So let's see, annoying religious babble - check, annoying rednecks - check, annoying redneck names like Molly - check, annoying religious music - check, freddom 'murica - check
Yup most annoying shit game ever - check!
you get what you pay for, no shitting around, from day 1 we knew that this one is gonna take place in a small county with "redneck", religious theme.
But hey, it's more pleasure to kill them then, isn't it? If you hate religion.
Last edited by Ampee on Mon, 23rd Apr 2018 21:29; edited 1 time in total
I dont like the fact that (as in many other coop games) the song/stuff you hear on radio wont be the same as the one your coop-partner hear.
The thing I dont like so far is the support the game has. Almost one month and no patches.....Well at least they added the vector in and some new outfits but nothing else.
I've already finished it with 100 completion but until patches, i wont be restarting it.
Downloaded the isodemo, played a bit. Meh as fuck. The shooting mechanics I feel are worse they were before. Dogs are brain sponges moreso than people.
The graphics look great and runs fantastic even on my crappy rig.
But it has that samey feel to it and I just cannot muster enough enthusiasm to play. You cannot take 3 steps in the world without aggroing the enemy. It's quite ridiculous.
Downloaded the isodemo, played a bit. Meh as fuck. The shooting mechanics I feel are worse they were before. Dogs are brain sponges moreso than people.
The graphics look great and runs fantastic even on my crappy rig.
But it has that samey feel to it and I just cannot muster enough enthusiasm to play. You cannot take 3 steps in the world without aggroing the enemy. It's quite ridiculous.
Once an area is fully liberated enemies pretty much disappear. There's a companion that makes animals not attack you as well.
Other than that, get a chopper if you want to avoid spawnfests.
Yup. And the mechanic itself is shit. Tried to evade multiple times already whenever I got the popup that the search party is coming. I either took a helicopter to fly as high as possible or tried to hide in the bunker. Every time I got magically shot with the bliss bullet without any enemies even near
What a stupid game haha
What the fuck with those overpowered kicks and people flying around after getting hit in the head?
You can craft drugs which increases your melee damage. If you see him quickly open his inventory wheel and select the red fist icon, that's what he's using.
Yeah the Fury and it's upgraded variants, berserk pack from Doom basically.
Probably combines with the existing skills for melee damage and the brass knuckles which work as a passive melee damage booster though shovel throws and such are already instant kill attacks.
The realistic, beautiful environments and the serious tone of the "story" surely did match the 'gamey' arcade style of the gameplay...
Uninstall, not my thing.
Oh, and as a note:
Almost felt sick(!) due to floaty, no weight, first person camera. Probably because I am also (re)playing SOMA nowadays, and the 1st person feels amazing and truly immersive there...
Added the option to re-do the character creation process from the Avatar Customization menu
Added support for Masks and Special Outfits in the Avatar Customization menu
2. Improved Accessibility
Subtitles turned on by default for all languages when launching a New Game
3. Stability & Performance
Fixed multiple low occurrence crashes
Fixed an issue where client would receive a “bookworm” error after liberating an outpost while in a helicopter
Fixed low occurrence issues when skipping cinematics
Fixed some physics issues related to vehicle doors and weapon interactions
Fixed some instances of players respawning in an instant-death loop, including:
Fixed an issue where the client would get stuck in a instant-death loop if the host reloads a checkpoint while in a helicopter
Fixed an issue where the client would get stuck in a instant-death loop if the host invites a client while in a helicopter
4. Missions
Fixed multiple low occurrence walkthrough breaks, including:
Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “The Quality of Mercy”
Fixed an issue where the mission, “Broken Path,” would not progress under certain circumstances
Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “Casualties of War”
Fixed issue game could be stuck in an endless Credits loop under certain circumstances during the final mission, "Where it All Began"
Fixed issue where Mary May won't spawn in the truck during Atonement if the player died during the drive to John Seed's Ranch
Fixed some issues that was causing the time of day to become stuck when completing the mission, “The Cleansing,” or when using the Outpost Master feature
5. Audio
Fixed minor audio issues
Fixed some situations where SFX and music could go missing in specific circumstances
Fixed an issue where SFX would continue to play if a helicopter was destoryed in the Arcade
6. Companion, Enemy & Animal AI
General AI bug fixes including:
Fixed an issue where the Blessed would restart their falling animation when being shot while they are auto-reviving
Fixed an issue where Guns For Hire would not exit vehicle turret after falling in water
Cheeseburger's total kills should now update more consistently
7. Gameplay & UI
Minor bug fixes for vehicles
Fixed issues with certain animal animations, including:
Fixed an issue where the Cougar and Moose would play invalid animations if the player cast a fishing line near them while they were in the water
Fixed some camera issues while performing takedowns
Fixed an issue where the player could get stuck in a mounted turret under certain circumstances
Fixed some challenges that weren't tracking kills under certain situations
Fixed an issue where the player model could appear without clothes in the Avatar Customization menu
Fixed issues with cut-off text in some menus in certain languages
Fixed issues with text remaining on screen in certain circumstances
Fixed minor text issues in certain localized languages
Fixes and updates to weapon balance and statistics
Improvements to weapon animations and hand placement when near a wall
8. Coop
Various replication improvements, including:
Fixed an issue where a client could see weapons that were already picked up by hosts
Fixed an issue where the client’s arms would be in incorrect positions while holding a Compound Bow
Fixed an issue where the helicopter was not replicated correctly for the client after the host disabled it
General improvements to various missions while playing in Coop, including:
Fixed an issue where the cinematic during the mission, “Only You,” was obstructed by the Client
Fixed an issue where the client was unable to see the objective markers during the mission, “Where it All Began”
Fixed an issue with the transition during the mission, “Burn, Baby, Burn!,” if the client was in spectate mode
Fixed low occurrence walkthrough breaks while playing certain missions in Coop, including:
Fixed an issue where host/client would become stuck in a loading screen triggering the mission, “Special Delivery”
Fixed an issue where the mission, “Air Raid,” where the host and client would become stuck if the coop leash was broken
Fixed an issue where the mission, “The Hero’s Journey,” would not update after leaving Larry’s helicopter
9. Arcade/PVP
Star ratings now properly reflect ratings
Minor graphical improvements to spectator camera
Improvements to matchmaking flow in Private and Public lobbies
Fixed low occurrence issues with player spawning without selected loadout
Fixed some issues with the PVP Announcer not playing certain lines
Fixed low occurrence crashes during host migration
Fixed issue where sometimes voice chat would not work
Fixed issue where sometimes player names were missing after being killed in PVP
Fixes and updates to weapon balance and statistics
Extended the map picking time in Public lobbies from 35 seconds to 50 seconds
10. Arcade/Editor
Fixed minor bugs with certain map creation tools
EDIT: And from the readme file for the PC version I guess.
Quote:
################################################################################
Ubisoft Entertainment
Far Cry® 5 v1.5
################################################################################
Fixed issue when skipping cutscene could cause player stick in "Only You" mission
Fixed few issues that was preventing some players to enter Arcade Multiplayer or join other players
Fixed Arcade issue that could cause difficulties with selection of weapon profile with mouse
Added possibility to pause game during countdown before mission start
Fixed problem with saving Aiming Assist setting
Fixed issue that could make fishing too difficult when using mouse controls
Fixed issue that could disable usage of D-Pad for some users
Fixed few Benchmark-related issues
Fixed various issues for ultra wide screens, dual-monitor and triple-monitor configurations
Fixed various UI issues
Patch archive also contains some interesting weapon data and files now, additional skins for the challenges but now there's also data for a Luger and a MG42 in there.
Though yeah masks and a ton of them plus outfits which to begin with it's John Seed and that sheriff.
Tried to paly it for about 2 hours. Holy fuck I forgot how terrible ubisoft games are. Just holy shit... it's tutorials after tutorials and unskippable crap all the time. I know that I can STEALTH or SHOOT with the GUN and CAPTURE outposts. cmon...
The game itself is nothing special. Exactly as every other far cry if not a bit too much on the nose (stupid annoying cliche cult and characters). It feels like a busy work.
I mean it's all well done and so on but it's just boring.
Graphics are fine but the game looks like it should run a little bit faster than what it is.
uninstall, remove, forget
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