Assassin's Creed: Odyssey
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briangw




Posts: 1754
Location: Warren, MN
PostPosted: Thu, 23rd Aug 2018 17:36    Post subject:
vurt wrote:
Rage wrote:
Nodrim wrote:
@Rage A game with this kind of abilities also has a design that facilitates using them.

So? Self-restraint is a thing too. As long as the game doesn't force you to use it to progress, it's your call whether you do use it or not.


IRL i think very few gamers play games like that though, when there's a handy option (whatever it is) you usually use it. I've probably said many times to myself that i'm not gonna do X and Y, does that usually work out after 10h or so, no.. i know i'm not alone Wink


It's also beneficial for those of us who have limited game time as it is. Now, when my four kids get older and leave the house (first one is starting her senior year in high school), then I could spend more time in a game. Laughing
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Nodrim




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PostPosted: Thu, 23rd Aug 2018 17:57    Post subject:
Rage wrote:
Nodrim wrote:
@Rage A game with this kind of abilities also has a design that facilitates using them.

So? Self-restraint is a thing too. As long as the game doesn't force you to use it to progress, it's your call whether you do use it or not.


I can do it, but probably many players give into this style, mostly because these are powers that are supposed to make your life easier. They are part of the progression that the players have earned.
Also, I can't remember exactly, but wasn't AC:O forcing the player to use the eagle drone? I do remember however some aggressive spam to use the eagle.
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Morphineus
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PostPosted: Thu, 23rd Aug 2018 18:10    Post subject:
I start out with self restraint and the moment a game becomes a bit meh... I'll go all out just to finish it sooner. That goes for any game lately... though what am I even doing here? I haven't touched an Ass creed since the first one.


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vurt




Posts: 13876
Location: Sweden
PostPosted: Thu, 23rd Aug 2018 18:26    Post subject:
Morphineus wrote:
I start out with self restraint and the moment a game becomes a bit meh... I'll go all out just to finish it sooner. That goes for any game lately... though what am I even doing here? I haven't touched an Ass creed since the first one.


Then you are a candidate of trying at least Origins out.. Wink
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JBeckman
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PostPosted: Thu, 23rd Aug 2018 20:06    Post subject:
Some mechanics can at least be ignored or left, others well the game will constantly tell you to use them like the eagle spotter drone to permanently mark targets on the compass and in the game world complete with focusing the camera and probably some little quip from the player character.

Feels like it's been more of this lately actually in these kinds of games, puzzles interrupted after 30 seconds or so with a voice quip all but telling you the solution, prompts for toggling the UI vision modes or extreme hand holding and all kinds of visual helpers and markers everywhere on the HUD.
(YES I KNOW I'M LOW ON HEALTH NOW CAN THIS EFFECT DISAPPEAR SO I CAN ACTUALLY SEE ANYTHING ELSE GOING ON!)
(Complete with desaturation, beeping noises, panting and probably other stuff too like outright going into slow motion or whatever.)

The actual combat abilities should at least let you focus on melee, ranged or stealth though with the ability to let a arrow loose straight through solid material they better have good AI though Origins wasn't too terrible here and they actually pursue for a decent amount of time without too many immediate blockers where the AI has to go back to regular patrol routine.
(Reacting to dead bodies and things like noise although with varying degrees of interest or outright apathy.)

Although I guess late game players will be able to have most if not all of these and then even in the higher level zones you'll be pretty much unstoppable unless swarmed by the upper tier enemies heh.


Though the older Assassin's Creed games weren't that different in having the player character being death incarnate either I suppose, counter attacks let you dispose of almost anything with some practice though enemies with ranged attacks added some challenge. Smile
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JBeckman
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PostPosted: Thu, 23rd Aug 2018 20:13    Post subject:
As a open world game though AI at least becomes a bit trickier with 360 degrees of freedom for players to break the mechanics probably even without overpowering abilities.
Whereas more linear games or structured into levels can work this into AI routines, pathfinding and giving the illusion of a highly intelligent opponent even if it's mostly scripting and clever tricks. Smile

With so many actors around and other variables it's also a lot more likely things bug or break or the AI ignores one thing for something else though spreading chaos can be fun too although it can't be easy to try and cover for all the ways the player can break various mechanics so props to the coding team really.
Not like you can have more than a small area around the player fully loaded either for optimization reasons so no running and getting reinforcements or such beyond things like alarm fires spawning in dudes somewhere, hopefully not in the middle of the base though that does happen occasionally too.


I liked the old Looking Glass games in this regard, awareness of the surroundings to a very believable degree although not perfect but transitioning that into a open world design isn't easy.
(Objects or characters going missing, things like doors or such being tampered with and not being all "meh" when the guard nearby gets killed ha ha.)

EDIT: Then again modern games means the AI is mostly just a minor obstacle or a fun diversion for the next lootable container really.
Origins had some types that could put up a fight at least even if big-huge super-soldier dude was a bit funky looking and usually stood out wielding some war-fan looking thing and the most colorful armor in the kingdom.




EDIT: Eh could just be nostalgia I guess, after a decade or more now of Dude-Bro shooters being the norm ha ha.

Well will be interesting to see what the newer media will showcase of the game but so far it seems like Origins with a couple of additions and some tweaks so probably going to feel very familiar if not outright identical to a large degree even with some added or changed content. Smile
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prudislav
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PostPosted: Sun, 26th Aug 2018 00:49    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Xalren




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PostPosted: Sun, 26th Aug 2018 02:31    Post subject:
Nodrim wrote:
these are powers that are supposed to make your life easier. They are part of the progression that the players have earned.

I guess the problem in many modern AAA games is that often the reward is to skip through content faster, or make gameplay less engaging instead of unlocking new interesting possibilities.
The devs are basically saying "Here, have a tool to minimize the boring, primitive gameplay we created".
And then what is left is just running through the routine of finishing the game for the sake of completion only.
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The_Zeel




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PostPosted: Sun, 26th Aug 2018 02:55    Post subject:
Yep you just described pretty much every Ubishit game ever, that's why I don't play them anymore.
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headshot
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PostPosted: Mon, 27th Aug 2018 02:05    Post subject:
Nice map Very Happy



May the NFOrce be with you always.
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vurt




Posts: 13876
Location: Sweden
PostPosted: Mon, 27th Aug 2018 04:18    Post subject:
Looks good.. they weren't kidding when they said the map would be a lot larger Smile
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JBeckman
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PostPosted: Mon, 27th Aug 2018 11:23    Post subject:
62% larger it seems, much of it is water but the islands are plentiful too and seems fairly diverse though switched around a bit for gameplay purposes and it seems Rhodos was asked about so maybe a DLC.


EDIT: And level scaling so not every area in the game is going to be end-game zone. Razz
EDIT: And of course the ship is parked next to Lesbos, who wouldn't want to explore that area ha ha.
(Almost halfway in too from the looks of things since the rest of the map is covered in generic but half that area is mapped.)
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JBeckman
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PostPosted: Tue, 4th Sep 2018 08:39    Post subject:
Additional info on the game.

https://www.resetera.com/threads/assassin%E2%80%99s-creed-odyssey-will-feature-over-300-quests-more-info-from-pax.66242/

More info, possible spoilers however such as having details on the pieces of Eden and what they do in this game.

 Spoiler:
 


Loads of quests and places of discovery...and treasure. All the pillaging!
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lolozaur




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PostPosted: Sat, 8th Sep 2018 11:08    Post subject:
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Immunity




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PostPosted: Sat, 8th Sep 2018 18:30    Post subject:
lolozaur wrote:
https://news.ubisoft.com/article/Assassins-Creed-Odyssey-PC-Specs-and-System-Requirements-Revealed


I love how every spec sheet for PC lists the "targeted frame-rate" as 30. What kind of poor bastard sees 30 as an acceptable experience? Shocked


I can never be free, because the shackles I wear can't be touched or be seen.
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LeoNatan
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PostPosted: Sat, 8th Sep 2018 18:52    Post subject:
Immunity wrote:
lolozaur wrote:
https://news.ubisoft.com/article/Assassins-Creed-Odyssey-PC-Specs-and-System-Requirements-Revealed


I love how every spec sheet for PC lists the "targeted frame-rate" as 30. What kind of poor bastard sees 30 as an acceptable experience? Shocked

First-time console converts Troll Dad
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Subject16




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Location: Bulgaria
PostPosted: Sat, 8th Sep 2018 19:50    Post subject:
They most likely wrote targeted 30fps, because the game runs above 30, but can't sustain solid 60fps. Just like a safeguard. Laughing


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Ampee




Posts: 1986

PostPosted: Sat, 8th Sep 2018 19:52    Post subject:
Immunity wrote:
lolozaur wrote:
https://news.ubisoft.com/article/Assassins-Creed-Odyssey-PC-Specs-and-System-Requirements-Revealed


I love how every spec sheet for PC lists the "targeted frame-rate" as 30. What kind of poor bastard sees 30 as an acceptable experience? Shocked



30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....
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blackeyedboy




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Location: Transylvania
PostPosted: Sat, 8th Sep 2018 20:42    Post subject:
Ampee wrote:
30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....


Are you saying people are targeting / asking for 60 FPS because of marketing/brainwash?


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Yondaime
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PostPosted: Sat, 8th Sep 2018 21:33    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:31; edited 1 time in total
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lolozaur




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PostPosted: Sat, 8th Sep 2018 21:36    Post subject:
Neah, too fast at 60 fps, my eyes cant keep up Troll Dad
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LeoNatan
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PostPosted: Sat, 8th Sep 2018 21:50    Post subject:
Ampee wrote:
30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....

lol wut lol wut lol wut lol wut
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slal




Posts: 819

PostPosted: Sat, 8th Sep 2018 22:11    Post subject:
Ampee wrote:

30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....


I hope you are joking - I can accept 30 in some games(only because of potato pc), but in racing, fps or any other fast paced games (damn I need atleast 150+ fps in source games to feel comfortable)? Nooo... Laughing
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Ampee




Posts: 1986

PostPosted: Sat, 8th Sep 2018 22:58    Post subject:
blackeyedboy wrote:
Ampee wrote:
30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....


Are you saying people are targeting / asking for 60 FPS because of marketing/brainwash?


Yes, I mean those outrages/high demands are due to that.
There is nothing wrong with wanting 60+FPS but its not a big problem if its locked at 30.

Fluctoations are much bigger problem.
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Nodrim




Posts: 9624
Location: Romania
PostPosted: Sat, 8th Sep 2018 23:02    Post subject:
Ampee wrote:
Immunity wrote:
lolozaur wrote:
https://news.ubisoft.com/article/Assassins-Creed-Odyssey-PC-Specs-and-System-Requirements-Revealed


I love how every spec sheet for PC lists the "targeted frame-rate" as 30. What kind of poor bastard sees 30 as an acceptable experience? Shocked



30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....


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harry_theone




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PostPosted: Sat, 8th Sep 2018 23:04    Post subject:
"brainwash" Laughing Laughing Laughing
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blackeyedboy




Posts: 10154
Location: Transylvania
PostPosted: Sat, 8th Sep 2018 23:19    Post subject:
Ampee wrote:
blackeyedboy wrote:
Ampee wrote:
30 is nowhere as unplayable as you think. But today people tend to accept only 60 because of marketing/brainwash etc....


Are you saying people are targeting / asking for 60 FPS because of marketing/brainwash?


Yes, I mean those outrages/high demands are due to that.
There is nothing wrong with wanting 60+FPS but its not a big problem if its locked at 30.


Ah, I see it now... Embarassed Facepalm

You can stop trolling now. Wink


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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Ampee




Posts: 1986

PostPosted: Sat, 8th Sep 2018 23:23    Post subject:
Yeah, kinda knew that the answers will be like this Smile
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harry_theone




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PostPosted: Sat, 8th Sep 2018 23:25    Post subject:
The fact you expected our answers to be like this proves you're trolling, at least I hope you are.
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Roach_666




Posts: 1299
Location: Hell in its Alpha Build
PostPosted: Sat, 8th Sep 2018 23:40    Post subject:
Ampee wrote:
[...]
Yes, I mean those outrages/high demands are due to that.
[...]


The fact that people have already experienced the convenience of 60 FPS themselves is itself the bigger high-demand driver.
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