Starflight 3 [2020, Greg Johnson] - now on Fig
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prudislav
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PostPosted: Wed, 29th Aug 2018 21:30    Post subject: Starflight 3 [2020, Greg Johnson] - now on Fig

https://www.fig.co/campaigns/starflight-3/
Developer: Humanature Studios (Greg Johnson 's Studio)
Quote:
HumaNature is ready to revive a classic series with the announcement that Starflight 3 is taking to FiG to raise $800k to develop the game. The series' original designer and HumaNature founder Greg Johnson is back to develop Starflight 3, the "next chapter in the PC sci-fi single player sandbox RPG". Currently in pre-production, HumaNature is targeting a 2020 release.

New species, systems, and planets are planned, but the core gameplay mechanics of the original games will remain: Assemble, maintain, and grow a diverse starship crew, then lead it across a handcrafted galaxy, making friends (and enemies), solving problems, and trying to understand what it all means.

Alien interactions, which were given a fairly superficial treatment in the first two games, will be an area of particular focus in Starflight 3. Johnson said he's inspired by films like Arrival and David Brin's Uplift novels, and wants to incorporate truly alien races into the game rather than just "people in alien suits," with completely non-human perspectives on the universe and themselves. The plan is to make those alien natures integral to Starflight 3's overall story—if you want to really know what's going on, you're going to have to get to know some folks from outside your neighborhood.

"You have to dig deep into how they understand things if you want to unravel the mysteries of what the universe is, what we are," he said. "I don't want to give anything away, I don't want to tell you too much of the story, but it gets very deep."

Starflight 3 will start off with a crisis (of course) that's left Earth locked down under quarantine—but you, the intrepid space captain, manage to slip away and set about cleaning up this latest mess. It's a fairly standard videogame setup at first blush, but as you dig into matters you'll discover that the problem you thought you were solving is maybe not actually the problem at all.

"You come to find out as you get out there that it's much much deeper than that, there are twists and turns that keep flipping the whole story on its head, upside-down, until you realize that it has its roots in the whole source of the galaxy and who we are," Johnson said—at which point project lead Anthony Vaughn stepped in to keep him from spilling any more beans.

Vaughn said he's been poking at Johnson to return to the series for years now—Starflight 2 is his "number-one game of all time"—but it's only now that their workloads have allowed them to get together on it. And while these old-time game resurrections are sometimes hamstrung by hassles over rights and ownership, getting the green light for Starflight 3 was no problem at all: Rod McConnell, another designer and programmer on the original Starflight, owns the property and was happy to see the project go ahead.

"I called him up and said, 'Hey, we want to do this, would that be cool?' And he just laughed and said, 'Haha, you are Starflight, of course, do whatever you want—it's yours'," Johnson said. McConnell still owns the Starflight property, but getting the Starflight 3 ducks in a row was "super, super-easy."

The FiG campaign has raised approximately 12% of its goal, sitting at just over $100k. The fundraising campaign is set to end on September 27th.



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WhiteBarbarian




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Location: Russia
PostPosted: Thu, 30th Aug 2018 01:23    Post subject:
Nice Surprised

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