Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.
Honestly I haven't player better open-world game than Gothic 2. Morrowind did it good too. Freelancer is another favorite for me tho it has its flaws. Bully was good but with 0 replay value. Perhaps Fallout series but somewhat I can't play any of these games for more than an hour.
Everything else is just sightseeing and go to that icon and do more of the same, including the Witcher 3. Would like to have a PS someday to try RDR 1/2 to see what's about. Or a Switch for Breath of the Wild.
Last edited by PredOborG on Tue, 13th Nov 2018 20:18; edited 1 time in total
Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.
Honestly I haven't player better open-world game than Gothic 2. Morrowind did it good too. Freelancer is another favorite for me tho it has its flaws. Bully was good but with 0 replay value. Perhaps Fallout series but somewhat I can't play any of these games for more than an hour.
Everything else is just sightseeing and go to that icon and do more of the same, including the Witcher 3. Would like to have a PS someday to try RDR 1/2 to see what's about. Or a Switch for Breath of the Wild.
you can skip breath of the wild, it's not as good as e.g the new assasins creed games, very boring world.. i bet its fun if you like those puzzle dungeons though. i thought the game felt empty and samey and the enemies you fight are just awfully boring. it did add some fun with physics which i did appreciate. sold both the Switch and Zelda and never looked back, even the new Mario game was really dull.. neither game had a good "feel" to it, very lacking in overall atmosphere.
Gothic 2 and Morrowind are my favorites too, love Witcher 3 too though, it would probably be my favorite if i had played that game before G2 and Morrowind..
I flunked out of computer engineering because of Morrowind.
It literally shaped my life because I ended up shifting to com sci and life has been good since then.
Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.
So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.
I flunked out of computer engineering because of Morrowind.
It literally shaped my life because I ended up shifting to com sci and life has been good since then.
Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.
So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.
Install CEMU and try it out. After completing it months ago, it still calls me back. The only negative that sticks with me is some of the areas are pretty barren.
the combat physics and the movement animations seem really off, especially compared to the last title. It's like I'm a feather, swinging and slashing at feathers, really weightless and floaty. There is no real sense of your sword or spear hitting anything that's not air, it feels like there is no weight in anything.
Absolutely agreed. This is something I noticed in Origins to some degree as well. Movement & Parkour animations were spectacular in Unity & Syndicate, but there is something really odd in these 2 games. Every turn feels like I'm skating on ice. Like you said the combat feels weightless. However, the finisher animations are done well in both games.
One other thing that annoys me is the horse sprint being taken away in and around the named locations (for the lack of better word). It's so annoying to have sprint at full speed only to have it slowing down as if there are some traffic rules to follow. I can still run over citizens at normal speed. So what the fuck is it's purpose?
That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.
Going through every side quest and '?' I can scour. Level 12 currently with 11 hours being clocked. This looks like a very long game, just the way I like it.
Question, the orichalcum currency is tied to online? No way to make it show/work on CPY version? Got the vendor a while ago, ofc the 4 weekly items don't work but the one below works, checked the locations of orichalcum but can't find it so...
Question, the orichalcum currency is tied to online? No way to make it show/work on CPY version? Got the vendor a while ago, ofc the 4 weekly items don't work but the one below works, checked the locations of orichalcum but can't find it so...
I don't think it works. You're supposed to get 200 free credits to spend in the store as well, but all this doesn't work.
However, you have to unlock the included DLC armor via the store, under the 'Owned' tab. That's the only tab that works in the isodemo
There must have been a door there in the wall, when I came in.
Truly gone fishing.
That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.
What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).
There must have been a door there in the wall, when I came in.
Truly gone fishing.
im level 36 and around 36h gameplay and still not bored but the amount of sidequests are getting on my nerves. there are some good ones but many are mostly the same, and cant skip them if i want to hunt for cultists or getting underleveled. you finish 5 quests in an area then get another 10 when you uncover another zone lol, and this is the normal sidequests and not the random generating ones, those seem triple the amount
That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.
What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).
You should lower cloud setting to high or medium, that will give you quite a boost in fps
I flunked out of computer engineering because of Morrowind.
It literally shaped my life because I ended up shifting to com sci and life has been good since then.
Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.
So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.
I liked Oblivion, but compared to Morrowind it's no contest, such good memories of Morrowind, I can hear the song in my head now
I did the same trick I used with Origins, used a trainer and activated the xp multiplier so I don't have to play those laughably insulting errand boy copy & pasted side quests.
Are any of these side quests worth it? From the ones I tried it's pretty much copy & paste errand boy shit.
Last edited by FireMaster on Wed, 14th Nov 2018 12:39; edited 1 time in total
I've managed to sneakily grab the repack using the town hall's office's internet like Sam Fisher and played the game for a few hours this morning, not the most fruitful decision to be honest. The sense of deja-vu was so high this time around that I ended up giving up completely (first time since Liberation), it really is like playing an Origins' addon where the Ubigrindathon-o-meter is set to 200% (instead of the usual 100%) and the rehashing factor is back in all its flabby glory
The game does its dirty job as a giant time sink, but the naval Blackflagization of the exploration has long lost its sense of novelty and both the inline skates-powered animations from Street Sharks and signature simplistic parkour really don't make things easier. Being able to choose specific answers in dialogues is a positive addition, though when the writing is so uninteresting and the atmosphere has so little soul everything just becomes a mundane task for the sake of bling.
Back when I finished Origins I appreciated the attempt to bring some freshness (sort of ) to the series despite the flawed formula, repetitiveness and automatized one-button-based Ubiblandness, but the idea of going through the same massive slog again (on steroids!) here feels like having a pesky mercenary called Fisteus Indearse chasing your back.
That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.
What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).
After spending hours in red dead 2 and im now 90% done is this worth a try?, something says that im going to uninstall after 10 minutes i dont think no game will be the same after rockstar ruined gaming for me
@murekz: if you played Origins, don't bother IMO. If you haven't played Origins, give this one a try. I got bored after a couple of hours, the same sentiment as ixi. It's just too much of the same, no matter how sexy it looks. If you're expecting anything like rdr2, that's going to be one huge nope.
That's what everyone seems to agree with - reskinned Origins. Though I've seens on stream some mythical boss fights like the Erymanthian Boar or the Medusa which look interesting and something new from Origins. But perhaps until that point the game is mostly the same.
If you played RDR2 you'll instantly feel that the movement is so weird and fast that you'll have no fun playing the game, no matter how much RPG they put into it.
The #AssassinsCreed team has announced Patch 1.0.7 for #AssassinsCreedOdyssey, which will deploy tomorrow!
The patch will have a size of 2.5 GB for PS4, 2.6 GB for Xbox One and 2.2 GB for PC and will, among other things:
- Add the Divine Intervention Lost Tale of Greece
- Add the Visual Gear Customization / Transmog system
- Increase the Level Cap from 50 to 70
- Improve the Photo Mode functionality
- Add the Detailed Mercenary Benefits page to the game
- Add an Improved Smart Loot System – it will now reward more gear of preferred playstyle.
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