Game seems decent. Didnt grab me. Hotline miami was much better. Played for a bit and can't even remember the ost. Combat feels ok but nothing special. Just spamming melee and dashing atm on very hard or w/e. Guns feel shit except for the shotgun. Would expect a sword to actually cut but feels the same as the crowbar.
I just watched a bit of your videos. The boss fight was rather boring i must say.
The normal play wasn't too bad, but from the looks i think it will get repetive fast.
The weapon arsenal and skill choice seem rather limited.
Can you even chose other skills (bottom right of the screen)?
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I just watched a bit of your videos. The boss fight was rather boring i must say.
The normal play wasn't too bad, but from the looks i think it will get repetive fast.
The weapon arsenal and skill choice seem rather limited.
Can you even chose other skills (bottom right of the screen)?
The boss fight may seem boring cause I already knew what to do, heh.
It doesn't get repetitive at all 'cause the game constantly introduces new types of enemies which require a different approach. And some bosses force you to change the skill set.
The weapon arsenal is huge actually. You can choose from over 20 weapons (melee and ranged), which can be acquired via the Supply Drop ability should you want one for a specific situation. Any weapon is unlocked in the Supply Drop in the skill's weapon selection wheel just by grabbing it beforehand.
I found the abilities in the skill tree to be more enough for any fight, plus most of them evolve later in the game. If you equip two skills that use the same key (Q or Shift), you can toggle them using the skill wheel by pressing alt.
Played a bit more and it's not bad. The enemies and especially bosses require you to change tactics. Some bosses gave some challenge actually forcing me to change skills and tactics.
It's not just mindless dash and melee like I tought.
Patch 1.02 (20 October 2017)
Added keybinding for keyboard and mouse
Gamepad rotation sensitivity added to user settings
Fixed blocker on restart after using weapon grinder on Farms
Fixed CATS quest achievement progress
Power Attack now doesn’t insta-kill dashing enemies in slomo
Skill points will no longer appear infinitely after restarting “Nerve” level
Barriers in Farm’s kill room are now lowered exactly when the timer ends regardless of skills used
Stunning Nerve won’t make him disappear
Ghost-Broken suicider enemies behaviour fixed
Fixed white screen target videos
Updated information about the location of secret stashes and bosses
Updated motorcycle scene on city loading panel
Various collision, gameplay and sound tweaks
Updated credits
It's a fairly solid entry in the genre with a neat art style and soundtrack (the first aspects that catch the attention), albeit perhaps not quite the level-design masterpiece one would expect. Still, it's entertaining for what it is, and rather challenging as well - especially near the end. One of the patches has made it less punishing..courtesy of the journos!
Yep, the soundtrack was great. I was pleasantly surprised around a year later when I heard some of the tracks in, an also great, Polish tv series - Ślepnąc od świateł
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