Assassin's Creed: Odyssey
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MightyMan




Posts: 892
Location: Ireland
PostPosted: Tue, 13th Nov 2018 20:06    Post subject:
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PredOborG




Posts: 1903
Location: BG
PostPosted: Tue, 13th Nov 2018 20:17    Post subject:
The_Zeel wrote:
Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.


Honestly I haven't player better open-world game than Gothic 2. Morrowind did it good too. Freelancer is another favorite for me tho it has its flaws. Bully was good but with 0 replay value. Perhaps Fallout series but somewhat I can't play any of these games for more than an hour.

Everything else is just sightseeing and go to that icon and do more of the same, including the Witcher 3. Would like to have a PS someday to try RDR 1/2 to see what's about. Or a Switch for Breath of the Wild. Sad


Last edited by PredOborG on Tue, 13th Nov 2018 20:18; edited 1 time in total
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dethy




Posts: 2968
Location: Conclave of Shadows
PostPosted: Tue, 13th Nov 2018 20:17    Post subject:
CODEX version any good?


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Derpsole: Nintendo Switch, Derpstation 5 Pro
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vurt




Posts: 13464
Location: Sweden
PostPosted: Tue, 13th Nov 2018 20:26    Post subject:
PredOborG wrote:
The_Zeel wrote:
Can't even play an hour of it, after RDR2 all open worlds just feel so bland and dead.
Not to forget the ubishit-trademark busywork and icon overload.
Skippety skip.


Honestly I haven't player better open-world game than Gothic 2. Morrowind did it good too. Freelancer is another favorite for me tho it has its flaws. Bully was good but with 0 replay value. Perhaps Fallout series but somewhat I can't play any of these games for more than an hour.

Everything else is just sightseeing and go to that icon and do more of the same, including the Witcher 3. Would like to have a PS someday to try RDR 1/2 to see what's about. Or a Switch for Breath of the Wild. Sad


you can skip breath of the wild, it's not as good as e.g the new assasins creed games, very boring world.. i bet its fun if you like those puzzle dungeons though. i thought the game felt empty and samey and the enemies you fight are just awfully boring. it did add some fun with physics which i did appreciate. sold both the Switch and Zelda and never looked back, even the new Mario game was really dull.. neither game had a good "feel" to it, very lacking in overall atmosphere.

Gothic 2 and Morrowind are my favorites too, love Witcher 3 too though, it would probably be my favorite if i had played that game before G2 and Morrowind..
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Tue, 13th Nov 2018 20:45    Post subject:
dethy wrote:
CODEX version any good?


Seems to be working flawless for people !
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AKofC




Posts: 4359

PostPosted: Tue, 13th Nov 2018 21:12    Post subject:
I flunked out of computer engineering because of Morrowind.

It literally shaped my life because I ended up shifting to com sci and life has been good since then.

Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.


So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.


Gustave the Steel
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madmax17




Posts: 17923
Location: Croatia
PostPosted: Tue, 13th Nov 2018 21:24    Post subject:
DaLexy wrote:
dethy wrote:
CODEX version any good?


Seems to be working flawless for people !

Sure.. but how is it working for lemurs?
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ribipa
Banned



Posts: 364
Location: hdfgdhfghgdfhdghhgd
PostPosted: Tue, 13th Nov 2018 21:34    Post subject:
AKofC wrote:
I flunked out of computer engineering because of Morrowind.

It literally shaped my life because I ended up shifting to com sci and life has been good since then.

Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.


So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.


Good point!
Poker Face
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Sohei




Posts: 476

PostPosted: Tue, 13th Nov 2018 22:57    Post subject:
Ubi needs new animators.
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oakwind




Posts: 325

PostPosted: Tue, 13th Nov 2018 23:08    Post subject:
PredOborG wrote:
.... Or a Switch for Breath of the Wild. Sad


Install CEMU and try it out. After completing it months ago, it still calls me back. The only negative that sticks with me is some of the areas are pretty barren.
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The_Zeel




Posts: 14922

PostPosted: Tue, 13th Nov 2018 23:11    Post subject:
yea Breath of the Wild is one of the best open world games of all time imo, either you love it or hate it. I definitely love it.
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Wed, 14th Nov 2018 07:57    Post subject:
beyondthesun wrote:
the combat physics and the movement animations seem really off, especially compared to the last title. It's like I'm a feather, swinging and slashing at feathers, really weightless and floaty. There is no real sense of your sword or spear hitting anything that's not air, it feels like there is no weight in anything.

Absolutely agreed. This is something I noticed in Origins to some degree as well. Movement & Parkour animations were spectacular in Unity & Syndicate, but there is something really odd in these 2 games. Every turn feels like I'm skating on ice. Like you said the combat feels weightless. However, the finisher animations are done well in both games.

One other thing that annoys me is the horse sprint being taken away in and around the named locations (for the lack of better word). It's so annoying to have sprint at full speed only to have it slowing down as if there are some traffic rules to follow. I can still run over citizens at normal speed. So what the fuck is it's purpose?

That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.

Going through every side quest and '?' I can scour. Level 12 currently with 11 hours being clocked. This looks like a very long game, just the way I like it. Very Happy
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xExtreme




Posts: 5811
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Wed, 14th Nov 2018 09:04    Post subject:
Question, the orichalcum currency is tied to online? No way to make it show/work on CPY version? Got the vendor a while ago, ofc the 4 weekly items don't work but the one below works, checked the locations of orichalcum but can't find it so...
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garus
VIP Member



Posts: 34200

PostPosted: Wed, 14th Nov 2018 10:26    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:29; edited 1 time in total
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Il_Padrino




Posts: 7405
Location: Greece by the North Sea
PostPosted: Wed, 14th Nov 2018 10:43    Post subject:
xExtreme wrote:
Question, the orichalcum currency is tied to online? No way to make it show/work on CPY version? Got the vendor a while ago, ofc the 4 weekly items don't work but the one below works, checked the locations of orichalcum but can't find it so...

I don't think it works. You're supposed to get 200 free credits to spend in the store as well, but all this doesn't work.
However, you have to unlock the included DLC armor via the store, under the 'Owned' tab. That's the only tab that works in the isodemo Very Happy


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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Il_Padrino




Posts: 7405
Location: Greece by the North Sea
PostPosted: Wed, 14th Nov 2018 10:47    Post subject:
Shawn_Hunter wrote:


That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.


What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).


There must have been a door there in the wall, when I came in.
Truly gone fishing.
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StEFaN7




Posts: 5633
Location: them swamps
PostPosted: Wed, 14th Nov 2018 10:59    Post subject:
im level 36 and around 36h gameplay and still not bored but the amount of sidequests are getting on my nerves. there are some good ones but many are mostly the same, and cant skip them if i want to hunt for cultists or getting underleveled. you finish 5 quests in an area then get another 10 when you uncover another zone lol, and this is the normal sidequests and not the random generating ones, those seem triple the amount


I can see your soul at the edges of your eyes..
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zuzzis




Posts: 105

PostPosted: Wed, 14th Nov 2018 11:07    Post subject:
Il_Padrino wrote:
Shawn_Hunter wrote:


That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.


What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).

You should lower cloud setting to high or medium, that will give you quite a boost in fps
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Reg67




Posts: 5431

PostPosted: Wed, 14th Nov 2018 11:48    Post subject:
AKofC wrote:
I flunked out of computer engineering because of Morrowind.

It literally shaped my life because I ended up shifting to com sci and life has been good since then.

Also Oblivion sucked balls and I played it for a week before getting bored compared to Morrowind's 4 years. So good thing otherwise I might have failed out of com sci as well.


So thank you Todd for making Oblivion such a shit and uninspired game that shat on the lore and was designed to appeal to the guy who just saw lotr in the theater.


I liked Oblivion, but compared to Morrowind it's no contest, such good memories of Morrowind, I can hear the song in my head now Sad
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FireMaster




Posts: 13315
Location: I do not belong
PostPosted: Wed, 14th Nov 2018 12:39    Post subject:
I did the same trick I used with Origins, used a trainer and activated the xp multiplier so I don't have to play those laughably insulting errand boy copy & pasted side quests.
Are any of these side quests worth it? From the ones I tried it's pretty much copy & paste errand boy shit.


Last edited by FireMaster on Wed, 14th Nov 2018 12:39; edited 1 time in total
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EyePatchLives




Posts: 5667
Location: Israel.
PostPosted: Wed, 14th Nov 2018 12:39    Post subject:
Game's alright, but combat's kinda janky, and naval combat isn't fun for me. I prefered Black Flag with its roaring cannons.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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ixigia
[Moderator] Consigliere



Posts: 64941
Location: Italy
PostPosted: Wed, 14th Nov 2018 14:49    Post subject:
I've managed to sneakily grab the repack using the town hall's office's internet like Sam Fisher and played the game for a few hours this morning, not the most fruitful decision to be honest. The sense of deja-vu was so high this time around that I ended up giving up completely (first time since Liberation), it really is like playing an Origins' addon where the Ubigrindathon-o-meter is set to 200% (instead of the usual 100%) and the rehashing factor is back in all its flabby glory

The game does its dirty job as a giant time sink, but the naval Blackflagization of the exploration has long lost its sense of novelty and both the inline skates-powered animations from Street Sharks and signature simplistic parkour really don't make things easier. Being able to choose specific answers in dialogues is a positive addition, though when the writing is so uninteresting and the atmosphere has so little soul everything just becomes a mundane task for the sake of bling.

Back when I finished Origins I appreciated the attempt to bring some freshness (sort of Razz) to the series despite the flawed formula, repetitiveness and automatized one-button-based Ubiblandness, but the idea of going through the same massive slog again (on steroids!) here feels like having a pesky mercenary called Fisteus Indearse chasing your back.
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DaLexy




Posts: 3027
Location: Germany
PostPosted: Wed, 14th Nov 2018 17:48    Post subject:
Il_Padrino wrote:
Shawn_Hunter wrote:


That being said, I'm still having a blast with the game. It's unbelievably gorgeous and sometimes I just slow walk just to observe the surroundings. Performance started out rather horribly, but with a few settings tweak, I'm now able to get a semi-respectable 45fps and it tanks to 33 in major Towns with dense population and objects to be rendered.


What tweaks did you do? So far, I've disabled volumetric fog and depth of field and lowered shadows to medium, and getting roughly the same fps (everything else is maximized).


Check that out, may help you even more.

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ribipa
Banned



Posts: 364
Location: hdfgdhfghgdfhdghhgd
PostPosted: Wed, 14th Nov 2018 18:01    Post subject:
I think I'm lost in void.
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murekz




Posts: 462

PostPosted: Wed, 14th Nov 2018 19:21    Post subject:
After spending hours in red dead 2 and im now 90% done is this worth a try?, something says that im going to uninstall after 10 minutes i dont think no game will be the same after rockstar ruined gaming for me Laughing
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Mister_s




Posts: 19863

PostPosted: Wed, 14th Nov 2018 19:24    Post subject:
@murekz: if you played Origins, don't bother IMO. If you haven't played Origins, give this one a try. I got bored after a couple of hours, the same sentiment as ixi. It's just too much of the same, no matter how sexy it looks. If you're expecting anything like rdr2, that's going to be one huge nope.
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murekz




Posts: 462

PostPosted: Wed, 14th Nov 2018 19:36    Post subject:
yeah played orgins and liked it but was afraid even before the rls that it will be the same game.... then its definitely a pass thanks Very Happy
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PredOborG




Posts: 1903
Location: BG
PostPosted: Wed, 14th Nov 2018 20:28    Post subject:
That's what everyone seems to agree with - reskinned Origins. Though I've seens on stream some mythical boss fights like the Erymanthian Boar or the Medusa which look interesting and something new from Origins. But perhaps until that point the game is mostly the same.
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harry_theone




Posts: 11154
Location: The Land of Thread Reports
PostPosted: Wed, 14th Nov 2018 20:48    Post subject:
If you played RDR2 you'll instantly feel that the movement is so weird and fast that you'll have no fun playing the game, no matter how much RPG they put into it.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 14th Nov 2018 20:54    Post subject:
Quote:
The #AssassinsCreed team has announced Patch 1.0.7 for #AssassinsCreedOdyssey, which will deploy tomorrow!

The patch will have a size of 2.5 GB for PS4, 2.6 GB for Xbox One and 2.2 GB for PC and will, among other things:
    - Add the Divine Intervention Lost Tale of Greece
    - Add the Visual Gear Customization / Transmog system
    - Increase the Level Cap from 50 to 70
    - Improve the Photo Mode functionality
    - Add the Detailed Mercenary Benefits page to the game
    - Add an Improved Smart Loot System – it will now reward more gear of preferred playstyle.

https://twitter.com/AccessTheAnimus/status/1062794813312065536


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