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Posted: Wed, 8th Feb 2006 09:49 Post subject: |
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if u don't have anything better to do with your life... and think someone will care... good luck
u forget one little detail: the difference between something that is mandatory to play a legaly bought game, and something that is completely up to the user needs.
pwned!
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Posted: Wed, 8th Feb 2006 10:45 Post subject: |
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Im not say about "mandatory to play a legaly bought game" - everyone, who bought a game has rights to play it. And techsupport will help if any. I'm telling on all this SF hysteria. So if ppl are so afraid of mythic rootkits in StarForce, called it spyware, why they continue to use rootketed DT? Guess that the thing is not in rootkit itself but in wish for pay or not to pay.
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Posted: Wed, 8th Feb 2006 11:24 Post subject: |
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there is no need to Boycott DT
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Posted: Wed, 8th Feb 2006 11:36 Post subject: |
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Quite frankly, if copy protection software (i.e. StarForce, which is not exactly the most friendly piece of software in itself) didn't actively try to detect installations of Daemon Tools and Alcohol 120%, they wouldn't need to cloak themselves. Quite frankly, I'd like to see them do even more cloaking so that tools like Pr0t.St0p are not necessary. And quite frankly, the makers of Daemon Tools or Alcohol 120% should sue the copy protection manufacturers for disrupting the use of their software (as some protected games refuse to launch if DT/A120 is installed, regardless of whether they are running from retail media or not).
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Posted: Wed, 8th Feb 2006 11:54 Post subject: |
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to forum admin:
deleting polite users posts is not the best way to proove anything
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Wed, 8th Feb 2006 13:52 Post subject: |
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Why would we boycott it!! hahahah. we will support them!
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Posted: Wed, 8th Feb 2006 13:55 Post subject: |
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oh and by the way... I would really love it if they make the rootkit even harder to remove and detected....
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Posted: Wed, 8th Feb 2006 15:41 Post subject: |
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Posted: Wed, 8th Feb 2006 16:00 Post subject: |
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Boycott Daemon Tools nerva? Naa - I think I'll just continue to avoid games with your buggy StarForce copy protection.
Excellent news as well, that Elder Scrolls: Oblivion will not be using StarForce. Thankfully a quality game to put some cash towards.
ZX81 fanboy.
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yoyoxp
Posts: 567
Location: Dublin
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Posted: Wed, 8th Feb 2006 18:36 Post subject: |
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Its weird CDV released a game Lula and its protected by Safedisc 4, CDV swore by starforce in the past, also hip games, makers of dead to rights, kill.switch and others used starforce in the past but their recent game rugby challenge was securom protected, also ubisoft has this rugby challenge game on their site http://www.rugby-challenge.com/uk/home.php. I don't know but I think these latest releases are interesting that a new protection was chosen, I don't mind if safedisc 4 is made un pirateable, i would buy the games, but ive had issiues with starshit in the past so I'm hoping this is good news
Regards,
Nick
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Posted: Wed, 8th Feb 2006 18:58 Post subject: |
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Yeah devs might switch back to securom and safedisk coz they see that their products get cracked slower than before, then leaving StarForce behind.
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[sYn]
[Moderator] Elitist
Posts: 8374
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Posted: Wed, 8th Feb 2006 20:17 Post subject: |
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NFORCE REGS - nerva is a new member and even if he is from the SF forums simply trying to cause trouble or put across an opinion that is his right as a member (well.. not the causing trouble part..)! Respect his opinions and put your arguments in an adult way. This thread will remain open so long as the replies remain friendly.
removed useless posts
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Posted: Wed, 8th Feb 2006 23:30 Post subject: |
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Posted: Thu, 9th Feb 2006 01:52 Post subject: |
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Posted: Thu, 9th Feb 2006 05:19 Post subject: |
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hhahahaha his message has backfired.
anyway from cdfreaks.com
By Spath, Moderator CD Freaks Optical Storage Technical Discussions
However, lets take a closer look at Mr. Russinovich's definition of a rootkit from his blog article and we quote:
"I arrived at my working definition for the word rootkit several years ago as: Software that hides itself or other objects, such as files, processes, and Registry keys, from view of standard diagnostic, administrative, and security software."
Therefore, Mark feels that anything hidden, malicious or not, whether you installed it yourself or not, is a rootkit. Following his definition, some antivirus and IPS products can also be considered rootkits, something that many security professionals do not agree on.
To summarize:
* Are Daemon Tools and Alcohol 120% rootkits ? Not according to the common definition. But to do the job we want them to do they have to use the same advanced low-level techniques that rootkits, viruses, anti-viruses and kernel debuggers use.
* Did Mark discover anything malicious or suspicious in DT ? No, he just explained part of DT normal behaviour, whose goal is to hide itself from copy protections.
* Are these emulation tools a security risk ? Maybe, but nothing in
Mark's post proves it. And again, any driver you install is a
potential security risk.
So it seems like a company is just trying to protect it's property that's all. Starforce should make sure to stop accusing other's of maleware when they have probably more then the two apps they listed combined. Also don't use our site for your crappy games if you want to play people as a tool do it somewhere else

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Posted: Thu, 9th Feb 2006 10:36 Post subject: |
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Hello, people!
If you know,***is a StarForce support manager and today inform on a forum (**forum) www**** about that company Protection Technologies work to prepare StarForce protection for PS2 consoles. I'm have proposition to create public fund for organized on a CeBIT protest action.
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Posted: Thu, 9th Feb 2006 10:47 Post subject: |
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Sasha22 wrote: | Hello, people!
If you know,***is a StarForce support manager and today inform on a forum (**forum) www**** about that company Protection Technologies work to prepare StarForce protection for PS2 consoles. I'm have proposition to create public fund for organized on a CeBIT protest action. |
PS2?? WTF?? Dont see the point of making SF PS2 games
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Posted: Thu, 9th Feb 2006 10:58 Post subject: |
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Posted: Thu, 9th Feb 2006 10:59 Post subject: |
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Lok in the end of this page.
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Posted: Thu, 9th Feb 2006 11:09 Post subject: |
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perhaps you can copy and paste it to this forum cuz nothing can be seen theire you have to login..
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