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Posted: Mon, 14th Jan 2019 05:05 Post subject: |
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NoSoul81 wrote: | Does New Super Mario Bros U on Switch have that horrible temporary save system where you lose your save after using it once like on Wii U? |
Yes
But like on the Wii U, you also have a proper save system after finishing the story.
Save & exit thing is only before completing the story. (aka just a single part of the fun, all the fun in this game is to 100% it and unlock every star levels, including the special one after completing ALL the star levels.
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Horrordee
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Posts: 8849
Location: England
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Posted: Mon, 14th Jan 2019 11:08 Post subject: |
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I assume New Super Mario Bros U is just a re-released old Mario game? (Nintendo up to their own tricks)
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Posted: Mon, 14th Jan 2019 12:03 Post subject: |
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Horrordee wrote: | I assume New Super Mario Bros U is just a re-released old Mario game? (Nintendo up to their own tricks) |
Yes.
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WaldoJ
VIP Member
Posts: 32672
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Posted: Mon, 14th Jan 2019 12:25 Post subject: |
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With luigi levels and shit.
Sin317 wrote: | I win, you lose. Or Go fuck yourself. |
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Posted: Mon, 14th Jan 2019 13:33 Post subject: |
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It's the same as NSMBU + Luigi U DLC but replaces one of the Toad with Toadette and she can have the Peachette powerup (aka cheated powerup).
Same game though.
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Posted: Tue, 22nd Jan 2019 00:02 Post subject: |
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Supposed firmware 7.00 is coming soon (within one week)
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Posted: Thu, 24th Jan 2019 03:30 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:27; edited 3 times in total
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Posted: Thu, 24th Jan 2019 03:40 Post subject: |
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Interinactive wrote: | Ha. I spent 3hrs last night setting up Retroarch, then I deleted it as I thought the kids would fuck it up by having to load games manually. That looks like a much better solution. So it just loads the roms through the emu app or what happens?
cyclonefr wrote: | ChoidujourNX works wonder. Do it. Also it protects you from burning efuse thx to aurorcm.
Then no risk to boot into ofw by mistake and have the boot loader burn you that efuse (if you care about that...)
Banned or not, if you update via Nintendo you will burn a fuse because it will reboot to OFW.
And if you don't like autoRCM you can disable that anyway... But this paranoia about autoRCM is nonsense really. Just do yourself a favor and enable it. |
I did all of this and I'm now on 6.2. The only issue is if the Switch ever turns off (for example if I pull the SD card out and it wants to restart), the only way I can turn it on again is with the jig + phone. Otherwise the screen stays black. Any idea of how to resolve this? The battery is always full. |
Yeah you use nro2nsp and you direct the path to the emulator's nro and the rom, and it gives you a nsp to install like a normal switch game. For the program to work you need your keys (you should have them if you've ever converted a xci to nsp) and you have to find an icon on google of the game and resize it to 256x256, and you need to click on title id and it will generate one for you. It might sound daunting but once you do it once it's easy. Here is a link to the program
https://gbatemp.net/threads/legal-nro2nsp-builder.519915/
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Posted: Thu, 24th Jan 2019 04:18 Post subject: |
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Interinactive wrote: | Ha. I spent 3hrs last night setting up Retroarch, then I deleted it as I thought the kids would fuck it up by having to load games manually. That looks like a much better solution. So it just loads the roms through the emu app or what happens?
cyclonefr wrote: | ChoidujourNX works wonder. Do it. Also it protects you from burning efuse thx to aurorcm.
Then no risk to boot into ofw by mistake and have the boot loader burn you that efuse (if you care about that...)
Banned or not, if you update via Nintendo you will burn a fuse because it will reboot to OFW.
And if you don't like autoRCM you can disable that anyway... But this paranoia about autoRCM is nonsense really. Just do yourself a favor and enable it. |
I did all of this and I'm now on 6.2. The only issue is if the Switch ever turns off (for example if I pull the SD card out and it wants to restart), the only way I can turn it on again is with the jig + phone. Otherwise the screen stays black. Any idea of how to resolve this? The battery is always full. |
You don't need the JIG, black screen is RCM mode, it's already in RCM. That's the purpose of autoRCM, it's that it enters RCM automatically (which is what the black screen is). Then in RCM, you indeed do have to plug your Switch to the SX Pro dongle or PC or smartphone to boot it up to either OFW or CFW.
You cannot cold boot / restart a Switch and skip RCM to boot to CFW ; only OFW.
And for that, you would need to disable autoRCM. If you then want to boot to CFW again, you do have to put the JIG again though to enter RCM (and plug the Switch to your SXPRO dongle/PC/Smartphone).
Also have in mind that if you ever boot to OFW while skipping RCM mode (basically if you disable autoRCM), you will burn your efuses, matching them to 6.2. There is no harm into doing so, only thing is that for some reason if you ever wanna downgrade to whatever you were before (5.1.0 i guess), then you will always need to use RCM to boot, even in OFW (and basically ruining your chance of a 5.1.0 cold boot exploit).
You can still boot to OFW 6.2 though after burning your efuse since the count will match 6.2 (obviously)....
I don't think it's too terrible if that happens, considering that the chance there is a better exploit for 5.1.0 is really small and we will always have to rely on RCM but who knows...
Even if there is a userland exploit using webkit, I think it's still faster to plug your Switch to a device, rather than going to some website...
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Posted: Thu, 24th Jan 2019 05:02 Post subject: |
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With the new program nxmtp and usb install for games (for this I use aluminumfoil, it's super easy, doesn't even need python) there's no reason to even take your sd card out anymore, unless you're doing something like upgrading to a bigger card or switch between two sd cards for all your games. nxmtp transfers files to and from your sd card at about the same speed as your sd card does by taking it out of the Switch and putting it in your computer, and you don't even have to reboot your Switch with nxmtp it's just in albums and let's you continue on using your Switch when you close it. I've been using it a lot this last week and it's works really well.
I do have AutoRCM but never use it, just keep the Switch in sleep mode and transfer games or files via usb. Obviously you'd need to remove your sd card to put nxmtp on it, then never again really.
If you're still removing your sd card, putting an nsp on it, putting the sd card back in your switch, sending payload, installing nsp, removing your sd card, deleting the nsp , putting the sd card back in your Switch and sending payload again, you're doing it wrong. 
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Horrordee
Soderator
Posts: 8849
Location: England
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Posted: Thu, 24th Jan 2019 21:28 Post subject: |
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I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps)
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Posted: Thu, 24th Jan 2019 21:39 Post subject: |
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Horrordee wrote: | I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps) |
I'm assuming you can take out your sd card and reboot back to Atmosphere when you put your sd card back in, otherwise yeah it'd be pointless.
Anyway my way is better. Just use usb for everything, no need to reboot at all.
Last edited by NoSoul81 on Thu, 24th Jan 2019 21:42; edited 1 time in total
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Horrordee
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Posts: 8849
Location: England
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Posted: Thu, 24th Jan 2019 21:41 Post subject: |
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NoSoul81 wrote: | Horrordee wrote: | I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps) |
I'm assuming you can take out your sd card and reboot back to Atmosphere when you put your sd card back in, otherwise yeah it'd be pointless. |
NoSoul81 wrote: | Horrordee wrote: | I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps) |
I'm assuming you can take out your sd card and reboot back to Atmosphere when you put your sd card back in, otherwise yeah it'd be pointless. |
But even that is pointless now you can do network transfers right?
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Posted: Thu, 24th Jan 2019 21:45 Post subject: |
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Horrordee wrote: | NoSoul81 wrote: | Horrordee wrote: | I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps) |
I'm assuming you can take out your sd card and reboot back to Atmosphere when you put your sd card back in, otherwise yeah it'd be pointless. |
NoSoul81 wrote: | Horrordee wrote: | I don't really see the point in the rebooting thing. You put the switch to sleep and restore into CFW, so when would you reboot?
(Reboot via power button doesn't reboot into CFW so if the console crashes I am not sure how this helps) |
I'm assuming you can take out your sd card and reboot back to Atmosphere when you put your sd card back in, otherwise yeah it'd be pointless. |
But even that is pointless now you can do network transfers right? |
Just found out you can't even reboot into Atmosphere after removing your sd card so yeah it's pointless.
Like I said there's no reason to even take your sd card out anymore anyway, just do usb for games and file transfer, but I thought there might be some that still do it the old way. Scroll up there's still someone who does on this very page. For example I've seen people that don't want to leave their Swich in sleep mode all the time because they think it might ruin it.
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Posted: Tue, 29th Jan 2019 01:35 Post subject: |
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7.0 is out and again changes keys.. Let's see if it takes again a week or more to get the new ones.
At least Nintendo isn't stopping trying.
EDIT : well seems like it took 1h this time.
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Posted: Wed, 27th Feb 2019 01:31 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:20; edited 3 times in total
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Posted: Tue, 5th Mar 2019 04:36 Post subject: |
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Last edited by Interinactive on Mon, 4th Oct 2021 09:19; edited 3 times in total
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Posted: Tue, 5th Mar 2019 11:24 Post subject: |
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I am lost...
Have a switch, that is on firmware 7.0.1 - I have Atmosphere running, keys dumped via lockpick. tried tinfoil, goldleaf and whatnot, usb install, install from sd, tried different nsps but nothing works.
Only nsp file I could install so far is goldleaf itself - which is quite useless.
Any help?
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Posted: Tue, 5th Mar 2019 15:19 Post subject: |
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Yes, you need sig patches.
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Posted: Tue, 5th Mar 2019 18:31 Post subject: |
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Yeah, ty - I copied them over before (got them from gbatemp).
Some games installed fine with tinfoil - ikaruga f.e. - but most don't.
I suspected keys or sig patches.
Problem is, that error messages differ.
I tried to install one nsp file that won't install with unsigned code enabled - it installs then but it won't load -> problem with sig patches right?
Games in xci format that I converted (decrypted?!) to nsp with my obtained keys myself, don't work at all.
And as a total noob, well... no idea where to start and what is wrong
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Posted: Tue, 5th Mar 2019 19:02 Post subject: |
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If you converted it yourself and no error then maybe you need these other hash check patches (don’t remember the name).
Also have in mind that tinfoil doesn’t work properly on 7.0 and I’m not sure it was updated was it ?
One tool I’m sure that does work though is devmenu 6
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Posted: Tue, 5th Mar 2019 21:14 Post subject: |
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so the problem was tinfoil.
No you don't need to go online for devmenu.
There is a devmenu6 patched NSP ready to go that you can install (although if you can't install any NSP in the first place, it might be hard to install it )
Seems like golfleaf fixed your issue though!
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Posted: Wed, 6th Mar 2019 00:38 Post subject: |
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Lockpick_rcm payload and the keys obtained by it and goldleaf combined.
I guess.
I tried goldleaf before and it did not work (i tried countless combinations before - nothing really worked actually)
Now everything I converted from xci works.
Thx for your help
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JackQ
Non-expret in Derps lagunge
Posts: 14108
Location: Kibbutznik, Israel
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Posted: Tue, 9th Apr 2019 20:26 Post subject: |
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Posted: Thu, 11th Apr 2019 07:25 Post subject: |
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Is there a good software with frequently updated DBs for keeping tracking of your Switch ROMs? I'm thinking something like there used to be for DS ROMs but can't remember the name of the software I used.
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