Far Cry 5
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Ampee




Posts: 1986

PostPosted: Mon, 23rd Apr 2018 21:27    Post subject:
Bob Barnsen wrote:
madmax17 wrote:
annoying religious music - check

I really hope you don't mean the radio songs with that. Because many of them are classics.


they are really catchy.
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Ampee




Posts: 1986

PostPosted: Mon, 23rd Apr 2018 21:28    Post subject:
madmax17 wrote:
So let's see, annoying religious babble - check, annoying rednecks - check, annoying redneck names like Molly - check, annoying religious music - check, freddom 'murica - check Surprised

Yup most annoying shit game ever - check!


you get what you pay for, no shitting around, from day 1 we knew that this one is gonna take place in a small county with "redneck", religious theme.
But hey, it's more pleasure to kill them then, isn't it? If you hate religion.


Last edited by Ampee on Mon, 23rd Apr 2018 21:29; edited 1 time in total
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Mon, 23rd Apr 2018 21:29    Post subject:
I dont like the fact that (as in many other coop games) the song/stuff you hear on radio wont be the same as the one your coop-partner hear.


shitloads of new stuff in my pc. Cant keep track of it all.
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Ampee




Posts: 1986

PostPosted: Mon, 23rd Apr 2018 21:36    Post subject:
Ankh wrote:
I dont like the fact that (as in many other coop games) the song/stuff you hear on radio wont be the same as the one your coop-partner hear.


The thing I dont like so far is the support the game has. Almost one month and no patches.....Well at least they added the vector in and some new outfits but nothing else.
I've already finished it with 100 completion but until patches, i wont be restarting it.
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twhyman




Posts: 208

PostPosted: Tue, 24th Apr 2018 11:16    Post subject:
Are you using sweetFX if so which preset?
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Tue, 24th Apr 2018 13:44    Post subject:
You touch a fence with a car and it violently explodes... WTF. Smile


A.F.A.
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Ampee




Posts: 1986

PostPosted: Wed, 25th Apr 2018 21:34    Post subject:
Anyone owns the game in original version so we can play 2gether?

cheers.
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Wed, 25th Apr 2018 21:41    Post subject:
AnarchoS wrote:
You touch a fence with a car and it violently explodes... WTF. Smile


Ubi would say: Electric fence! Laughing


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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Thu, 26th Apr 2018 09:47    Post subject:
Its a special world where some weapons open a rift to a no gravity dimension so its projectiles can fly straight. Smile


A.F.A.
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sunseeker




Posts: 430

PostPosted: Thu, 26th Apr 2018 18:27    Post subject:
Downloaded the isodemo, played a bit. Meh as fuck. The shooting mechanics I feel are worse they were before. Dogs are brain sponges moreso than people.

The graphics look great and runs fantastic even on my crappy rig.

But it has that samey feel to it and I just cannot muster enough enthusiasm to play. You cannot take 3 steps in the world without aggroing the enemy. It's quite ridiculous.


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FireMaster




Posts: 13499
Location: I do not belong
PostPosted: Thu, 26th Apr 2018 18:37    Post subject:
sunseeker wrote:
Downloaded the isodemo, played a bit. Meh as fuck. The shooting mechanics I feel are worse they were before. Dogs are brain sponges moreso than people.

The graphics look great and runs fantastic even on my crappy rig.

But it has that samey feel to it and I just cannot muster enough enthusiasm to play. You cannot take 3 steps in the world without aggroing the enemy. It's quite ridiculous.


Once an area is fully liberated enemies pretty much disappear. There's a companion that makes animals not attack you as well.
Other than that, get a chopper if you want to avoid spawnfests.
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neeger93




Posts: 917

PostPosted: Thu, 26th Apr 2018 19:25    Post subject:
Liking this more than Far Cry 4 so far. I feel like it's a small step forward for Ubi open world games.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 27th Apr 2018 09:03    Post subject:
And rage uninstalled after i had to experience those idiotic drug-kidnapping scenes for the n-th time.

If i had to rate it, i would give it like a 5/10.
A bit better than Far Cry 2, but way less engaging and fun than the other games.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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konkol84




Posts: 3679
Location: Po(o)land
PostPosted: Fri, 27th Apr 2018 11:45    Post subject:
Yup. And the mechanic itself is shit. Tried to evade multiple times already whenever I got the popup that the search party is coming. I either took a helicopter to fly as high as possible or tried to hide in the bunker. Every time I got magically shot with the bliss bullet without any enemies even near Laughing


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Interinactive
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Posts: 29459

PostPosted: Fri, 27th Apr 2018 11:56    Post subject:
⁢⁢


Last edited by Interinactive on Mon, 4th Oct 2021 09:54; edited 1 time in total
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Ampee




Posts: 1986

PostPosted: Fri, 27th Apr 2018 19:00    Post subject:
Patch coming on may 1st.
The support this game has......its gonna be like

Patchnotes:

-Fixed silver bar purchase issue on xboxone
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harry_theone




Posts: 11227
Location: The Land of Thread Reports
PostPosted: Sat, 28th Apr 2018 20:05    Post subject:
He's doing it again and again.

Simply impressive.

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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Sat, 28th Apr 2018 21:07    Post subject:
What a stupid game haha
What the fuck with those overpowered kicks and people flying around after getting hit in the head? Laughing


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 28th Apr 2018 21:20    Post subject:
Yea those power kicks look so retarded. Laughing
But at least he is able to even make a game like this look good gameplay wise.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Kanint




Posts: 2356

PostPosted: Sat, 28th Apr 2018 21:31    Post subject:
xGAME007 wrote:
What a stupid game haha
What the fuck with those overpowered kicks and people flying around after getting hit in the head? Laughing

You can craft drugs which increases your melee damage. If you see him quickly open his inventory wheel and select the red fist icon, that's what he's using.
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JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Sat, 28th Apr 2018 21:54    Post subject:
Yeah the Fury and it's upgraded variants, berserk pack from Doom basically.

Probably combines with the existing skills for melee damage and the brass knuckles which work as a passive melee damage booster though shovel throws and such are already instant kill attacks.
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Frant
King's Bounty



Posts: 24643
Location: Your Mom
PostPosted: Mon, 30th Apr 2018 04:25    Post subject:
Damn this is a glitchy and buggy game. Not sure if I even want to start getting into it.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Grine




Posts: 152

PostPosted: Mon, 30th Apr 2018 07:11    Post subject:
So,is iso demo of this game is 100% playable? No problems with save,glitches,crashes?
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Frant
King's Bounty



Posts: 24643
Location: Your Mom
PostPosted: Mon, 30th Apr 2018 07:46    Post subject:
Grine wrote:
So,is iso demo of this game is 100% playable? No problems with save,glitches,crashes?


Only the glitches and bugs coming with the game, works just as fine as the steam/uplay-version.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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blackeyedboy




Posts: 10118
Location: Transylvania
PostPosted: Mon, 30th Apr 2018 10:14    Post subject:
The realistic, beautiful environments and the serious tone of the "story" surely did match the 'gamey' arcade style of the gameplay... Smile

Uninstall, not my thing.

Oh, and as a note:

Almost felt sick(!) due to floaty, no weight, first person camera. Probably because I am also (re)playing SOMA nowadays, and the 1st person feels amazing and truly immersive there...


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JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Tue, 1st May 2018 15:37    Post subject:
Another patch. Smile

https://forums.ubi.com/showthread.php/1875657-Patch-Notes-Title-Update-5

Quote:

Patch 01.05


1. New Addition

Added the option to re-do the character creation process from the Avatar Customization menu
Added support for Masks and Special Outfits in the Avatar Customization menu



2. Improved Accessibility

Subtitles turned on by default for all languages when launching a New Game



3. Stability & Performance

Fixed multiple low occurrence crashes
Fixed an issue where client would receive a “bookworm” error after liberating an outpost while in a helicopter
Fixed low occurrence issues when skipping cinematics
Fixed some physics issues related to vehicle doors and weapon interactions
Fixed some instances of players respawning in an instant-death loop, including:
Fixed an issue where the client would get stuck in a instant-death loop if the host reloads a checkpoint while in a helicopter
Fixed an issue where the client would get stuck in a instant-death loop if the host invites a client while in a helicopter



4. Missions

Fixed multiple low occurrence walkthrough breaks, including:
Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “The Quality of Mercy”
Fixed an issue where the mission, “Broken Path,” would not progress under certain circumstances
Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “Casualties of War”
Fixed issue game could be stuck in an endless Credits loop under certain circumstances during the final mission, "Where it All Began"
Fixed issue where Mary May won't spawn in the truck during Atonement if the player died during the drive to John Seed's Ranch
Fixed some issues that was causing the time of day to become stuck when completing the mission, “The Cleansing,” or when using the Outpost Master feature



5. Audio

Fixed minor audio issues
Fixed some situations where SFX and music could go missing in specific circumstances
Fixed an issue where SFX would continue to play if a helicopter was destoryed in the Arcade



6. Companion, Enemy & Animal AI

General AI bug fixes including:
Fixed an issue where the Blessed would restart their falling animation when being shot while they are auto-reviving
Fixed an issue where Guns For Hire would not exit vehicle turret after falling in water
Cheeseburger's total kills should now update more consistently



7. Gameplay & UI

Minor bug fixes for vehicles
Fixed issues with certain animal animations, including:
Fixed an issue where the Cougar and Moose would play invalid animations if the player cast a fishing line near them while they were in the water
Fixed some camera issues while performing takedowns
Fixed an issue where the player could get stuck in a mounted turret under certain circumstances
Fixed some challenges that weren't tracking kills under certain situations
Fixed an issue where the player model could appear without clothes in the Avatar Customization menu
Fixed issues with cut-off text in some menus in certain languages
Fixed issues with text remaining on screen in certain circumstances
Fixed minor text issues in certain localized languages
Fixes and updates to weapon balance and statistics
Improvements to weapon animations and hand placement when near a wall



8. Coop

Various replication improvements, including:
Fixed an issue where a client could see weapons that were already picked up by hosts
Fixed an issue where the client’s arms would be in incorrect positions while holding a Compound Bow
Fixed an issue where the helicopter was not replicated correctly for the client after the host disabled it
General improvements to various missions while playing in Coop, including:
Fixed an issue where the cinematic during the mission, “Only You,” was obstructed by the Client
Fixed an issue where the client was unable to see the objective markers during the mission, “Where it All Began”
Fixed an issue with the transition during the mission, “Burn, Baby, Burn!,” if the client was in spectate mode
Fixed low occurrence walkthrough breaks while playing certain missions in Coop, including:
Fixed an issue where host/client would become stuck in a loading screen triggering the mission, “Special Delivery”
Fixed an issue where the mission, “Air Raid,” where the host and client would become stuck if the coop leash was broken
Fixed an issue where the mission, “The Hero’s Journey,” would not update after leaving Larry’s helicopter



9. Arcade/PVP

Star ratings now properly reflect ratings
Minor graphical improvements to spectator camera
Improvements to matchmaking flow in Private and Public lobbies
Fixed low occurrence issues with player spawning without selected loadout
Fixed some issues with the PVP Announcer not playing certain lines
Fixed low occurrence crashes during host migration
Fixed issue where sometimes voice chat would not work
Fixed issue where sometimes player names were missing after being killed in PVP
Fixes and updates to weapon balance and statistics
Extended the map picking time in Public lobbies from 35 seconds to 50 seconds



10. Arcade/Editor

Fixed minor bugs with certain map creation tools



EDIT: And from the readme file for the PC version I guess.

Quote:

################################################################################
Ubisoft Entertainment
Far Cry® 5 v1.5
################################################################################

Fixed issue when skipping cutscene could cause player stick in "Only You" mission
Fixed few issues that was preventing some players to enter Arcade Multiplayer or join other players
Fixed Arcade issue that could cause difficulties with selection of weapon profile with mouse
Added possibility to pause game during countdown before mission start
Fixed problem with saving Aiming Assist setting
Fixed issue that could make fishing too difficult when using mouse controls
Fixed issue that could disable usage of D-Pad for some users
Fixed few Benchmark-related issues
Fixed various issues for ultra wide screens, dual-monitor and triple-monitor configurations
Fixed various UI issues

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Ampee




Posts: 1986

PostPosted: Tue, 1st May 2018 16:09    Post subject:
This was quite known. But the interesting part:

They added several new heads:
horse,chicken,eye, pumpkin

OMG
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JBeckman
VIP Member



Posts: 34991
Location: Sweden
PostPosted: Tue, 1st May 2018 22:51    Post subject:
Patch archive also contains some interesting weapon data and files now, additional skins for the challenges but now there's also data for a Luger and a MG42 in there.

Though yeah masks and a ton of them plus outfits which to begin with it's John Seed and that sheriff.
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Frant
King's Bounty



Posts: 24643
Location: Your Mom
PostPosted: Tue, 1st May 2018 23:14    Post subject:
Uninstalled. Not my thing. Too much of a sandbox/playground thing with a serious lack of story, something to keep you interested.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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KillerCrocker




Posts: 20503

PostPosted: Wed, 2nd May 2018 01:23    Post subject:
Tried to paly it for about 2 hours. Holy fuck I forgot how terrible ubisoft games are. Just holy shit... it's tutorials after tutorials and unskippable crap all the time. I know that I can STEALTH or SHOOT with the GUN and CAPTURE outposts. cmon...
The game itself is nothing special. Exactly as every other far cry if not a bit too much on the nose (stupid annoying cliche cult and characters). It feels like a busy work.
I mean it's all well done and so on but it's just boring.
Graphics are fine but the game looks like it should run a little bit faster than what it is.
uninstall, remove, forget


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