Cyberpunk 2077 (CD Projekt RED)
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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 19:59    Post subject:
Danyutz wrote:
KillerCrocker wrote:
Tumitishdu wrote:
Holy smokes! It will definitely look a whole lot better on PC! CDPR know how the PC community works. But man this game is craaazzy! Can't wait for it, I'm even more hyped then before.

This was a PC gameplay ffs. There is 4k footage on Youtube. link above your post


I think it was on console, I swear I saw a X and B button prompts.

Every pre release gameplay is shown on pc 4k and with xbox controller for smooth camera. What idiot compiles the demo just to show it on ps4.
Consoles optimization is still ways ahead. Prerelease showing are always on pc. This one for sure - just look up 4k youtube raw non stream footage. Looks great


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Danyutz




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Location: Redplanet
PostPosted: Mon, 27th Aug 2018 19:59    Post subject:
WaldoJ wrote:
On pc with xbox controller lol.


That explains it yea
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Mon, 27th Aug 2018 20:00    Post subject:
KillerCrocker wrote:
Tumitishdu wrote:
Holy smokes! It will definitely look a whole lot better on PC! CDPR know how the PC community works. But man this game is craaazzy! Can't wait for it, I'm even more hyped then before.

This was a PC gameplay ffs. There is 4k footage on Youtube. link above your post

And at the bottom in the description you can see: "Disclaimer: this video was recorded in 1080p and upscaled to 4k to utilise Youtube’s higher bitrate for 4k video". So we can't be sure.


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garus
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PostPosted: Mon, 27th Aug 2018 20:02    Post subject:
snip


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madness




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PostPosted: Mon, 27th Aug 2018 20:02    Post subject:
character creation screen was censored
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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:03    Post subject:
Subject16 wrote:
KillerCrocker wrote:
Tumitishdu wrote:
Holy smokes! It will definitely look a whole lot better on PC! CDPR know how the PC community works. But man this game is craaazzy! Can't wait for it, I'm even more hyped then before.

This was a PC gameplay ffs. There is 4k footage on Youtube. link above your post

And at the bottom in the description you can see: "Disclaimer: this video was recorded in 1080p and upscaled to 4k to utilise Youtube’s higher bitrate for 4k video". So we can't be sure.

I am 999% sure it was pc gameplay. Cmon how stupid You have to be to believe that they have xbox version optimized so well


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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h0rnyfavn
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Posts: 13884

PostPosted: Mon, 27th Aug 2018 20:03    Post subject:
@KillerCrocker
Quote:
for smooth camera.


Nah..it's always done to appeal to teh new DEgeneration X and console peasants , who prefer derppads Laughing

@KillerCrocker
Quote:
that they have xbox version optimized so well


*shrugs* it doesn't look like anything to me (C) Laughing


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Silent_Lurker




Posts: 7515
Location: France
PostPosted: Mon, 27th Aug 2018 20:04    Post subject:
Of course it was console gameplay ...

4K is only possible on Xbone X for now Embarassed


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Aquma




Posts: 2805

PostPosted: Mon, 27th Aug 2018 20:05    Post subject:
Looks fantastic, as far as I'm concerned. Models look great, city looks great, action is fluid, well animated and gory as fuck, and the atmosphere is definitely there. The gameplay is pretty much what I expected - an upgraded Deus Ex-like experience.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:05    Post subject:
h0rnyfavn wrote:
@KillerCrocker
Quote:
for smooth camera.


Nah..it's always done to appeal to teh new DEgeneration X, who prefers derppads Laughing

No. It is done to have smooth camera scrolling. It presents slow demos better. There was nothing in the demo that required mouse. it would just be more twitchy.
Besides.. why all the hate for controllers? Is is wrong to play on pc with a controller and lay back in my ikea markus chair? wtf. Controllers does not equal derpy consoles idiots. It mgiht equal comfort and laid back play though. The game will support mouse on pc anyway so whats the deal


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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0wen




Posts: 3566

PostPosted: Mon, 27th Aug 2018 20:06    Post subject:
h0rnyfavn wrote:
Why is nudity censored? Was it like this in the stream or they added it lately?

KillerCrocker wrote:
Tumitishdu wrote:
Holy smokes! It will definitely look a whole lot better on PC! CDPR know how the PC community works. But man this game is craaazzy! Can't wait for it, I'm even more hyped then before.

This was a PC gameplay ffs. There is 4k footage on Youtube. link above your post



No matter. The community will fix most consolish visuals like in case of Witcher 3.


The stream was uncensored as I tuned during the bathtub scene and it was amusing seeing the Twitch chat flip out over some digital tits.
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h0rnyfavn
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Posts: 13884

PostPosted: Mon, 27th Aug 2018 20:07    Post subject:
So much blur and shit.. reshade will fix this crap. Laughing


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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:08    Post subject:
h0rnyfavn wrote:
So much blur and shit.. reshade will fix this crap. Laughing

reshade. tool for instagram filters and oversharpening Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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h0rnyfavn
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Posts: 13884

PostPosted: Mon, 27th Aug 2018 20:10    Post subject:
@KillerCrocker

The first-person shooter\rpg on a derppad...right.. Now we all know how this works, don't we?

Auto-or semi-auto aiming and shit, delayed enemies reaction and stuff like that.

KillerCrocker wrote:
h0rnyfavn wrote:
So much blur and shit.. reshade will fix this crap. Laughing

reshade. tool for instagram filters and oversharpening Laughing


Spoken like a true console peasant lord Very Happy

0wen wrote:


The stream was uncensored as I tuned during the bathtub scene and it was amusing seeing the Twitch chat flip out over some digital tits.



Nah I was talking about the character creation screen.


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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Mon, 27th Aug 2018 20:11    Post subject:
Mouse + kb for me

Anyways, the atmosphere is right there, everything I saw was mental. Can't wait now.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:12    Post subject:
@h0rnyfavn
Console peasant lord ? Laughing
I was using sweetfx when nobody heard about it yet lol. It is very useful but people overdo it.
Sometimes playing with controller makes me a peasant? Fuck of You fucking idiot. I am a pc gamer since duke nukem 3d day. wtf
Why do people think that a man can be only a pc gamer or only a console gamer.
You short sighted fucking troll assholes


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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The_Zeel




Posts: 14922

PostPosted: Mon, 27th Aug 2018 20:14    Post subject:
Nodrim wrote:
So, the combat is a more gory and darker Borderlands? Very Happy


To sum it up, a fun version of Borderlands with actual atmosphere and character.
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Danyutz




Posts: 4418
Location: Redplanet
PostPosted: Mon, 27th Aug 2018 20:14    Post subject:
Why you feel this urge to reply to everyone who just baits you? KC? Why do you care what a random user from the other side of the world is saying about you.

Let's enjoy this long waited demo man.
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h0rnyfavn
Serial Humper



Posts: 13884

PostPosted: Mon, 27th Aug 2018 20:16    Post subject:
@KillerCrocker

lol butthurt much Laughing take a pill, dude Very Happy

Anyways, the indoors don't look so good. Same as with Deus Ex games.


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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:16    Post subject:
Danyutz wrote:
Why you feel this urge to reply to everyone who just baits you? KC? Why do you care what a random user from the other side of the world is saying about you.

Let's enjoy this long waited demo man.

Nah, sorry. I am not angry yet Very Happy
Loved the demo and I just want to punch some wisdom into these trolls. Just want to make them better people Crying or Very sad
I know @h0rnyfavn is fucking my ass Sad


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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qqq




Posts: 1518

PostPosted: Mon, 27th Aug 2018 20:20    Post subject:
[quote="KillerCrocker"]
h0rnyfavn wrote:
@KillerCrocker
Quote:
for smooth camera.



There was nothing in the demo that required mouse.


And that, detective, is the right ... conclusion ? Exactly that. It doesnt require a mouse. Because the entirety of this game's gameplay and gamedesign is neutered and designed around the limits of what a controller can do and cant do.


Quote:
Controllers does not equal derpy consoles idiots.


Thats fucking exactly what they fucking equal to. You and the vast majority of gamers dont know how humongous the list of tweaks and tricks and speacial design features that games require because they need to be playable with a gamepad. The input tool dictates how you make your entire game, along with the hardware specs. The input literally makes entire genres possible on PC and not possible on consoles, like RTS for instance.

A gamepad is a limiting and neutering tool for games.
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madness




Posts: 13321

PostPosted: Mon, 27th Aug 2018 20:20    Post subject:
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diaboliquin




Posts: 402
Location: Mexico
PostPosted: Mon, 27th Aug 2018 20:21    Post subject:
Very nice demo, I liked the vivid daytime atmosfere, and the, kind of, reactive environments in the firefights.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:21    Post subject:
madness wrote:
https://twitter.com/CyberpunkGame/status/1034140027759022080

confirmed to be pc gameplay

lol what was I saying


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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h0rnyfavn
Serial Humper



Posts: 13884

PostPosted: Mon, 27th Aug 2018 20:22    Post subject:
madness wrote:
https://twitter.com/CyberpunkGame/status/1034140027759022080

confirmed to be pc gameplay


Shame. But expected. Modders to the rescue!


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KillerCrocker




Posts: 20503

PostPosted: Mon, 27th Aug 2018 20:23    Post subject:
In fact
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3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Morphineus
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Posts: 24883
Location: Sweden
PostPosted: Mon, 27th Aug 2018 20:25    Post subject:
Eeeew, dat bullet spongy'nes. Sad


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Nodrim




Posts: 9623
Location: Romania
PostPosted: Mon, 27th Aug 2018 20:28    Post subject:
The_Zeel wrote:
Nodrim wrote:
So, the combat is a more gory and darker Borderlands? Very Happy


To sum it up, a fun version of Borderlands with actual atmosphere and character.


Fun is subjective...
We were all expecting choices & consequences from CDPR and we'll get that. The world building looks pretty cool as well and with it the atmosphere. However, the gameplay and graphics were underwhelming. They went the route of leveled eme,oes, color tiered weapons and floating numbers instead of the Deus Ex style and I'm not so happy about this. Sad
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Subject16




Posts: 625
Location: Bulgaria
PostPosted: Mon, 27th Aug 2018 20:32    Post subject:
There was a hidden message in the demo, again. In the last frame. Laughing
 Spoiler:
 


Quote:
Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.

Aside from that, we think we owe you a few words of explanation on why we're showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.

Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this "we're not 100% sure" limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It's not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch. This makes publishing videos like what you just saw risky --we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. Change is inherent to game development and there's a ton of things being modified each day. Our fear was (and kind of still is) that you'll think what you just saw is how Cyberpunk 2077 will look like 1:1.

What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience --you.

So... here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.

Again, thank you for your patience and all the thoughts you shared with us.

Yours,

CD PROJEKT RED


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xExtreme




Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Mon, 27th Aug 2018 20:46    Post subject:
Me Gusta Me Gusta

Subject16 wrote:
There was a hidden message in the demo, again. In the last frame. Laughing
 Spoiler:
 


Quote:
Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we're finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by "immersion" when we talked about CP2077 being an FPP RPG? How does our vision of "cyberpunk by day" make you feel? We really want to know.

Aside from that, we think we owe you a few words of explanation on why we're showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.

Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this "we're not 100% sure" limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It's not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch. This makes publishing videos like what you just saw risky --we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. Change is inherent to game development and there's a ton of things being modified each day. Our fear was (and kind of still is) that you'll think what you just saw is how Cyberpunk 2077 will look like 1:1.

What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience --you.

So... here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.

Again, thank you for your patience and all the thoughts you shared with us.

Yours,

CD PROJEKT RED


Quote since new page Laughing
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