake was throwing all that out the window. As a new team coming into an existing franchise, the last fucking thing they should have done was try the clean slate approach. If they wanted to do that, they should have made a new IP. What they should have done was gone with the Star Wars VII approach. Get fans back on-side by rehashing an existing (popular) story, and sprinkle in lots of the old cast while setting up new ones for future games. Yes, Edmonton had left a flaming bag of dog shit on their doorstep with the ME3 ending, but they should have just grit their teeth and dealt with it.
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Sun, 5th Nov 2017 15:33 Post subject: |
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And the path finding came to an end. It was long enough and my face was tired from all the couriering thru worlds. Spent 54h and did main story and crew quests.
Fighting is the same over and over again, sure they gave you the possibility to play with the skills but even so, same shit. I really enjoyed discovering the worlds, I can give them credit for that. Characters were uninspiring, but still found Jaal interesting, with Drack and Peebee closing in. Dialogues were dull as dirt so was the character animations.
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Posted: Mon, 6th Nov 2017 22:41 Post subject: |
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Posted: Mon, 6th Nov 2017 23:10 Post subject: |
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Brilliant game, loved it. What it's missing is ME2 kinda missions, that part is weak, also ME3 choices. Character missions were better in previous games as well.
But all in all it was hard to stop playing.
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Posted: Tue, 7th Nov 2017 03:36 Post subject: |
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I have started playing this a couple of days ago, my expectations were low so I am pleasantly surprised that it has the Bioware formula of having your own ship and going around with your crew. I created a basic Soldier with Concussive shot and put points in the passive skills, too, just trying to max assault rifle damage and rip through the battles later on, so it doesn't become annoyingly hard.
I just did Eos. Which crew members do you people think are good in battle and say/do interesting things, so I can choose them? It seems Cora is important?
Also, wtf with all the scanning, it really is a time sink
Combat-wise it is better than the simple Gears of War formula of the previous 2 games.
They should take the binary gendered people from Bioware, create a new studio and then create a Mass Effect spin-off with Garrus as a protagonist, telling the story of how he became the Archangel The otherkin can stay at Bioware and work on a new edgy MMO for many years.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 7th Nov 2017 05:18 Post subject: |
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yes but its such a gay game theres literally no one for a straight white male to dock his little space shuttle with 
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Posted: Tue, 7th Nov 2017 06:12 Post subject: |
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Just imagine that your masculine aura is so powerful that you are able to get Cora to switch teams.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 7th Nov 2017 06:26 Post subject: |
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Posted: Tue, 7th Nov 2017 06:46 Post subject: |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 7th Nov 2017 06:54 Post subject: |
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like I said... Nothing in this game for straight white men 
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Posted: Tue, 7th Nov 2017 07:31 Post subject: |
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chiv
Posts: 27530
Location: Behind You...
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Posted: Tue, 7th Nov 2017 08:25 Post subject: |
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Now that's a lady I could park my mako in.
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Posted: Tue, 7th Nov 2017 08:37 Post subject: |
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You guys are spoiled with the sjw lesbians. I would park my space rocket into Cora's garage any time.
New star system and everything. Whou would know?
i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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JBeckman
VIP Member
Posts: 34995
Location: Sweden
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Posted: Tue, 7th Nov 2017 11:40 Post subject: |
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Danyutz
Posts: 4418
Location: Redplanet
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Posted: Tue, 7th Nov 2017 12:27 Post subject: |
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Isn't Suvi an option? Doesn't matter if you're male or female 
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Posted: Tue, 7th Nov 2017 12:31 Post subject: |
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Installed some mods, not even sure they are working.
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Tue, 7th Nov 2017 12:34 Post subject: |
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Danyutz wrote: | Isn't Suvi an option? Doesn't matter if you're male or female  |
only female
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JBeckman
VIP Member
Posts: 34995
Location: Sweden
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Posted: Tue, 7th Nov 2017 18:13 Post subject: |
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The Asari in general appear to have had a bit of a issue with design mostly using very similar head shapes for every one, perhaps only one base mesh for the head model?
Of course in comparison to that the Quarians ended up being non-existent and I think Batarians are only mentioned but they were a more minor race even if some of the missions and DLC featured them a bit more.
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