But like Mister_s says 400 for a 1070 is too much aswell. It should be below 280 for it to be good value.
I agree, but I've been looking around for a while and no one is dropping the prices that low around here. It stays at the fricking 400€ level (New and Used ).
Not that the 970 is doing that badly... still I kinda expected to make a jump with the 20 series until they defined the new premium prices of midrange cars.
Edit: Checking today, it seems at least the used ones are going around three fitty. Eh, still too expensive with a move going on.
Usually its better to wait for January. Christmas isnt a good time for shopping electronics unless you find a special deal.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
If the leaked info is right, the new AMD GPUs will be 250% faster than 2080! Wait for that one.
I got a 1080 now, a bit faster than a a 1070Ti, it's a massive upgrade compared to my old 970. I wouldn't have paid more than 250 for it though. I'd say definitely do it, it'll last you for the next wave of new tech to come, but only if you can find a sweet used deal.
I think the biggest problem now is the lack of boundary pushing PC games, I don't see anything on the upcoming games list either. So I think anything more than 300 bucks on a GPU is a waste of money atm. Hold on to the dineros and wait for an actual announcement of a game you need a monster GPU for. This is all just my opinion obviously. If it wasn't for the cheap 1080 opportunity I got, I wouldn't have wasted a dime on my PC.
i just read through the amd 30x0 (navi 7nm) rumors.. that shit sounds too good to be true
Quote:
The RX 3080 will be about 15% faster than Vega 64 at 150W, allowing it to compete with the RTX 2070, and it’ll be priced at $250. The RX 3070 will be around Vega 56 performance for $200, and the RX 3060 will be a 75W GPU at $130 competing with the GTX 1060
560€ for the cheapest GIGABYTE 2070 model. The thing is, how can one be sure that the GPU they're going to buy isn't going to explode in their faces or gets BSODs?...Somewhere in the box saying a Revision Code or something?
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
It's a good performance increase for pseudo-4k the way it's implemented but the reconstruction is similar to the emulator upscaling algorithms so it looks a bit smeared though then again it also greatly improves performance over native 4k especially in problematic games like Final Fantasy XV which isn't exactly a contended for greatest running game on PC.
There's also some remaining aliasing so it's a trade-off, performance against image quality.
The default "TAA" implementation the game uses isn't the greatest either, fast but very blurry and not the most stable thus ghosting and such.
EDIT: Although for FF15 cut the padding, improve the performance, strengthen the actual core story and voila. Peasa...pocket edition!
That one runs really well.
If it wasn't Win10 store exclusive that is, downloading it could be a problem due to it's many outstanding issues.
First chapter is free though and it's not too bad but eh it's on Switch so might work best via emulator down the line instead ha ha.
I think its an incredibly complicated/convoluted way (Tensor cores, AI calculations on Nvidias server etc.) for something that isnt that much better and faster than a bit of upscaling.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
It seems useful for image upscaling but for real-time 3D games I don't know if it's going to take off, so far we only have one example using DLSS1x which seems to be sampling from 2560x1440 up to 3840x2160 and then there's DLSS2x which I initially thought was a very high quality super sampler algorithm but it's actually just scaling from 3840x2160 natively instead of upscaling from 2560x1440 so fairly similar but it would be less blurry.
Once more titles using it are out we'll have a better idea of how well it can work but work environments and image editing and scaling might be where it works best rather than trying to sample a game and it's various environments and what not and scaling it in real time.
It sounds fancy and it's probably pretty complicated technically but for the end user it's kinda looking like those HQ filters and what not or the other AI algorithm using neural networking called "Waifu" I believe.
EDIT: RTX overall is also being fairly slow, there's one game now with DLSS and then Battlefield 5 using RTX ray-tracing via reflections.
Shadow of the Tomb Raider is still TBA for it's shadows enhancement using RTX and Darksiders 3 was outed as using DLSS but that's also not yet implemented.
(New tech can take time though.)
Game wise it might end up similar to PhysX and have a strong initial lineup but then implementation might falter a bit although NVIDIA does have a position to where they can interact directly with more developers and see these features implemented but who wants to enable a option with a "up to" (marketing words!) 60 or so percentage performance hit?
(Some tweaking in Battlefield V and it's better now though but Dice is a very talented studio as well.)
EDIT: As for PhysX it's GPU implementation might have faded but it lives on and is updated and maintained and even standard in some game engines like Unity now. 4.0 is coming out fairly soon I believe so it's not dead.
US $19.10 for 5m and free delivery. It says that for cables up to 5m "2K@144hz, 4K@60hz" is supported. Now I guess 2K is meant to be 2560x1440. You'd have to check that with the seller.
Maybe you are lucky and they won't say yes to just sell it
Anyone know where to buy a displayport cable that supports 1440p / 144hz? Has to be at least 5 meters. Can't find one locally so international is fine. Cheapest I've found is $50USD
I experienced a similar issue myself with some chinese cable. My M2 SSD was disappearing randomly from the boot list and it took quite some time to figure out that the problem was in the DP cable as it was not my first guess as you can probably imagine....
I guess if it's a copy there could be some issues but AFAIK the cable just sends a package and will always work unless it's broken, that's pretty much how the website says it too and warns about "special" cables so as long as it's certified it should be OK.
The one I have is pretty old but works just fine up to 1.2 which the current monitor is using and I don't expect that to change unless it breaks.
How to Choose a DisplayPort Cable, and Not Get a Bad One!
DisplayPort makes display cable selection pretty easy. A standard DisplayPort cable is designed to work with any DisplayPort Source device, such as a PC or laptop, and any DisplayPort monitor. This means that a standard DisplayPort cable will work with the very first DisplayPort systems and displays introduced around five years ago, and they will continue to work with the newest and future systems and displays that support multi-stream and display resolutions up to 4K (Ultra HD) at 60Hz. You can also use a standard DisplayPort cable between a PC and a multi-stream hub, or between daisy-chainable multi-stream monitors. You don’t need worry about getting a special cable to support certain DisplayPort capabilities.
However, we should note that there is one rare exception to this rule; there are a few Reduced Bit Rate (RBR) cables on the market that will support only up to 1080p, but these are generally restricted to projector installation applications. Unless the cable is identified as RBR, it is a standard DisplayPort cable and will support all DisplayPort configurations.
Despite what you may read, there is no such thing as a DisplayPort 1.1 cable and DisplayPort 1.2 cable. A standard DisplayPort cable, including the so-call DisplayPort 1.1 cables, will work for any DisplayPort configuration including the new capabilities enabled by DisplayPort 1.2, including 4K and multi-stream capabilities. All standard DisplayPort cables support RBR, HBR (High Bit Rate), and HBR2 (High Bit Rate 2), which can support 4K at 60Hz, or up to four 1080p displays using multi-stream.
While retailers may try to sell you a more expensive cable touting it will provide a better picture quality, we are here to debunk that myth. Contrary to what you may think, the more expensive cable will not give you a better picture quality. DisplayPort uses packetized data, similar to USB and Ethernet, to send digital display and audio data, therefore you either get all of the data or you don’t. Unlike other older video interfaces, you don’t get a “better” picture or other incremental improvements with a more expensive cable. But of course a poor quality cable could lead to data errors and obvious corruption of the video or audio data, but you can avoid such cables, as explained further below.
One thing you will need to consider in your cable purchase is the connector type on each end of the cable. There are two DisplayPort connector types. The standard DisplayPort connector (see image 1) is about the size of a USB connector, and this type is commonly used on DisplayPort-enabled PC monitors. The smaller mini DisplayPort connector (see image 2) is commonly used for the DisplayPort output on notebook PCs including Apple products. The mini DP connector is now also used for Thunderbolt that is widely used on Apple products. And you can connect any DisplayPort monitor to a Thunderbolt Source, using a standard DisplayPort cable, while achieving DisplayPort quality (Thunderbolt is backwards compatible with DisplayPort, and even includes support for Dual-Mode DP-to-HDMI and DP-to-DVI adaptors, and DP-to-VGA adaptors).
[Images of the DP cable type connectors between DP and mini-DP.]
An important criterion for selecting a DisplayPort cable is to know which type of DisplayPort connector you need at each end. The other obvious criterion is cable length; they are generally available in lengths of 1 to 3 meters (up to about 10 feet).
As mentioned previously, it is important to avoid low quality DisplayPort cables to prevent unexpected video or audio problems, and sometimes even system power-up problems. Always buy cables from a reputable computer system or accessory brand. Or safer yet, buy a cable that is DisplayPort certified. DisplayPort certified cables are listed here.
Recently VESA has experienced quite a few complaints regarding troublesome DisplayPort operation that ended up being caused by improperly made DisplayPort cables. These “bad” DisplayPort cables are generally limited to non-DisplayPort certified cables, or off-brand cables. To further investigate this trend in the DisplayPort cable market, VESA purchased a number of non-certified, off-brand cables and found that an alarmingly high number of these were configured improperly and would likely not support all system configurations. None of these cables would have passed the DisplayPort certification test, moreover some of these cables could potentially damage a PC, laptop, or monitor. We have not seen problems with the cables supplied by major computer brands, or major computer accessory brands, nor have we seen any problems with any of the cables that have been DisplayPort certified.
We expect to be adding more certified cables to our published list in the future and will continue to encourage DisplayPort product certification. To achieve the best of DisplayPort’s capabilities, we highly recommend using DisplayPort certified cables, or those from major brand names. Please continue to send us any questions or reports of bad cables that you may be experiencing.
— Craig Wiley, Chairman, VESA
EDIT: Hmm although I guess signal traversal is also a thing if you go beyond the recommended 1 - 3 meter length.
But even if the RTX 2060 doesn’t have the high-end silicon cojones to power real-time ray tracing in games to any serious degree, Nvidia has already set out its stall saying that RTX-support does not automatically equate to ray tracing
Same number of CUDA cores as the 1070. It WILL have both RT and Tensor cores but obviously those will be cut down as you see in the picture.
Seriously, what's the point? 30 RT cores, 240 Tensor cores.. 4K DLSS won't work, 30 RT cores is just not going to work unless you're going for 30fps @ 1080p. The 2070 is already on the border of usability with it's 36 RT cores, heck even a 2080 will have issues with higher in-game settings.
The 2060 has the same number of CUDA cores as the 1070 which means it's basically a replacement for the 1070, not the 1060, esp. not when looking at the price @ $400. NVIDIA is really shitting on us all with the 20-series.
It will be faster than the 1070 by a few % in DX12 titles. But yea $399 MSRP. is quite overpriced.
We really need AMD to make Navi competitive.
"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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