Negative criticisms of Kingdom Come: Deliverance so far – that, like a low budget indie hit, it's a little janky at times despite its heart being in the right place. Loading times are a particular issue, and there was this laughable moment where we had to endure a 20 second one just to say no to a character who asked us a question.
Characters also don't tend to move their mouths with the dialogue, and it can end up looking like a badly dubbed '70s Hong Kong action flick. Oh, and when you pick up an item, you'll see your character grabbing it, but it kind of looks like an alien hand has burst out of your chest to steal an apple on the table in front of you. It's a bit disconcerting at times.
Combat, so far, seems like a strong point. This isn't the hack and slash of Skyrim – far from it. In fact, it borrows more heavily from Mount & Blade or multiplayer battler War of the Roses. You and your enemies can attack and block in any direction, so combat becomes a dance of blocking and retaliating. Against the best opponents, you'll have to really try and trick them to get a few hits in.
If you want a bug-free experience, don't get Kingdom Come. If you want an excellent, open-world RPG that feels like a hardcore version of an Elder Scrolls game, then don't hesitate. The fact that an indie studio was able to release this only four years after their Kickstarter is insane to me, and it's games like this that set the bar higher for AAA developers. Warhorse did a magnificent job crafting Kingdom Come: Deliverance with only a fraction of the funding that an Elder Scrolls game would receive, and I can't wait to see how it supports this game and what its future titles have in store for us.
Hardcore Gamer - 7/10
Quote:
Had the initial forty-to-fifty hour campaign not have delivered the level of bugs and problems present in the current build, you’d easily be looking at potentially one of the year’s best all-round experiences in an RPG and an essential for everyone no matter your affiliation with the genre.
The Sixth Axis - 4/10
Quote:
If Kingdom Come: Deliverance has a ton of bug fixing to improve the performance drastically, it could be a hidden gem. It’s clear that the game, despite its grand ambitions, was simply not ready for public consumption. Shimmers of brilliance are there and had it seen more time in the oven, or set its ambitions at a more reasonable level, it could have been brilliant and scored significantly higher as a result. Alas, Kingdom Come: Deliverance is another cautionary tale rather than a trend setter.
It’s taken about 10 hours gameplay but I’m actually starting to like it. Initially I hated the protagonist and wish his voice actor was better but he’s growing on me and the game definitely is better the more I play it.
Lock picking is stupid difficult and frustrating but to a degree that’s a challenging realism I guess. I haven’t had any major bugs and the game hasn’t crashed as yet but its super annoying when I find a grave and can’t get out of it if I’m overencumbered as you can’t jump. I’ve had difficulties navigating some stairs so I think that will need some attention.
I also really fucking hate having to watch and listen to the intro video each time I start the game up. I know it’s a loading phase but I’d rather just have no video I think. The performance on PS4 Pro is pretty good I think and hopefully 4K and HDR will be added at some point but I doubt it.
The realistic day and night cycles remind me of The Long Dark as dark really is dark and unless you have a torch you can’t see fuck all. Eating and sleeping is an interesting dynamic and there are consequences if it’s not done routinely. Speaking of sleeping I hate the wait when passing time or resting but I think this is also a loading phase as the game is changing the time of day.
I was considering trading it in but I’ve changed my mind and will stick with it.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The game now has Save and Exit feature.
Saving is much more robust and saves won’t get corrupted even if the game crashes while saving.
Performance improved.
LoD switching tweaked, reducing pop-in and improving texture streaming.
Stuttering in some areas reduced.
Slightly smoother framerate on Vsync 30. (Consoles and some PCs).
Improved lockpicking.
New interface design makes it much easier to hold the sweet spot while turning the lock.
Easy and Very Easy trunks are now easier to lockpick when playing with controller.
Improved pickpocketing.
You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you).
The risk indicator is now much more precise. When green, you are sure not to get caught.
Alchemy bench will no longer shoot you into the air.
The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
Guards won’t frisk you so often.
Your horse shouldn’t get stuck when jumping fences.
Horse items are cleaned along with player items in bathhouses.
You can see when looking at a bed whether it will save your game.
You can sleep on beds without having to sit down first.
Levelling up stealth by sneaking past enemies is more consistent.
Sneaking past sleeping NPCs is now easier.
Some easily accessible trunks with extremely good loot have been removed.
Cave mushrooms can now be found in many other damp places.
You can no longer autocook potions that you haven’t brewed by hand at least once before.
German voiceovers will no longer cut off in mid-sentence in cutscenes.
Late game player strength tweaked.
Some combat perks that were unintentionally overpowered were tuned down.
Weapons scale less with high-level stats.
It should now be much harder to kill high-level enemies with one hit. (Unless they’re helmetless. Stupid Runt…).
Other combat system tweaks.
“Untargeted attack” exploit fixed.
Enemy combat archery AI improved.
Guards now react to combat more aggressively.
And over 300 other fixes in various quests.
Improved CPU load balancing – better performance.
Turkish subtitles added.
Kingdom Come: Deliverance update 1.05 is now available on PlayStation 4. The hefty 15GB download features a ton of changes, including the addition of a “Save and Exit” feature. It also improves lockpicking, pickpocketing, and has a ton of other gameplay tweaks.
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