Final Fantasy XII The Zodiac Age
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JBeckman
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PostPosted: Mon, 12th Feb 2018 15:03    Post subject:
It's using Phyre from Sony. Possibly some older version for back with the PS3 version of FF12 I'm guessing and then updated further.

Lots of things use Phyre though, Unravel for example.
https://en.wikipedia.org/wiki/PhyreEngine

EDIT: Hah and then it's not even on that list. Very Happy

Game is using Phyre though, Phyre Engine unpacker from modding Final Fantasy X and X-2 HD is also used for this game such as for adjusting the Zodiac board.

And a lot of internal engine strings. Smile

PhyreScene:

For example.

Or shaders.

/GameData/D3D11/ArtData/shaders/HBAO.fx.phyre
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tet666




Posts: 5090

PostPosted: Mon, 12th Feb 2018 15:46    Post subject:
JBeckman wrote:
Possibly some older version for back with the PS3 version of FF12


There is no PS3 version this is the first remaster of this game you are probably confusing it with FFX.
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JBeckman
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PostPosted: Mon, 12th Feb 2018 15:59    Post subject:
That's probably the case. Smile

Or I'm confusing it with backwards compatibility with the initial (YLOD prone.) version of the PS3 which had actual hardware for playing PS2 titles on the system, possibly seeing the game running through a PS3 via this particular method.

There's the updated version of the game too but that's not it either.
(But it is where many of the changes from the original comes from though some of it has been further tweaked here.)


EDIT: Well Square has certainly ported Final Fantasy to a ton of different consoles, especially the older games and anything from varying consoles to later-generation handheld devices.

Not so much for the PS1 and PS2 titles however.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 12th Feb 2018 16:32    Post subject:
tonizito wrote:
Shit port ahoy!
http://www.eurogamer.net/articles/digitalfoundry-2018-final-fantasy-12-pc-analysis

Quote:
For example, running the game fully maxed-out the Titan X Pascal or its GTX 1080 Ti equivalent just can't deliver a locked 60fps at 4K, and the RX Vega 64 falls even further away from the target.

Nice, another shit job by the SE tards. Laughing

I bet those cards will be able to run FF XV at 4k/60fps with most settings maxed though.

At least i got 40fps on average in the benchmark @ 4k. And that also had GayWorks activated.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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DaLexy




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Location: Germany
PostPosted: Wed, 14th Feb 2018 22:06    Post subject:
Any cheap place for this one ?


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JackQ
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PostPosted: Sun, 18th Feb 2018 22:56    Post subject:
DaLexy wrote:
Any cheap place for this one ?


Here:

Final.Fantasy.XII.The.Zodiac.Age-CPY


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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prudislav
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PostPosted: Sun, 18th Feb 2018 23:01    Post subject:
lovely note
Quote:
We decided to stop with subversion labeling since the situation got a bit out of control, it was mostly used for clickbaiting sites rather than keeping track.


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tet666




Posts: 5090

PostPosted: Sun, 18th Feb 2018 23:32    Post subject:
prudislav wrote:
lovely note
Quote:
We decided to stop with subversion labeling since the situation got a bit out of control, it was mostly used for clickbaiting sites rather than keeping track.



yeah makes sense Laughing
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tonizito
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PostPosted: Sun, 18th Feb 2018 23:48    Post subject:
Awwww yisss... cracl potion is now available Aww Yeah


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Mon, 19th Feb 2018 00:03    Post subject:
JackQ wrote:
DaLexy wrote:
Any cheap place for this one ?


Here:

Final.Fantasy.XII.The.Zodiac.Age-CPY


Ill take it, still looking for a cheap key Razz Need to complete my collection
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 19th Feb 2018 00:16    Post subject:
And another isodemo for the huge backlog.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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asphalter




Posts: 63

PostPosted: Mon, 19th Feb 2018 05:39    Post subject:
EDIT- this is not true, a GUI bug was found.

Apparently this game can be compressed by from 29.3GB to 1.1GB (96%) using CompactGUI:

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JBeckman
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PostPosted: Mon, 19th Feb 2018 07:14    Post subject:
Yeah the real size is around 16 GB but that's still some gain. Smile

Also there's a interview here regarding the games localization and voice acting including what they decided to change and how they worked with the games script and other dialogue.

https://www.usgamer.net/articles/a-voice-for-ivalice-the-localization-and-voice-acting-of-final-fantasy-xii

Pretty interesting read also shows that it differs quite a bit to the original Japanese script but still conveys the same general feeling though more dramatized but still very carefully edited though not everyone likes the more flowing text and poetic or theater like acting although it is still considered to be a really good job.
(Although the game itself apparently loses steam a bit towards the later half possibly related to the original lead developer stepping down due to health issues from over working himself and stress.)

Found from:
https://www.resetera.com/threads/its-insane-how-big-the-contrast-is-between-the-quality-of-writing-of-final-fantasy-xii-and-xiii.24045/

Also the game in general breaks quite heavily from the previous FF games and almost borders on a MMO in gameplay and I think the Zodiac version still retains some of the grind or chance elements such as having only a X chance for a container to spawn in the current screen and then only a X chance for a particular item to be found in said container.
(Which for some items it's a pretty low chance to get these and the same goes for some of the rarer creatures and then for stuff some of these drop which you then have to sell a certain amount of to get special deals on the bazaar.)
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Mon, 19th Feb 2018 08:33    Post subject:
From what ive seen the last days on youtube you can actually force those items/chests etc. to appear pretty easy and fast compared to the chance some of the items have (1 in 10.000).

 Spoiler:
 


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tet666




Posts: 5090

PostPosted: Mon, 19th Feb 2018 10:01    Post subject:
Some mods: https://www.nexusmods.com/finalfantasy12/mods/
I can't recommend "No overhead HP bar for allies" enough they always bothered me and are completely useless since the HP are displayed detailed in the hud anyway.

Oh and i recommend to either disable the DOF or counter it with Lumasharpen (game is a bit blurry even without DOF so i would use it in any case) it's quite strong and very close to the camera, Reshade 3.0 doesn't work correctly with the game because of it's ui and makes some some stuff invisible so you have to use old reshade or sweetfx, here is mine if anyone is interested:
http://www84.zippyshare.com/v/AA1MlQbe/file.html

nothing fancy just a bit of Lumasharpen, fake hdr and exposure:
off: https://ibb.co/mA2smS
on: https://ibb.co/gsObD7
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 19th Feb 2018 17:10    Post subject:
tet666 wrote:
nothing fancy just a bit of Lumasharpen, fake hdr and exposure:
off: https://ibb.co/mA2smS
on: https://ibb.co/gsObD7

Reshade with sharpening and something like Clarity / Exposure are my get to go for nearly every game nowadays.

I don't understand why the games always look so muddy and pale. When you add some decent Reshading, it get's even more prominent.

Sometimes i feel that my eyes are just getting worse and i need new glasses again.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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tet666




Posts: 5090

PostPosted: Mon, 19th Feb 2018 17:28    Post subject:
Bob Barnsen wrote:
tet666 wrote:
nothing fancy just a bit of Lumasharpen, fake hdr and exposure:
off: https://ibb.co/mA2smS
on: https://ibb.co/gsObD7

Reshade with sharpening and something like Clarity / Exposure are my get to go for nearly every game nowadays.

I don't understand why the games always look so muddy and pale. When you add some decent Reshading, it get's even more prominent.

Sometimes i feel that my eyes are just getting worse and i need new glasses again.


Nah i have perfect vision and games definitely are getting muddier,paler and blurrier every year, granted in this case it's just a quick remaster so they are actively trying to hide the remaining flaws this way.
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The_Zeel




Posts: 14922

PostPosted: Mon, 19th Feb 2018 18:18    Post subject:
Blurry the shit out of 90% of the screen - bokeh depth of field lol wut

I swear, all these fucking retarded new post processing gimmicks nobody needs...
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 24th Apr 2020 08:55    Post subject:
Quote:
Version 1.0.40 (PC)

Job reset function has been added.
Gambit system has been expanded to three sets.
[Removed 3rd-party DRM “Denuvo Anti-Tamper.”]

https://www.gematsu.com/2020/04/final-fantasy-xii-the-zodiac-age-for-ps4-pc-updated-with-job-reset-function-additional-gambit-sets


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